author | koda |
Sat, 17 Jul 2010 03:59:10 +0200 | |
changeset 3647 | 0d0df215fb52 |
parent 3598 | project_files/HedgewarsMobile/Classes/PopoverMenuViewController.m@a8aa06bae895 |
child 3648 | 2477029463ed |
permissions | -rw-r--r-- |
3547 | 1 |
// |
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// popupMenuViewController.m |
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// HedgewarsMobile |
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// |
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// Created by Vittorio on 25/03/10. |
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// Copyright 2010 __MyCompanyName__. All rights reserved. |
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// |
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#import "SDL_uikitappdelegate.h" |
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#import "InGameMenuViewController.h" |
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#import "PascalImports.h" |
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#import "CommodityFunctions.h" |
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#import "SDL_sysvideo.h" |
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@implementation InGameMenuViewController |
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@synthesize menuList; |
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-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation { |
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return rotationManager(interfaceOrientation); |
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} |
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-(void) didReceiveMemoryWarning { |
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// Releases the view if it doesn't have a superview. |
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[super didReceiveMemoryWarning]; |
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} |
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-(void) viewDidLoad { |
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isPaused = NO; |
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NSArray *array = [[NSArray alloc] initWithObjects: |
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NSLocalizedString(@"Pause Game", @""), |
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NSLocalizedString(@"Chat", @""), |
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NSLocalizedString(@"End Game", @""), |
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nil]; |
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self.menuList = array; |
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[array release]; |
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0d0df215fb52
making chat work... (keyboard support is heavily broken in sdl upstream)
koda
parents:
3598
diff
changeset
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// save the sdl window (!= uikit window) for future reference |
0d0df215fb52
making chat work... (keyboard support is heavily broken in sdl upstream)
koda
parents:
3598
diff
changeset
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SDL_VideoDevice *_this = SDL_GetVideoDevice(); |
0d0df215fb52
making chat work... (keyboard support is heavily broken in sdl upstream)
koda
parents:
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changeset
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SDL_VideoDisplay *display = &_this->displays[0]; |
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sdlwindow = display->windows; |
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changeset
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[super viewDidLoad]; |
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} |
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-(void) viewDidUnload { |
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self.menuList = nil; |
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[super viewDidUnload]; |
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MSG_DIDUNLOAD(); |
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} |
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-(void) dealloc { |
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[menuList release]; |
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[super dealloc]; |
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} |
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#pragma mark - |
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#pragma mark tableView methods |
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-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView { |
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return 1; |
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} |
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-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { |
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return 3; |
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} |
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-(UITableViewCell *)tableView:(UITableView *)aTableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { |
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static NSString *cellIdentifier = @"CellIdentifier"; |
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UITableViewCell *cell = [aTableView dequeueReusableCellWithIdentifier:cellIdentifier]; |
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if (nil == cell) { |
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cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault |
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reuseIdentifier:cellIdentifier] autorelease]; |
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} |
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cell.textLabel.text = [menuList objectAtIndex:[indexPath row]]; |
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return cell; |
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} |
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-(void) tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { |
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UIActionSheet *actionSheet; |
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switch ([indexPath row]) { |
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case 0: |
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HW_pause(); |
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isPaused = !isPaused; |
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break; |
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case 1: |
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HW_chat(); |
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making chat work... (keyboard support is heavily broken in sdl upstream)
koda
parents:
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diff
changeset
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SDL_iPhoneKeyboardShow(sdlwindow); |
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break; |
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case 2: |
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// expand the view (and table) so that the actionsheet can be selected on the iPhone |
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if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone) { |
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[self.tableView deselectRowAtIndexPath:indexPath animated:NO]; |
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[UIView beginAnimations:@"table width more" context:NULL]; |
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[UIView setAnimationDuration:0.2]; |
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self.view.frame = CGRectMake(0, 0, 480, 320); |
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[UIView commitAnimations]; |
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} |
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actionSheet = [[UIActionSheet alloc] initWithTitle:NSLocalizedString(@"Are you reeeeeally sure?", @"") |
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delegate:self |
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cancelButtonTitle:NSLocalizedString(@"Well, maybe not...", @"") |
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destructiveButtonTitle:NSLocalizedString(@"Of course!", @"") |
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otherButtonTitles:nil]; |
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[actionSheet showInView:self.view]; |
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[actionSheet release]; |
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if (!isPaused) |
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HW_pause(); |
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break; |
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default: |
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NSLog(@"Warning: unset case value in section!"); |
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break; |
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} |
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[aTableView deselectRowAtIndexPath:indexPath animated:YES]; |
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} |
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#pragma mark - |
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#pragma mark actionSheet methods |
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-(void) actionSheet:(UIActionSheet *)actionSheet didDismissWithButtonIndex:(NSInteger) buttonIndex { |
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if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone){ |
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[UIView beginAnimations:@"table width less" context:NULL]; |
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[UIView setAnimationDuration:0.2]; |
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self.view.frame = CGRectMake(280, 0, 200, 170); |
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[UIView commitAnimations]; |
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} |
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if ([actionSheet cancelButtonIndex] != buttonIndex) |
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HW_terminate(NO); |
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else |
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if (!isPaused) |
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HW_pause(); |
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} |
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@end |