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#[derive(Debug, PartialEq)]
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pub enum KeystrokeAction {
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Press,
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Release,
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}
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#[derive(Debug, PartialEq)]
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pub enum SyncedEngineMessage {
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Left(KeystrokeAction),
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Right(KeystrokeAction),
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Up(KeystrokeAction),
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Down(KeystrokeAction),
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Precise(KeystrokeAction),
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Attack(KeystrokeAction),
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NextTurn,
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Switch,
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Timer(u8),
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Slot(u8),
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SetWeapon(u8),
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Put(i32, i32),
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CursorMove(i32, i32),
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HighJump,
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LongJump,
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Skip,
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TeamControlGained(String),
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TeamControlLost(String),
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TimeWrap,
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}
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#[derive(Debug, PartialEq)]
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pub enum UnsyncedEngineMessage {
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Ping,
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Pong,
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Say(String),
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Taunt(u8),
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GameType(u8),
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Warning(String),
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StopSyncing,
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GameOver,
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GameInterrupted,
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GameSetupChecksum(String),
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TeamControlGained(String),
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TeamControlLost(String),
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}
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#[derive(Debug, PartialEq)]
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pub enum ConfigEngineMessage {
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ConfigRequest,
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SetAmmo(String),
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SetScript(String),
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SetScriptParam(String),
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Spectate,
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TeamLocality(bool),
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SetMap(String),
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SetTheme(String),
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SetSeed(String),
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SetTemplateFilter(String),
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SetMapGenerator(String),
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SetFeatureSize(u8),
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SetDelay(u32),
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SetReadyDelay(u32),
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SetCratesFrequency(u8),
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SetHealthCrateProbability(u8),
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SetHealthCratesNumber(u8),
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SetRoundsTilSuddenDeath(u8),
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SetSuddenDeathWaterRiseSpeed(u8),
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SetSuddenDeathHealthDecreaseRate(u8),
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SetDamageMultiplier(u32),
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SetRopeLength(u32),
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SetGetawayTime(u32),
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SetDudMinesPercent(u8),
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SetMinesNumber(u32),
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SetAirMinesNumber(u32),
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SetBarrelsNumber(u32),
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SetTurnTime(u32),
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SetMinesTime(u32),
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SetWorldEdge(u8),
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Draw,
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// TODO
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SetVoicePack(String),
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AddHedgehog(String, u8, u32),
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AddTeam(String, u8),
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SetHedgehogCoordinates(i32, i32),
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SetFort(String),
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SetGrave(String),
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SetHat(String),
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SetFlag(String),
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SetOwner(String),
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SetOneClanMode(bool),
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SetMultishootMode(bool),
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SetSolidLand(bool),
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SetBorders(bool),
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SetDivideTeams(bool),
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SetLowGravity(bool),
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SetLaserSight(bool),
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SetInvulnerability(bool),
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SetHealthReset(bool),
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SetVampiric(bool),
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SetKarma(bool),
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SetArtilleryMode(bool),
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SetHedgehogSwitch(bool),
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SetRandomOrder(bool),
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SetKingMode(bool),
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SetPlaceHedgehog(bool),
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SetSharedAmmo(bool),
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SetGirdersEnabled(bool),
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SetLandObjectsEnabled(bool),
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SetAISurvivalMode(bool),
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SetInfiniteAttack(bool),
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SetResetWeapons(bool),
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SetAmmoPerHedgehog(bool),
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SetWindMode(u8),
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SetTagTeam(bool),
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SetBottomBorder(bool),
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SetShoppaBorder(bool),
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}
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#[derive(Debug, PartialEq)]
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pub enum EngineMessage {
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Synced(SyncedEngineMessage, u32),
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Unsynced(UnsyncedEngineMessage),
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Config(ConfigEngineMessage),
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Unknown,
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Empty,
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}
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impl EngineMessage {
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fn from_bytes(buf: &[u8]) -> Self {
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unimplemented!()
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}
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fn to_bytes(&self) -> Vec<u8> {
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unimplemented!()
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}
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}
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