author | Xeli |
Wed, 15 Feb 2012 18:03:51 +0100 | |
changeset 6684 | 112a0eb8782b |
parent 6682 | bf3cf6e60673 |
child 6700 | e04da46ee43c |
permissions | -rw-r--r-- |
2947 | 1 |
(* |
2 |
* Hedgewars, a free turn based strategy game |
|
4976 | 3 |
* Copyright (c) 2004-2011 Andrey Korotaev <unC0Rr@gmail.com> |
2947 | 4 |
* |
5 |
* This program is free software; you can redistribute it and/or modify |
|
6 |
* it under the terms of the GNU General Public License as published by |
|
7 |
* the Free Software Foundation; version 2 of the License |
|
8 |
* |
|
9 |
* This program is distributed in the hope that it will be useful, |
|
10 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
11 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
12 |
* GNU General Public License for more details. |
|
13 |
* |
|
14 |
* You should have received a copy of the GNU General Public License |
|
15 |
* along with this program; if not, write to the Free Software |
|
16 |
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
|
17 |
*) |
|
51 | 18 |
|
2599 | 19 |
{$INCLUDE "options.inc"} |
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|
2800 | 21 |
{$IFDEF WIN32} |
22 |
{$R hwengine.rc} |
|
23 |
{$ENDIF} |
|
24 |
||
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25 |
{$IFDEF HWLIBRARY} |
2698 | 26 |
unit hwengine; |
27 |
interface |
|
28 |
{$ELSE} |
|
51 | 29 |
program hwengine; |
2698 | 30 |
{$ENDIF} |
3407 | 31 |
|
3697 | 32 |
uses SDLh, uMisc, uConsole, uGame, uConsts, uLand, uAmmos, uVisualGears, uGears, uStore, uWorld, uKeys, uSound, |
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uScript, uTeams, uStats, uIO, uLocale, uChat, uAI, uAIMisc, uRandom, uLandTexture, uCollisions, |
6341 | 34 |
sysutils, uTypes, uVariables, uCommands, uUtils, uCaptions, uDebug, uCommandHandlers, uLandPainted |
35 |
{$IFDEF SDL13}, uTouch{$ENDIF}{$IFDEF ANDROID}, GLUnit{$ENDIF}; |
|
3697 | 36 |
|
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{$IFDEF HWLIBRARY} |
3525 | 38 |
procedure initEverything(complete:boolean); |
39 |
procedure freeEverything(complete:boolean); |
|
5339 | 40 |
procedure Game(gameArgs: PPChar); cdecl; export; |
5458 | 41 |
procedure GenLandPreview(port: Longint); cdecl; export; |
51 | 42 |
|
2698 | 43 |
implementation |
44 |
{$ELSE} |
|
51 | 45 |
procedure OnDestroy; forward; |
3611 | 46 |
procedure initEverything(complete:boolean); forward; |
3525 | 47 |
procedure freeEverything(complete:boolean); forward; |
2698 | 48 |
{$ENDIF} |
51 | 49 |
|
50 |
//////////////////////////////// |
|
371 | 51 |
procedure DoTimer(Lag: LongInt); |
2905 | 52 |
var s: shortstring; |
51 | 53 |
begin |
4454 | 54 |
if isPaused = false then |
55 |
inc(RealTicks, Lag); |
|
564 | 56 |
|
2947 | 57 |
case GameState of |
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gsLandGen: |
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begin |
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GenMap; |
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ParseCommand('sendlanddigest', true); |
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GameState:= gsStart; |
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end; |
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gsStart: |
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begin |
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if HasBorder then |
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DisableSomeWeapons; |
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AddClouds; |
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AddFlakes; |
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AssignHHCoords; |
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AddMiscGears; |
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StoreLoad; |
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InitWorld; |
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ResetKbd; |
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SoundLoad; |
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if GameType = gmtSave then |
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begin |
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isSEBackup:= isSoundEnabled; |
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isSoundEnabled:= false |
2947 | 80 |
end; |
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FinishProgress; |
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PlayMusic; |
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SetScale(zoom); |
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84 |
ScriptCall('onGameStart'); |
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GameState:= gsGame; |
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end; |
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gsConfirm, gsGame: |
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begin |
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DrawWorld(Lag); // never place between ProcessKbd and DoGameTick - bugs due to /put cmd and isCursorVisible |
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ProcessKbd; |
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if not isPaused then |
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begin |
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DoGameTick(Lag); |
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ProcessVisualGears(Lag); |
2947 | 95 |
end; |
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end; |
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gsChat: |
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begin |
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DrawWorld(Lag); |
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if not isPaused then |
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begin |
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DoGameTick(Lag); |
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103 |
ProcessVisualGears(Lag); |
2947 | 104 |
end; |
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end; |
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gsExit: |
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begin |
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isTerminated:= true; |
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109 |
end; |
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gsSuspend: |
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111 |
exit; |
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112 |
end; |
564 | 113 |
|
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{$IFDEF SDL13} |
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115 |
SDL_GL_SwapWindow(SDLwindow); |
3523 | 116 |
{$ELSE} |
117 |
SDL_GL_SwapBuffers(); |
|
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{$ENDIF} |
4454 | 119 |
|
2947 | 120 |
if flagMakeCapture then |
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121 |
begin |
2947 | 122 |
flagMakeCapture:= false; |
123 |
s:= 'hw_' + FormatDateTime('YYYY-MM-DD_HH-mm-ss', Now()) + inttostr(GameTicks); |
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124 |
|
4359 | 125 |
playSound(sndShutter); |
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126 |
|
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if MakeScreenshot(s) then |
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128 |
WriteLnToConsole('Screenshot saved: ' + s) |
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else |
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begin |
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WriteLnToConsole('Screenshot failed.'); |
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132 |
AddChatString(#5 + 'screen capture failed (lack of memory or write permissions)'); |
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133 |
end |
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134 |
end; |
51 | 135 |
end; |
136 |
||
137 |
//////////////////// |
|
79 | 138 |
procedure OnDestroy; |
51 | 139 |
begin |
2947 | 140 |
WriteLnToConsole('Freeing resources...'); |
3617 | 141 |
FreeActionsList(); |
2947 | 142 |
StoreRelease(); |
143 |
ControllerClose(); |
|
144 |
CloseIPC(); |
|
145 |
TTF_Quit(); |
|
3598 | 146 |
{$IFDEF SDL13} |
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147 |
SDL_GL_DeleteContext(SDLGLcontext); |
3598 | 148 |
SDL_DestroyWindow(SDLwindow); |
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149 |
SDLGLcontext:= nil; |
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150 |
SDLwindow:= nil; |
3598 | 151 |
{$ENDIF} |
2947 | 152 |
SDL_Quit(); |
3063 | 153 |
isTerminated:= false; |
51 | 154 |
end; |
155 |
||
156 |
/////////////////// |
|
3697 | 157 |
procedure MainLoop; |
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var event: TSDL_Event; |
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PrevTime, CurrTime: Longword; |
6013 | 160 |
{$IFDEF SDL13} |
5975 | 161 |
previousGameState: TGameState; |
6019 | 162 |
{$ELSE} |
5521 | 163 |
prevFocusState: boolean; |
6013 | 164 |
{$ENDIF} |
2698 | 165 |
begin |
2947 | 166 |
PrevTime:= SDL_GetTicks; |
3063 | 167 |
while isTerminated = false do |
168 |
begin |
|
5724 | 169 |
SDL_PumpEvents(); |
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170 |
|
6072 | 171 |
while SDL_PeepEvents(@event, 1, SDL_GETEVENT, {$IFDEF SDL13}SDL_FIRSTEVENT, SDL_LASTEVENT{$ELSE}SDL_ALLEVENTS{$ENDIF}) > 0 do |
2947 | 172 |
begin |
5339 | 173 |
case event.type_ of |
6072 | 174 |
{$IFDEF SDL13} |
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SDL_KEYDOWN: |
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176 |
if GameState = gsChat then |
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177 |
// sdl on iphone supports only ashii keyboards and the unicode field is deprecated in sdl 1.3 |
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178 |
KeyPressChat(event.key.keysym.sym); |
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179 |
|
5339 | 180 |
SDL_WINDOWEVENT: |
5052 | 181 |
if event.window.event = SDL_WINDOWEVENT_SHOWN then |
5521 | 182 |
begin |
4454 | 183 |
cHasFocus:= true; |
5521 | 184 |
onFocusStateChanged() |
5975 | 185 |
end |
186 |
else if event.window.event = SDL_WINDOWEVENT_MINIMIZED then |
|
187 |
begin |
|
188 |
previousGameState:= GameState; |
|
189 |
GameState:= gsSuspend; |
|
190 |
end |
|
191 |
else if event.window.event = SDL_WINDOWEVENT_RESTORED then |
|
192 |
begin |
|
193 |
GameState:= previousGameState; |
|
6611 | 194 |
{$IFDEF ANDROID} |
195 |
//This call is used to reinitialize the glcontext and reload the textures |
|
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196 |
ParseCommand('fullscr '+intToStr(LongInt(cFullScreen)), true); |
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197 |
{$ENDIF} |
6021 | 198 |
end |
199 |
else if event.window.event = SDL_WINDOWEVENT_RESIZED then |
|
200 |
begin |
|
201 |
cNewScreenWidth:= max(2 * (event.window.data1 div 2), cMinScreenWidth); |
|
202 |
cNewScreenHeight:= max(2 * (event.window.data2 div 2), cMinScreenHeight); |
|
6611 | 203 |
cScreenResizeDelay:= RealTicks + 500{$IFDEF IPHONEOS}div 2{$ENDIF}; |
5521 | 204 |
end; |
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205 |
|
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206 |
SDL_FINGERMOTION: |
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207 |
onTouchMotion(event.tfinger.x, event.tfinger.y,event.tfinger.dx, event.tfinger.dy, event.tfinger.fingerId); |
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208 |
|
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209 |
SDL_FINGERDOWN: |
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|
210 |
onTouchDown(event.tfinger.x, event.tfinger.y, event.tfinger.fingerId); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
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|
211 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
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|
212 |
SDL_FINGERUP: |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
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|
213 |
onTouchUp(event.tfinger.x, event.tfinger.y, event.tfinger.fingerId); |
3647
0d0df215fb52
making chat work... (keyboard support is heavily broken in sdl upstream)
koda
parents:
3634
diff
changeset
|
214 |
{$ELSE} |
6580
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lovelacer
parents:
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|
215 |
SDL_KEYDOWN: |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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|
216 |
if GameState = gsChat then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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|
217 |
KeyPressChat(event.key.keysym.unicode); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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|
218 |
|
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|
219 |
SDL_MOUSEBUTTONDOWN: |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
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|
220 |
if event.button.button = SDL_BUTTON_WHEELDOWN then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
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|
221 |
wheelDown:= true; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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|
222 |
|
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|
223 |
SDL_MOUSEBUTTONUP: |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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|
224 |
if event.button.button = SDL_BUTTON_WHEELUP then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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|
225 |
wheelUp:= true; |
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A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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parents:
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diff
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|
226 |
|
2947 | 227 |
SDL_ACTIVEEVENT: |
228 |
if (event.active.state and SDL_APPINPUTFOCUS) <> 0 then |
|
5521 | 229 |
begin |
230 |
prevFocusState:= cHasFocus; |
|
2947 | 231 |
cHasFocus:= event.active.gain = 1; |
5521 | 232 |
if prevFocusState xor cHasFocus then |
233 |
onFocusStateChanged() |
|
234 |
end; |
|
6580
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A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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|
235 |
|
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|
236 |
SDL_VIDEORESIZE: |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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parents:
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|
237 |
begin |
5816
ceb522b0f7d5
"fix" for a screen scaling problem I had after resizing to odd width number values
sheepluva
parents:
5815
diff
changeset
|
238 |
// using lower values than cMinScreenWidth or cMinScreenHeight causes widget overlap and off-screen widget parts |
ceb522b0f7d5
"fix" for a screen scaling problem I had after resizing to odd width number values
sheepluva
parents:
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diff
changeset
|
239 |
// Change by sheepluva: |
ceb522b0f7d5
"fix" for a screen scaling problem I had after resizing to odd width number values
sheepluva
parents:
5815
diff
changeset
|
240 |
// Let's only use even numbers for custom width/height since I ran into scaling issues with odd width values. |
ceb522b0f7d5
"fix" for a screen scaling problem I had after resizing to odd width number values
sheepluva
parents:
5815
diff
changeset
|
241 |
// Maybe just fixes the symptom not the actual cause(?), I'm too tired to find out :P |
ceb522b0f7d5
"fix" for a screen scaling problem I had after resizing to odd width number values
sheepluva
parents:
5815
diff
changeset
|
242 |
cNewScreenWidth:= max(2 * (event.resize.w div 2), cMinScreenWidth); |
ceb522b0f7d5
"fix" for a screen scaling problem I had after resizing to odd width number values
sheepluva
parents:
5815
diff
changeset
|
243 |
cNewScreenHeight:= max(2 * (event.resize.h div 2), cMinScreenHeight); |
5732
f3f381011728
Add a delay before applying screen resize to cut down on resize events (especially bad on OSes that need texture recreation)
nemo
parents:
5730
diff
changeset
|
244 |
cScreenResizeDelay:= RealTicks+500; |
5670
e01f0b6f1969
enable window resizing (tested only on linux) - fix issue 103
koda
parents:
5662
diff
changeset
|
245 |
end; |
3463 | 246 |
{$ENDIF} |
6580
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A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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|
247 |
SDL_JOYAXISMOTION: |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
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|
248 |
ControllerAxisEvent(event.jaxis.which, event.jaxis.axis, event.jaxis.value); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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diff
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|
249 |
SDL_JOYHATMOTION: |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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diff
changeset
|
250 |
ControllerHatEvent(event.jhat.which, event.jhat.hat, event.jhat.value); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
251 |
SDL_JOYBUTTONDOWN: |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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diff
changeset
|
252 |
ControllerButtonEvent(event.jbutton.which, event.jbutton.button, true); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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changeset
|
253 |
SDL_JOYBUTTONUP: |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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diff
changeset
|
254 |
ControllerButtonEvent(event.jbutton.which, event.jbutton.button, false); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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changeset
|
255 |
SDL_QUITEV: |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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changeset
|
256 |
isTerminated:= true |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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changeset
|
257 |
end; //end case event.type_ of |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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changeset
|
258 |
end; //end while SDL_PollEvent(@event) <> 0 do |
6072 | 259 |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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changeset
|
260 |
if (cScreenResizeDelay <> 0) and (cScreenResizeDelay < RealTicks) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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changeset
|
261 |
and ((cNewScreenWidth <> cScreenWidth) or (cNewScreenHeight <> cScreenHeight)) then |
5732
f3f381011728
Add a delay before applying screen resize to cut down on resize events (especially bad on OSes that need texture recreation)
nemo
parents:
5730
diff
changeset
|
262 |
begin |
f3f381011728
Add a delay before applying screen resize to cut down on resize events (especially bad on OSes that need texture recreation)
nemo
parents:
5730
diff
changeset
|
263 |
cScreenResizeDelay:= 0; |
f3f381011728
Add a delay before applying screen resize to cut down on resize events (especially bad on OSes that need texture recreation)
nemo
parents:
5730
diff
changeset
|
264 |
cScreenWidth:= cNewScreenWidth; |
f3f381011728
Add a delay before applying screen resize to cut down on resize events (especially bad on OSes that need texture recreation)
nemo
parents:
5730
diff
changeset
|
265 |
cScreenHeight:= cNewScreenHeight; |
f3f381011728
Add a delay before applying screen resize to cut down on resize events (especially bad on OSes that need texture recreation)
nemo
parents:
5730
diff
changeset
|
266 |
|
f3f381011728
Add a delay before applying screen resize to cut down on resize events (especially bad on OSes that need texture recreation)
nemo
parents:
5730
diff
changeset
|
267 |
ParseCommand('fullscr '+intToStr(LongInt(cFullScreen)), true); |
5815
d9b50fef5164
* ShoppaKing/TrophyRace maps updated by wolfmarc
sheepluva
parents:
5814
diff
changeset
|
268 |
WriteLnToConsole('window resize: ' + IntToStr(cScreenWidth) + ' x ' + IntToStr(cScreenHeight)); |
5825
a6eab1b7c00d
Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
sheepluva
parents:
5816
diff
changeset
|
269 |
ScriptOnScreenResize(); |
6674 | 270 |
InitCameraBorders(); |
6682 | 271 |
InitTouchInterface(); |
5732
f3f381011728
Add a delay before applying screen resize to cut down on resize events (especially bad on OSes that need texture recreation)
nemo
parents:
5730
diff
changeset
|
272 |
end; |
3463 | 273 |
|
3063 | 274 |
if isTerminated = false then |
6072 | 275 |
begin |
3063 | 276 |
CurrTime:= SDL_GetTicks; |
3976 | 277 |
if PrevTime + longword(cTimerInterval) <= CurrTime then |
6072 | 278 |
begin |
3063 | 279 |
DoTimer(CurrTime - PrevTime); |
280 |
PrevTime:= CurrTime |
|
6072 | 281 |
end |
3063 | 282 |
else SDL_Delay(1); |
283 |
IPCCheckSock(); |
|
6072 | 284 |
end; |
3063 | 285 |
end; |
2698 | 286 |
end; |
287 |
||
288 |
/////////////// |
|
6072 | 289 |
procedure Game{$IFDEF HWLIBRARY}(gameArgs: PPChar); cdecl; export{$ENDIF}; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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diff
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|
290 |
var |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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diff
changeset
|
291 |
p: TPathType; |
2947 | 292 |
s: shortstring; |
3611 | 293 |
i: LongInt; |
2698 | 294 |
begin |
2803
1f446fc5c8ec
allow to compile engine as library with HWLIBRARY symbol
koda
parents:
2800
diff
changeset
|
295 |
{$IFDEF HWLIBRARY} |
2947 | 296 |
cBits:= 32; |
5365
326c7db9e410
Added an argument to Game(PChar) which provides a path to the data folder. This allows the user/java side to change from internal sdcard to sdcard
Xeli
parents:
5359
diff
changeset
|
297 |
cTimerInterval:= 8; |
5109
6d2e8a24277e
strangely enough, the new sdl rotation code is incompatible with our system... this is a workaround that should hold up until their code becomes more stable
koda
parents:
5066
diff
changeset
|
298 |
cShowFPS:= {$IFDEF DEBUGFILE}true{$ELSE}false{$ENDIF}; |
5339 | 299 |
val(gameArgs[0], ipcPort); |
300 |
val(gameArgs[1], cScreenWidth); |
|
301 |
val(gameArgs[2], cScreenHeight); |
|
302 |
val(gameArgs[3], cReducedQuality); |
|
303 |
cLocaleFName:= gameArgs[4]; |
|
6603
ef9ed71e3cf7
ios sanity restored: applied new paths for sdl projects, turned off fullscreen, added 3 lines of documentation, removal of sdl patch (every mod has been integrated mainstream)
koda
parents:
6598
diff
changeset
|
304 |
// cFullScreen functionality is platform dependent, ifdef it if you need to modify it |
ef9ed71e3cf7
ios sanity restored: applied new paths for sdl projects, turned off fullscreen, added 3 lines of documentation, removal of sdl patch (every mod has been integrated mainstream)
koda
parents:
6598
diff
changeset
|
305 |
cFullScreen:= false; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
306 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
307 |
if (Length(cLocaleFName) > 6) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
308 |
cLocale := Copy(cLocaleFName,1,5) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
309 |
else |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
310 |
cLocale := Copy(cLocaleFName,1,2); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
311 |
|
5339 | 312 |
UserNick:= gameArgs[5]; |
313 |
isSoundEnabled:= gameArgs[6] = '1'; |
|
314 |
isMusicEnabled:= gameArgs[7] = '1'; |
|
315 |
cAltDamage:= gameArgs[8] = '1'; |
|
6029
5073285b6599
changed Game arguments to accept data path on 9th array element (like planned)
koda
parents:
6023
diff
changeset
|
316 |
PathPrefix:= gameArgs[9]; |
6341 | 317 |
UserPathPrefix:= '../Documents'; |
5339 | 318 |
recordFileName:= gameArgs[10]; |
4814
e19791f08443
smaller rearrangement of (non stereo related) variables
koda
parents:
4812
diff
changeset
|
319 |
cStereoMode:= smNone; |
3624 | 320 |
{$ENDIF} |
5814
9ac119696510
change minimum resolution back to 640x480 (full weapon menu too big for smaller screens)
sheepluva
parents:
5732
diff
changeset
|
321 |
cMinScreenWidth:= min(cScreenWidth, cMinScreenWidth); |
9ac119696510
change minimum resolution back to 640x480 (full weapon menu too big for smaller screens)
sheepluva
parents:
5732
diff
changeset
|
322 |
cMinScreenHeight:= min(cScreenHeight, cMinScreenHeight); |
5686 | 323 |
cOrigScreenWidth:= cScreenWidth; |
324 |
cOrigScreenHeight:= cScreenHeight; |
|
3613 | 325 |
|
3611 | 326 |
initEverything(true); |
327 |
WriteLnToConsole('Hedgewars ' + cVersionString + ' engine (network protocol: ' + inttostr(cNetProtoVersion) + ')'); |
|
328 |
AddFileLog('Prefix: "' + PathPrefix +'"'); |
|
5339 | 329 |
AddFileLog('UserPrefix: "' + UserPathPrefix +'"'); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
330 |
|
3611 | 331 |
for i:= 0 to ParamCount do |
332 |
AddFileLog(inttostr(i) + ': ' + ParamStr(i)); |
|
2698 | 333 |
|
2947 | 334 |
for p:= Succ(Low(TPathType)) to High(TPathType) do |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
335 |
if (p <> ptMapCurrent) and (p <> ptData) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
336 |
UserPathz[p]:= UserPathPrefix + '/Data/' + Pathz[p]; |
5339 | 337 |
|
338 |
UserPathz[ptData]:= UserPathPrefix + '/Data'; |
|
339 |
||
340 |
for p:= Succ(Low(TPathType)) to High(TPathType) do |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
341 |
if p <> ptMapCurrent then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
342 |
Pathz[p]:= PathPrefix + '/' + Pathz[p]; |
3697 | 343 |
|
2947 | 344 |
WriteToConsole('Init SDL... '); |
4773
69f8431a5d20
yay, sdl resumed development and accepted some of our patches in mainstream
koda
parents:
4744
diff
changeset
|
345 |
SDLTry(SDL_Init(SDL_INIT_VIDEO or SDL_INIT_NOPARACHUTE) >= 0, true); |
2947 | 346 |
WriteLnToConsole(msgOK); |
2698 | 347 |
|
2947 | 348 |
SDL_EnableUNICODE(1); |
5565 | 349 |
SDL_ShowCursor(0); |
2698 | 350 |
|
2947 | 351 |
WriteToConsole('Init SDL_ttf... '); |
352 |
SDLTry(TTF_Init() <> -1, true); |
|
353 |
WriteLnToConsole(msgOK); |
|
2698 | 354 |
|
5565 | 355 |
// show main window |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
356 |
if cFullScreen then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
357 |
ParseCommand('fullscr 1', true) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
358 |
else |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
359 |
ParseCommand('fullscr 0', true); |
2698 | 360 |
|
2947 | 361 |
ControllerInit(); // has to happen before InitKbdKeyTable to map keys |
362 |
InitKbdKeyTable(); |
|
5174
f5294509783e
initial refactoring of ObjcExports and OverlayViewController
koda
parents:
5167
diff
changeset
|
363 |
AddProgress(); |
2698 | 364 |
|
5339 | 365 |
LoadLocale(UserPathz[ptLocale] + '/en.txt'); // Do an initial load with english |
2947 | 366 |
LoadLocale(Pathz[ptLocale] + '/en.txt'); // Do an initial load with english |
367 |
if cLocaleFName <> 'en.txt' then |
|
4046
cfdbddc4b385
making indentation consistent (noticed while debugging)
nemo
parents:
3976
diff
changeset
|
368 |
begin |
2719 | 369 |
// Try two letter locale first before trying specific locale overrides |
5110 | 370 |
if (Length(cLocale) > 2) and (Copy(cLocale,1,2) <> 'en') then |
5339 | 371 |
begin |
372 |
LoadLocale(UserPathz[ptLocale] + '/' + Copy(cLocale,1,2)+'.txt'); |
|
373 |
LoadLocale(Pathz[ptLocale] + '/' + Copy(cLocale,1,2)+'.txt') |
|
374 |
end; |
|
375 |
LoadLocale(UserPathz[ptLocale] + '/' + cLocaleFName); |
|
376 |
LoadLocale(Pathz[ptLocale] + '/' + cLocaleFName) |
|
5107
d7fc678d78f4
Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
nemo
parents:
5066
diff
changeset
|
377 |
end |
d7fc678d78f4
Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
nemo
parents:
5066
diff
changeset
|
378 |
else cLocale := 'en'; |
2698 | 379 |
|
3904
22e4d74240e5
finishing touches to save games handling (help label, dim on overlay, edit text only when table is editable)
koda
parents:
3843
diff
changeset
|
380 |
WriteLnToConsole(msgGettingConfig); |
4046
cfdbddc4b385
making indentation consistent (noticed while debugging)
nemo
parents:
3976
diff
changeset
|
381 |
|
2947 | 382 |
if recordFileName = '' then |
4046
cfdbddc4b385
making indentation consistent (noticed while debugging)
nemo
parents:
3976
diff
changeset
|
383 |
begin |
3904
22e4d74240e5
finishing touches to save games handling (help label, dim on overlay, edit text only when table is editable)
koda
parents:
3843
diff
changeset
|
384 |
InitIPC; |
22e4d74240e5
finishing touches to save games handling (help label, dim on overlay, edit text only when table is editable)
koda
parents:
3843
diff
changeset
|
385 |
SendIPCAndWaitReply('C'); // ask for game config |
4046
cfdbddc4b385
making indentation consistent (noticed while debugging)
nemo
parents:
3976
diff
changeset
|
386 |
end |
2947 | 387 |
else |
388 |
LoadRecordFromFile(recordFileName); |
|
2698 | 389 |
|
2947 | 390 |
ScriptOnGameInit; |
2786 | 391 |
|
2947 | 392 |
s:= 'eproto ' + inttostr(cNetProtoVersion); |
393 |
SendIPCRaw(@s[0], Length(s) + 1); // send proto version |
|
394 |
||
395 |
InitTeams(); |
|
396 |
AssignStores(); |
|
2698 | 397 |
|
2947 | 398 |
if isSoundEnabled then |
399 |
InitSound(); |
|
2590 | 400 |
|
2947 | 401 |
isDeveloperMode:= false; |
2698 | 402 |
|
2947 | 403 |
TryDo(InitStepsFlags = cifAllInited, 'Some parameters not set (flags = ' + inttostr(InitStepsFlags) + ')', true); |
2698 | 404 |
|
2947 | 405 |
ParseCommand('rotmask', true); |
2698 | 406 |
|
2947 | 407 |
MainLoop(); |
3615 | 408 |
// clean up SDL and GL context |
2947 | 409 |
OnDestroy(); |
3615 | 410 |
// clean up all the other memory allocated |
3611 | 411 |
freeEverything(true); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
412 |
if alsoShutdownFrontend then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
413 |
halt; |
2698 | 414 |
end; |
2590 | 415 |
|
3525 | 416 |
procedure initEverything (complete:boolean); |
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2698
diff
changeset
|
417 |
begin |
3365
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
418 |
Randomize(); |
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
419 |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
420 |
if complete then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
421 |
cLogfileBase:= 'game' |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
422 |
else |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
423 |
cLogfileBase:= 'preview'; |
5565 | 424 |
|
3709 | 425 |
// uConsts does not need initialization as they are all consts |
4374 | 426 |
uUtils.initModule; |
3038 | 427 |
uMisc.initModule; |
4359 | 428 |
uVariables.initModule; |
3038 | 429 |
uConsole.initModule; // MUST happen after uMisc |
4373 | 430 |
uCommands.initModule; |
4413 | 431 |
uCommandHandlers.initModule; |
3525 | 432 |
|
3038 | 433 |
uLand.initModule; |
4490 | 434 |
uLandPainted.initModule; |
435 |
||
3525 | 436 |
uIO.initModule; |
3697 | 437 |
|
3525 | 438 |
if complete then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
439 |
begin |
6341 | 440 |
{$IFDEF ANDROID}GLUnit.init;{$ENDIF} |
441 |
{$IFDEF SDL13}uTouch.initModule;{$ENDIF} |
|
6415 | 442 |
uAI.initModule; |
3525 | 443 |
//uAIActions does not need initialization |
444 |
//uAIAmmoTests does not need initialization |
|
445 |
uAIMisc.initModule; |
|
446 |
uAmmos.initModule; |
|
447 |
uChat.initModule; |
|
448 |
uCollisions.initModule; |
|
449 |
//uFloat does not need initialization |
|
450 |
//uGame does not need initialization |
|
451 |
uGears.initModule; |
|
452 |
uKeys.initModule; |
|
453 |
//uLandGraphics does not need initialization |
|
454 |
//uLandObjects does not need initialization |
|
455 |
//uLandTemplates does not need initialization |
|
3612
b50215a8a43d
land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents:
3611
diff
changeset
|
456 |
uLandTexture.initModule; |
3525 | 457 |
//uLocale does not need initialization |
3697 | 458 |
uRandom.initModule; |
3525 | 459 |
uScript.initModule; |
460 |
uSound.initModule; |
|
461 |
uStats.initModule; |
|
462 |
uStore.initModule; |
|
463 |
uTeams.initModule; |
|
464 |
uVisualGears.initModule; |
|
465 |
uWorld.initModule; |
|
4393 | 466 |
uCaptions.initModule; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
467 |
end; |
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2698
diff
changeset
|
468 |
end; |
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2698
diff
changeset
|
469 |
|
3525 | 470 |
procedure freeEverything (complete:boolean); |
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2698
diff
changeset
|
471 |
begin |
3525 | 472 |
if complete then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
473 |
begin |
4393 | 474 |
uCaptions.freeModule; |
3525 | 475 |
uWorld.freeModule; |
3615 | 476 |
uVisualGears.freeModule; |
3525 | 477 |
uTeams.freeModule; |
478 |
uStore.freeModule; //stub |
|
479 |
uStats.freeModule; //stub |
|
3615 | 480 |
uSound.freeModule; |
3525 | 481 |
uScript.freeModule; |
482 |
uRandom.freeModule; //stub |
|
483 |
//uLocale does not need to be freed |
|
484 |
//uLandTemplates does not need to be freed |
|
3612
b50215a8a43d
land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents:
3611
diff
changeset
|
485 |
uLandTexture.freeModule; |
3525 | 486 |
//uLandObjects does not need to be freed |
487 |
//uLandGraphics does not need to be freed |
|
488 |
uKeys.freeModule; //stub |
|
489 |
uGears.freeModule; |
|
490 |
//uGame does not need to be freed |
|
491 |
//uFloat does not need to be freed |
|
492 |
uCollisions.freeModule; //stub |
|
4901 | 493 |
uChat.freeModule; |
3525 | 494 |
uAmmos.freeModule; |
495 |
uAIMisc.freeModule; //stub |
|
496 |
//uAIAmmoTests does not need to be freed |
|
497 |
//uAIActions does not need to be freed |
|
3617 | 498 |
uAI.freeModule; //stub |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
499 |
end; |
3697 | 500 |
|
3525 | 501 |
uIO.freeModule; //stub |
3038 | 502 |
uLand.freeModule; |
5066 | 503 |
uLandPainted.freeModule; |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2715
diff
changeset
|
504 |
|
4413 | 505 |
uCommandHandlers.freeModule; |
4373 | 506 |
uCommands.freeModule; |
3038 | 507 |
uConsole.freeModule; |
4359 | 508 |
uVariables.freeModule; |
4374 | 509 |
uUtils.freeModule; |
3525 | 510 |
uMisc.freeModule; // uMisc closes the debug log. |
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2698
diff
changeset
|
511 |
end; |
2803
1f446fc5c8ec
allow to compile engine as library with HWLIBRARY symbol
koda
parents:
2800
diff
changeset
|
512 |
|
2698 | 513 |
///////////////////////// |
3610 | 514 |
procedure GenLandPreview{$IFDEF HWLIBRARY}(port: LongInt); cdecl; export{$ENDIF}; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
515 |
var |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
516 |
Preview: TPreview; |
2698 | 517 |
begin |
3611 | 518 |
initEverything(false); |
3610 | 519 |
{$IFDEF HWLIBRARY} |
3365
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
520 |
WriteLnToConsole('Preview connecting on port ' + inttostr(port)); |
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
521 |
ipcPort:= port; |
6634
e00762923086
ios game configuration page supports rotation, with some enhancements (like the new slider); some glitches here and there
koda
parents:
6611
diff
changeset
|
522 |
InitStepsFlags:= cifRandomize; |
3365
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
523 |
{$ENDIF} |
2947 | 524 |
InitIPC; |
525 |
IPCWaitPongEvent; |
|
526 |
TryDo(InitStepsFlags = cifRandomize, 'Some parameters not set (flags = ' + inttostr(InitStepsFlags) + ')', true); |
|
2698 | 527 |
|
3365
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
528 |
Preview:= GenPreview(); |
2947 | 529 |
WriteLnToConsole('Sending preview...'); |
530 |
SendIPCRaw(@Preview, sizeof(Preview)); |
|
3365
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
531 |
SendIPCRaw(@MaxHedgehogs, sizeof(byte)); |
2947 | 532 |
WriteLnToConsole('Preview sent, disconnect'); |
533 |
CloseIPC(); |
|
3525 | 534 |
freeEverything(false); |
2698 | 535 |
end; |
536 |
||
3021 | 537 |
{$IFNDEF HWLIBRARY} |
2008 | 538 |
///////////////////// |
539 |
procedure DisplayUsage; |
|
2691 | 540 |
var i: LongInt; |
2008 | 541 |
begin |
2947 | 542 |
WriteLn('Wrong argument format: correct configurations is'); |
543 |
WriteLn(); |
|
5339 | 544 |
WriteLn(' hwengine <path to user hedgewars folder> <path to global data folder> <path to replay file> [options]'); |
2947 | 545 |
WriteLn(); |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
546 |
WriteLn('where [options] must be specified either as:'); |
2947 | 547 |
WriteLn(' --set-video [screen width] [screen height] [color dept]'); |
548 |
WriteLn(' --set-audio [volume] [enable music] [enable sounds]'); |
|
549 |
WriteLn(' --set-other [language file] [full screen] [show FPS]'); |
|
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
550 |
WriteLn(' --set-multimedia [screen width] [screen height] [color dept] [volume] [enable music] [enable sounds] [language file] [full screen]'); |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
551 |
WriteLn(' --set-everything [screen width] [screen height] [color dept] [volume] [enable music] [enable sounds] [language file] [full screen] [show FPS] [alternate damage] [timer value] [reduced quality]'); |
5130
3602ede67ec5
Add a parameter for game simulation with no gui/sound enabled, just to get statistics
unc0rr
parents:
5111
diff
changeset
|
552 |
WriteLn(' --stats-only'); |
2947 | 553 |
WriteLn(); |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
554 |
WriteLn('Read documentation online at http://code.google.com/p/hedgewars/wiki/CommandLineOptions for more information'); |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
555 |
WriteLn(); |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
556 |
Write('PARSED COMMAND: '); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
557 |
|
2947 | 558 |
for i:=0 to ParamCount do |
559 |
Write(ParamStr(i) + ' '); |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
560 |
|
2947 | 561 |
WriteLn(); |
2008 | 562 |
end; |
563 |
||
51 | 564 |
//////////////////// |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
565 |
{$INCLUDE "ArgParsers.inc"} |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
566 |
|
51 | 567 |
procedure GetParams; |
97
e7c1df9cce2c
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
unc0rr
parents:
81
diff
changeset
|
568 |
begin |
5339 | 569 |
if (ParamCount < 3) then |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
570 |
GameType:= gmtSyntax |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
571 |
else |
5339 | 572 |
if (ParamCount = 3) and ((ParamStr(3) = '--stats-only') or (ParamStr(3) = 'landpreview')) then |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
573 |
internalSetGameTypeLandPreviewFromParameters() |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
574 |
else |
3709 | 575 |
if (ParamCount = cDefaultParamNum) then |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
576 |
internalStartGameWithParameters() |
2947 | 577 |
else |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
578 |
playReplayFileWithParameters(); |
51 | 579 |
end; |
3021 | 580 |
|
155
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
581 |
//////////////////////////////////////////////////////////////////////////////// |
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
582 |
/////////////////////////////// m a i n //////////////////////////////////////// |
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
583 |
//////////////////////////////////////////////////////////////////////////////// |
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
584 |
begin |
2947 | 585 |
GetParams(); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
586 |
if (Length(cLocaleFName) > 6) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
587 |
cLocale := Copy(cLocaleFName,1,5) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
588 |
else |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
589 |
cLocale := Copy(cLocaleFName,1,2); |
2008 | 590 |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
591 |
if GameType = gmtLandPreview then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
592 |
GenLandPreview() |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
593 |
else if GameType = gmtSyntax then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
594 |
DisplayUsage() |
2947 | 595 |
else Game(); |
3697 | 596 |
|
5565 | 597 |
// return 1 when engine is not called correctly |
598 |
ExitCode:= LongInt(GameType = gmtSyntax); |
|
2698 | 599 |
{$ENDIF} |
51 | 600 |
end. |