misc/libphysfs/lzma/CPP/Common/MyUnknown.h
author Wuzzy <almikes@aol.com>
Thu, 05 Oct 2017 17:39:04 +0200
changeset 12658 1215fd246e08
parent 12218 bb5522e88ab2
permissions -rw-r--r--
Climb Home: Fix game getting stuck when player reaches home What now happens if a player reaches home: - sndWinning - Show caption with finishing time - Winning hog is teleported to roof and can be seen by everyone - 4 second delay - If there are still hogs left, the game continues normally - Each victory is mentioned in stats screen at the end
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bb5522e88ab2 bulk copy of latest physfs to our misc/libphysfs since this seems to fix an off-by-1 error reliably hit in readln read of 1 byte probably introduced in the addition of the buffered read. Whether this is excessive or whether libphysfs should even be maintained by us is another matter. But at least we shouldn't crash
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// MyUnknown.h
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#ifndef __MYUNKNOWN_H
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#define __MYUNKNOWN_H
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#ifdef _WIN32
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#ifdef _WIN32_WCE
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#if (_WIN32_WCE > 300)
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#include <basetyps.h>
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#else
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#define MIDL_INTERFACE(x) struct 
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#endif
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#else
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#include <basetyps.h>
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#endif
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#include <unknwn.h>
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#else 
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#include "MyWindows.h"
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#endif
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#endif