QTfrontend/chatwidget.h
author Zorg <zorgiepoo@gmail.com>
Wed, 08 Jun 2011 03:36:54 -0400
changeset 5229 148d581b17ab
parent 5094 9c3553254100
child 5259 926958e3e87b
permissions -rw-r--r--
Attempt to fix issue #125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2007 Igor Ulyanov <iulyanov@gmail.com>
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 * Copyright (c) 2007-2011 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#ifndef _CHAT_WIDGET_INCLUDED
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#define _CHAT_WIDGET_INCLUDED
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#include <QWidget>
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#include <QListWidget>
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#include <QString>
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#include <QGridLayout>
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#include <QRegExp>
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#include "SDLs.h"
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class ListWidgetNickItem;
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class QTextBrowser;
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class QLineEdit;
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class QListWidget;
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class QSettings;
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class SDLInteraction;
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class QLabel;
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// this class is for custom nick sorting
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class ListWidgetNickItem : public QListWidgetItem
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{
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public:
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  ListWidgetNickItem(const QString& nick, bool isFriend, bool isIgnored);
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  bool operator<(const QListWidgetItem & other) const;
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  void setFriend(bool isFriend);
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  void setIgnored(bool isIgnored);
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  bool isFriend();
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  bool ignored();
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private:
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  bool aFriend;
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  bool isIgnored;
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};
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class HWChatWidget : public QWidget
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{
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  Q_OBJECT
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 public:
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  HWChatWidget(QWidget* parent, QSettings * gameSettings, SDLInteraction * sdli, bool notify);
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  void loadLists(const QString & nick);
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  void saveLists(const QString & nick);
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  void setShowReady(bool s);
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  void setShowFollow(bool enabled);
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  static const char* STYLE;
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  QStringList ignoreList, friendsList;
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private:
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  void loadList(QStringList & list, const QString & file);
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  void saveList(QStringList & list, const QString & file);
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  void updateNickItem(QListWidgetItem *item);
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  void updateNickItems();
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  static const QRegExp URLREGEXP;
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  void onChatString(const QString& str);
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  void onChatString(const QString& nick, const QString& str);
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  void onServerMessage(const QString& str);
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  void nickAdded(const QString& nick, bool notifyNick);
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  void nickRemoved(const QString& nick);
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  void clear();
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  void setReadyStatus(const QString & nick, bool isReady);
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  void adminAccess(bool);
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  void chatLine(const QString& str);
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  void kick(const QString & str);
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  void ban(const QString & str);
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  void info(const QString & str);
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  void follow(const QString &);
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  QGridLayout mainLayout;
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  QTextBrowser* chatText;
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  QStringList chatStrings;
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  QListWidget* chatNicks;
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  QLineEdit* chatEditLine;
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  QAction * acInfo;
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  QAction * acKick;
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  QAction * acBan;
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  QAction * acFollow;
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  QAction * acIgnore;
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  QAction * acFriend;
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  QSettings * gameSettings;
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  QLabel * lblCount;
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  SDLInteraction * sdli;
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  Mix_Chunk *sound[4];
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  bool notify;
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  bool showReady;
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  void returnPressed();
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  void onBan();
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  void onKick();
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  void onInfo();
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  void onFollow();
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  void onIgnore();
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  void onFriend();
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  void chatNickDoubleClicked(QListWidgetItem * item);
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  void chatNickSelected(int index);
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  void linkClicked(const QUrl & link);
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};
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#endif // _CHAT_WIDGET_INCLUDED