author | vitiv <nikita.utiu@gmail.com> |
Mon, 31 Dec 2012 12:12:23 +0200 | |
changeset 8350 | 14b938faec69 |
parent 8345 | 9d9b498cfb03 |
parent 8346 | 3443e0de2c9d |
child 8354 | c25bee85d6f8 |
permissions | -rw-r--r-- |
184 | 1 |
/* |
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* Hedgewars, a free turn based strategy game |
6952 | 3 |
* Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com> |
184 | 4 |
* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*/ |
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||
19 |
#include <QString> |
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#include <QByteArray> |
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#include <QUuid> |
5201 | 22 |
#include <QColor> |
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#include <QStringListModel> |
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#include <QTextStream> |
184 | 25 |
|
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Preserve windowed resolution after manual resize
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#include "hwform.h" |
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#include "ui/page/pageoptions.h" |
184 | 28 |
#include "game.h" |
29 |
#include "hwconsts.h" |
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30 |
#include "gameuiconfig.h" |
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#include "gamecfgwidget.h" |
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Run game message added, team and config info provided for net game
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32 |
#include "teamselect.h" |
239 | 33 |
#include "proto.h" |
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#include "binds.h" |
7629 | 35 |
#include "campaign.h" |
184 | 36 |
|
706 | 37 |
#include <QTextStream> |
7629 | 38 |
#include "ThemeModel.h" |
706 | 39 |
|
7629 | 40 |
QString training, campaign, campaignScript, campaignTeam; // TODO: Cleaner solution? |
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openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
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|
681 | 42 |
HWGame::HWGame(GameUIConfig * config, GameCFGWidget * gamecfg, QString ammo, TeamSelWidget* pTeamSelWidget) : |
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Okay, remove previous request only if it has same parent
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43 |
TCPBase(true, 0), |
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ammostr(ammo), |
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m_pTeamSelWidget(pTeamSelWidget) |
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{ |
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this->config = config; |
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this->gamecfg = gamecfg; |
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Try suppressing those annoying "incorrect state" messages without actually breaking net play. Alter prior checks on GoBack. NEEDS TESTING.
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netSuspend = false; |
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} |
51 |
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HWGame::~HWGame() |
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{ |
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SetGameState(gsDestroyed); |
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} |
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void HWGame::onClientDisconnect() |
58 |
{ |
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switch (gameType) |
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{ |
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case gtDemo: |
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// for video recording we need demo anyway |
63 |
emit HaveRecord(rtNeither, demo); |
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break; |
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case gtNet: |
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emit HaveRecord(rtDemo, demo); |
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break; |
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default: |
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if (gameState == gsInterrupted || gameState == gsHalted) |
70 |
emit HaveRecord(rtSave, demo); |
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else if (gameState == gsFinished) |
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emit HaveRecord(rtDemo, demo); |
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pagevideos is now much better that before:
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else |
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pagevideos is now much better that before:
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emit HaveRecord(rtNeither, demo); |
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} |
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SetGameState(gsStopped); |
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} |
78 |
||
8346 | 79 |
void HWGame::addKeyBindings(QByteArray * buf) |
80 |
{ |
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for(int i = 0; i < BINDS_NUMBER; i++) |
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{ |
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QString value = config->value(QString("Binds/%1").arg(cbinds[i].action), cbinds[i].strbind).toString(); |
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if (value.isEmpty() || value == "default") continue; |
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||
86 |
QString bind = QString("edbind " + value + " " + cbinds[i].action); |
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HWProto::addStringToBuffer(*buf, bind); |
|
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} |
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89 |
} |
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||
253 | 91 |
void HWGame::commonConfig() |
184 | 92 |
{ |
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QByteArray buf; |
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QString gt; |
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switch (gameType) |
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{ |
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case gtDemo: |
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gt = "TD"; |
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break; |
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case gtNet: |
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gt = "TN"; |
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break; |
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default: |
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gt = "TL"; |
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} |
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HWProto::addStringToBuffer(buf, gt); |
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addKeyBindings(&buf); |
109 |
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Pass hardcoded drawn map from frontend into engine \o/
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buf += gamecfg->getFullConfig(); |
341 | 111 |
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if (m_pTeamSelWidget) |
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{ |
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foreach(HWTeam team, m_pTeamSelWidget->getPlayingTeams()) |
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{ |
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HWProto::addStringToBuffer(buf, QString("eammloadt %1").arg(ammostr.mid(0, cAmmoNumber))); |
117 |
HWProto::addStringToBuffer(buf, QString("eammprob %1").arg(ammostr.mid(cAmmoNumber, cAmmoNumber))); |
|
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HWProto::addStringToBuffer(buf, QString("eammdelay %1").arg(ammostr.mid(2 * cAmmoNumber, cAmmoNumber))); |
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HWProto::addStringToBuffer(buf, QString("eammreinf %1").arg(ammostr.mid(3 * cAmmoNumber, cAmmoNumber))); |
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if(gamecfg->schemeData(15).toBool() || !gamecfg->schemeData(21).toBool()) HWProto::addStringToBuffer(buf, QString("eammstore")); |
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HWProto::addStringListToBuffer(buf, |
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team.teamGameConfig(gamecfg->getInitHealth(), config)); |
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Change a few iterations over list to what is apparently a modification safe syntax, may fix issue #208 and #217 - needs testing of course.
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; |
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124 |
} |
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125 |
} |
8346 | 126 |
|
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127 |
RawSendIPC(buf); |
253 | 128 |
} |
129 |
||
130 |
void HWGame::SendConfig() |
|
131 |
{ |
|
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132 |
commonConfig(); |
184 | 133 |
} |
134 |
||
135 |
void HWGame::SendQuickConfig() |
|
136 |
{ |
|
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QByteArray teamscfg; |
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138 |
ThemeModel * themeModel = DataManager::instance().themeModel(); |
239 | 139 |
|
8346 | 140 |
addKeyBindings(&teamscfg); |
141 |
||
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142 |
HWProto::addStringToBuffer(teamscfg, "TL"); |
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143 |
HWProto::addStringToBuffer(teamscfg, QString("etheme %1") |
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144 |
.arg((themeModel->rowCount() > 0) ? themeModel->index(rand() % themeModel->rowCount()).data().toString() : "steel")); |
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145 |
HWProto::addStringToBuffer(teamscfg, "eseed " + QUuid::createUuid().toString()); |
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146 |
|
7713 | 147 |
HWProto::addStringToBuffer(teamscfg, "e$template_filter 2"); |
148 |
||
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149 |
HWTeam team1; |
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150 |
team1.setDifficulty(0); |
7130 | 151 |
team1.setColor(0); |
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cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
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152 |
team1.setNumHedgehogs(4); |
6024 | 153 |
HWNamegen::teamRandomNames(team1,true); |
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154 |
HWProto::addStringListToBuffer(teamscfg, |
8346 | 155 |
team1.teamGameConfig(100, config)); |
1907 | 156 |
|
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157 |
HWTeam team2; |
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158 |
team2.setDifficulty(4); |
7130 | 159 |
team2.setColor(1); |
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160 |
team2.setNumHedgehogs(4); |
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161 |
do |
6024 | 162 |
HWNamegen::teamRandomNames(team2,true); |
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163 |
while(!team2.name().compare(team1.name()) || !team2.hedgehog(0).Hat.compare(team1.hedgehog(0).Hat)); |
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164 |
HWProto::addStringListToBuffer(teamscfg, |
8346 | 165 |
team2.teamGameConfig(100, config)); |
607 | 166 |
|
3346 | 167 |
HWProto::addStringToBuffer(teamscfg, QString("eammloadt %1").arg(cDefaultAmmoStore->mid(0, cAmmoNumber))); |
168 |
HWProto::addStringToBuffer(teamscfg, QString("eammprob %1").arg(cDefaultAmmoStore->mid(cAmmoNumber, cAmmoNumber))); |
|
169 |
HWProto::addStringToBuffer(teamscfg, QString("eammdelay %1").arg(cDefaultAmmoStore->mid(2 * cAmmoNumber, cAmmoNumber))); |
|
170 |
HWProto::addStringToBuffer(teamscfg, QString("eammreinf %1").arg(cDefaultAmmoStore->mid(3 * cAmmoNumber, cAmmoNumber))); |
|
171 |
HWProto::addStringToBuffer(teamscfg, QString("eammstore")); |
|
172 |
HWProto::addStringToBuffer(teamscfg, QString("eammstore")); |
|
8346 | 173 |
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174 |
RawSendIPC(teamscfg); |
341 | 175 |
} |
176 |
||
588 | 177 |
void HWGame::SendTrainingConfig() |
178 |
{ |
|
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179 |
QByteArray traincfg; |
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180 |
HWProto::addStringToBuffer(traincfg, "TL"); |
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Provide training/campaign with a random seed to ignore/use.
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181 |
HWProto::addStringToBuffer(traincfg, "eseed " + QUuid::createUuid().toString()); |
3760 | 182 |
HWProto::addStringToBuffer(traincfg, "escript " + training); |
593 | 183 |
|
8346 | 184 |
addKeyBindings(&traincfg); |
185 |
||
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186 |
RawSendIPC(traincfg); |
588 | 187 |
} |
188 |
||
3760 | 189 |
void HWGame::SendCampaignConfig() |
190 |
{ |
|
191 |
QByteArray campaigncfg; |
|
192 |
HWProto::addStringToBuffer(campaigncfg, "TL"); |
|
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193 |
HWProto::addStringToBuffer(campaigncfg, "eseed " + QUuid::createUuid().toString()); |
3760 | 194 |
|
7629 | 195 |
HWProto::addStringToBuffer(campaigncfg, "escript " + campaignScript); |
3760 | 196 |
|
8346 | 197 |
addKeyBindings(&campaigncfg); |
198 |
||
3760 | 199 |
RawSendIPC(campaigncfg); |
200 |
} |
|
201 |
||
341 | 202 |
void HWGame::SendNetConfig() |
203 |
{ |
|
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204 |
commonConfig(); |
184 | 205 |
} |
206 |
||
207 |
void HWGame::ParseMessage(const QByteArray & msg) |
|
208 |
{ |
|
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209 |
switch(msg.at(1)) |
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210 |
{ |
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211 |
case '?': |
f77bb02b669f
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|
212 |
{ |
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|
213 |
SendIPC("!"); |
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|
214 |
break; |
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|
215 |
} |
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nemo
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|
216 |
case 'C': |
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|
217 |
{ |
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|
218 |
switch (gameType) |
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|
219 |
{ |
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220 |
case gtLocal: |
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|
221 |
{ |
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|
222 |
SendConfig(); |
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|
223 |
break; |
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|
224 |
} |
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|
225 |
case gtQLocal: |
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|
226 |
{ |
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|
227 |
SendQuickConfig(); |
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|
228 |
break; |
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|
229 |
} |
5865 | 230 |
case gtSave: |
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|
231 |
case gtDemo: |
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|
232 |
break; |
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|
233 |
case gtNet: |
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|
234 |
{ |
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|
235 |
SendNetConfig(); |
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|
236 |
break; |
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|
237 |
} |
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|
238 |
case gtTraining: |
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|
239 |
{ |
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|
240 |
SendTrainingConfig(); |
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|
241 |
break; |
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|
242 |
} |
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|
243 |
case gtCampaign: |
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|
244 |
{ |
3760 | 245 |
SendCampaignConfig(); |
246 |
break; |
|
247 |
} |
|
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|
248 |
} |
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|
249 |
break; |
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|
250 |
} |
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|
251 |
case 'E': |
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|
252 |
{ |
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|
253 |
int size = msg.size(); |
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|
254 |
emit ErrorMessage(QString("Last two engine messages:\n") + QString().append(msg.mid(2)).left(size - 4)); |
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|
255 |
return; |
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|
256 |
} |
6616
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changeset
|
257 |
case 'i': |
f77bb02b669f
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|
258 |
{ |
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|
259 |
emit GameStats(msg.at(2), QString::fromUtf8(msg.mid(3))); |
3f21a9dc93d0
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|
260 |
break; |
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|
261 |
} |
6616
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astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
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changeset
|
262 |
case 'Q': |
f77bb02b669f
astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
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changeset
|
263 |
{ |
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|
264 |
SetGameState(gsInterrupted); |
3f21a9dc93d0
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|
265 |
break; |
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|
266 |
} |
6616
f77bb02b669f
astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
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changeset
|
267 |
case 'q': |
f77bb02b669f
astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
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changeset
|
268 |
{ |
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|
269 |
SetGameState(gsFinished); |
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|
270 |
break; |
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|
271 |
} |
6616
f77bb02b669f
astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
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changeset
|
272 |
case 'H': |
f77bb02b669f
astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
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changeset
|
273 |
{ |
4746
3ae448aebe7e
implemented actions for closing/enging program (needs testing over the net)
koda
parents:
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changeset
|
274 |
SetGameState(gsHalted); |
3ae448aebe7e
implemented actions for closing/enging program (needs testing over the net)
koda
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diff
changeset
|
275 |
break; |
3ae448aebe7e
implemented actions for closing/enging program (needs testing over the net)
koda
parents:
4494
diff
changeset
|
276 |
} |
6616
f77bb02b669f
astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
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changeset
|
277 |
case 's': |
f77bb02b669f
astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents:
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changeset
|
278 |
{ |
2948
3f21a9dc93d0
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|
279 |
int size = msg.size(); |
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|
280 |
QString msgbody = QString::fromUtf8(msg.mid(2).left(size - 4)); |
3f21a9dc93d0
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|
281 |
emit SendChat(msgbody); |
3f21a9dc93d0
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changeset
|
282 |
QByteArray buf; |
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|
283 |
HWProto::addStringToBuffer(buf, "s" + HWProto::formatChatMsg(config->netNick(), msgbody) + "\x20\x20"); |
3f21a9dc93d0
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|
284 |
demo.append(buf); |
3f21a9dc93d0
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|
285 |
break; |
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changeset
|
286 |
} |
6616
f77bb02b669f
astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents:
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changeset
|
287 |
case 'b': |
f77bb02b669f
astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents:
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changeset
|
288 |
{ |
2948
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changeset
|
289 |
int size = msg.size(); |
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|
290 |
QString msgbody = QString::fromUtf8(msg.mid(2).left(size - 4)); |
3f21a9dc93d0
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|
291 |
emit SendTeamMessage(msgbody); |
3f21a9dc93d0
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|
292 |
break; |
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|
293 |
} |
7629 | 294 |
case 'V': |
295 |
{ |
|
296 |
if (msg.at(2) == '?') |
|
297 |
sendCampaignVar(msg.right(msg.size() - 3)); |
|
298 |
else if (msg.at(2) == '!') |
|
299 |
writeCampaignVar(msg.right(msg.size() - 3)); |
|
300 |
break; |
|
301 |
} |
|
8345
9d9b498cfb03
Preserve windowed resolution after manual resize
vitiv <nikita.utiu@gmail.com>
parents:
8325
diff
changeset
|
302 |
case 'W': |
9d9b498cfb03
Preserve windowed resolution after manual resize
vitiv <nikita.utiu@gmail.com>
parents:
8325
diff
changeset
|
303 |
{ |
9d9b498cfb03
Preserve windowed resolution after manual resize
vitiv <nikita.utiu@gmail.com>
parents:
8325
diff
changeset
|
304 |
// fetch new window resolution via IPC and save it in the settings |
9d9b498cfb03
Preserve windowed resolution after manual resize
vitiv <nikita.utiu@gmail.com>
parents:
8325
diff
changeset
|
305 |
int size = msg.size(); |
9d9b498cfb03
Preserve windowed resolution after manual resize
vitiv <nikita.utiu@gmail.com>
parents:
8325
diff
changeset
|
306 |
QString newResolution = QString().append(msg.mid(2)).left(size - 4); |
9d9b498cfb03
Preserve windowed resolution after manual resize
vitiv <nikita.utiu@gmail.com>
parents:
8325
diff
changeset
|
307 |
QStringList wh = newResolution.split('x'); |
9d9b498cfb03
Preserve windowed resolution after manual resize
vitiv <nikita.utiu@gmail.com>
parents:
8325
diff
changeset
|
308 |
config->Form->ui.pageOptions->windowWidthEdit->setText(wh[0]); |
9d9b498cfb03
Preserve windowed resolution after manual resize
vitiv <nikita.utiu@gmail.com>
parents:
8325
diff
changeset
|
309 |
config->Form->ui.pageOptions->windowHeightEdit->setText(wh[1]); |
9d9b498cfb03
Preserve windowed resolution after manual resize
vitiv <nikita.utiu@gmail.com>
parents:
8325
diff
changeset
|
310 |
break; |
9d9b498cfb03
Preserve windowed resolution after manual resize
vitiv <nikita.utiu@gmail.com>
parents:
8325
diff
changeset
|
311 |
} |
6616
f77bb02b669f
astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents:
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changeset
|
312 |
default: |
f77bb02b669f
astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents:
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changeset
|
313 |
{ |
4430
cacda05a053e
Try suppressing those annoying "incorrect state" messages without actually breaking net play. Alter prior checks on GoBack. NEEDS TESTING.
nemo
parents:
4428
diff
changeset
|
314 |
if (gameType == gtNet && !netSuspend) |
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changeset
|
315 |
{ |
3f21a9dc93d0
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changeset
|
316 |
emit SendNet(msg); |
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parents:
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changeset
|
317 |
} |
7152
f49254ddfc67
Removed dead/deprecated code and comments
Medo <smaxein@googlemail.com>
parents:
7130
diff
changeset
|
318 |
demo.append(msg); |
2948
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changeset
|
319 |
} |
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changeset
|
320 |
} |
184 | 321 |
} |
322 |
||
323 |
void HWGame::FromNet(const QByteArray & msg) |
|
324 |
{ |
|
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changeset
|
325 |
RawSendIPC(msg); |
184 | 326 |
} |
327 |
||
1356 | 328 |
void HWGame::FromNetChat(const QString & msg) |
329 |
{ |
|
2948
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changeset
|
330 |
QByteArray buf; |
3f21a9dc93d0
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changeset
|
331 |
HWProto::addStringToBuffer(buf, 's' + msg + "\x20\x20"); |
3f21a9dc93d0
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changeset
|
332 |
RawSendIPC(buf); |
1356 | 333 |
} |
334 |
||
184 | 335 |
void HWGame::onClientRead() |
336 |
{ |
|
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changeset
|
337 |
quint8 msglen; |
3f21a9dc93d0
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changeset
|
338 |
quint32 bufsize; |
3f21a9dc93d0
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changeset
|
339 |
while (!readbuffer.isEmpty() && ((bufsize = readbuffer.size()) > 0) && |
3f21a9dc93d0
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changeset
|
340 |
((msglen = readbuffer.data()[0]) < bufsize)) |
3f21a9dc93d0
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changeset
|
341 |
{ |
3f21a9dc93d0
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changeset
|
342 |
QByteArray msg = readbuffer.left(msglen + 1); |
3f21a9dc93d0
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changeset
|
343 |
readbuffer.remove(0, msglen + 1); |
3f21a9dc93d0
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changeset
|
344 |
ParseMessage(msg); |
3f21a9dc93d0
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parents:
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changeset
|
345 |
} |
184 | 346 |
} |
347 |
||
5213
a86768368309
make the associate button use the user's settings for loading demos/saves
nemo
parents:
5201
diff
changeset
|
348 |
QStringList HWGame::getArguments() |
184 | 349 |
{ |
2948
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changeset
|
350 |
QStringList arguments; |
3f21a9dc93d0
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changeset
|
351 |
QRect resolution = config->vid_Resolution(); |
8325
ecd51650d5d8
GCI2012: Change Argument Passing Between Frontend and Engine
RowanD
parents:
8070
diff
changeset
|
352 |
QString nick = config->netNick().toUtf8().toBase64(); |
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|
353 |
|
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354 |
arguments << "--internal"; //Must be passed as first argument |
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355 |
arguments << "--port"; |
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|
356 |
arguments << QString("%1").arg(ipc_port); |
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|
357 |
arguments << "--prefix"; |
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|
358 |
arguments << datadir->absolutePath(); |
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|
359 |
arguments << "--user-prefix"; |
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|
360 |
arguments << cfgdir->absolutePath(); |
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|
361 |
arguments << "--locale"; |
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|
362 |
arguments << tr("en.txt"); |
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|
363 |
arguments << "--frame-interval"; |
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|
364 |
arguments << QString::number(config->timerInterval()); |
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|
365 |
arguments << "--volume"; |
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|
366 |
arguments << QString::number(config->volume()); |
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|
367 |
arguments << "--width"; |
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|
368 |
arguments << QString::number(resolution.width()); |
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|
369 |
arguments << "--height"; |
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|
370 |
arguments << QString::number(resolution.height()); |
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|
371 |
arguments << "--raw-quality"; |
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applied from experimental3D, use a slider to set up quality
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|
372 |
arguments << QString::number(config->translateQuality()); |
8325
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373 |
arguments << "--stereo"; |
3696 | 374 |
arguments << QString::number(config->stereoMode()); |
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|
375 |
if (config->vid_Fullscreen()) |
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|
376 |
arguments << "--fullscreen"; |
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|
377 |
if (config->isShowFPSEnabled()) |
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|
378 |
arguments << "--showfps"; |
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|
379 |
if (config->isAltDamageEnabled()) |
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|
380 |
arguments << "--altdmg"; |
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|
381 |
if (!config->isSoundEnabled()) |
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|
382 |
arguments << "--nosound"; |
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|
383 |
if (!config->isMusicEnabled()) |
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|
384 |
arguments << "--nomusic"; |
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|
385 |
if (!nick.isEmpty()) { |
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|
386 |
arguments << "--nick"; |
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|
387 |
arguments << nick; |
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|
388 |
} |
3709 | 389 |
|
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|
390 |
return arguments; |
184 | 391 |
} |
392 |
||
5865 | 393 |
void HWGame::PlayDemo(const QString & demofilename, bool isSave) |
184 | 394 |
{ |
5865 | 395 |
gameType = isSave ? gtSave : gtDemo; |
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|
396 |
QFile demofile(demofilename); |
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|
397 |
if (!demofile.open(QIODevice::ReadOnly)) |
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|
398 |
{ |
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|
399 |
emit ErrorMessage(tr("Cannot open demofile %1").arg(demofilename)); |
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|
400 |
return ; |
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|
401 |
} |
184 | 402 |
|
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|
403 |
// read demo |
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|
404 |
toSendBuf = demofile.readAll(); |
184 | 405 |
|
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|
406 |
// run engine |
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|
407 |
demo.clear(); |
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|
408 |
Start(false); |
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|
409 |
SetGameState(gsStarted); |
184 | 410 |
} |
411 |
||
412 |
void HWGame::StartNet() |
|
413 |
{ |
|
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|
414 |
gameType = gtNet; |
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|
415 |
demo.clear(); |
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|
416 |
Start(false); |
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|
417 |
SetGameState(gsStarted); |
184 | 418 |
} |
419 |
||
420 |
void HWGame::StartLocal() |
|
421 |
{ |
|
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|
422 |
gameType = gtLocal; |
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|
423 |
demo.clear(); |
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|
424 |
Start(false); |
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|
425 |
SetGameState(gsStarted); |
184 | 426 |
} |
427 |
||
428 |
void HWGame::StartQuick() |
|
429 |
{ |
|
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|
430 |
gameType = gtQLocal; |
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|
431 |
demo.clear(); |
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changeset
|
432 |
Start(false); |
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changeset
|
433 |
SetGameState(gsStarted); |
184 | 434 |
} |
533 | 435 |
|
2468
0b62498c201a
openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
nemo
parents:
2443
diff
changeset
|
436 |
void HWGame::StartTraining(const QString & file) |
587 | 437 |
{ |
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changeset
|
438 |
gameType = gtTraining; |
3919 | 439 |
training = "Missions/Training/" + file + ".lua"; |
3760 | 440 |
demo.clear(); |
8069
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changeset
|
441 |
Start(false); |
3760 | 442 |
SetGameState(gsStarted); |
443 |
} |
|
444 |
||
7629 | 445 |
void HWGame::StartCampaign(const QString & camp, const QString & campScript, const QString & campTeam) |
3760 | 446 |
{ |
447 |
gameType = gtCampaign; |
|
7629 | 448 |
campaign = camp; |
449 |
campaignScript = "Missions/Campaign/" + camp + "/" + campScript; |
|
450 |
campaignTeam = campTeam; |
|
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|
451 |
demo.clear(); |
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changeset
|
452 |
Start(false); |
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changeset
|
453 |
SetGameState(gsStarted); |
587 | 454 |
} |
455 |
||
533 | 456 |
void HWGame::SetGameState(GameState state) |
457 |
{ |
|
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|
458 |
gameState = state; |
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|
459 |
emit GameStateChanged(state); |
7629 | 460 |
if (gameType == gtCampaign) |
461 |
{ |
|
462 |
emit CampStateChanged(1); |
|
463 |
} |
|
533 | 464 |
} |
4428
2bc3d3475edf
Try to kill off all teams if the player returns to the lobby in mid-game. Also leave game room open for admins to kick/restrict joins etc. NEEDS TESTING PROBABLY BROKE SOMETHING OR OTHER
nemo
parents:
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diff
changeset
|
465 |
|
6211
ee9465c0ea82
move (prematurely) finishing game by removing all teams into engine since that's where it should happen
sheepluva
parents:
6024
diff
changeset
|
466 |
void HWGame::abort() |
4428
2bc3d3475edf
Try to kill off all teams if the player returns to the lobby in mid-game. Also leave game room open for admins to kick/restrict joins etc. NEEDS TESTING PROBABLY BROKE SOMETHING OR OTHER
nemo
parents:
4406
diff
changeset
|
467 |
{ |
6211
ee9465c0ea82
move (prematurely) finishing game by removing all teams into engine since that's where it should happen
sheepluva
parents:
6024
diff
changeset
|
468 |
QByteArray buf; |
ee9465c0ea82
move (prematurely) finishing game by removing all teams into engine since that's where it should happen
sheepluva
parents:
6024
diff
changeset
|
469 |
HWProto::addStringToBuffer(buf, QString("efinish")); |
ee9465c0ea82
move (prematurely) finishing game by removing all teams into engine since that's where it should happen
sheepluva
parents:
6024
diff
changeset
|
470 |
RawSendIPC(buf); |
4428
2bc3d3475edf
Try to kill off all teams if the player returns to the lobby in mid-game. Also leave game room open for admins to kick/restrict joins etc. NEEDS TESTING PROBABLY BROKE SOMETHING OR OTHER
nemo
parents:
4406
diff
changeset
|
471 |
} |
7629 | 472 |
|
7665 | 473 |
void HWGame::sendCampaignVar(const QByteArray &varToSend) |
7629 | 474 |
{ |
475 |
QString varToFind(varToSend); |
|
476 |
QSettings teamfile(cfgdir->absolutePath() + "/Teams/" + campaignTeam + ".hwt", QSettings::IniFormat, 0); |
|
477 |
teamfile.setIniCodec("UTF-8"); |
|
478 |
QString varValue = teamfile.value("Campaign " + campaign + "/" + varToFind, "").toString(); |
|
479 |
QByteArray command; |
|
480 |
HWProto::addStringToBuffer(command, "V." + varValue); |
|
481 |
RawSendIPC(command); |
|
482 |
} |
|
483 |
||
7665 | 484 |
void HWGame::writeCampaignVar(const QByteArray & varVal) |
7629 | 485 |
{ |
7665 | 486 |
int i = varVal.indexOf(" "); |
487 |
if(i < 0) |
|
488 |
return; |
|
489 |
||
490 |
QString varToWrite = QString::fromUtf8(varVal.left(i)); |
|
491 |
QString varValue = QString::fromUtf8(varVal.mid(i + 1)); |
|
7629 | 492 |
|
493 |
QSettings teamfile(cfgdir->absolutePath() + "/Teams/" + campaignTeam + ".hwt", QSettings::IniFormat, 0); |
|
494 |
teamfile.setIniCodec("UTF-8"); |
|
495 |
teamfile.setValue("Campaign " + campaign + "/" + varToWrite, varValue); |
|
496 |
} |
|
497 |