author | koda |
Sat, 19 Jun 2010 00:48:47 +0200 | |
changeset 3522 | 156c04c6a3d8 |
parent 3514 | 59dbd31e9953 |
child 3546 | ccf4854df294 |
permissions | -rw-r--r-- |
3479 | 1 |
// |
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// SingleSchemeViewController.m |
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// Hedgewars |
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// |
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// Created by Vittorio on 23/05/10. |
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// Copyright 2010 __MyCompanyName__. All rights reserved. |
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// |
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#import "SingleSchemeViewController.h" |
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#import <QuartzCore/QuartzCore.h> |
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#import "CommodityFunctions.h" |
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#import "UIImageExtra.h" |
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@implementation SingleSchemeViewController |
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@synthesize textFieldBeingEdited, schemeArray, basicSettingList, gameModifierArray; |
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-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation { |
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return rotationManager(interfaceOrientation); |
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} |
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#pragma mark - |
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#pragma mark View lifecycle |
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-(void) viewDidLoad { |
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[super viewDidLoad]; |
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NSArray *mods = [[NSArray alloc] initWithObjects: |
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[NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Fort Mode",@""),@"title", |
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NSLocalizedString(@"Defend your fort and destroy the opponents (two team colours max)",@""),@"description", |
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@"Forts",@"image",nil], |
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[NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Divide Team",@""),@"title", |
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NSLocalizedString(@"Teams will start on opposite sides of the terrain (two team colours max)",@""),@"description", |
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@"TeamsDivide",@"image",nil], |
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[NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Solid Land",@""),@"title", |
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NSLocalizedString(@"Land can not be destroyed",@""),@"description", |
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@"Solid",@"image",nil], |
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[NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Add Border",@""),@"title", |
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NSLocalizedString(@"Add an indestructable border around the terrain",@""),@"description", |
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@"Border",@"image",nil], |
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[NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Low Gravity",@""),@"title", |
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NSLocalizedString(@"Lower gravity",@""),@"description", |
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@"LowGravity",@"image",nil], |
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[NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Laser Sight",@""),@"title", |
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NSLocalizedString(@"Assisted aiming with laser sight",@""),@"description", |
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@"LaserSight",@"image",nil], |
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[NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Invulnerable",@""),@"title", |
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NSLocalizedString(@"All hogs have a personal forcefield",@""),@"description", |
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@"Invulnerable",@"image",nil], |
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[NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Add Mines",@""),@"title", |
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NSLocalizedString(@"Enable random mines",@""),@"description", |
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@"Mines",@"image",nil], |
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[NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Vampirism Mode",@""),@"title", |
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NSLocalizedString(@"Gain 80% of the damage you do back in health",@""),@"description", |
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@"Vampiric",@"image",nil], |
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[NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Karma Mode",@""),@"title", |
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NSLocalizedString(@"Share your opponents pain, share their damage",@""),@"description", |
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@"Karma",@"image",nil], |
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[NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Artillery Mode",@""),@"title", |
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NSLocalizedString(@"Your hogs are unable to move, test your aim",@""),@"description", |
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@"Artillery",@"image",nil], |
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[NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Random Order",@""),@"title", |
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NSLocalizedString(@"Order of play is random instead of in room order",@""),@"description", |
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@"RandomOrder",@"image",nil], |
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[NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"King Mode",@""),@"title", |
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NSLocalizedString(@"Play with a King. If he dies, your side loses",@""),@"description", |
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@"King",@"image",nil], |
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[NSDictionary dictionaryWithObjectsAndKeys: NSLocalizedString(@"Place Hedgehogs",@""),@"title", |
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NSLocalizedString(@"Take turns placing your hedgehogs pre-game",@""),@"description", |
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@"PlaceHog",@"image",nil], |
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[NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Clan Shares Ammo",@""),@"title", |
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NSLocalizedString(@"Ammo is shared between all clan teams",@""),@"description", |
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@"SharedAmmo",@"image",nil], |
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[NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Disable Girders",@""),@"title", |
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NSLocalizedString(@"Disable girders when generating random maps",@""),@"description", |
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@"DisableGirders",@"image",nil], |
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[NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Disable Land Objects",@""),@"title", |
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NSLocalizedString(@"Disable land objects when generating maps",@""),@"description", |
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@"DisableLandObjects",@"image",nil], |
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nil]; |
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self.gameModifierArray = mods; |
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[mods release]; |
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NSArray *basicSettings = [[NSArray alloc] initWithObjects: |
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[NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Damage Modifier",@""),@"title",@"Damage",@"image",nil], |
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[NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Turn Time",@""),@"title",@"Time",@"image",nil], |
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[NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Initial Health",@""),@"title",@"Health",@"image",nil], |
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[NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Sudden Death Timeout",@""),@"title",@"SuddenDeath",@"image",nil], |
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[NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Crate Drops",@""),@"title",@"Box",@"image",nil], |
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[NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Mines Time",@""),@"title",@"Time",@"image",nil], |
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[NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Mines Number",@""),@"title",@"Mine",@"image",nil], |
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[NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Dud Mines Probability",@""),@"title",@"Dud",@"image",nil], |
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[NSDictionary dictionaryWithObjectsAndKeys:NSLocalizedString(@"Explosives",@""),@"title",@"Damage",@"image",nil], |
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nil]; |
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self.basicSettingList = basicSettings; |
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[basicSettings release]; |
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} |
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// load from file |
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-(void) viewWillAppear:(BOOL) animated { |
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[super viewWillAppear:animated]; |
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NSString *schemeFile = [[NSString alloc] initWithFormat:@"%@/%@.plist",SCHEMES_DIRECTORY(),self.title]; |
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NSMutableArray *scheme = [[NSMutableArray alloc] initWithContentsOfFile:schemeFile]; |
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self.schemeArray = scheme; |
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[scheme release]; |
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[schemeFile release]; |
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3513
f589230fa21b
now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
koda
parents:
3490
diff
changeset
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106 |
|
f589230fa21b
now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
koda
parents:
3490
diff
changeset
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[self.tableView reloadData]; |
3479 | 108 |
} |
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// save to file |
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-(void) viewWillDisappear:(BOOL) animated { |
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[super viewWillDisappear:animated]; |
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NSString *schemeFile = [[NSString alloc] initWithFormat:@"%@/%@.plist",SCHEMES_DIRECTORY(),self.title]; |
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[self.schemeArray writeToFile:schemeFile atomically:YES]; |
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[schemeFile release]; |
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} |
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#pragma mark - |
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#pragma mark textfield methods |
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-(void) cancel:(id) sender { |
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if (textFieldBeingEdited != nil) |
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[self.textFieldBeingEdited resignFirstResponder]; |
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} |
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// set the new value |
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-(BOOL) save:(id) sender { |
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if (textFieldBeingEdited != nil) { |
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[[NSFileManager defaultManager] removeItemAtPath:[NSString stringWithFormat:@"%@/%@.plist",SCHEMES_DIRECTORY(),self.title] error:NULL]; |
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self.title = self.textFieldBeingEdited.text; |
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[self.schemeArray writeToFile:[NSString stringWithFormat:@"%@/%@.plist",SCHEMES_DIRECTORY(),self.title] atomically:YES]; |
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[self.textFieldBeingEdited resignFirstResponder]; |
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return YES; |
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} |
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return NO; |
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} |
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// the textfield is being modified, update the navigation controller |
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-(void) textFieldDidBeginEditing:(UITextField *)aTextField{ |
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self.textFieldBeingEdited = aTextField; |
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UIBarButtonItem *cancelButton = [[UIBarButtonItem alloc] initWithTitle:NSLocalizedString(@"Cancel",@"from schemes table") |
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style:UIBarButtonItemStylePlain |
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target:self |
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action:@selector(cancel:)]; |
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self.navigationItem.leftBarButtonItem = cancelButton; |
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[cancelButton release]; |
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UIBarButtonItem *saveButton = [[UIBarButtonItem alloc] initWithTitle:NSLocalizedString(@"Save",@"from schemes table") |
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style:UIBarButtonItemStyleDone |
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target:self |
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action:@selector(save:)]; |
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self.navigationItem.rightBarButtonItem = saveButton; |
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[saveButton release]; |
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} |
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// the textfield has been modified, check for empty strings and restore original navigation bar |
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-(void) textFieldDidEndEditing:(UITextField *)aTextField{ |
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if ([textFieldBeingEdited.text length] == 0) |
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textFieldBeingEdited.text = [NSString stringWithFormat:@"New Scheme"]; |
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self.textFieldBeingEdited = nil; |
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self.navigationItem.rightBarButtonItem = self.navigationItem.backBarButtonItem; |
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self.navigationItem.leftBarButtonItem = nil; |
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} |
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// limit the size of the field to 64 characters like in original frontend |
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-(BOOL) textField:(UITextField *)textField shouldChangeCharactersInRange:(NSRange)range replacementString:(NSString *)string { |
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int limit = 64; |
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return !([textField.text length] > limit && [string length] > range.length); |
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} |
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#pragma mark - |
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#pragma mark Table view data source |
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-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView { |
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return 3; |
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} |
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-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { |
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switch (section) { |
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case 0: |
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return 1; |
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break; |
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case 1: |
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return [self.basicSettingList count]; |
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break; |
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case 2: |
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return [self.gameModifierArray count]; |
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default: |
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break; |
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} |
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return 0; |
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} |
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-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { |
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static NSString *CellIdentifier0 = @"Cell0"; |
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static NSString *CellIdentifier1 = @"Cell1"; |
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static NSString *CellIdentifier2 = @"Cell2"; |
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UITableViewCell *cell = nil; |
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NSInteger row = [indexPath row]; |
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switch ([indexPath section]) { |
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case 0: |
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cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier0]; |
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if (cell == nil) { |
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cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault |
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reuseIdentifier:CellIdentifier0] autorelease]; |
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// create a uitextfield for each row, expand it to take the maximum size |
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UITextField *aTextField = [[UITextField alloc] |
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initWithFrame:CGRectMake(5, 12, (cell.frame.size.width + cell.frame.size.width/3) - 42, 25)]; |
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aTextField.clearsOnBeginEditing = NO; |
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aTextField.returnKeyType = UIReturnKeyDone; |
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aTextField.adjustsFontSizeToFitWidth = YES; |
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aTextField.delegate = self; |
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aTextField.tag = [indexPath row]; |
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aTextField.font = [UIFont boldSystemFontOfSize:[UIFont systemFontSize] + 2]; |
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aTextField.clearButtonMode = UITextFieldViewModeWhileEditing; |
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[aTextField addTarget:self action:@selector(save:) forControlEvents:UIControlEventEditingDidEndOnExit]; |
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[cell.contentView addSubview:aTextField]; |
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[aTextField release]; |
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} |
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for (UIView *oneView in cell.contentView.subviews) { |
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if ([oneView isMemberOfClass:[UITextField class]]) { |
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// we find the uitextfied and we'll use its tag to understand which one is being edited |
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UITextField *textFieldFound = (UITextField *)oneView; |
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textFieldFound.text = self.title; |
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} |
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} |
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cell.detailTextLabel.text = nil; |
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cell.imageView.image = nil; |
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break; |
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case 1: |
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cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier1]; |
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if (cell == nil) { |
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cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault |
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reuseIdentifier:CellIdentifier1] autorelease]; |
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} |
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UIImage *img = [[UIImage alloc] initWithContentsOfFile:[NSString stringWithFormat:@"%@/icon%@.png",BTN_DIRECTORY(),[[self.basicSettingList objectAtIndex:row] objectForKey:@"image"]]]; |
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cell.imageView.image = [img scaleToSize:CGSizeMake(40, 40)]; |
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[img release]; |
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cell.textLabel.text = [[self.basicSettingList objectAtIndex:row] objectForKey:@"title"]; |
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cell.detailTextLabel.text = nil; |
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break; |
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case 2: |
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cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier2]; |
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if (cell == nil) { |
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cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle |
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reuseIdentifier:CellIdentifier2] autorelease]; |
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UISwitch *onOff = [[UISwitch alloc] init]; |
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onOff.tag = row; |
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[onOff addTarget:self action:@selector(toggleSwitch:) forControlEvents:UIControlEventValueChanged]; |
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cell.accessoryView = onOff; |
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[onOff release]; |
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} |
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UIImage *image = [[UIImage alloc] initWithContentsOfFile:[NSString stringWithFormat:@"%@/btn%@.png",BTN_DIRECTORY(),[[self.gameModifierArray objectAtIndex:row] objectForKey:@"image"]]]; |
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cell.imageView.image = image; |
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[image release]; |
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[cell.imageView.layer setCornerRadius:7.0f]; |
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[cell.imageView.layer setMasksToBounds:YES]; |
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cell.textLabel.text = [[self.gameModifierArray objectAtIndex:row] objectForKey:@"title"]; |
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cell.detailTextLabel.text = [[self.gameModifierArray objectAtIndex:row] objectForKey:@"description"]; |
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[(UISwitch *)cell.accessoryView setOn:[[self.schemeArray objectAtIndex:row] boolValue] animated:NO]; |
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} |
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return cell; |
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} |
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-(void) toggleSwitch:(id) sender { |
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UISwitch *theSwitch = (UISwitch *)sender; |
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[self.schemeArray replaceObjectAtIndex:theSwitch.tag withObject:[NSNumber numberWithBool:theSwitch.on]]; |
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} |
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#pragma mark - |
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#pragma mark Table view delegate |
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-(void) tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { |
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if ([indexPath section] == 0) { |
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UITableViewCell *cell = [aTableView cellForRowAtIndexPath:indexPath]; |
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for (UIView *oneView in cell.contentView.subviews) { |
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if ([oneView isMemberOfClass:[UITextField class]]) { |
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textFieldBeingEdited = (UITextField *)oneView; |
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[textFieldBeingEdited becomeFirstResponder]; |
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} |
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} |
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} |
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[aTableView deselectRowAtIndexPath:indexPath animated:YES]; |
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} |
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#pragma mark - |
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#pragma mark Memory management |
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-(void) didReceiveMemoryWarning { |
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[super didReceiveMemoryWarning]; |
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} |
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-(void) viewDidUnload { |
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self.textFieldBeingEdited = nil; |
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self.schemeArray = nil; |
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self.basicSettingList = nil; |
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self.gameModifierArray = nil; |
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[super viewDidUnload]; |
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MSG_DIDUNLOAD(); |
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} |
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-(void) dealloc { |
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[textFieldBeingEdited release]; |
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[schemeArray release]; |
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[basicSettingList release]; |
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[gameModifierArray release]; |
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[super dealloc]; |
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} |
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@end |
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