author | Wuzzy <Wuzzy2@mail.ru> |
Sun, 07 Apr 2019 20:03:09 +0200 | |
changeset 14758 | 168be33c099a |
parent 14374 | 7f0166b01dc9 |
permissions | -rw-r--r-- |
12657
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Add test case for testing that mines don't move for a very long time
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1 |
--[[ Static Mines Test |
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2 |
|
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3 |
This test tests if mines are able to stand still on the ground for a very long time. 8 mines are spawned on a few girders. |
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4 |
|
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5 |
The test passes if the mines don't move for a very long time. |
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6 |
The test failes if any mine moves even the tiniest bit or is destroyed. |
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7 |
|
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8 |
This test case has been created as response to bug 96. |
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9 |
]] |
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10 |
|
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11 |
-- Max. time to test |
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12 |
local TEST_TIME_LIMIT = 3600000 * 5 -- 5 hours |
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13 |
|
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14 |
local hhs = {} |
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15 |
|
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16 |
function onGameInit() |
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17 |
|
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18 |
ClearGameFlags() |
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19 |
EnableGameFlags(gfDisableWind, gfOneClanMode) |
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20 |
Map = "" |
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21 |
Seed = 12 |
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22 |
Theme = "Desert" |
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23 |
MapGen = mgDrawn |
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24 |
TurnTime = -1 |
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25 |
Explosives = 0 |
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26 |
MinesNum = 0 |
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27 |
CaseFreq = 0 |
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28 |
Delay = 100 |
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29 |
WaterRise = 0 |
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30 |
HealthDecrease = 0 |
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31 |
AirMinesNum = 0 |
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32 |
|
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33 |
|
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34 |
AddTeam("Test Team", 0xFFFF00, "Statue", "Tank", "Default", "cm_test") |
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35 |
hhs[1] = AddHog("Test Hog", 0, 100, "cm_test") |
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36 |
SetGearPosition(hhs[1], 300, 1450) |
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37 |
end |
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38 |
|
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39 |
local mines = { |
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40 |
{ x = 231, y = 1708}, |
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41 |
{ x = 290, y = 1708}, |
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42 |
{ x = 342, y = 1708}, |
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43 |
{ x = 261, y = 1708}, |
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44 |
{ x = 319, y = 1708}, |
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45 |
{ x = 403, y = 1706}, |
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46 |
{ x = 428, y = 1706}, |
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47 |
{ x = 461, y = 1706}, |
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48 |
{ x = 498, y = 1706}, |
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49 |
{ x = 518, y = 1706}, |
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50 |
} |
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51 |
|
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52 |
function LoadGearData() |
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53 |
------ GIRDER LIST ------ |
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54 |
PlaceGirder(290, 1718, 4) |
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55 |
PlaceGirder(290, 1790, 4) |
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56 |
PlaceGirder(452, 1716, 4) |
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57 |
PlaceGirder(452, 1790, 4) |
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58 |
|
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59 |
PlaceGirder(300, 1500, 4) |
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60 |
|
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61 |
------ MINE LIST ------ |
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62 |
for m=1, #mines do |
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63 |
mines[m].gear = AddGear(mines[m].x, mines[m].y, gtMine, 0, 0, 0, 0) |
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64 |
end |
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65 |
|
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66 |
end |
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67 |
|
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68 |
function onGameStart() |
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69 |
LoadGearData() |
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70 |
end |
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71 |
|
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72 |
function onGearDelete(gear) |
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73 |
for m=#mines, 1, -1 do |
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74 |
if gear == mines[m] then |
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75 |
WriteLnToConsole(string.format("Mine %d died!", m)) |
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76 |
table.remove(mines, m) |
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77 |
end |
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78 |
end |
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79 |
end |
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80 |
|
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81 |
-- Give a short time for the mines to settle first. |
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82 |
local checkTimer = -5000 |
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83 |
local initPosCheck = false |
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84 |
-- Count the total times the mines managed to stand still |
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85 |
local totalTime = 0 |
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86 |
local fin = false |
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87 |
function onGameTick20() |
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88 |
if fin then |
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89 |
return |
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90 |
end |
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91 |
-- Infinite turn time |
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92 |
if TurnTimeLeft < 6000 then |
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93 |
TurnTimeLeft = -1 |
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94 |
end |
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95 |
checkTimer = checkTimer + 20 |
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96 |
if initPosCheck then |
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97 |
totalTime = totalTime + 20 |
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98 |
end |
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99 |
if checkTimer >= 1000 then |
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100 |
local failed = false |
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101 |
for m=1, #mines do |
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102 |
if not initPosCheck then |
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103 |
-- Position initialization |
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104 |
-- Save “real” x and y values after the mines have settled |
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105 |
local x, y = GetGearPosition(mines[m].gear) |
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106 |
mines[m].rx = x |
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107 |
mines[m].ry = y |
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108 |
else |
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109 |
-- Position check |
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110 |
local x, y = GetGearPosition(mines[m].gear) |
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111 |
local rx, ry = mines[m].rx, mines[m].ry |
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112 |
if not x or not y then |
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113 |
WriteLnToConsole(string.format("Mine %d has died!", m)) |
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114 |
failed = true |
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115 |
elseif x ~= rx or y ~= ry then |
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116 |
WriteLnToConsole(string.format("Mine %d has moved! Expected: (%d, %d). Actual: (%d, %d)", m, rx, ry, x, y)) |
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117 |
failed = true |
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118 |
end |
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119 |
end |
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120 |
end |
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|
121 |
if not initPosCheck then |
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parents:
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|
122 |
initPosCheck = true |
31c4a81823eb
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parents:
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123 |
end |
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Add test case for testing that mines don't move for a very long time
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parents:
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124 |
if failed then |
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parents:
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125 |
WriteLnToConsole(string.format("Test failed. The mines managed to stand still for %d ticks.", totalTime)) |
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parents:
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126 |
EndLuaTest(TEST_FAILED) |
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parents:
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|
127 |
fin = true |
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parents:
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|
128 |
return |
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parents:
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|
129 |
end |
31c4a81823eb
Add test case for testing that mines don't move for a very long time
Wuzzy <almikes@aol.com>
parents:
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|
130 |
end |
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Add test case for testing that mines don't move for a very long time
Wuzzy <almikes@aol.com>
parents:
diff
changeset
|
131 |
if totalTime >= TEST_TIME_LIMIT then |
31c4a81823eb
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Wuzzy <almikes@aol.com>
parents:
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|
132 |
WriteLnToConsole(string.format("All mines have been static for over %d ticks! Success!", TEST_TIME_LIMIT)) |
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Wuzzy <almikes@aol.com>
parents:
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changeset
|
133 |
EndLuaTest(TEST_SUCCESSFUL) |
31c4a81823eb
Add test case for testing that mines don't move for a very long time
Wuzzy <almikes@aol.com>
parents:
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|
134 |
fin = true |
31c4a81823eb
Add test case for testing that mines don't move for a very long time
Wuzzy <almikes@aol.com>
parents:
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changeset
|
135 |
return |
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Add test case for testing that mines don't move for a very long time
Wuzzy <almikes@aol.com>
parents:
diff
changeset
|
136 |
end |
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parents:
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changeset
|
137 |
end |