share/hedgewars/Data/Sounds/molotov.ogg
author nemo
Sat, 29 Nov 2014 15:30:33 -0500 (2014-11-29)
changeset 10580 17560eb73b4c
parent 2470 44b66fbf37da
permissions -rw-r--r--
Reset max team health after script may have screwed with it on start. Maybe a script max health reset function could be useful too. Set climbhome hogs to invulnerable while not their turn if needed to avoid accidental mine/dead hog damage. Tweak cake fire boom a bit.
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2470
44b66fbf37da molotov sound FTW
koda
parents:
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(binary:audio/ogg)