share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/family.lua
author Wuzzy <almikes@aol.com>
Wed, 27 Sep 2017 06:38:51 +0200
changeset 12559 194b00c4ba07
parent 12517 b1c2b0a8a43e
child 12574 87326fec6ea2
permissions -rw-r--r--
ACF: Use skull grave for cannibal teams (for real) There was a typo. “Skull” is invalid, it must be “skull”
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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da083f8d95e6 We need custom script loading function in lua now
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HedgewarsScriptLoad("/Scripts/Locale.lua")
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HedgewarsScriptLoad("/Scripts/Animate.lua")
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-----------------------------Map--------------------------------------
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local map = 
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{
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	"\255\242\4\218\132\0\53\4\253\0\0\53\4\253\132\0\102\5\92\0\0\102\5\92\132\0\106\5\205\0\0\106\5\205\132\1\1\6\37\0",
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	"\1\1\6\37\132\1\124\6\160\0\1\113\6\160\132\2\157\6\111\0\2\164\6\107\132\2\252\6\178\0\2\252\6\178\132\3\224\4\179\0",
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	"\3\224\4\179\132\3\38\2\209\0\3\38\2\209\132\4\109\3\179\0\4\109\3\179\132\5\124\3\172\0\5\128\3\172\132\6\69\4\239\0",
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	"\6\69\4\239\132\7\175\4\32\0\7\172\4\46\132\8\116\5\18\0\3\38\2\213\132\3\41\1\244\0\3\41\1\244\132\3\94\2\245\0",
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	"\8\127\5\8\132\8\127\0\14\0\8\127\0\14\132\8\194\5\29\0\8\194\5\29\132\9\36\5\82\0\9\29\5\75\132\9\180\5\103\0",
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	"\9\194\5\92\132\10\51\6\5\0\10\51\6\5\132\10\216\5\152\0\10\227\5\145\132\11\189\5\212\0\11\189\5\212\132\12\91\5\131\0",
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	"\12\91\5\131\132\12\253\5\191\0\12\253\5\191\132\13\149\5\106\0\13\149\5\106\132\16\11\5\106\0\14\19\5\110\132\14\16\4\236\0",
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	"\14\16\4\236\132\15\66\4\236\0\15\66\4\236\132\15\66\5\110\0\14\79\4\194\132\15\6\4\194\0\14\255\4\176\132\14\255\4\49\0",
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	"\14\255\4\49\132\14\76\4\53\0\14\76\4\53\132\14\76\4\201\0\14\125\4\74\128\14\128\4\187\0\14\188\4\77\128\14\185\4\179\0",
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	"\14\111\4\39\129\14\76\3\252\0\14\72\3\249\129\14\72\3\147\0\14\72\3\147\129\14\97\3\235\0\14\97\3\235\129\14\146\4\28\0",
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	"\14\202\4\28\129\14\248\3\238\0\14\248\3\238\129\15\17\3\133\0\15\17\3\133\129\15\27\3\235\0\15\27\3\235\129\14\230\4\49\0",
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	"\1\124\6\220\130\1\244\7\13\0\1\244\7\13\130\2\104\6\206\0\2\100\6\206\130\2\30\6\178\0\2\12\6\181\130\1\135\6\213\0",
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	"\3\172\7\136\130\15\41\7\136\0\15\41\7\136\130\15\41\7\62\0\15\41\7\62\130\3\175\7\52\0\3\175\7\52\130\3\126\6\206\0",
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	"\3\126\6\206\130\3\122\7\133\0\3\122\7\133\130\3\186\7\136\0\8\123\7\94\136\9\173\7\101\0\8\88\7\66\130\8\88\7\119\0",
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	"\9\212\7\69\130\9\212\7\126\0\8\155\0\14\133\8\151\5\11\0\8\190\2\160\131\8\194\5\1\0\14\83\3\235\131\14\114\4\21\0",
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	"\15\10\3\196\131\15\10\3\235\0\15\10\3\235\131\14\220\4\32\0\14\65\5\47\137\15\20\5\36\0\15\41\5\82\132\15\41\5\82\0",
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	"\3\94\3\17\138\4\137\5\124\0\3\221\3\119\138\5\57\4\250\0\4\102\4\67\160\5\26\4\74\0\4\113\5\36\161\5\142\4\222\0",
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	"\4\42\5\216\169\9\89\6\26\0\6\100\5\22\145\8\134\5\64\0\6\255\4\197\140\7\161\4\120\0\7\214\4\204\146\7\214\4\204\0",
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	"\10\55\6\97\147\11\13\5\247\0\11\59\6\26\146\11\224\6\30\0\12\95\6\16\153\14\55\6\90\0\13\173\5\226\153\15\196\5\212\0",
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	"\15\172\7\91\152\15\165\5\230\0\15\235\7\221\142\255\238\7\207\0\14\248\6\188\152\3\217\6\178\0\3\112\6\83\143\3\31\7\101\0",
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	"\3\73\7\143\140\3\73\7\143\0\15\62\7\13\140\15\62\7\13\0\15\101\7\157\140\15\101\7\157\0\2\181\6\220\141\1\205\7\108\0",
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	"\2\86\6\160\137\2\150\6\128\0\2\26\6\153\134\1\96\6\195\0\1\82\6\241\136\1\226\7\59\0\2\157\7\98\155\2\157\7\98\0",
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	"\1\64\7\80\149\255\249\7\27\0\1\4\6\174\148\0\25\6\86\0\0\211\6\58\139\0\7\5\219\0\0\35\5\159\142\0\4\5\47\0",
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	"\8\123\0\14\199\8\187\0\11\0\16\14\5\99\199\16\14\7\245\0\255\235\4\218\199\255\238\8\25\0\8\67\2\72\202\8\208\2\72\0",
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	"\8\141\1\251\202\8\141\0\74\0\8\201\2\143\195\8\204\4\49\0\8\84\2\185\205\8\204\2\188\0\8\99\2\230\205\8\187\2\230\0",
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	"\8\165\3\41\131\8\144\3\3\0\8\144\3\3\131\8\60\2\248\0\8\60\2\248\131\7\252\3\59\0\7\252\3\59\131\8\137\3\31\0",
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	"\8\56\3\20\131\8\102\3\20\0\8\60\3\13\194\8\60\3\13\0\8\60\3\3\128\8\60\3\31\0\7\238\3\66\128\7\214\3\84\0",
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	"\7\217\3\87\128\7\217\3\98\0\7\217\3\87\128\7\200\3\91\0\6\209\4\70\208\8\18\4\95\0\0\11\4\225\131\0\0\8\21\0",
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	"\15\224\5\99\131\15\245\7\252\0\15\242\5\191\192\15\196\6\33\0\15\196\6\33\192\15\245\6\209\0\15\245\6\209\192\15\193\7\115\0",
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	"\15\193\7\115\192\15\235\8\18\0\15\249\5\223\196\15\217\6\40\0\15\217\6\40\196\16\4\6\188\0\15\245\6\16\196\16\21\7\77\0",
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	"\16\0\6\245\196\15\214\7\112\0\15\207\7\129\196\16\0\8\4\0\15\245\7\80\196\16\4\7\207\0\15\221\5\85\196\16\11\5\184\0",
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}
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--------------------------------------------Constants------------------------------------
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choiceAccepted = 1
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choiceRefused = 2
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choiceAttacked = 3
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choiceEliminate = 1
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choiceSpare = 2
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leaksNum = 1
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denseNum = 2
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waterNum = 3
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buffaloNum = 4
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chiefNum = 5
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girlNum = 6
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wiseNum = 7
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nativeNames = {loc("Leaks A Lot"), loc("Dense Cloud"), loc("Fiery Water"), 
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               loc("Raging Buffalo"), loc("Righteous Beard"), loc("Fell From Grace"),
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               loc("Wise Oak"), loc("Ramon"), loc("Spiky Cheese")
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              }
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nativeUnNames = {loc("Zork"), loc("Steve"), loc("Jack"),
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                 loc("Lee"), loc("Elmo"), loc("Rachel"),
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                 loc("Muriel")}
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nativeHats = {"Rambo", "RobinHood", "pirate_jack", "zoo_Bunny", "IndianChief",
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              "tiara", "AkuAku", "rasta", "hair_yellow"}
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nativePos = {{110, 1310}, {984, 1907}, {1040, 1907}}
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nativePos2 = {196, 1499}
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cyborgNames = {loc("Unit 0x0007"), loc("Hogminator"), loc("Carol"), 
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               loc("Blender"), loc("Elderbot"), loc("Fiery Water")}
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cyborgsDif = {2, 2, 2, 2, 2, 1}
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cyborgsHealth = {45, 45, 45, 40, 40, 20}
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cyborgPos = {945, 1216}
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cyborgsNum = 6
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cyborgsPos = {{2243, 1043}, {3588, 1227}, {2781, 1388},
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              {3749, 1040}, {2475, 1338}, {3853, 881}}
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cyborgsDir = {"Left", "Left", "Left", "Left", "Left", "Right"}
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princessPos = {3737, 1181}
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crateConsts = {}
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reactions = {}
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nativeMidPos = {1991, 841}
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cyborgMidPos = {2109, 726}
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nativeMidPos2 = {2250, 1071}
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-----------------------------Variables---------------------------------
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natives = {}
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native = nil
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cyborgs = {}
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cyborg = nil
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gearDead = {}
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hedgeHidden = {}
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startAnim = {}
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midAnim = {}
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freshDead = nil
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crates = {}
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cratesNum = 0
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5857936921ec Get rid of some incorrect timeout messages in ACF, by using EndTurn(true)
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   103
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princessFreed = false
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   105
-----------------------------Animations--------------------------------
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function EmitDenseClouds(dir)
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   107
  local dif
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   108
  if dir == "Left" then
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    dif = 10
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  else
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    dif = -10
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  end
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   113
  AnimInsertStepNext({func = AnimVisualGear, args = {natives[1], GetX(natives[1]) + dif, GetY(natives[1]) + dif, vgtSteam, 0, true}, swh = false})
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   114
  AnimInsertStepNext({func = AnimVisualGear, args = {natives[1], GetX(natives[1]) + dif, GetY(natives[1]) + dif, vgtSteam, 0, true}, swh = false})
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   115
  AnimInsertStepNext({func = AnimVisualGear, args = {natives[1], GetX(natives[1]) + dif, GetY(natives[1]) + dif, vgtSteam, 0, true}, swh = false})
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   116
  AnimInsertStepNext({func = AnimWait, args = {natives[1], 800}})
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   117
  AnimInsertStepNext({func = AnimVisualGear, args = {natives[1], GetX(natives[1]) + dif, GetY(natives[1]) + dif, vgtSteam, 0, true}, swh = false})
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   118
  AnimInsertStepNext({func = AnimVisualGear, args = {natives[1], GetX(natives[1]) + dif, GetY(natives[1]) + dif, vgtSteam, 0, true}, swh = false})
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   119
  AnimInsertStepNext({func = AnimWait, args = {natives[1], 800}})
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   120
  AnimInsertStepNext({func = AnimVisualGear, args = {natives[1], GetX(natives[1]) + dif, GetY(natives[1]) + dif, vgtSteam, 0, true}, swh = false})
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end
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function AnimationSetup()
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  table.insert(startAnim, {func = AnimWait, args = {natives[1], 4000}})
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  table.insert(startAnim, {func = AnimMove, args = {natives[1], "Right", unpack(nativePos2)}})
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   126
  if m5DeployedNum == leaksNum then
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    table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Those aliens are destroying the island!"), SAY_THINK, 5000}})
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   128
  elseif m5DeployedNum == denseNum then
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   129
    table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Dude, all the plants are gone!"), SAY_THINK, 3500}})
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    table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("What am I gonna...eat, yo?"), SAY_THINK, 3500}})
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  elseif m5DeployedNum == girlNum then
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   132
    table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Fell From Heaven is the best! Fell From Heaven is the greatest!"), SAY_THINK, 7000}})
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   133
    table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Yuck! I bet they'll keep worshipping her even after I save the village!"), SAY_THINK, 7500}})
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   134
  elseif m5DeployedNum == chiefNum then
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   135
    table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("I'm getting old for this!"), SAY_THINK, 4000}})
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   136
  elseif m5DeployedNum == waterNum then
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   137
    table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("I'm getting thirsty..."), SAY_THINK, 3000}})
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   138
  elseif m5DeployedNum == buffaloNum then
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   139
    table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("I wonder why I'm so angry all the time..."), SAY_THINK, 6000}})
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    table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("It must be a childhood trauma..."), SAY_THINK, 4000}})
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   141
    table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Just wait till I get my hands on that trauma! ARGH!"), SAY_THINK, 6500}})
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   142
  elseif m5DeployedNum == wiseNum then
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   143
    table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("I could just teleport myself there..."), SAY_THINK, 4500}})
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   144
    table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("It's a shame, I forgot how to do that!"), SAY_THINK, 4500}})
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  end
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  table.insert(startAnim, {func = AnimCustomFunction, args = {natives[1], RestoreHedge, {cyborg}}})
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  table.insert(startAnim, {func = AnimOutOfNowhere, args = {cyborg, unpack(cyborgPos)}})
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  table.insert(startAnim, {func = AnimTurn, args = {cyborg, "Left"}})
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   149
  table.insert(startAnim, {func = AnimTurn, args = {natives[2], "Left"}})
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   150
  table.insert(startAnim, {func = AnimTurn, args = {natives[3], "Left"}})
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   151
  table.insert(startAnim, {func = AnimSay, args = {cyborg, string.format(loc("Hello again, %s!"), nativeUnNames[m5DeployedNum]), SAY_SAY, 2500}})
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  table.insert(startAnim, {func = AnimSay, args = {cyborg, loc("I just found out that they have captured your princess!"), SAY_SAY, 7000}})
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   153
  if m5DeployedNum == girlNum then
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   154
    table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Of course I have to save her. What did I expect?!"), SAY_SAY, 7000}})
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   155
  elseif m5DeployedNum == denseNum then
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    table.insert(startAnim, {func = AnimCustomFunction, args = {natives[1], EmitDenseClouds, {"Right"}}})
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   157
  end
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  table.insert(startAnim, {func = AnimSay, args = {cyborg, loc("She's behind that tall thingy."), SAY_SAY, 5000}})
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   159
  table.insert(startAnim, {func = FollowGear, swh = false, args = {princess}})
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  table.insert(startAnim, {func = AnimWait, swh = false, args = {princess, 1000}})
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  table.insert(startAnim, {func = FollowGear, swh = false, args = {cyborg}})
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   162
  table.insert(startAnim, {func = AnimSay, args = {cyborg, loc("I'm here to help you rescue her."), SAY_SAY, 5000}})
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   163
  table.insert(startAnim, {func = AnimSay, args = {natives[2], loc("Yo, dude, we're here, too!"), SAY_SHOUT, 4000}})
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   164
  table.insert(startAnim, {func = AnimSay, args = {natives[3], loc("We were trying to save her and we got lost."), SAY_SHOUT, 6000}})
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   165
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("That's typical of you!"), SAY_SAY, 3000}})
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   166
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Why are you helping us, uhm...?"), SAY_SAY, 3000}})
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   167
  table.insert(startAnim, {func = AnimSay, args = {cyborg, loc("Call me Beep! Well, 'cause I'm such a nice...person!"), SAY_SAY, 2500}})
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   168
  table.insert(startAnim, {func = AnimDisappear, args = {cyborg, unpack(cyborgPos)}})
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   169
  table.insert(startAnim, {func = AnimSwitchHog, args = {natives[1]}})
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   170
  table.insert(startAnim, {func = AnimWait, args = {natives[1], 1}})
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   171
  AddSkipFunction(startAnim, SkipStartAnim, {})
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   172
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   173
  table.insert(midAnim, {func = AnimCustomFunction, args = {natives[1], RestoreHedge, {cyborg}}})
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   174
  table.insert(midAnim, {func = AnimOutOfNowhere, args = {cyborg, unpack(cyborgMidPos)}}) 
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   175
  table.insert(midAnim, {func = AnimTurn, args = {cyborg, "Left"}})
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   176
  table.insert(midAnim, {func = AnimTeleportGear, args = {natives[1], unpack(nativeMidPos)}})
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   177
  table.insert(midAnim, {func = AnimSay, args = {cyborg, loc("Here, let me help you save her!"), SAY_SAY, 5000}})
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   178
  table.insert(midAnim, {func = AnimSay, args = {natives[1], loc("Thanks!"), SAY_SAY, 2000}})
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   179
  table.insert(midAnim, {func = AnimTeleportGear, args = {natives[1], unpack(nativeMidPos2)}})
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   180
  table.insert(midAnim, {func = AnimSay, args = {natives[1], loc("Why can't he just let her go?!"), SAY_THINK, 5000}})
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   181
  AddSkipFunction(midAnim, SkipMidAnim, {})
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   182
end
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   184
--------------------------Anim skip functions--------------------------
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   185
function AfterMidAnim()
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   186
  HideHedge(cyborg)
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   187
  SetupPlace3()
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   188
  SetGearMessage(natives[1], 0)
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   189
  AddNewEvent(CheckPrincessFreed, {}, DoPrincessFreed, {}, 0)
12369
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   190
  EndTurn(true)
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diff changeset
   191
  ShowMission(loc("Family Reunion"), loc("Salvation"), loc("Get your teammates out of their natural prison and save the princess!|Hint: Drilling holes should solve everything.|Hint: It might be a good idea to place a girder before starting to drill. Just saying.|Hint: All your hedgehogs need to be above the marked height!|Hint: Leaks A Lot needs to get really close to the princess!"), 1, 7000)
7493
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   192
  vCirc = AddVisualGear(0,0,vgtCircle,0,true)
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   193
  SetVisualGearValues(vCirc, 2625, 1500, 100, 255, 1, 10, 0, 120, 3, 0xff00ffff)
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   194
end
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   195
  
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   196
function SkipMidAnim()
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   197
  AnimTeleportGear(natives[1], unpack(nativeMidPos2))
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   198
  SkipStartAnim()
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   199
end
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   200
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   201
function SetupPlace3()
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   202
  SpawnUtilityCrate(2086, 1887, amRope, 1)
12517
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   203
  SpawnAmmoCrate(2147, 728, amBlowTorch, 2)
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   204
  SpawnAmmoCrate(2778, 1372, amPickHammer, 3)
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   205
  SpawnAmmoCrate(2579, 1886, amPickHammer, 3)
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parents:
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   206
  SpawnUtilityCrate(2622, 1893, amGirder, 1)
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parents:
diff changeset
   207
  SpawnUtilityCrate(2671, 1883, amPortalGun, 3)
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parents:
diff changeset
   208
  SpawnUtilityCrate(2831, 1384, amGirder, 3)
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   209
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   210
  SetTimer(AddGear(2725, 1387, gtMine, 0, 0, 0, 0), 5000)
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   211
  SetTimer(AddGear(2760, 1351, gtMine, 0, 0, 0, 0), 5000)
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parents:
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   212
	SetTimer(AddGear(2805, 1287, gtMine, 0, 0, 0, 0), 5000)
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parents:
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   213
	SetTimer(AddGear(2831, 1376, gtMine, 0, 0, 0, 0), 5000)
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   214
	SetTimer(AddGear(2684, 1409, gtMine, 0, 0, 0, 0), 5000)
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   215
	SetTimer(AddGear(2637, 1428, gtMine, 0, 0, 0, 0), 5000)
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parents:
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   216
	SetTimer(AddGear(2278, 1280, gtMine, 0, 0, 0, 0), 5000)
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parents:
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   217
	SetTimer(AddGear(2311, 1160, gtMine, 0, 0, 0, 0), 5000)
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   218
	SetTimer(AddGear(2339, 1162, gtMine, 0, 0, 0, 0), 5000)
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parents:
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   219
	SetTimer(AddGear(2362, 1184, gtMine, 0, 0, 0, 0), 5000)
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parents:
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   220
	SetTimer(AddGear(2407, 1117, gtMine, 0, 0, 0, 0), 5000)
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parents:
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   221
	SetTimer(AddGear(2437, 1143, gtMine, 0, 0, 0, 0), 5000)
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   222
	SetTimer(AddGear(2472, 1309, gtMine, 0, 0, 0, 0), 5000)
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parents:
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   223
	SetTimer(AddGear(2495, 1331, gtMine, 0, 0, 0, 0), 5000)
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parents:
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   224
	SetTimer(AddGear(2536, 1340, gtMine, 0, 0, 0, 0), 5000)
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parents:
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   225
	SetTimer(AddGear(2569, 1360, gtMine, 0, 0, 0, 0), 5000)
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parents:
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   226
	SetTimer(AddGear(2619, 1379, gtMine, 0, 0, 0, 0), 5000)
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parents:
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   227
	SetTimer(AddGear(2596, 1246, gtMine, 0, 0, 0, 0), 5000)
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   228
end
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   229
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function SkipStartAnim()
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  AnimSwitchHog(natives[1])
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   232
  AnimWait(natives[1], 1)
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   233
end
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   234
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function AfterStartAnim()
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   236
  HideHedge(cyborg)
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   237
  SetupPlace2()
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   238
  SetGearMessage(natives[1], 0)
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   239
  AddNewEvent(CheckGearDead, {natives[1]}, EndMission, {}, 0)
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   240
  AddNewEvent(CheckGearDead, {natives[2]}, EndMission, {}, 0)
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   241
  AddNewEvent(CheckGearDead, {natives[3]}, EndMission, {}, 0)
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parents:
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   242
  AddNewEvent(CheckGearDead, {princess}, EndMission, {}, 0)
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   243
  AddNewEvent(CheckCyborgsDead, {}, DoCyborgsDead, {}, 0)
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   244
  for i = 1, cyborgsNum do
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   245
    AddNewEvent(CheckGearDead, {cyborgs[i]}, DoCyborgDead, {i}, 0)
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   246
  end
7472
cd747aefcba1 Fixed a few bugs in mission 7
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parents: 7448
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   247
  AddNewEvent(CheckOutOfCluster, {}, DoOutOfCluster, {}, 1)
cd747aefcba1 Fixed a few bugs in mission 7
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parents: 7448
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   248
  AddNewEvent(CheckOutOfGrenade, {}, DoOutOfGrenade, {}, 1)
7484
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   249
--  AddNewEvent(CheckNeedToHide, {}, DoNeedToHide, {}, 1)
7434
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   250
  TurnTimeLeft = TurnTime
7472
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   251
  ShowMission(loc("Family Reunion"), loc("Hostage Situation"), loc("Save the princess! All your hogs must survive!|Hint: Kill the cyborgs first! Use the ammo very carefully!|Hint: You might want to spare a girder for cover!"), 1, 7000)
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   252
end
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   253
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   254
function SetupPlace2()
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   255
	PlaceGirder(709, 564, 7)
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   256
	PlaceGirder(591, 677, 7)
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   257
	PlaceGirder(473, 794, 7)
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   258
	PlaceGirder(433, 933, 5)
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   259
	PlaceGirder(553, 1052, 5)
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   260
	PlaceGirder(674, 1170, 5)
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   261
	PlaceGirder(710, 1310, 7)
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   262
	PlaceGirder(648, 1427, 5)
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   263
  PlaceGirder(2110, 980, 0)
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   264
7484
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   265
	SpawnAmmoCrate(814, 407, amBazooka, 4)
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parents: 7472
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   266
	clusterCrate = SpawnAmmoCrate(862, 494, amClusterBomb, 4)
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parents: 7472
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   267
	SpawnAmmoCrate(855, 486, amBee, 3)
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parents: 7472
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   268
	grenadeCrate1 = SpawnAmmoCrate(849, 459, amGrenade, 4)
7434
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   269
	SpawnAmmoCrate(2077, 847, amWatermelon, 3)
7484
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   270
	grenadeCrate2 = SpawnAmmoCrate(2122, 847, amGrenade, 3)
7434
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   271
12517
b1c2b0a8a43e Fix crate types (weapon/utility) in A Classic Fairytale missions
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parents: 12369
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   272
	SpawnAmmoCrate(747, 1577, amPickHammer, 1)
7434
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   273
	SpawnUtilityCrate(496, 1757, amGirder, 2)
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   274
  SpawnUtilityCrate(1809, 1880, amGirder, 1)
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   275
	SpawnUtilityCrate(530, 1747, amPortalGun, 1)
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   276
end
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   277
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   278
-----------------------------Events------------------------------------
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   279
function CheckPrincessFreed()
7675
58620e9e5ed5 Fixed grammar/vocabulary and improved balance
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   280
  if GetX(natives[1]) == nil or GetX(natives[2]) == nil or GetX(natives[3]) == nil or GetX(princess) == nil then
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   281
    return false
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   282
  end
7520
dd0b68bbe456 Mission 7: increased distance between Leaks and the princess, fixed EmitDenseClouds typo
belphegorr <szabibibi@gmail.com>
parents: 7512
diff changeset
   283
  return math.abs(GetX(natives[1]) - GetX(princess)) <= 15 and math.abs(GetY(natives[1]) - GetY(princess)) <= 15 and StoppedGear(natives[1]) 
7434
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   284
        and GetY(natives[2]) < 1500 and GetY(natives[3]) < 1500 and StoppedGear(natives[2]) and StoppedGear(natives[3])
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   285
end
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   286
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   287
function DoPrincessFreed()
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   288
  AnimSay(princess, loc("Thank you, my hero!"), SAY_SAY, 0)
8944
ed2509832311 fix bug that locked unlocked campaign missions, see issue 452
Periklis Ntanasis <pntanasis@gmail.com>
parents: 8043
diff changeset
   289
  if progress and progress<7 then
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   290
    SaveCampaignVar("Progress", "7")
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diff changeset
   291
  end
12369
5857936921ec Get rid of some incorrect timeout messages in ACF, by using EndTurn(true)
Wuzzy <almikes@aol.com>
parents: 12268
diff changeset
   292
  princessFreed = true
10290
42efccba0711 lua api: DismissTeam(teamname)
sheepluva
parents: 9306
diff changeset
   293
  DismissTeam(loc("011101001"))
12369
5857936921ec Get rid of some incorrect timeout messages in ACF, by using EndTurn(true)
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diff changeset
   294
  EndTurn(true)
7434
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   295
end
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   296
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   297
function CheckCyborgsDead()
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   298
  return cyborgsLeft == 0
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   299
end
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   300
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   301
function DoCyborgsDead()
7448
d0521a3a4358 Solved "floating repositionings" in every mission
belphegorr <szabibibi@gmail.com>
parents: 7436
diff changeset
   302
  SetGearMessage(CurrentHedgehog, 0)
7484
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parents: 7472
diff changeset
   303
  RestoreHedge(princess)
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parents: 7472
diff changeset
   304
--  RemoveEventFunc(CheckNeedToHide)
7434
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parents:
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   305
  AddAnim(midAnim)
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   306
  AddFunction({func = AfterMidAnim, args = {}})
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   307
end
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   308
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   309
function DoCyborgDead(index)
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   310
  if cyborgsLeft == 0 then
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   311
    return
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   312
  end
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   313
  if index == 1 then
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parents:
diff changeset
   314
    SpawnAmmoCrate(1700, 407, amBazooka, 3)
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parents:
diff changeset
   315
  elseif index == 2 then
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parents:
diff changeset
   316
    SpawnAmmoCrate(1862, 494, amClusterBomb, 3)
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diff changeset
   317
  elseif index == 3 then
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parents:
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   318
  	SpawnAmmoCrate(1855, 486, amBee, 1)
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parents:
diff changeset
   319
  elseif index == 4 then
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parents:
diff changeset
   320
    SpawnAmmoCrate(1849, 459, amGrenade, 3)
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parents:
diff changeset
   321
  elseif index == 5 then
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parents:
diff changeset
   322
    SpawnAmmoCrate(2122, 847, amGrenade, 3)
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parents:
diff changeset
   323
  elseif index == 6 then
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parents:
diff changeset
   324
    SpawnAmmoCrate(2077, 847, amWatermelon, 1)
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parents:
diff changeset
   325
  end
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diff changeset
   326
end
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   327
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   328
function CheckGearsDead(gearList)
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parents:
diff changeset
   329
  for i = 1, # gearList do
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parents:
diff changeset
   330
    if gearDead[gearList[i]] ~= true then
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parents:
diff changeset
   331
      return false
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diff changeset
   332
    end
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parents:
diff changeset
   333
  end
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parents:
diff changeset
   334
  return true
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diff changeset
   335
end
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parents:
diff changeset
   336
3daea8c9a770 Added Mission 7: Family Reunion
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parents:
diff changeset
   337
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   338
function CheckGearDead(gear)
7436
4802191f6a09 Removed gfOneClanMode from Mission 7
belphegorr <szabibibi@gmail.com>
parents: 7434
diff changeset
   339
  return gearDead[gear]
7434
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   340
end
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   341
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   342
function EndMission()
12369
5857936921ec Get rid of some incorrect timeout messages in ACF, by using EndTurn(true)
Wuzzy <almikes@aol.com>
parents: 12268
diff changeset
   343
  if not princessFreed then
5857936921ec Get rid of some incorrect timeout messages in ACF, by using EndTurn(true)
Wuzzy <almikes@aol.com>
parents: 12268
diff changeset
   344
    RemoveEventFunc(CheckPrincessFreed)
5857936921ec Get rid of some incorrect timeout messages in ACF, by using EndTurn(true)
Wuzzy <almikes@aol.com>
parents: 12268
diff changeset
   345
    AddCaption(loc("So the princess was never heard of again ..."))
5857936921ec Get rid of some incorrect timeout messages in ACF, by using EndTurn(true)
Wuzzy <almikes@aol.com>
parents: 12268
diff changeset
   346
    DismissTeam(loc("Natives"))
5857936921ec Get rid of some incorrect timeout messages in ACF, by using EndTurn(true)
Wuzzy <almikes@aol.com>
parents: 12268
diff changeset
   347
    DismissTeam(loc("011101001"))
5857936921ec Get rid of some incorrect timeout messages in ACF, by using EndTurn(true)
Wuzzy <almikes@aol.com>
parents: 12268
diff changeset
   348
    EndTurn(true)
5857936921ec Get rid of some incorrect timeout messages in ACF, by using EndTurn(true)
Wuzzy <almikes@aol.com>
parents: 12268
diff changeset
   349
  end
7434
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   350
end
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   351
7472
cd747aefcba1 Fixed a few bugs in mission 7
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   352
function CheckOutOfCluster()
cd747aefcba1 Fixed a few bugs in mission 7
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   353
  return CheckGearDead(clusterCrate) and GetAmmoCount(natives[1], amClusterBomb) == 0
cd747aefcba1 Fixed a few bugs in mission 7
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   354
end
cd747aefcba1 Fixed a few bugs in mission 7
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   355
cd747aefcba1 Fixed a few bugs in mission 7
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   356
function CheckOutOfGrenade()
cd747aefcba1 Fixed a few bugs in mission 7
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   357
  return CheckGearDead(grenadeCrate1) and CheckGearDead(grenadeCrate2) and GetAmmoCount(natives[1], amGrenade) == 0
cd747aefcba1 Fixed a few bugs in mission 7
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   358
end
cd747aefcba1 Fixed a few bugs in mission 7
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   359
cd747aefcba1 Fixed a few bugs in mission 7
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   360
function DoOutOfCluster()
7675
58620e9e5ed5 Fixed grammar/vocabulary and improved balance
belphegorr <szabibibi@gmail.com>
parents: 7520
diff changeset
   361
  if (GetX(natives[1]) == nil) then
58620e9e5ed5 Fixed grammar/vocabulary and improved balance
belphegorr <szabibibi@gmail.com>
parents: 7520
diff changeset
   362
    return
58620e9e5ed5 Fixed grammar/vocabulary and improved balance
belphegorr <szabibibi@gmail.com>
parents: 7520
diff changeset
   363
  end
7484
f3a7c4e75815 Mission 7: changed enemy health, ammos, fixed crashes, princess no longer hidden
belphegorr <szabibibi@gmail.com>
parents: 7472
diff changeset
   364
  clusterCrate = SpawnAmmoCrate(GetX(natives[1]) - 50, GetY(natives[1]) - 50, amClusterBomb, 3)
7472
cd747aefcba1 Fixed a few bugs in mission 7
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   365
end
cd747aefcba1 Fixed a few bugs in mission 7
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   366
cd747aefcba1 Fixed a few bugs in mission 7
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   367
function DoOutOfGrenade()
7675
58620e9e5ed5 Fixed grammar/vocabulary and improved balance
belphegorr <szabibibi@gmail.com>
parents: 7520
diff changeset
   368
  if (GetX(natives[1]) == nil) then
58620e9e5ed5 Fixed grammar/vocabulary and improved balance
belphegorr <szabibibi@gmail.com>
parents: 7520
diff changeset
   369
    return
58620e9e5ed5 Fixed grammar/vocabulary and improved balance
belphegorr <szabibibi@gmail.com>
parents: 7520
diff changeset
   370
  end
7484
f3a7c4e75815 Mission 7: changed enemy health, ammos, fixed crashes, princess no longer hidden
belphegorr <szabibibi@gmail.com>
parents: 7472
diff changeset
   371
  grenadeCrate2 = SpawnAmmoCrate(GetX(natives[1]) - 50, GetY(natives[1]) - 50, amGrenade, 3)
7472
cd747aefcba1 Fixed a few bugs in mission 7
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   372
end
cd747aefcba1 Fixed a few bugs in mission 7
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   373
cd747aefcba1 Fixed a few bugs in mission 7
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   374
function CheckNeedToHide()
cd747aefcba1 Fixed a few bugs in mission 7
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   375
  if gearDead[princess] == true then
cd747aefcba1 Fixed a few bugs in mission 7
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   376
    return false
cd747aefcba1 Fixed a few bugs in mission 7
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   377
  end
cd747aefcba1 Fixed a few bugs in mission 7
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   378
  return TurnTimeLeft == 0
cd747aefcba1 Fixed a few bugs in mission 7
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   379
end
cd747aefcba1 Fixed a few bugs in mission 7
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   380
cd747aefcba1 Fixed a few bugs in mission 7
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   381
function DoNeedToHide()
cd747aefcba1 Fixed a few bugs in mission 7
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   382
  HideHedge(princess)
cd747aefcba1 Fixed a few bugs in mission 7
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   383
end
7434
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   384
-----------------------------Misc--------------------------------------
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   385
function HideHedge(hedge)
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   386
  if hedgeHidden[hedge] ~= true then
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   387
    HideHog(hedge)
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   388
    hedgeHidden[hedge] = true
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   389
  end
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   390
end
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   391
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   392
function RestoreHedge(hedge)
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   393
  if hedgeHidden[hedge] == true then
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   394
    RestoreHog(hedge)
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   395
    hedgeHidden[hedge] = false
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   396
  end
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   397
end
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   398
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   399
function GetVariables()
8944
ed2509832311 fix bug that locked unlocked campaign missions, see issue 452
Periklis Ntanasis <pntanasis@gmail.com>
parents: 8043
diff changeset
   400
  progress = tonumber(GetCampaignVar("Progress"))
7434
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   401
  m5DeployedNum = tonumber(GetCampaignVar("M5DeployedNum"))
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   402
  m2Choice = tonumber(GetCampaignVar("M2Choice"))
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   403
  m5Choice = tonumber(GetCampaignVar("M5Choice"))
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   404
end
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   405
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   406
function SetupPlace()
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   407
  SetHogHat(natives[1], nativeHats[m5DeployedNum])
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   408
  SetHogName(natives[1], nativeNames[m5DeployedNum])
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   409
  if m2Choice ~= choiceAccepted or m5Choice ~= choiceEliminate then
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   410
    DeleteGear(cyborgs[cyborgsNum])
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   411
    cyborgsNum = cyborgsNum - 1
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   412
  end
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   413
  HideHedge(cyborg)
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   414
end
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   415
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   416
function SetupAmmo()
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   417
  AddAmmo(cyborgs[1], amBazooka, 100)
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   418
  AddAmmo(cyborgs[1], amGrenade, 100)
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   419
  AddAmmo(cyborgs[1], amClusterBomb, 100)
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   420
  AddAmmo(cyborgs[1], amSniperRifle, 1)
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   421
  AddAmmo(cyborgs[1], amDynamite, 100)
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   422
  AddAmmo(cyborgs[1], amBaseballBat, 100)
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   423
  AddAmmo(cyborgs[1], amMolotov, 100)
7675
58620e9e5ed5 Fixed grammar/vocabulary and improved balance
belphegorr <szabibibi@gmail.com>
parents: 7520
diff changeset
   424
  AddAmmo(cyborgs[1], amWatermelon, 1)
11038
5a9dde74127e Fix weapon name - bug #967
nemo
parents: 10423
diff changeset
   425
  AddAmmo(cyborgs[1], amAirAttack, 2)
7675
58620e9e5ed5 Fixed grammar/vocabulary and improved balance
belphegorr <szabibibi@gmail.com>
parents: 7520
diff changeset
   426
  AddAmmo(cyborgs[1], amDrillStrike, 1)
7434
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   427
end
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   428
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   429
function AddHogs()
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   430
	AddTeam(loc("Natives"), 29439, "Bone", "Island", "HillBilly", "cm_birdy")
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   431
  for i = 7, 9 do
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   432
    natives[i-6] = AddHog(nativeNames[i], 0, 100, nativeHats[i])
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   433
    gearDead[natives[i-6]] = false
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   434
  end
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   435
12054
030464f34d47 Tweak flags used in all missions to fit more to the theme
Wuzzy <almikes@aol.com>
parents: 11038
diff changeset
   436
  AddTeam(loc("011101001"), 14483456, "ring", "UFO", "Robot", "cm_binary")
7434
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   437
  cyborg = AddHog(loc("Unit 334a$7%;.*"), 0, 200, "cyborg1")
7472
cd747aefcba1 Fixed a few bugs in mission 7
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   438
  princess = AddHog(loc("Fell From Heaven"), 0, 333, "tiara")
7434
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   439
  gearDead[cyborg] = false
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   440
  gearDead[princess] = false
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   441
12054
030464f34d47 Tweak flags used in all missions to fit more to the theme
Wuzzy <almikes@aol.com>
parents: 11038
diff changeset
   442
  AddTeam(loc("Biomechanic Team"), 14483456, "ring", "UFO", "Robot", "cm_cyborg")
7434
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   443
  for i = 1, cyborgsNum do
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   444
    cyborgs[i] = AddHog(cyborgNames[i], cyborgsDif[i], cyborgsHealth[i], "cyborg2")
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   445
    gearDead[cyborgs[i]] = false
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   446
  end
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   447
  cyborgsLeft = cyborgsNum
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   448
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   449
  for i = 1, 3 do
7448
d0521a3a4358 Solved "floating repositionings" in every mission
belphegorr <szabibibi@gmail.com>
parents: 7436
diff changeset
   450
    AnimSetGearPosition(natives[i], unpack(nativePos[i]))
7434
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   451
  end
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   452
7448
d0521a3a4358 Solved "floating repositionings" in every mission
belphegorr <szabibibi@gmail.com>
parents: 7436
diff changeset
   453
  AnimSetGearPosition(cyborg, unpack(cyborgPos))
d0521a3a4358 Solved "floating repositionings" in every mission
belphegorr <szabibibi@gmail.com>
parents: 7436
diff changeset
   454
  AnimSetGearPosition(princess, unpack(princessPos))
7472
cd747aefcba1 Fixed a few bugs in mission 7
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   455
  AnimTurn(princess, "Left")
7434
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   456
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   457
  for i = 1, cyborgsNum do
7448
d0521a3a4358 Solved "floating repositionings" in every mission
belphegorr <szabibibi@gmail.com>
parents: 7436
diff changeset
   458
    AnimSetGearPosition(cyborgs[i], unpack(cyborgsPos[i]))
7434
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   459
    AnimTurn(cyborgs[i], cyborgsDir[i])
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   460
  end
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   461
end
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   462
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   463
function CondNeedToTurn(hog1, hog2)
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   464
  xl, xd = GetX(hog1), GetX(hog2)
7675
58620e9e5ed5 Fixed grammar/vocabulary and improved balance
belphegorr <szabibibi@gmail.com>
parents: 7520
diff changeset
   465
  if xl == nil or xd == nil then
58620e9e5ed5 Fixed grammar/vocabulary and improved balance
belphegorr <szabibibi@gmail.com>
parents: 7520
diff changeset
   466
    return
58620e9e5ed5 Fixed grammar/vocabulary and improved balance
belphegorr <szabibibi@gmail.com>
parents: 7520
diff changeset
   467
  end
7434
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   468
  if xl > xd then
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   469
    AnimInsertStepNext({func = AnimTurn, args = {hog1, "Left"}})
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   470
    AnimInsertStepNext({func = AnimTurn, args = {hog2, "Right"}})
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   471
  elseif xl < xd then
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   472
    AnimInsertStepNext({func = AnimTurn, args = {hog2, "Left"}})
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   473
    AnimInsertStepNext({func = AnimTurn, args = {hog1, "Right"}})
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   474
  end
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   475
end
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   476
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   477
-----------------------------Main Functions----------------------------
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   478
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   479
function onGameInit()
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   480
	Seed = 0
7436
4802191f6a09 Removed gfOneClanMode from Mission 7
belphegorr <szabibibi@gmail.com>
parents: 7434
diff changeset
   481
	GameFlags = gfSolidLand + gfDisableLandObjects + gfDisableGirders
7434
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   482
	TurnTime = 60000 
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   483
	CaseFreq = 0
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   484
	MinesNum = 0
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   485
	MinesTime = 3000
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   486
	Explosives = 0
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   487
	Delay = 10 
10423
b9d6463cf2ca fix mapgen of other scripts too
sheepluva
parents: 10290
diff changeset
   488
  MapGen = mgDrawn
7434
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   489
	Theme = "Hell"
7472
cd747aefcba1 Fixed a few bugs in mission 7
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   490
  SuddenDeathTurns = 35
7434
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   491
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   492
	for i = 1, #map do
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   493
		ParseCommand('draw ' .. map[i])
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   494
	end
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   495
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   496
  AddHogs()
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   497
  AnimInit()
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   498
end
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   499
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   500
function onGameStart()
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   501
  GetVariables()
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   502
  SetupAmmo()
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   503
  SetupPlace()
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   504
  AnimationSetup()
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   505
  AddAnim(startAnim)
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   506
  AddFunction({func = AfterStartAnim, args = {}})
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   507
end
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   508
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   509
function onGameTick()
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   510
  AnimUnWait()
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   511
  if ShowAnimation() == false then
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   512
    return
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   513
  end
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   514
  ExecuteAfterAnimations()
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   515
  CheckEvents()
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   516
end
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   517
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   518
function onGearDelete(gear)
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   519
  gearDead[gear] = true
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   520
  if GetGearType(gear) == gtHedgehog then
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   521
    if GetHogTeamName(gear) == loc("Biomechanic Team") then
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   522
      cyborgsLeft = cyborgsLeft - 1
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   523
    end
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   524
  end
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   525
end
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   526
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   527
function onAmmoStoreInit()
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   528
  SetAmmo(amSkip, 9, 0, 0, 0)
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   529
  SetAmmo(amSwitch, 9, 0, 0, 0)
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   530
	SetAmmo(amBazooka, 0, 0, 0, 8)
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   531
	SetAmmo(amClusterBomb,0, 0, 0, 8)
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   532
	SetAmmo(amBee, 0, 0, 0, 3)
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   533
	SetAmmo(amGrenade, 0, 0, 0, 8)
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   534
	SetAmmo(amWatermelon, 0, 0, 0, 2)
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   535
	SetAmmo(amSniperRifle, 0, 0, 0, 3)
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   536
	SetAmmo(amPickHammer, 0, 0, 0, 1)
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   537
	SetAmmo(amGirder, 0, 0, 0, 3)
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   538
	SetAmmo(amPortalGun, 0, 0, 0, 1)
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   539
end
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   540
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   541
function onNewTurn()
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   542
  if AnimInProgress() then
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   543
    TurnTimeLeft = -1
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   544
    return
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   545
  end
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   546
  if GetHogTeamName(CurrentHedgehog) == loc("011101001") then
7484
f3a7c4e75815 Mission 7: changed enemy health, ammos, fixed crashes, princess no longer hidden
belphegorr <szabibibi@gmail.com>
parents: 7472
diff changeset
   547
    if CheckCyborgsDead() ~= true then
f3a7c4e75815 Mission 7: changed enemy health, ammos, fixed crashes, princess no longer hidden
belphegorr <szabibibi@gmail.com>
parents: 7472
diff changeset
   548
      for i = 1, 3 do
f3a7c4e75815 Mission 7: changed enemy health, ammos, fixed crashes, princess no longer hidden
belphegorr <szabibibi@gmail.com>
parents: 7472
diff changeset
   549
        if gearDead[natives[i]] ~= true then
f3a7c4e75815 Mission 7: changed enemy health, ammos, fixed crashes, princess no longer hidden
belphegorr <szabibibi@gmail.com>
parents: 7472
diff changeset
   550
          HideHedge(natives[i])
f3a7c4e75815 Mission 7: changed enemy health, ammos, fixed crashes, princess no longer hidden
belphegorr <szabibibi@gmail.com>
parents: 7472
diff changeset
   551
        end
f3a7c4e75815 Mission 7: changed enemy health, ammos, fixed crashes, princess no longer hidden
belphegorr <szabibibi@gmail.com>
parents: 7472
diff changeset
   552
      end
f3a7c4e75815 Mission 7: changed enemy health, ammos, fixed crashes, princess no longer hidden
belphegorr <szabibibi@gmail.com>
parents: 7472
diff changeset
   553
    end
12369
5857936921ec Get rid of some incorrect timeout messages in ACF, by using EndTurn(true)
Wuzzy <almikes@aol.com>
parents: 12268
diff changeset
   554
    EndTurn(true)
7434
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   555
  else
7484
f3a7c4e75815 Mission 7: changed enemy health, ammos, fixed crashes, princess no longer hidden
belphegorr <szabibibi@gmail.com>
parents: 7472
diff changeset
   556
    for i = 1, 3 do
f3a7c4e75815 Mission 7: changed enemy health, ammos, fixed crashes, princess no longer hidden
belphegorr <szabibibi@gmail.com>
parents: 7472
diff changeset
   557
      if gearDead[natives[i]] ~= true then
f3a7c4e75815 Mission 7: changed enemy health, ammos, fixed crashes, princess no longer hidden
belphegorr <szabibibi@gmail.com>
parents: 7472
diff changeset
   558
        RestoreHedge(natives[i])
f3a7c4e75815 Mission 7: changed enemy health, ammos, fixed crashes, princess no longer hidden
belphegorr <szabibibi@gmail.com>
parents: 7472
diff changeset
   559
      end
f3a7c4e75815 Mission 7: changed enemy health, ammos, fixed crashes, princess no longer hidden
belphegorr <szabibibi@gmail.com>
parents: 7472
diff changeset
   560
    end
7434
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   561
  end
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   562
end
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   563
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   564
function onPrecise()
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   565
  if GameTime > 2500 and AnimInProgress() then
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   566
    SetAnimSkip(true)
7436
4802191f6a09 Removed gfOneClanMode from Mission 7
belphegorr <szabibibi@gmail.com>
parents: 7434
diff changeset
   567
    return
7434
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   568
  end
7496
06d8423ddd53 Removed debug code.
belphegorr <szabibibi@gmail.com>
parents: 7493
diff changeset
   569
--  HideHedge(princess)
06d8423ddd53 Removed debug code.
belphegorr <szabibibi@gmail.com>
parents: 7493
diff changeset
   570
--  for i = 1, 5 do
06d8423ddd53 Removed debug code.
belphegorr <szabibibi@gmail.com>
parents: 7493
diff changeset
   571
--    DeleteGear(cyborgs[i])
06d8423ddd53 Removed debug code.
belphegorr <szabibibi@gmail.com>
parents: 7493
diff changeset
   572
--  end
06d8423ddd53 Removed debug code.
belphegorr <szabibibi@gmail.com>
parents: 7493
diff changeset
   573
--  AddAmmo(natives[1], amTeleport, 100)
7434
3daea8c9a770 Added Mission 7: Family Reunion
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   574
end