author | unc0rr |
Fri, 12 Jan 2007 15:23:16 +0000 | |
changeset 320 | 1ee7f087195a |
parent 183 | 57c2ef19f719 |
child 351 | 29bc9c36ad5f |
permissions | -rw-r--r-- |
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(* |
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* Hedgewars, a worms-like game |
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* Copyright (c) 2005, 2006 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*) |
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||
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unit uCollisions; |
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interface |
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uses uGears; |
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{$INCLUDE options.inc} |
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const cMaxGearArrayInd = 255; |
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type PGearArray = ^TGearArray; |
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TGearArray = record |
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ar: array[0..cMaxGearArrayInd] of PGear; |
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Count: Longword |
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end; |
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procedure AddGearCI(Gear: PGear); |
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procedure DeleteCI(Gear: PGear); |
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function CheckGearsCollision(Gear: PGear): PGearArray; |
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function TestCollisionXwithGear(Gear: PGear; Dir: integer): boolean; |
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function TestCollisionYwithGear(Gear: PGear; Dir: integer): boolean; |
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function TestCollisionY(Gear: PGear; Dir: integer): boolean; |
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function TestCollisionXwithXYShift(Gear: PGear; ShiftX, ShiftY: Double; Dir: integer): boolean; |
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function TestCollisionYwithXYShift(Gear: PGear; ShiftX, ShiftY: integer; Dir: integer): boolean; |
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||
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implementation |
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uses uMisc, uConsts, uLand, uLandGraphics; |
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type TCollisionEntry = record |
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X, Y, Radius: integer; |
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cGear: PGear; |
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end; |
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||
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const MAXRECTSINDEX = 255; |
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var Count: Longword = 0; |
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cinfos: array[0..MAXRECTSINDEX] of TCollisionEntry; |
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ga: TGearArray; |
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procedure AddGearCI(Gear: PGear); |
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begin |
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if Gear.CollIndex < High(Longword) then exit; |
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TryDo(Count <= MAXRECTSINDEX, 'Collision rects array overflow', true); |
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with cinfos[Count] do |
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begin |
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X:= round(Gear.X); |
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Y:= round(Gear.Y); |
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Radius:= Gear.Radius; |
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FillRoundInLand(X, Y, Radius-1, $FF); |
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cGear:= Gear |
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end; |
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Gear.CollIndex:= Count; |
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inc(Count) |
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end; |
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||
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procedure DeleteCI(Gear: PGear); |
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begin |
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if Gear.CollIndex < Count then |
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begin |
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with cinfos[Gear.CollIndex] do FillRoundInLand(X, Y, Radius-1, 0); |
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cinfos[Gear.CollIndex]:= cinfos[Pred(Count)]; |
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cinfos[Gear.CollIndex].cGear.CollIndex:= Gear.CollIndex; |
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Gear.CollIndex:= High(Longword); |
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dec(Count) |
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end; |
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end; |
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||
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function CheckGearsCollision(Gear: PGear): PGearArray; |
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var mx, my: integer; |
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i: Longword; |
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begin |
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Result:= @ga; |
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ga.Count:= 0; |
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12
366adfa1a727
Fix reading out of bounds of the collisions array. This fixes flying hedgehogs and not moving after explosion
unc0rr
parents:
4
diff
changeset
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if Count = 0 then exit; |
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mx:= round(Gear.X); |
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my:= round(Gear.Y); |
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for i:= 0 to Pred(Count) do |
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with cinfos[i] do |
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if (Gear <> cGear) and |
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(sqrt(sqr(mx - x) + sqr(my - y)) <= Radius + Gear.Radius) then |
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begin |
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ga.ar[ga.Count]:= cinfos[i].cGear; |
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inc(ga.Count) |
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end; |
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end; |
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||
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function TestCollisionXwithGear(Gear: PGear; Dir: integer): boolean; |
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var x, y, i: integer; |
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begin |
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Result:= false; |
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x:= round(Gear.X); |
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if Dir < 0 then x:= x - Gear.Radius |
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else x:= x + Gear.Radius; |
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if (x and $FFFFF800) = 0 then |
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begin |
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y:= round(Gear.Y) - Gear.Radius + 1; |
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i:= y + Gear.Radius * 2 - 2; |
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repeat |
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if (y and $FFFFFC00) = 0 then Result:= Land[y, x]<>0; |
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inc(y) |
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until (y > i) or Result; |
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end |
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end; |
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||
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function TestCollisionXwithXYShift(Gear: PGear; ShiftX, ShiftY: Double; Dir: integer): boolean; |
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begin |
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Gear.X:= Gear.X + ShiftX; |
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Gear.Y:= Gear.Y + ShiftY; |
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Result:= TestCollisionXwithGear(Gear, Dir); |
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Gear.X:= Gear.X - ShiftX; |
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Gear.Y:= Gear.Y - ShiftY |
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end; |
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function TestCollisionYwithGear(Gear: PGear; Dir: integer): boolean; |
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var x, y, i: integer; |
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begin |
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Result:= false; |
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y:= round(Gear.Y); |
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if Dir < 0 then y:= y - Gear.Radius |
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else y:= y + Gear.Radius; |
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if (y and $FFFFFC00) = 0 then |
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begin |
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x:= round(Gear.X) - Gear.Radius + 1; |
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i:= x + Gear.Radius * 2 - 2; |
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repeat |
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if (x and $FFFFF800) = 0 then Result:= Land[y, x]<>0; |
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inc(x) |
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until (x > i) or Result; |
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end |
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end; |
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||
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function TestCollisionY(Gear: PGear; Dir: integer): boolean; |
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var x, y, i: integer; |
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begin |
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Result:= false; |
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y:= round(Gear.Y); |
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if Dir < 0 then y:= y - Gear.Radius |
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else y:= y + Gear.Radius; |
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if (y and $FFFFFC00) = 0 then |
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begin |
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x:= round(Gear.X) - Gear.Radius + 1; |
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i:= x + Gear.Radius * 2 - 2; |
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repeat |
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if (x and $FFFFF800) = 0 then Result:= Land[y, x] = COLOR_LAND; |
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inc(x) |
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until (x > i) or Result; |
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end |
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end; |
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||
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function TestCollisionYwithXYShift(Gear: PGear; ShiftX, ShiftY: integer; Dir: integer): boolean; |
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begin |
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Gear.X:= Gear.X + ShiftX; |
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Gear.Y:= Gear.Y + ShiftY; |
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Result:= TestCollisionYwithGear(Gear, Dir); |
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Gear.X:= Gear.X - ShiftX; |
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Gear.Y:= Gear.Y - ShiftY |
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end; |
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||
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end. |