share/hedgewars/Data/Shaders/water.fs
author frd
Tue, 03 May 2016 00:55:46 -0400
changeset 11800 2028bd2a6c5b
parent 11317 62287d4044e7
child 12884 286e170f4f6b
permissions -rw-r--r--
Set medium floating precision to shaders Helps with WebGL compatibility.
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
11800
2028bd2a6c5b Set medium floating precision to shaders
frd
parents: 11317
diff changeset
     1
precision mediump float;
8334
abb48dd39e26 Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
diff changeset
     2
abb48dd39e26 Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
diff changeset
     3
varying vec4 vcolor;
abb48dd39e26 Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
diff changeset
     4
abb48dd39e26 Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
diff changeset
     5
abb48dd39e26 Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
diff changeset
     6
void main()
abb48dd39e26 Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
diff changeset
     7
{
abb48dd39e26 Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
diff changeset
     8
    gl_FragColor = vcolor;
abb48dd39e26 Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
diff changeset
     9
}