share/hedgewars/Data/Shaders/water.vs
author frd
Tue, 03 May 2016 00:55:46 -0400
changeset 11800 2028bd2a6c5b
parent 11317 62287d4044e7
child 12884 286e170f4f6b
permissions -rw-r--r--
Set medium floating precision to shaders Helps with WebGL compatibility.
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precision mediump float;
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attribute vec2 vertex;
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attribute vec4 color;
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varying vec4 vcolor;
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uniform mat4 mvp;
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void main()
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{
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    vec4 p = mvp * vec4(vertex, 0.0, 1.0);
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    gl_Position = p;
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    vcolor = color;
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}