tools/CreateMacBundle.cmake.in
author Wuzzy <Wuzzy2@mail.ru>
Fri, 03 Aug 2018 00:39:50 +0200
changeset 13612 212036414957
parent 12893 41d147eb26ea
permissions -rw-r--r--
Make cake bounce off bounce edge, stop cake at wrap edge to prevent other bug The "other bug" is that the cake just walks through terrain when it hits the wrap world edge. This behaviour is even worse.
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# check for a well known-framework
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execute_process(COMMAND stat ${frameworks_dir}/QtCore.framework RESULT_VARIABLE doBundle OUTPUT_QUIET ERROR_QUIET)
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# prepare Frameworks directory
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execute_process(COMMAND mkdir -p ${frameworks_dir})
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a25e943dd4b0 finally videorec on osx
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# macdeployqt will convert safely any absolute path library for 'hedgewars'
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89232b2fa1d6 cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
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execute_process(COMMAND ${macdeployqt_executable} ${CMAKE_BINARY_DIR}/Hedgewars.app OUTPUT_QUIET ERROR_QUIET)
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6cc558a69b58 countless small optimisation for cmake, output messages are now coherent (mostly) and the options get fully respected (eg. skipping library search if not activated)
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# but macdeployqt will not work for a second executable, so employ this series of ridiculous commands to work around it
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execute_process(COMMAND mv ${CMAKE_BINARY_DIR}/Hedgewars.app/Contents/MacOS/hedgewars ${CMAKE_BINARY_DIR}/Hedgewars.app/Contents/MacOS/tmp)
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execute_process(COMMAND mv ${CMAKE_BINARY_DIR}/Hedgewars.app/Contents/MacOS/hwengine ${CMAKE_BINARY_DIR}/Hedgewars.app/Contents/MacOS/hedgewars)
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execute_process(COMMAND ${macdeployqt_executable} ${CMAKE_BINARY_DIR}/Hedgewars.app OUTPUT_QUIET ERROR_QUIET)
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execute_process(COMMAND mv ${CMAKE_BINARY_DIR}/Hedgewars.app/Contents/MacOS/hedgewars ${CMAKE_BINARY_DIR}/Hedgewars.app/Contents/MacOS/hwengine)
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execute_process(COMMAND mv ${CMAKE_BINARY_DIR}/Hedgewars.app/Contents/MacOS/tmp ${CMAKE_BINARY_DIR}/Hedgewars.app/Contents/MacOS/hedgewars)
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if(doBundle EQUAL 1)
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    if(${SPARKLE_FOUND})
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        execute_process(COMMAND cp -pPR ${SPARKLE_LIBRARY} ${frameworks_dir})
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    endif()
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    message(STATUS "Frameworks and libraries successfully copied...")
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else()
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    message(STATUS "Frameworks already present, skipping...")
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endif()