gameServer/HWProtoInRoomState.hs
author Xeli
Tue, 09 Aug 2011 21:41:52 +0200
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merge
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{-# LANGUAGE OverloadedStrings #-}
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module HWProtoInRoomState where
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import qualified Data.Map as Map
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import Data.Sequence((|>), empty)
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import Data.List
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import Data.Maybe
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import qualified Data.ByteString.Char8 as B
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import Control.Monad
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import Control.Monad.Reader
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--------------------------------------
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import CoreTypes
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import Actions
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import Utils
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import HandlerUtils
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import RoomsAndClients
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handleCmd_inRoom :: CmdHandler
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handleCmd_inRoom ["CHAT", msg] = do
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    n <- clientNick
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    s <- roomOthersChans
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    return [AnswerClients s ["CHAT", n, msg]]
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handleCmd_inRoom ["PART"] = return [MoveToLobby "part"]
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handleCmd_inRoom ["PART", msg] = return [MoveToLobby $ "part: " `B.append` msg]
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handleCmd_inRoom ("CFG" : paramName : paramStrs)
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    | null paramStrs = return [ProtocolError "Empty config entry"]
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    | otherwise = do
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        chans <- roomOthersChans
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        cl <- thisClient
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        if isMaster cl then
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           return [
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                ModifyRoom f,
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                AnswerClients chans ("CFG" : paramName : paramStrs)]
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            else
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            return [ProtocolError "Not room master"]
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    where
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        f r = if paramName `Map.member` (mapParams r) then
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                r{mapParams = Map.insert paramName (head paramStrs) (mapParams r)}
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                else
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                r{params = Map.insert paramName paramStrs (params r)}
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handleCmd_inRoom ("ADD_TEAM" : tName : color : grave : fort : voicepack : flag : difStr : hhsInfo)
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    | length hhsInfo /= 16 = return [ProtocolError "Corrupted hedgehogs info"]
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    | otherwise = do
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        (ci, _) <- ask
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        rm <- thisRoom
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        clNick <- clientNick
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        clChan <- thisClientChans
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        othChans <- roomOthersChans
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        return $
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            if not . null . drop 5 $ teams rm then
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                [Warning "too many teams"]
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            else if canAddNumber rm <= 0 then
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                [Warning "too many hedgehogs"]
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            else if isJust $ findTeam rm then
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                [Warning "There's already a team with same name in the list"]
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            else if gameinprogress rm then
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                [Warning "round in progress"]
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            else if isRestrictedTeams rm then
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                [Warning "restricted"]
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            else
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                [ModifyRoom (\r -> r{teams = teams r ++ [newTeam ci clNick r]}),
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                ModifyClient (\c -> c{teamsInGame = teamsInGame c + 1, clientClan = Just color}),
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                AnswerClients clChan ["TEAM_ACCEPTED", tName],
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                AnswerClients othChans $ teamToNet $ newTeam ci clNick rm,
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                AnswerClients othChans ["TEAM_COLOR", tName, color]
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                ]
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        where
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        canAddNumber r = 48 - (sum . map hhnum $ teams r)
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        findTeam = find (\t -> tName == teamname t) . teams
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        newTeam ci clNick r = TeamInfo ci clNick tName color grave fort voicepack flag dif (newTeamHHNum r) (hhsList hhsInfo)
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        dif = readInt_ difStr
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        hhsList [] = []
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        hhsList [_] = error "Hedgehogs list with odd elements number"
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        hhsList (n:h:hhs) = HedgehogInfo n h : hhsList hhs
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        newTeamHHNum r = min 4 (canAddNumber r)
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handleCmd_inRoom ["REMOVE_TEAM", tName] = do
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        (ci, _) <- ask
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        r <- thisRoom
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        clNick <- clientNick
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        let maybeTeam = findTeam r
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        let team = fromJust maybeTeam
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        return $
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            if isNothing $ findTeam r then
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                [Warning "REMOVE_TEAM: no such team"]
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            else if clNick /= teamowner team then
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                [ProtocolError "Not team owner!"]
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            else
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                [RemoveTeam tName,
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                ModifyClient
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                    (\c -> c{
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                        teamsInGame = teamsInGame c - 1,
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                        clientClan = if teamsInGame c == 1 then Nothing else Just $ anotherTeamClan ci r
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                    })
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                ]
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    where
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        anotherTeamClan ci = teamcolor . fromJust . find (\t -> teamownerId t == ci) . teams
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        findTeam = find (\t -> tName == teamname t) . teams
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handleCmd_inRoom ["HH_NUM", teamName, numberStr] = do
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    cl <- thisClient
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    others <- roomOthersChans
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    r <- thisRoom
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    let maybeTeam = findTeam r
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    let team = fromJust maybeTeam
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    return $
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        if not $ isMaster cl then
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            [ProtocolError "Not room master"]
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        else if hhNumber < 1 || hhNumber > 8 || isNothing maybeTeam || hhNumber > canAddNumber r + hhnum team then
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            []
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        else
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            [ModifyRoom $ modifyTeam team{hhnum = hhNumber},
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            AnswerClients others ["HH_NUM", teamName, showB hhNumber]]
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    where
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        hhNumber = readInt_ numberStr
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        findTeam = find (\t -> teamName == teamname t) . teams
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        canAddNumber = (-) 48 . sum . map hhnum . teams
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   128
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   130
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handleCmd_inRoom ["TEAM_COLOR", teamName, newColor] = do
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    cl <- thisClient
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    others <- roomOthersChans
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    r <- thisRoom
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    let maybeTeam = findTeam r
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    let team = fromJust maybeTeam
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   138
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    return $
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        if not $ isMaster cl then
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            [ProtocolError "Not room master"]
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        else if isNothing maybeTeam then
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            []
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        else
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            [ModifyRoom $ modifyTeam team{teamcolor = newColor},
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            AnswerClients others ["TEAM_COLOR", teamName, newColor],
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33fe91b2bcbf Use Maybe for storing client's clan, allows less error-prone spectator checks
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            ModifyClient2 (teamownerId team) (\c -> c{clientClan = Just newColor})]
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    where
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        findTeam = find (\t -> teamName == teamname t) . teams
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handleCmd_inRoom ["TOGGLE_READY"] = do
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    cl <- thisClient
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    chans <- roomClientsChans
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    return [
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        ModifyClient (\c -> c{isReady = not $ isReady cl}),
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        ModifyRoom (\r -> r{readyPlayers = readyPlayers r + (if isReady cl then -1 else 1)}),
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        AnswerClients chans $ if clientProto cl < 38 then
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                [if isReady cl then "NOT_READY" else "READY", nick cl]
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                else
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                ["CLIENT_FLAGS", if isReady cl then "-r" else "+r", nick cl]
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        ]
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handleCmd_inRoom ["START_GAME"] = do
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    cl <- thisClient
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    rm <- thisRoom
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    chans <- roomClientsChans
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    if isMaster cl && playersIn rm == readyPlayers rm && not (gameinprogress rm) then
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        if enoughClans rm then
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            return [
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                ModifyRoom
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                    (\r -> r{
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                        gameinprogress = True,
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                        roundMsgs = empty,
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                        leftTeams = [],
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                        teamsAtStart = teams r}
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                    ),
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                AnswerClients chans ["RUN_GAME"]
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                ]
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            else
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            return [Warning "Less than two clans!"]
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        else
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        return []
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    where
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        enoughClans = not . null . drop 1 . group . map teamcolor . teams
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handleCmd_inRoom ["EM", msg] = do
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    cl <- thisClient
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    rm <- thisRoom
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    chans <- roomOthersChans
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   193
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    if teamsInGame cl > 0 && gameinprogress rm && isLegal then
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        return $ AnswerClients chans ["EM", msg] : [ModifyRoom (\r -> r{roundMsgs = roundMsgs r |> msg}) | not isKeepAlive]
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        else
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        return []
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    where
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        (isLegal, isKeepAlive) = checkNetCmd msg
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99d6797b7ff4 Frontend sends ROUNDFINISHED with information about whether the round was played till end (will be needed for stats)
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handleCmd_inRoom ["ROUNDFINISHED", _] = do
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    cl <- thisClient
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    rm <- thisRoom
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    chans <- roomClientsChans
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   206
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    if isMaster cl && gameinprogress rm then
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        return $ 
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            ModifyRoom
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                (\r -> r{
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                    gameinprogress = False,
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                    readyPlayers = 0,
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                    roundMsgs = empty,
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                    leftTeams = [],
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                    teamsAtStart = []}
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                )
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            : UnreadyRoomClients
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            : answerRemovedTeams chans rm
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        else
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        return []
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   221
    where
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        answerRemovedTeams chans = map (\t -> AnswerClients chans ["REMOVE_TEAM", t]) . leftTeams
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   223
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   224
-- compatibility with clients with protocol < 38
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handleCmd_inRoom ["ROUNDFINISHED"] =
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    handleCmd_inRoom ["ROUNDFINISHED", "1"]
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   227
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handleCmd_inRoom ["TOGGLE_RESTRICT_JOINS"] = do
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    cl <- thisClient
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    return $
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        if not $ isMaster cl then
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   232
            [ProtocolError "Not room master"]
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   233
        else
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            [ModifyRoom (\r -> r{isRestrictedJoins = not $ isRestrictedJoins r})]
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   235
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   236
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handleCmd_inRoom ["TOGGLE_RESTRICT_TEAMS"] = do
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   238
    cl <- thisClient
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    return $
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        if not $ isMaster cl then
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            [ProtocolError "Not room master"]
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   242
        else
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            [ModifyRoom (\r -> r{isRestrictedTeams = not $ isRestrictedTeams r})]
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   244
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   245
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handleCmd_inRoom ["ROOM_NAME", newName] = do
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   247
    cl <- thisClient
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   248
    rs <- allRoomInfos
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   249
    
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    return $
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        if not $ isMaster cl then
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            [ProtocolError "Not room master"]
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        else
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        if isJust $ find (\r -> newName == name r) rs then
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            [Warning "Room with such name already exists"]
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   256
        else
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            [ModifyRoom (\r -> r{name = newName})]
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   258
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   259
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   260
handleCmd_inRoom ["KICK", kickNick] = do
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   261
    (thisClientId, rnc) <- ask
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   262
    maybeClientId <- clientByNick kickNick
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    master <- liftM isMaster thisClient
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    let kickId = fromJust maybeClientId
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f11d80bac7ed - Take into account hlint suggestions
unc0rr
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    let sameRoom = clientRoom rnc thisClientId == clientRoom rnc kickId
4614
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    return
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        [KickRoomClient kickId | master && isJust maybeClientId && (kickId /= thisClientId) && sameRoom]
1879
bb114339eb4e Implement kick from room
unc0rr
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1831
025348f05b9f Implement two more missing protocol commands
unc0rr
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handleCmd_inRoom ["TEAMCHAT", msg] = do
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    cl <- thisClient
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    chans <- roomSameClanChans
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    return [AnswerClients chans ["EM", engineMsg cl]]
2867
9be6693c78cb - Unbreak support for client versions prior to 0.9.13-dev
unc0rr
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    where
5030
42746c5d4a80 Changed the standard show function to Text.Show.ByteString, and misc.
EJ <eivind.jahren@gmail.com>
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        engineMsg cl = toEngineMsg $ B.concat ["b", nick cl, "(team): ", msg, "\x20\x20"]
4568
f85243bf890e Ok. This should pull 0.9.14.1 server into default
nemo
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4295
1f5604cd99be This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
nemo
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handleCmd_inRoom _ = return [ProtocolError "Incorrect command (state: in room)"]