gameServer/HandlerUtils.hs
author Xeli
Tue, 09 Aug 2011 21:41:52 +0200
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module HandlerUtils where
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import Control.Monad.Reader
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import qualified Data.ByteString.Char8 as B
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import Data.List
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import RoomsAndClients
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import CoreTypes
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import Actions
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thisClient :: Reader (ClientIndex, IRnC) ClientInfo
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thisClient = do
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    (ci, rnc) <- ask
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    return $ rnc `client` ci
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thisRoom :: Reader (ClientIndex, IRnC) RoomInfo
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thisRoom = do
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    (ci, rnc) <- ask
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    let ri = clientRoom rnc ci
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    return $ rnc `room` ri
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clientNick :: Reader (ClientIndex, IRnC) B.ByteString
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clientNick = liftM nick thisClient
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roomOthersChans :: Reader (ClientIndex, IRnC) [ClientChan]
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roomOthersChans = do
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    (ci, rnc) <- ask
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    let ri = clientRoom rnc ci
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    return $ map (sendChan . client rnc) $ filter (/= ci) (roomClients rnc ri)
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roomSameClanChans :: Reader (ClientIndex, IRnC) [ClientChan]
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roomSameClanChans = do
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    (ci, rnc) <- ask
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    let ri = clientRoom rnc ci
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    let otherRoomClients = map (client rnc) . filter (/= ci) $ roomClients rnc ri
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    let cl = rnc `client` ci
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    let sameClanClients = Prelude.filter (\c -> clientClan c == clientClan cl) otherRoomClients
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    return $ map sendChan sameClanClients
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roomClientsChans :: Reader (ClientIndex, IRnC) [ClientChan]
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roomClientsChans = do
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    (ci, rnc) <- ask
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    let ri = clientRoom rnc ci
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    return $ map (sendChan . client rnc) (roomClients rnc ri)
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thisClientChans :: Reader (ClientIndex, IRnC) [ClientChan]
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thisClientChans = do
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    (ci, rnc) <- ask
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    return [sendChan (rnc `client` ci)]
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answerClient :: [B.ByteString] -> Reader (ClientIndex, IRnC) [Action]
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answerClient msg = liftM ((: []) . flip AnswerClients msg) thisClientChans
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allRoomInfos :: Reader (a, IRnC) [RoomInfo]
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allRoomInfos = liftM ((\irnc -> map (room irnc) $ allRooms irnc) . snd) ask
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clientByNick :: B.ByteString -> Reader (ClientIndex, IRnC) (Maybe ClientIndex)
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clientByNick n = do
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    (_, rnc) <- ask
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    let allClientIDs = allClients rnc
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    return $ find (\clId -> n == nick (client rnc clId)) allClientIDs
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