author | nemo |
Sun, 26 Jun 2011 19:42:44 -0400 | |
changeset 5325 | 261b79ba22b1 |
parent 4872 | 6b2fb9f0054a |
permissions | -rw-r--r-- |
4872 | 1 |
|
2 |
------------------------------------------ |
|
3 |
-- RACER |
|
4 |
-- a crazy, map-independant racing script |
|
5 |
-- by mikade |
|
6 |
----------------------------------------- |
|
7 |
||
8 |
----------------------------------- |
|
9 |
--0.1: with apologies to tumbler |
|
10 |
----------------------------------- |
|
11 |
-- added tumbler movement system |
|
12 |
-- added weapon systems |
|
13 |
-- added timer to stop tumbler |
|
14 |
-- added racer circle arrays |
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15 |
-- added changing of circs on contact |
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16 |
-- added a "track complete" etc |
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17 |
||
18 |
----------------------------------- |
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19 |
--0.2: for your racing convenience |
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20 |
----------------------------------- |
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21 |
||
22 |
-- added resurrection |
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23 |
-- added team tracking |
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24 |
-- added proper scoring (hopefully, finally) |
|
25 |
-- changed showmission icons to match feedback |
|
26 |
-- changed circles to be netural colours, and then change to team col |
|
27 |
-- cleaned up code |
|
28 |
-- cleaned up gameplay: removing control on resurrect, trackcomplete, maxpointset etc |
|
29 |
-- improved player feedback: race record, clan record, no record etc. |
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30 |
||
31 |
----------------------------------- |
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32 |
--0.3: user-requested features |
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33 |
----------------------------------- |
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34 |
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35 |
-- hogs now start at the location of the first waypoint \o/ |
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36 |
-- added sticky camera. Hog will no longer lose focus on explosions etc. |
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37 |
-- increased maximum complexity for tracks |
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38 |
||
39 |
----------------------------------- |
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40 |
--0.4: user-requested features |
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41 |
----------------------------------- |
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42 |
||
43 |
-- added movement trail |
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44 |
-- removed exploder weapon |
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45 |
-- removed mortar weapon |
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46 |
||
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----------------------------------- |
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48 |
-- 0.5 gaudy feature experimentation |
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49 |
----------------------------------- |
|
50 |
-- added a booster |
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51 |
-- added flame trail for booster |
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52 |
-- added and removed dx/dy on mortar launch |
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53 |
-- added and removed keypress-based mortar fire |
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54 |
-- changed mortar for a gtShell, probably more useful for tunneling |
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55 |
-- added dx/dy *2 shell fire |
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56 |
||
57 |
---------------------------------- |
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-- 0.6 modesty / display mod |
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59 |
---------------------------------- |
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60 |
-- author branding removed |
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61 |
-- version numbers removed |
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62 |
||
63 |
----------------------------- |
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64 |
-- SCRIPT BEGINS |
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65 |
----------------------------- |
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66 |
||
67 |
-- enable awesome translaction support so we can use loc() wherever we want |
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68 |
loadfile(GetDataPath() .. "Scripts/Locale.lua")() |
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70 |
------------------ |
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71 |
-- Got Variables? |
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------------------ |
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73 |
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local roundLimit = 3 |
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75 |
local roundNumber = 0 |
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76 |
local firstClan = 10 |
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77 |
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78 |
local versionNo = loc("v.06") |
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79 |
||
80 |
-------------------------- |
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81 |
-- hog and team tracking variales |
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82 |
-------------------------- |
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83 |
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84 |
local numhhs = 0 -- store number of hedgehogs |
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85 |
local hhs = {} -- store hedgehog gears |
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86 |
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87 |
local numTeams -- store the number of teams in the game |
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88 |
local teamNameArr = {} -- store the list of teams |
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89 |
local teamClan = {} |
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90 |
local teamSize = {} -- store how many hogs per team |
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local teamIndex = {} -- at what point in the hhs{} does each team begin |
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92 |
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local teamComment = {} |
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local teamScore = {} |
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95 |
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--------- |
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-- tumbler stuff |
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--------- |
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local moveTimer = 0 |
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local leftOn = false |
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local rightOn = false |
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local upOn = false |
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local downOn = false |
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105 |
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local shotsMax = 30 --10 |
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local shotsLeft = 10 |
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108 |
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109 |
local TimeLeftCounter = 0 |
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local TimeLeft = 60 |
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111 |
local stopMovement = false |
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112 |
local tumbleStarted = false |
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113 |
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114 |
------- |
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115 |
-- racer vars |
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116 |
-------- |
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117 |
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118 |
local boosterOn = false |
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119 |
local boosterFuel = 75 |
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120 |
local boosterPower = 0.3 |
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local boosterTimer = 0 |
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122 |
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123 |
local bestClan = nil |
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124 |
local bestTime = nil |
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125 |
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126 |
local gameBegun = false |
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127 |
local gameOver = false |
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local racerActive = false |
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local trackTime = 0 |
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130 |
local wpCheckCounter = 0 |
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131 |
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132 |
local wpCirc = {} |
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local wpX = {} |
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local wpY = {} |
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135 |
local wpCol = {} |
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local wpActive = {} |
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local wpRad = 75 |
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local wpCount = 0 |
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local wpLimit = 20 |
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140 |
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141 |
------------------- |
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142 |
-- general methods |
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143 |
------------------- |
|
144 |
||
145 |
function RebuildTeamInfo() |
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146 |
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147 |
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-- make a list of individual team names |
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149 |
for i = 0, 7 do |
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150 |
teamNameArr[i] = " " -- = i |
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teamSize[i] = 0 |
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teamIndex[i] = 0 |
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teamScore[i] = 100000 |
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end |
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numTeams = 0 |
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156 |
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157 |
for i = 0, (numhhs-1) do |
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158 |
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159 |
z = 0 |
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160 |
unfinished = true |
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161 |
while(unfinished == true) do |
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162 |
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163 |
newTeam = true |
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164 |
tempHogTeamName = GetHogTeamName(hhs[i]) -- this is the new name |
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165 |
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166 |
if tempHogTeamName == teamNameArr[z] then |
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167 |
newTeam = false |
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168 |
unfinished = false |
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end |
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170 |
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171 |
z = z + 1 |
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172 |
||
173 |
if z == TeamsCount then |
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174 |
unfinished = false |
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175 |
if newTeam == true then |
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176 |
teamNameArr[numTeams] = tempHogTeamName |
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177 |
numTeams = numTeams + 1 |
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end |
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179 |
end |
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180 |
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end |
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182 |
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end |
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184 |
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-- find out how many hogs per team, and the index of the first hog in hhs |
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for i = 0, (numTeams-1) do |
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for z = 0, (numhhs-1) do |
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if GetHogTeamName(hhs[z]) == teamNameArr[i] then |
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189 |
teamClan[i] = GetHogClan(hhs[z]) |
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190 |
if teamSize[i] == 0 then |
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191 |
teamIndex[i] = z -- should give starting index |
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192 |
end |
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193 |
teamSize[i] = teamSize[i] + 1 |
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194 |
--add a pointer so this hog appears at i in hhs |
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195 |
end |
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196 |
end |
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197 |
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198 |
end |
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199 |
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200 |
end |
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201 |
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202 |
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----------------- |
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204 |
-- RACER METHODS |
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205 |
----------------- |
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206 |
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207 |
function GetSpeed() |
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208 |
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209 |
dx, dy = GetGearVelocity(CurrentHedgehog) |
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210 |
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211 |
x = dx*dx |
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212 |
y = dy*dy |
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213 |
z = x+y |
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214 |
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215 |
z = z*100 |
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216 |
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k = z%1 |
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218 |
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219 |
if k ~= 0 then |
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220 |
z = z - k |
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end |
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222 |
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return(z) |
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224 |
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225 |
end |
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226 |
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function CheckWaypoints() |
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228 |
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229 |
trackFinished = true |
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230 |
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231 |
for i = 0, (wpCount-1) do |
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232 |
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233 |
g1X, g1Y = GetGearPosition(CurrentHedgehog) |
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234 |
g2X, g2Y = wpX[i], wpY[i] |
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235 |
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g1X = g1X - g2X |
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237 |
g1Y = g1Y - g2Y |
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238 |
dist = (g1X*g1X) + (g1Y*g1Y) |
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239 |
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240 |
--if i == 0 then |
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241 |
-- AddCaption(dist .. "/" .. (wpRad*wpRad) ) |
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242 |
--end |
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243 |
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244 |
if dist < (wpRad*wpRad) then |
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--AddCaption("howdy") |
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wpActive[i] = true |
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247 |
wpCol[i] = GetClanColor(GetHogClan(CurrentHedgehog)) -- new --GetClanColor(1) |
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248 |
SetVisualGearValues(wpCirc[i], wpX[i], wpY[i], 20, 100, 0, 10, 0, wpRad, 5, wpCol[i]) |
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249 |
end |
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250 |
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251 |
if wpActive[i] == false then |
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trackFinished = false |
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end |
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254 |
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255 |
end |
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256 |
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return(trackFinished) |
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258 |
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end |
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260 |
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function AdjustScores() |
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262 |
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--[[if bestTime == nil then |
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264 |
bestTime = 100000 |
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bestClan = 10 |
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bestTimeComment = "N/A" |
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else |
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bestTimeComment = (bestTime/1000) ..loc("s") |
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end]] |
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270 |
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271 |
if bestTime == nil then |
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bestTime = 100000 |
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bestClan = 10 |
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274 |
bestTimeComment = "N/A" |
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end |
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276 |
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277 |
newScore = false |
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278 |
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279 |
-- update this clan's time if the new track is better |
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280 |
for i = 0, (numTeams-1) do |
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281 |
if teamClan[i] == GetHogClan(CurrentHedgehog) then |
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282 |
if trackTime < teamScore[i] then |
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teamScore[i] = trackTime |
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newScore = true |
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else |
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newScore = false |
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end |
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end |
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end |
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290 |
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--bestTime = 100000 |
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--bestClan = 10 |
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293 |
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-- find the best time out of those so far |
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295 |
for i = 0, (numTeams-1) do |
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296 |
if teamScore[i] < bestTime then |
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297 |
bestTime = teamScore[i] |
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bestClan = teamClan[i] |
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299 |
end |
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300 |
end |
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301 |
||
302 |
if bestTime ~= 100000 then |
|
303 |
bestTimeComment = (bestTime/1000) ..loc("s") |
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304 |
end |
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305 |
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306 |
if newScore == true then |
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307 |
if trackTime == bestTime then -- best time of the race |
|
5325
261b79ba22b1
Lua update. New phrases. Try to remove some duplicates by avoiding use of space and : in short common phrases. Removed localisation of some script names, since we can't localise that in frontend yet anyway, without screwing up multiplayer.
nemo
parents:
4872
diff
changeset
|
308 |
ShowMission("RACER", loc("TRACK COMPLETED"), loc("NEW RACE RECORD: ") .. (trackTime/1000) ..loc("s") .. "|" .. loc("WINNING TIME: ") .. bestTimeComment, 0, 4000) |
4872 | 309 |
else -- best time for the clan |
5325
261b79ba22b1
Lua update. New phrases. Try to remove some duplicates by avoiding use of space and : in short common phrases. Removed localisation of some script names, since we can't localise that in frontend yet anyway, without screwing up multiplayer.
nemo
parents:
4872
diff
changeset
|
310 |
ShowMission("RACER", loc("TRACK COMPLETED"), loc("NEW CLAN RECORD: ") .. (trackTime/1000) ..loc("s") .. "|" .. loc("WINNING TIME: ") .. bestTimeComment, 4, 4000) |
4872 | 311 |
end |
312 |
else -- not any kind of new score |
|
5325
261b79ba22b1
Lua update. New phrases. Try to remove some duplicates by avoiding use of space and : in short common phrases. Removed localisation of some script names, since we can't localise that in frontend yet anyway, without screwing up multiplayer.
nemo
parents:
4872
diff
changeset
|
313 |
ShowMission("RACER", loc("TRACK COMPLETED"), loc("TIME: ") .. (trackTime/1000) ..loc("s") .. "|" .. loc("WINNING TIME: ") .. bestTimeComment, -amSkip, 4000) |
4872 | 314 |
end |
315 |
||
316 |
end |
|
317 |
||
318 |
function CheckForNewRound() |
|
319 |
||
320 |
if GetHogClan(CurrentHedgehog) == firstClan then |
|
321 |
||
322 |
roundNumber = roundNumber + 1 |
|
323 |
||
324 |
for i = 0, 7 do |
|
325 |
if teamNameArr[i] ~= " " then -- teamScore[teamClan[i]] |
|
326 |
teamComment[i] = teamNameArr[i] .. ": " .. (teamScore[i]/1000) .. loc("s|") |
|
327 |
elseif teamNameArr[i] == " " then |
|
328 |
teamComment[i] = "|" |
|
329 |
end |
|
330 |
end |
|
5325
261b79ba22b1
Lua update. New phrases. Try to remove some duplicates by avoiding use of space and : in short common phrases. Removed localisation of some script names, since we can't localise that in frontend yet anyway, without screwing up multiplayer.
nemo
parents:
4872
diff
changeset
|
331 |
ShowMission("RACER", loc("STATUS UPDATE"), loc("Rounds Complete") .. ": " .. roundNumber .. "/" .. roundLimit .. "|" .. " " .. "|" .. loc("Best Team Times: ") .. "|" .. teamComment[0] .. teamComment[1] .. teamComment[2] .. teamComment[3] .. teamComment[4] .. teamComment[5] .. teamComment[6] .. teamComment[7], 0, 1600) |
4872 | 332 |
|
333 |
-- end game if its at round limit |
|
334 |
if roundNumber == roundLimit then |
|
335 |
for i = 0, (numhhs-1) do |
|
336 |
if GetHogClan(hhs[i]) ~= bestClan then |
|
337 |
SetEffect(hhs[i], heResurrectable, false) |
|
338 |
SetHealth(hhs[i],0) |
|
339 |
end |
|
340 |
end |
|
341 |
gameOver = true |
|
342 |
TurnTimeLeft = 1 |
|
343 |
end |
|
344 |
||
345 |
end |
|
346 |
||
347 |
end |
|
348 |
||
349 |
function DisableTumbler() |
|
350 |
stopMovement = true |
|
351 |
upOn = false |
|
352 |
down = false |
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353 |
leftOn = false |
|
354 |
rightOn = false |
|
355 |
boosterOn = false |
|
356 |
end |
|
357 |
||
358 |
---------------------------------- |
|
359 |
-- GAME METHODS / EVENT HANDLERS |
|
360 |
---------------------------------- |
|
361 |
||
362 |
function onGameInit() |
|
363 |
--Theme = "Hell" |
|
364 |
--GameFlags |
|
365 |
--GameFlags = gfDisableWind |
|
366 |
end |
|
367 |
||
368 |
||
369 |
function onGameStart() |
|
370 |
RebuildTeamInfo() |
|
5325
261b79ba22b1
Lua update. New phrases. Try to remove some duplicates by avoiding use of space and : in short common phrases. Removed localisation of some script names, since we can't localise that in frontend yet anyway, without screwing up multiplayer.
nemo
parents:
4872
diff
changeset
|
371 |
ShowMission("RACER", "", "", 4, 4000) |
4872 | 372 |
end |
373 |
||
374 |
function onHJump() |
|
375 |
if (shotsLeft > 0) and (CurrentHedgehog ~= nil) and (stopMovement == false) and (tumbleStarted == true) then -- seems to not work with a hedgehog nil chek |
|
376 |
||
377 |
shotsLeft = shotsLeft - 1 |
|
378 |
morte = AddGear(GetX(CurrentHedgehog), GetY(CurrentHedgehog), gtShell, 0, 0, 0, 1) |
|
379 |
AddCaption(loc("Shots Left: ") .. shotsLeft) |
|
380 |
||
381 |
||
382 |
-- based on player movement already |
|
383 |
CopyPV(CurrentHedgehog, morte) -- new addition |
|
384 |
||
385 |
--x2 |
|
386 |
x,y = GetGearVelocity(morte) |
|
387 |
x = x*2 |
|
388 |
y = y*2 |
|
389 |
SetGearVelocity(morte, x, y) |
|
390 |
||
391 |
--- or based on keys? |
|
392 |
--[[x = 0 |
|
393 |
y = 0 |
|
394 |
||
395 |
launchPower = 0.5 |
|
396 |
||
397 |
if leftOn == true then |
|
398 |
x = x - launchPower |
|
399 |
end |
|
400 |
if rightOn == true then |
|
401 |
x = x + launchPower |
|
402 |
end |
|
403 |
||
404 |
if upOn == true then |
|
405 |
y = y - launchPower |
|
406 |
end |
|
407 |
if downOn == true then |
|
408 |
y = y + launchPower |
|
409 |
end |
|
410 |
||
411 |
SetGearVelocity(morte, x, y)]] |
|
412 |
||
413 |
||
414 |
end |
|
415 |
end |
|
416 |
||
417 |
function onLJump() |
|
418 |
||
419 |
||
420 |
if (wpCount < wpLimit) and (CurrentHedgehog ~= nil) and (stopMovement == false) and (tumbleStarted == true) and (gameBegun == false) then -- seems to not work with a hedgehog nil chek |
|
421 |
||
422 |
wpX[wpCount] = GetX(CurrentHedgehog) |
|
423 |
wpY[wpCount] = GetY(CurrentHedgehog) |
|
424 |
wpCol[wpCount] = 0xffffffff |
|
425 |
wpCirc[wpCount] = AddVisualGear(wpX[wpCount],wpY[wpCount],vgtCircle,0,true) |
|
426 |
--100 --0 --75 --wpCol[wpCount] |
|
427 |
SetVisualGearValues(wpCirc[wpCount], wpX[wpCount], wpY[wpCount], 20, 100, 0, 10, 0, wpRad, 5, wpCol[wpCount]) |
|
428 |
||
429 |
wpCount = wpCount + 1 |
|
430 |
||
431 |
AddCaption(loc("Waypoint placed.") .. " " .. loc("Available points remaining: ") .. (wpLimit-wpCount)) |
|
432 |
||
433 |
if wpCount == wpLimit then |
|
434 |
AddCaption(loc("Race complexity limit reached.")) |
|
435 |
DisableTumbler() |
|
436 |
end |
|
437 |
||
438 |
end |
|
439 |
||
440 |
||
441 |
if (boosterFuel > 0) and (CurrentHedgehog ~= nil) and (stopMovement == false) and (tumbleStarted == true) and (gameBegun == true) then |
|
442 |
||
443 |
if boosterOn == false then |
|
444 |
boosterOn = true |
|
445 |
else |
|
446 |
boosterOn = false |
|
447 |
end |
|
448 |
||
449 |
end |
|
450 |
||
451 |
end |
|
452 |
||
453 |
function onLeft() |
|
454 |
if (CurrentHedgehog ~= nil) and (stopMovement == false) then |
|
455 |
leftOn = true |
|
456 |
end |
|
457 |
end |
|
458 |
||
459 |
function onRight() |
|
460 |
if (CurrentHedgehog ~= nil) and (stopMovement == false) then |
|
461 |
rightOn = true |
|
462 |
end |
|
463 |
end |
|
464 |
||
465 |
function onUp() |
|
466 |
if (CurrentHedgehog ~= nil) and (stopMovement == false) then |
|
467 |
upOn = true |
|
468 |
end |
|
469 |
end |
|
470 |
||
471 |
function onDown() |
|
472 |
if (CurrentHedgehog ~= nil) and (stopMovement == false) then |
|
473 |
downOn = true |
|
474 |
end |
|
475 |
end |
|
476 |
||
477 |
function onDownUp() |
|
478 |
downOn = false |
|
479 |
end |
|
480 |
function onUpUp() |
|
481 |
upOn = false |
|
482 |
end |
|
483 |
function onLeftUp() |
|
484 |
leftOn = false |
|
485 |
end |
|
486 |
function onRightUp() |
|
487 |
rightOn = false |
|
488 |
end |
|
489 |
||
490 |
function onNewTurn() |
|
491 |
||
492 |
CheckForNewRound() |
|
493 |
||
494 |
--if gameOver == false then |
|
495 |
shotsLeft = shotsMax |
|
496 |
stopMovement = false |
|
497 |
tumbleStarted = false |
|
498 |
boosterOn = false |
|
499 |
boosterFuel = 75 |
|
500 |
SetTag(AddGear(0, 0, gtATSmoothWindCh, 0, 0, 0, 1), boosterFuel) |
|
501 |
--SetInputMask(band(0xFFFFFFFF, bnot(gmAnimate+gmAttack+gmDown+gmHJump+gmLeft+gmLJump+gmPrecise+gmRight+gmSlot+gmSwitch+gmTimer+gmUp+gmWeapon))) |
|
502 |
--AddGear(GetX(CurrentHedgehog), GetY(CurrentHedgehog), gtGrenade, 0, 0, 0, 1) |
|
503 |
--end |
|
504 |
||
505 |
||
506 |
||
507 |
-- Set the waypoints to unactive on new round |
|
508 |
for i = 0,(wpCount-1) do |
|
509 |
wpActive[i] = false |
|
510 |
wpCol[i] = 0xffffffff |
|
511 |
SetVisualGearValues(wpCirc[i], wpX[i], wpY[i], 20, 100, 0, 10, 0, wpRad, 5, wpCol[i]) |
|
512 |
end |
|
513 |
||
514 |
-- Handle Starting Stage of Game |
|
515 |
if (gameOver == false) and (gameBegun == false) then |
|
516 |
if wpCount >= 3 then |
|
517 |
gameBegun = true |
|
518 |
racerActive = true |
|
519 |
roundNumber = 0 -- 0 |
|
520 |
firstClan = GetHogClan(CurrentHedgehog) |
|
5325
261b79ba22b1
Lua update. New phrases. Try to remove some duplicates by avoiding use of space and : in short common phrases. Removed localisation of some script names, since we can't localise that in frontend yet anyway, without screwing up multiplayer.
nemo
parents:
4872
diff
changeset
|
521 |
ShowMission("RACER", loc("GAME BEGUN!!!"), loc("Complete the track as fast as you can!"), 2, 4000) |
4872 | 522 |
else |
5325
261b79ba22b1
Lua update. New phrases. Try to remove some duplicates by avoiding use of space and : in short common phrases. Removed localisation of some script names, since we can't localise that in frontend yet anyway, without screwing up multiplayer.
nemo
parents:
4872
diff
changeset
|
523 |
ShowMission("RACER", loc("NOT ENOUGH WAYPOINTS"), loc("Place more waypoints using [ENTER]"), 2, 4000) |
4872 | 524 |
end |
525 |
end |
|
526 |
||
527 |
if gameOver == true then |
|
528 |
gameBegun = false |
|
529 |
stopMovement = true |
|
530 |
tumbleStarted = false |
|
531 |
end |
|
532 |
||
533 |
end |
|
534 |
||
535 |
function onGameTick() |
|
536 |
||
537 |
-- start the player tumbling with a boom once their turn has actually begun |
|
538 |
if tumbleStarted == false then |
|
539 |
if (TurnTimeLeft > 0) and (TurnTimeLeft ~= TurnTime) then |
|
540 |
AddCaption("Good to go!") |
|
541 |
tumbleStarted = true |
|
542 |
racerActive = true |
|
543 |
trackTime = 0 |
|
544 |
TimeLeft = 60 |
|
545 |
||
546 |
-- if the gamehas started put the player in the middle of the first |
|
547 |
--waypoint that was placed |
|
548 |
if gameBegun == true then |
|
549 |
SetGearPosition(CurrentHedgehog, wpX[0], wpY[0]) |
|
550 |
AddGear(GetX(CurrentHedgehog), GetY(CurrentHedgehog), gtGrenade, 0, 0, 0, 1) |
|
551 |
FollowGear(CurrentHedgehog) |
|
552 |
else -- otherwise just start him tumbling from wherever he is |
|
553 |
AddGear(GetX(CurrentHedgehog), GetY(CurrentHedgehog), gtGrenade, 0, 0, 0, 1) |
|
554 |
end |
|
555 |
||
556 |
end |
|
557 |
end |
|
558 |
||
559 |
-- has the player started his tumbling spree? |
|
560 |
if (CurrentHedgehog ~= nil) and (tumbleStarted == true) then |
|
561 |
||
5325
261b79ba22b1
Lua update. New phrases. Try to remove some duplicates by avoiding use of space and : in short common phrases. Removed localisation of some script names, since we can't localise that in frontend yet anyway, without screwing up multiplayer.
nemo
parents:
4872
diff
changeset
|
562 |
--AddCaption(LOC_NOT("Speed: ") .. GetSpeed()) |
4872 | 563 |
|
564 |
-- if the RACE has started, show tracktimes and keep tabs on waypoints |
|
565 |
if (racerActive == true) and (gameBegun == true) then |
|
566 |
||
567 |
trackTime = trackTime + 1 |
|
568 |
||
569 |
wpCheckCounter = wpCheckCounter + 1 |
|
570 |
if (wpCheckCounter == 100) then |
|
571 |
||
572 |
AddCaption(loc("Track Time: ") .. (trackTime/1000) .. loc("s") ) |
|
573 |
wpCheckCounter = 0 |
|
574 |
if (CheckWaypoints() == true) then |
|
575 |
AdjustScores() |
|
576 |
racerActive = false |
|
577 |
DisableTumbler() |
|
578 |
end |
|
579 |
||
580 |
end |
|
581 |
||
582 |
end |
|
583 |
||
584 |
if boosterOn == true then |
|
585 |
boosterTimer = boosterTimer + 1 |
|
586 |
if boosterTimer == 150 then --200 |
|
587 |
boosterTimer = 0 |
|
588 |
boosterFuel = boosterFuel - 1 |
|
589 |
SetTag(AddGear(0, 0, gtATSmoothWindCh, 0, 0, 0, 1), boosterFuel) |
|
590 |
if boosterFuel == 0 then |
|
591 |
boosterOn = false |
|
592 |
end |
|
593 |
end |
|
594 |
end |
|
595 |
||
596 |
-- Calculate and display turn time |
|
597 |
TimeLeftCounter = TimeLeftCounter + 1 |
|
598 |
if TimeLeftCounter == 1000 then |
|
599 |
TimeLeftCounter = 0 |
|
600 |
TimeLeft = TimeLeft - 1 |
|
601 |
||
602 |
if TimeLeft >= 0 then |
|
603 |
--TurnTimeLeft = TimeLeft |
|
5325
261b79ba22b1
Lua update. New phrases. Try to remove some duplicates by avoiding use of space and : in short common phrases. Removed localisation of some script names, since we can't localise that in frontend yet anyway, without screwing up multiplayer.
nemo
parents:
4872
diff
changeset
|
604 |
--AddCaption(LOC_NOT("Time Left: ") .. TimeLeft) |
4872 | 605 |
end |
606 |
||
607 |
end |
|
608 |
||
609 |
-- if the player has expended his tunbling time, stop him tumbling |
|
610 |
if TimeLeft == 0 then |
|
611 |
DisableTumbler() |
|
612 |
end |
|
613 |
||
614 |
||
615 |
-- handle movement based on IO |
|
616 |
moveTimer = moveTimer + 1 |
|
617 |
if moveTimer == 100 then -- 100 |
|
618 |
moveTimer = 0 |
|
619 |
||
620 |
-- keep in mind gravity is acting on the hog |
|
621 |
-- so his down is more powerful than his up |
|
622 |
||
623 |
dx, dy = GetGearVelocity(CurrentHedgehog) |
|
624 |
||
625 |
dxlimit = 0.4 --0.4 |
|
626 |
dylimit = 0.4 --0.4 |
|
627 |
||
628 |
if boosterOn == true then |
|
629 |
||
630 |
--flame trail, now removed |
|
631 |
AddGear(GetX(CurrentHedgehog), GetY(CurrentHedgehog), gtFlame, 0, 0, 0, 0) |
|
632 |
--tempE = AddVisualGear(GetX(CurrentHedgehog), GetY(CurrentHedgehog), vgtDust, 0, false) |
|
633 |
||
634 |
dxlimit = dxlimit + boosterPower |
|
635 |
dylimit = dylimit + boosterPower |
|
636 |
else |
|
637 |
tempE = AddVisualGear(GetX(CurrentHedgehog), GetY(CurrentHedgehog), vgtDust, 0, false) |
|
638 |
g1, g2, g3, g4, g5, g6, g7, g8, g9, g10 = GetVisualGearValues(tempE) |
|
639 |
SetVisualGearValues(tempE, g1, g2, g3, g4, g5, g6, g7, g8, g9, GetClanColor(GetHogClan(CurrentHedgehog)) ) |
|
640 |
end |
|
641 |
||
642 |
if dx > dxlimit then |
|
643 |
dx = dxlimit |
|
644 |
end |
|
645 |
if dy > dylimit then |
|
646 |
dy = dylimit |
|
647 |
end |
|
648 |
if dx < -dxlimit then |
|
649 |
dx = -dxlimit |
|
650 |
end |
|
651 |
if dy < -dylimit then |
|
652 |
dy = -dylimit |
|
653 |
end |
|
654 |
||
655 |
||
656 |
dxPower = 0.1 --0.1 |
|
657 |
dyPower = 0.1 --0.1 |
|
658 |
||
659 |
if leftOn == true then |
|
660 |
dx = dx - dxPower |
|
661 |
end |
|
662 |
if rightOn == true then |
|
663 |
dx = dx + dxPower |
|
664 |
end |
|
665 |
||
666 |
if upOn == true then |
|
667 |
dy = dy - dyPower -- -0.1 -- new addition |
|
668 |
end |
|
669 |
if downOn == true then |
|
670 |
dy = dy + dyPower |
|
671 |
end |
|
672 |
||
673 |
--if leftOn == true then |
|
674 |
-- dx = dx - 0.04 |
|
675 |
--end |
|
676 |
--if rightOn == true then |
|
677 |
-- dx = dx + 0.04 |
|
678 |
--end |
|
679 |
||
680 |
--if upOn == true then |
|
681 |
-- dy = dy - 0.1 |
|
682 |
--end |
|
683 |
--if downOn == true then |
|
684 |
-- dy = dy + 0.06 |
|
685 |
--end |
|
686 |
||
687 |
SetGearVelocity(CurrentHedgehog, dx, dy) |
|
688 |
||
689 |
end |
|
690 |
||
691 |
end |
|
692 |
||
693 |
end |
|
694 |
||
695 |
function onGearDamage(gear, damage) |
|
696 |
--if gear == CurrentHedgehog then |
|
697 |
-- You are now tumbling |
|
698 |
--end |
|
699 |
end |
|
700 |
||
701 |
function onGearResurrect(gear) |
|
702 |
||
703 |
AddVisualGear(GetX(gear), GetY(gear), vgtBigExplosion, 0, false) |
|
704 |
||
705 |
-- if the player stops and "dies" or flies into water, stop him tumbling |
|
706 |
if gear == CurrentHedgehog then |
|
707 |
DisableTumbler() |
|
708 |
end |
|
709 |
||
710 |
end |
|
711 |
||
712 |
function onGearAdd(gear) |
|
713 |
||
714 |
if GetGearType(gear) == gtHedgehog then |
|
715 |
hhs[numhhs] = gear |
|
716 |
numhhs = numhhs + 1 |
|
717 |
SetEffect(gear, heResurrectable, true) |
|
718 |
end |
|
719 |
||
720 |
end |
|
721 |
||
722 |
function onGearDelete(gear) |
|
723 |
--not needed today, yet |
|
724 |
||
725 |
--sticky camera |
|
726 |
if CurrentHedgehog ~= nil then |
|
727 |
FollowGear(CurrentHedgehog) |
|
728 |
end |
|
729 |
||
730 |
end |