author | unc0rr |
Thu, 06 Mar 2014 00:19:50 +0400 | |
changeset 10179 | 26c4256a9e4b |
parent 8334 | abb48dd39e26 |
child 11317 | 62287d4044e7 |
permissions | -rw-r--r-- |
8334
abb48dd39e26
Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
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abb48dd39e26
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Michael Hartman <omh1280@gmail.com>
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abb48dd39e26
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Michael Hartman <omh1280@gmail.com>
parents:
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attribute vec2 vertex; |
abb48dd39e26
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attribute vec2 texcoord; |
abb48dd39e26
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attribute vec4 colors; |
abb48dd39e26
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Michael Hartman <omh1280@gmail.com>
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abb48dd39e26
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varying vec2 tex; |
abb48dd39e26
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Michael Hartman <omh1280@gmail.com>
parents:
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abb48dd39e26
Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
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uniform mat4 mvp; |
abb48dd39e26
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abb48dd39e26
Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
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void main() |
abb48dd39e26
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{ |
abb48dd39e26
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vec4 p = mvp * vec4(vertex, 0.0, 1.0); |
abb48dd39e26
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Michael Hartman <omh1280@gmail.com>
parents:
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gl_Position = p; |
abb48dd39e26
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Michael Hartman <omh1280@gmail.com>
parents:
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tex = texcoord; |
abb48dd39e26
Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
diff
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} |