author | alfadur |
Mon, 19 Nov 2018 04:21:44 +0300 | |
changeset 14239 | 27ae2d3d04b6 |
parent 14159 | 8354b390f1a2 |
child 14278 | 645e4591361f |
permissions | -rw-r--r-- |
14159
8354b390f1a2
Some refactoring of qmlfrontend. It now shows land preview generated by hedgewars-engine
unC0Rr
parents:
14148
diff
changeset
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#include "game_config.h" |
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GameConfig::GameConfig() : m_isPreview(true) { setPreview(m_isPreview); } |
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const char** GameConfig::argv() const { |
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m_argv.resize(m_arguments.size()); |
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for (int i = 0; i < m_arguments.size(); ++i) |
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m_argv[i] = m_arguments[i].data(); |
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return m_argv.data(); |
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} |
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int GameConfig::argc() const { return m_arguments.size(); } |
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const QList<QByteArray> GameConfig::config() const { |
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QList<QByteArray> cfg = m_cfg; |
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cfg.append("\x01!"); |
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return cfg; |
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} |
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void GameConfig::clear() { |
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m_arguments.clear(); |
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m_cfg.clear(); |
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} |
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void GameConfig::cmdSeed(const QByteArray& seed) { cfgAppend("eseed " + seed); } |
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void GameConfig::cmdTheme(const QByteArray& theme) { |
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cfgAppend("e$theme " + theme); |
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} |
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void GameConfig::cmdMapgen(int mapgen) { |
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cfgAppend("e$mapgen " + QByteArray::number(mapgen)); |
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} |
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void GameConfig::cmdTeam(const Team& team) { |
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cfgAppend("eaddteam <hash> " + team.color + " " + team.name); |
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for (const Hedgehog& h : team.hedgehogs()) { |
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cfgAppend("eaddhh " + QByteArray::number(h.level) + " " + |
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QByteArray::number(h.hp) + " " + h.name); |
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cfgAppend("ehat " + h.hat); |
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} |
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cfgAppend( |
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"eammloadt 9391929422199121032235111001200000000211100101011111000102"); |
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cfgAppend( |
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"eammprob 0405040541600655546554464776576666666155510101115411111114"); |
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cfgAppend( |
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"eammdelay 0000000000000205500000040007004000000000220000000600020000"); |
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cfgAppend( |
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"eammreinf 1311110312111111123114111111111111111211111111111111111111"); |
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cfgAppend("eammstore"); |
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} |
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bool GameConfig::isPreview() const { return m_isPreview; } |
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void GameConfig::setPreview(bool isPreview) { |
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m_isPreview = isPreview; |
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m_arguments.clear(); |
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if (m_isPreview) { |
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m_arguments << "" |
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<< "--internal" |
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<< "--landpreview"; |
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} else { |
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m_arguments << "" |
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<< "--internal" |
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<< "--nomusic"; |
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} |
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} |
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void GameConfig::cfgAppend(const QByteArray& cmd) { |
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Q_ASSERT(cmd.size() < 256); |
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quint8 len = cmd.size(); |
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m_cfg.append(QByteArray::fromRawData(reinterpret_cast<const char*>(&len), 1) + |
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cmd); |
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} |