qmlfrontend/game_config.h
author fkaa
Fri, 22 Mar 2019 18:01:08 +0200
changeset 14707 29dbe9ce8b7d
parent 14278 645e4591361f
permissions -rw-r--r--
add basic map rendering with gl
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#ifndef GAMECONFIG_H
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#define GAMECONFIG_H
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#include <QList>
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#include <QVector>
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#include "team.h"
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class GameConfig {
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 public:
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  explicit GameConfig();
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  const char** argv() const;
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  int argc() const;
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  const QList<QByteArray> config() const;
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  void clear();
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  void cmdSeed(const QByteArray& seed);
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  void cmdTheme(const QByteArray& theme);
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  void cmdMapgen(int mapgen);
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  void cmdTeam(const Team& team);
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 private:
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  mutable QVector<const char*> m_argv;
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  QList<QByteArray> m_arguments;
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  QList<QByteArray> m_cfg;
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  QList<Team> m_teams;
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  void cfgAppend(const QByteArray& cmd);
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};
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#endif  // GAMECONFIG_H