author | koda |
Thu, 09 Feb 2012 18:59:46 +0100 | |
changeset 6658 | 2cccf6b2b89d |
parent 6604 | 9cc612a24b43 |
child 6931 | 86c951cd0f3f |
permissions | -rw-r--r-- |
555 | 1 |
# Configure for Qt4 |
6604
9cc612a24b43
this should lower compatibility with qt4.5 again, but i have no way to test it
koda
parents:
6441
diff
changeset
|
2 |
set(QT_MIN_VERSION "4.5.0") |
6032 | 3 |
include(CheckLibraryExists) |
260 | 4 |
|
502
bc178daca088
Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
unc0rr
parents:
495
diff
changeset
|
5 |
set(QT_USE_QTCORE TRUE) |
bc178daca088
Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
unc0rr
parents:
495
diff
changeset
|
6 |
set(QT_USE_QTGUI TRUE) |
494 | 7 |
set(QT_USE_QTNETWORK TRUE) |
2525 | 8 |
set(QT_USE_QTSVG FALSE) |
2428 | 9 |
set(QT_USE_QTXML FALSE) |
10 |
set(QT_USE_QTOPENGL FALSE) |
|
494 | 11 |
set(QT_USE_QTMAIN TRUE) |
12 |
||
184 | 13 |
find_package(Qt4 REQUIRED) |
1159 | 14 |
include(${QT_USE_FILE}) |
184 | 15 |
|
5879
42cf124c305b
This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
unc0rr
parents:
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diff
changeset
|
16 |
# Check if we need zlib |
6204
80cd75daf80f
Fix for 'The "optimized" argument must be followed by a library.' cmake failure
unc0rr
parents:
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changeset
|
17 |
check_library_exists("${QT_QTCORE_LIBRARY}" inflateInit2_ ${QT_LIBRARY_DIR} QT_PROVIDES_ZLIB_FUNCTIONS) |
5879
42cf124c305b
This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
unc0rr
parents:
5808
diff
changeset
|
18 |
|
42cf124c305b
This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
unc0rr
parents:
5808
diff
changeset
|
19 |
if(NOT QT_PROVIDES_ZLIB_FUNCTIONS) |
42cf124c305b
This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
unc0rr
parents:
5808
diff
changeset
|
20 |
find_package(ZLIB REQUIRED) |
42cf124c305b
This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
unc0rr
parents:
5808
diff
changeset
|
21 |
|
42cf124c305b
This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
unc0rr
parents:
5808
diff
changeset
|
22 |
set(HW_LINK_LIBS ${ZLIB_LIBRARIES} ${HW_LINK_LIBS}) |
42cf124c305b
This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
unc0rr
parents:
5808
diff
changeset
|
23 |
endif() |
42cf124c305b
This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
unc0rr
parents:
5808
diff
changeset
|
24 |
|
42cf124c305b
This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
unc0rr
parents:
5808
diff
changeset
|
25 |
|
555 | 26 |
# Configure for SDL |
27 |
find_package(SDL REQUIRED) |
|
2515
51d3f4b6293a
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
koda
parents:
2443
diff
changeset
|
28 |
find_package(SDL_mixer REQUIRED) |
555 | 29 |
|
2239
d7b5c65f7544
move C and C++ optimization flags in the main CMakeLists.txt
koda
parents:
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|
30 |
include_directories(.) |
6061 | 31 |
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/model) |
6060
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
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|
32 |
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/net) |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
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changeset
|
33 |
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/ui) |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
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|
34 |
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/ui/dialog) |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
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|
35 |
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/ui/page) |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
36 |
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/ui/widget) |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
37 |
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/util) |
707 | 38 |
include_directories(${SDL_INCLUDE_DIR}) |
2515
51d3f4b6293a
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
koda
parents:
2443
diff
changeset
|
39 |
include_directories(${SDLMIXER_INCLUDE_DIR}) |
5754 | 40 |
include_directories(${CMAKE_SOURCE_DIR}/misc/quazip) |
1159 | 41 |
if(UNIX) |
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e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents:
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|
42 |
# HACK: in freebsd cannot find iconv.h included via SDL.h |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents:
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|
43 |
include_directories("/usr/local/include") |
1159 | 44 |
endif(UNIX) |
555 | 45 |
|
1904 | 46 |
|
184 | 47 |
if(WIN32 AND NOT UNIX) |
4520
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
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48 |
set(HEDGEWARS_BINDIR ".") |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents:
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|
49 |
set(HEDGEWARS_DATADIR "../share/") |
3694
3e9c0634065c
new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents:
3344
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50 |
add_definitions(-DUSE_XFIRE) |
2652 | 51 |
else() |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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52 |
set(HEDGEWARS_BINDIR ${CMAKE_INSTALL_PREFIX}) |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
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53 |
if(DEFINED DATA_INSTALL_DIR) |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
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|
54 |
set(HEDGEWARS_DATADIR ${DATA_INSTALL_DIR}) |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents:
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|
55 |
else() |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents:
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changeset
|
56 |
set(HEDGEWARS_DATADIR ${CMAKE_INSTALL_PREFIX}/share/) |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents:
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|
57 |
endif() |
5188 | 58 |
#only the cocoa version of qt supports building 64 bit apps |
59 |
if(APPLE AND (CMAKE_OSX_ARCHITECTURES MATCHES "x86_64*") AND (NOT QT_MAC_USE_COCOA)) |
|
60 |
message(FATAL_ERROR "Building the 64 bit version of Hedgewars *requires* the Cocoa variant of QT on Mac OS X") |
|
61 |
endif() |
|
2663 | 62 |
endif() |
184 | 63 |
|
2239
d7b5c65f7544
move C and C++ optimization flags in the main CMakeLists.txt
koda
parents:
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diff
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|
64 |
|
2219
07f5345ecae7
additional variable (BUNDLE) to make a standalone Mac application
koda
parents:
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|
65 |
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/hwconsts.cpp.in ${CMAKE_CURRENT_BINARY_DIR}/hwconsts.cpp) |
184 | 66 |
|
6061 | 67 |
file(GLOB NetCpp net/*.cpp) |
68 |
file(GLOB ModelCpp model/*.cpp) |
|
69 |
file(GLOB_RECURSE UIcpp ui/*.cpp) |
|
70 |
file(GLOB UtilCpp util/*.cpp) |
|
6060
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
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diff
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|
71 |
|
4520
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
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|
72 |
set(hwfr_src |
6061 | 73 |
${ModelCpp} |
6060
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
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|
74 |
${NetCpp} |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
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|
75 |
${UIcpp} |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
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|
76 |
${UtilCpp} |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
77 |
achievements.cpp |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
78 |
binds.cpp |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
79 |
drawmapscene.cpp |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
80 |
game.cpp |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
81 |
gameuiconfig.cpp |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
82 |
HWApplication.cpp |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
83 |
hwform.cpp |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
84 |
main.cpp |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
85 |
team.cpp |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
86 |
ui_hwform.cpp |
4520
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents:
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87 |
${CMAKE_CURRENT_BINARY_DIR}/hwconsts.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
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88 |
) |
184 | 89 |
|
2821 | 90 |
#xfire integration |
91 |
if(WIN32) |
|
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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92 |
set(hwfr_src ${hwfr_src} xfire.cpp ../misc/xfire/xfiregameclient.cpp) |
2821 | 93 |
endif(WIN32) |
94 |
||
880
f9efe907828f
Add win32 resource compilation under mingw (used sim-im srcs as example)
unc0rr
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95 |
if(MINGW) |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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96 |
# resource compilation for mingw |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
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97 |
add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/hedgewars_rc.o |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
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98 |
COMMAND windres -I ${CMAKE_CURRENT_SOURCE_DIR} |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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99 |
-i ${CMAKE_CURRENT_SOURCE_DIR}/hedgewars.rc |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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100 |
-o ${CMAKE_CURRENT_BINARY_DIR}/hedgewars_rc.o) |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
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101 |
set(hwfr_src ${hwfr_src} ${CMAKE_CURRENT_BINARY_DIR}/hedgewars_rc.o) |
880
f9efe907828f
Add win32 resource compilation under mingw (used sim-im srcs as example)
unc0rr
parents:
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diff
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102 |
else(MINGW) |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
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|
103 |
set(hwfr_src ${hwfr_src} hedgewars.rc) |
880
f9efe907828f
Add win32 resource compilation under mingw (used sim-im srcs as example)
unc0rr
parents:
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diff
changeset
|
104 |
endif(MINGW) |
184 | 105 |
|
6061 | 106 |
file(GLOB ModelHdr model/*.h) |
107 |
file(GLOB NetHdr net/*.h) |
|
108 |
file(GLOB_RECURSE UIhdr ui/*.h) |
|
109 |
file(GLOB UtilHdr util/*.h) |
|
6060
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
110 |
|
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
111 |
|
4520
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
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112 |
set(hwfr_moc_hdrs |
6061 | 113 |
${ModelHdr} |
6060
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
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|
114 |
${NetHdr} |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
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115 |
${UIhdr} |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
116 |
drawmapscene.h |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
117 |
game.h |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
118 |
gameuiconfig.h |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
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119 |
HWApplication.h |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
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120 |
hwform.h |
6223
cc3eb9b7230f
It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
unc0rr
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121 |
team.h |
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122 |
) |
184 | 123 |
|
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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parents:
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|
124 |
set(hwfr_hdrs |
6060
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
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|
125 |
${UtilHdr} |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
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126 |
team.h |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
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|
127 |
achievements.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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128 |
binds.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
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129 |
ui_hwform.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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130 |
KB.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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131 |
hwconsts.h |
6060
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
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132 |
sdlkeys.h |
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
133 |
) |
184 | 134 |
|
2218
59a9bebc4988
-Smaxx' solution for compiling frontend with static libs in windows
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135 |
set(hwfr_rez hedgewars.qrc) |
184 | 136 |
|
2641 | 137 |
qt4_add_resources(hwfr_rez_src ${hwfr_rez}) |
184 | 138 |
|
2641 | 139 |
qt4_wrap_cpp(hwfr_moc_srcs ${hwfr_moc_hdrs}) |
184 | 140 |
|
2652 | 141 |
|
142 |
if(APPLE) |
|
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143 |
set(hwfr_src ${hwfr_src} InstallController.cpp CocoaInitializer.mm M3Panel.mm M3InstallController.m NSWorkspace_RBAdditions.m) |
5879
42cf124c305b
This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
unc0rr
parents:
5808
diff
changeset
|
144 |
set(HW_LINK_LIBS IOKit ${HW_LINK_LIBS}) |
2652 | 145 |
|
4775 | 146 |
if(NOT NOAUTOUPDATE) |
147 |
find_package(Sparkle) |
|
148 |
if(SPARKLE_FOUND) |
|
149 |
add_definitions(-DSPARKLE_ENABLED) |
|
150 |
set(hwfr_src ${hwfr_src} AutoUpdater.cpp SparkleAutoUpdater.mm) |
|
151 |
set(HW_LINK_LIBS ${SPARKLE_LIBRARY} ${HW_LINK_LIBS}) |
|
152 |
endif() |
|
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Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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|
153 |
endif() |
2652 | 154 |
endif() |
155 |
||
156 |
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184 | 157 |
add_executable(hedgewars WIN32 |
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${hwfr_src} |
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${hwfr_moc_srcs} |
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${hwfr_hdrs} |
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${hwfr_rez_src} |
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) |
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|
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|
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set(HW_LINK_LIBS |
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quazip |
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${QT_LIBRARIES} |
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${SDL_LIBRARY} |
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${SDLMIXER_LIBRARY} |
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${HW_LINK_LIBS} |
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) |
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|
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if(WIN32 AND NOT UNIX) |
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if(NOT SDL_LIBRARY) |
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set(HW_LINK_LIBS ${HW_LINK_LIBS} SDL) |
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endif() |
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set(HW_LINK_LIBS |
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${HW_LINK_LIBS} |
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ole32 |
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oleaut32 |
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winspool |
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uuid |
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) |
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endif() |
184 | 186 |
|
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5808 | 188 |
target_link_libraries(hedgewars ${HW_LINK_LIBS}) |
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|
495 | 190 |
|
2015 | 191 |
install(PROGRAMS "${EXECUTABLE_OUTPUT_PATH}/hedgewars${CMAKE_EXECUTABLE_SUFFIX}" DESTINATION ${target_dir}) |
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