QTfrontend/team.h
author Mitchell Kember <mk12360@gmail.com>
Tue, 04 Dec 2012 16:53:47 -0500
branchflibqtfrontend
changeset 8248 34d1aceb31aa
parent 8106 861d145b270e
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Cleaned up frontend options a bit and added a couple WhatsThis messages.
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
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 * Copyright (c) 2007 Igor Ulyanov <iulyanov@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#ifndef TEAM_H
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#define TEAM_H
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#include <QColor>
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#include <QString>
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#include "binds.h"
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#include "achievements.h"
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#include "hwconsts.h"
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#include "frontlib.h"
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class HWForm;
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class GameUIConfig;
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class HWTeamConstructException
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{
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};
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// class representing a team
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class HWTeam : public QObject
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{
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        Q_OBJECT
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    public:
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        // constructors
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        HWTeam(const QString & teamname = QString("Team"), QObject * parent = 0);
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        HWTeam(const QStringList& strLst, QObject * parent = 0);
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        HWTeam(const HWTeam & other);
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        ~HWTeam();
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        // file operations
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        static HWTeam loadFromFile(const QString & teamName);
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        bool loadFromFile();
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        bool deleteFile();
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        bool saveToFile();
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        bool fileExists();
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        // attribute getters
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        unsigned int campaignProgress() const;
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        int color() const;
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        QColor qcolor() const;
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        unsigned int difficulty() const;
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        QString flag() const;
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        QString fort() const;
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        QString grave() const;
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        //const HWHog & hedgehog(unsigned int idx) const;
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        bool isNetTeam() const;
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        QString keyBind(unsigned int idx) const;
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        QString name() const;
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        unsigned char numHedgehogs() const;
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        QString owner() const;
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        QString voicepack() const;
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        // attribute setters
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        void bindKey(unsigned int idx, const QString & key);
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        void setDifficulty(unsigned int level);
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        void setFlag(const QString & flag);
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        void setFort(const QString & fort);
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        void setGrave(const QString & grave);
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        void setName(const QString & name);
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        void setNumHedgehogs(unsigned char num);
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        void setVoicepack(const QString & voicepack);
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        QString hedgehogName(int index) const;
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        QString hedgehogHat(int index) const;
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        void setHedgehogName(int index, const QString & name);
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        void setHedgehogHat(int index, const QString & hat);
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        // increments for statistical info
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        void incRounds();
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        void incWins();
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        flib_team * toFlibTeam();
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        // comparison operators
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        bool operator == (const HWTeam& t1) const;
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        bool operator < (const HWTeam& t1) const;
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        HWTeam & operator = (const HWTeam & other);
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public slots:
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        void setColor(int color);
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    private:
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        QString m_oldTeamName;
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        // class members that contain the general team info and settings
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        flib_team * m_team;
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};
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#endif