author | unc0rr |
Mon, 18 May 2015 00:07:52 +0300 | |
branch | qmlfrontend |
changeset 10935 | 3a65fcd7c335 |
parent 10892 | 83a99e2f8b00 |
child 10951 | 89a7f617e091 |
permissions | -rw-r--r-- |
10406 | 1 |
unit uFLGameConfig; |
2 |
interface |
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uses uFLTypes; |
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10430 | 5 |
procedure resetGameConfig; cdecl; |
6 |
procedure runQuickGame; cdecl; |
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10448 | 7 |
procedure runLocalGame; cdecl; |
10430 | 8 |
procedure getPreview; cdecl; |
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|
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procedure registerGUIMessagesCallback(p: pointer; f: TGUICallback); cdecl; |
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||
12 |
procedure setSeed(seed: PChar); cdecl; |
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function getSeed: PChar; cdecl; |
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10456 | 14 |
procedure setTheme(themeName: PChar); cdecl; |
10612 | 15 |
procedure setScript(scriptName: PChar); cdecl; |
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procedure setScheme(schemeName: PChar); cdecl; |
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procedure setAmmo(ammoName: PChar); cdecl; |
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procedure tryAddTeam(teamName: PChar); cdecl; |
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procedure tryRemoveTeam(teamName: PChar); cdecl; |
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procedure changeTeamColor(teamName: PChar; dir: LongInt); cdecl; |
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implementation |
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uses uFLIPC, hwengine, uFLUtils, uFLTeams, uFLData, uFLSChemes, uFLAmmo; |
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var guiCallbackPointer: pointer; |
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guiCallbackFunction: TGUICallback; |
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const |
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MAXCONFIGS = 5; |
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MAXARGS = 32; |
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type |
|
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TGameConfig = record |
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seed: shortstring; |
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theme: shortstring; |
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script: shortstring; |
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scheme: TScheme; |
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ammo: TAmmo; |
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mapgen: Longint; |
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gameType: TGameType; |
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teams: array[0..7] of TTeam; |
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arguments: array[0..Pred(MAXARGS)] of shortstring; |
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argv: array[0..Pred(MAXARGS)] of PChar; |
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argumentsNumber: Longword; |
|
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end; |
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PGameConfig = ^TGameConfig; |
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||
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var |
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currentConfig: TGameConfig; |
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procedure sendConfig(config: PGameConfig); |
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var i: Longword; |
|
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begin |
|
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with config^ do |
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begin |
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case gameType of |
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gtPreview: begin |
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if script <> '' then |
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ipcToEngine('escript ' + script); |
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ipcToEngine('eseed ' + seed); |
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ipcToEngine('e$mapgen ' + intToStr(mapgen)); |
|
64 |
end; |
|
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gtLocal: begin |
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10612 | 66 |
if script <> '' then |
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ipcToEngine('escript ' + script); |
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10432 | 68 |
ipcToEngine('eseed ' + seed); |
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ipcToEngine('e$mapgen ' + intToStr(mapgen)); |
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ipcToEngine('e$theme ' + theme); |
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sendSchemeConfig(scheme); |
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i:= 0; |
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while (i < 8) and (teams[i].hogsNumber > 0) do |
|
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begin |
|
10892 | 77 |
sendAmmoConfig(config^.ammo); |
10432 | 78 |
ipcToEngine('eammstore'); |
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sendTeamConfig(teams[i]); |
|
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inc(i) |
|
81 |
end; |
|
82 |
end; |
|
83 |
end; |
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||
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ipcToEngine('!'); |
|
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end; |
|
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end; |
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|
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procedure queueExecution; |
|
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var pConfig: PGameConfig; |
|
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i: Longword; |
|
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begin |
|
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new(pConfig); |
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pConfig^:= currentConfig; |
|
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||
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with pConfig^ do |
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for i:= 0 to Pred(MAXARGS) do |
|
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begin |
|
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if arguments[i][0] = #255 then |
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arguments[i][255]:= #0 |
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else |
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arguments[i][byte(arguments[i][0]) + 1]:= #0; |
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argv[i]:= @arguments[i][1] |
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end; |
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RunEngine(pConfig^.argumentsNumber, @pConfig^.argv); |
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sendConfig(pConfig) |
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end; |
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procedure resetGameConfig; cdecl; |
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var i: Longword; |
10406 | 113 |
begin |
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with currentConfig do |
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begin |
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for i:= 0 to 7 do |
|
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teams[i].hogsNumber:= 0 |
|
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end |
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10406 | 119 |
end; |
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procedure setSeed(seed: PChar); cdecl; |
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begin |
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currentConfig.seed:= seed |
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end; |
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function getSeed: PChar; cdecl; |
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begin |
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getSeed:= str2PChar(currentConfig.seed) |
|
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end; |
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function getUnusedColor: Longword; |
10448 | 133 |
var i, c: Longword; |
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fColorMatched: boolean; |
|
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begin |
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c:= 0; |
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i:= 0; |
|
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repeat |
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repeat |
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fColorMatched:= (currentConfig.teams[i].hogsNumber > 0) and (currentConfig.teams[i].color = c); |
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inc(i) |
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until (i >= 8) or (currentConfig.teams[i].hogsNumber = 0) or fColorMatched; |
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if fColorMatched then |
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begin |
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i:= 0; |
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inc(c) |
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end; |
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until not fColorMatched; |
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getUnusedColor:= c |
10448 | 152 |
end; |
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procedure runQuickGame; cdecl; |
10426 | 155 |
begin |
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with currentConfig do |
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begin |
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gameType:= gtLocal; |
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arguments[0]:= ''; |
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arguments[1]:= '--internal'; |
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arguments[2]:= '--nomusic'; |
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argumentsNumber:= 3; |
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teams[0]:= createRandomTeam; |
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teams[0].color:= 0; |
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teams[1]:= createRandomTeam; |
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teams[1].color:= 1; |
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teams[1].botLevel:= 1; |
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queueExecution; |
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end; |
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end; |
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procedure getPreview; cdecl; |
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begin |
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with currentConfig do |
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begin |
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gameType:= gtPreview; |
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arguments[0]:= ''; |
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arguments[1]:= '--internal'; |
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arguments[2]:= '--landpreview'; |
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argumentsNumber:= 3; |
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queueExecution; |
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end; |
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end; |
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procedure runLocalGame; cdecl; |
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begin |
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with currentConfig do |
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begin |
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gameType:= gtLocal; |
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arguments[0]:= ''; |
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arguments[1]:= '--internal'; |
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arguments[2]:= '--nomusic'; |
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argumentsNumber:= 3; |
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queueExecution; |
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end; |
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end; |
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procedure engineMessageCallback(p: pointer; msg: PChar; len: Longword); |
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begin |
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if len = 128 * 256 then guiCallbackFunction(guiCallbackPointer, mtPreview, msg, len) |
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end; |
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procedure registerGUIMessagesCallback(p: pointer; f: TGUICallback); cdecl; |
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begin |
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guiCallbackPointer:= p; |
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guiCallbackFunction:= f; |
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registerIPCCallback(nil, @engineMessageCallback) |
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end; |
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procedure tryAddTeam(teamName: PChar); cdecl; |
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var msg: ansistring; |
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i, hn, hedgehogsNumber: Longword; |
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team: PTeam; |
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c: Longword; |
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begin |
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with currentConfig do |
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begin |
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hedgehogsNumber:= 0; |
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i:= 0; |
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while (i < 8) and (teams[i].hogsNumber > 0) do |
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begin |
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inc(i); |
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inc(hedgehogsNumber, teams[i].hogsNumber) |
|
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end; |
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// no free space for a team or reached hogs number maximum |
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if (i > 7) or (hedgehogsNumber >= 48) then exit; |
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team:= teamByName(teamName); |
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if team = nil then exit; |
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c:= getUnusedColor; |
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teams[i]:= team^; |
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if i = 0 then hn:= 4 else hn:= teams[i - 1].hogsNumber; |
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if hn > 48 - hedgehogsNumber then hn:= 48 - hedgehogsNumber; |
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teams[i].hogsNumber:= hn; |
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teams[i].color:= c; |
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msg:= '0' + #10 + teamName; |
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guiCallbackFunction(guiCallbackPointer, mtAddPlayingTeam, @msg[1], length(msg)); |
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msg:= teamName + #10 + colorsSet[teams[i].color]; |
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guiCallbackFunction(guiCallbackPointer, mtTeamColor, @msg[1], length(msg)); |
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msg:= teamName; |
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guiCallbackFunction(guiCallbackPointer, mtRemoveTeam, @msg[1], length(msg)) |
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end |
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end; |
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procedure tryRemoveTeam(teamName: PChar); cdecl; |
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var msg: ansistring; |
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i: Longword; |
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tn: shortstring; |
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begin |
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with currentConfig do |
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begin |
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i:= 0; |
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tn:= teamName; |
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while (i < 8) and (teams[i].teamName <> tn) do |
|
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inc(i); |
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275 |
// team not found??? |
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if (i > 7) then exit; |
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while (i < 7) and (teams[i + 1].hogsNumber > 0) do |
|
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begin |
|
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teams[i]:= teams[i + 1]; |
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inc(i) |
|
282 |
end; |
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teams[i].hogsNumber:= 0 |
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285 |
end; |
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||
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msg:= teamName; |
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guiCallbackFunction(guiCallbackPointer, mtRemovePlayingTeam, @msg[1], length(msg)); |
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guiCallbackFunction(guiCallbackPointer, mtAddTeam, @msg[1], length(msg)) |
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end; |
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procedure changeTeamColor(teamName: PChar; dir: LongInt); cdecl; |
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var i, dc: Longword; |
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tn: shortstring; |
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msg: ansistring; |
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begin |
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with currentConfig do |
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begin |
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i:= 0; |
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tn:= teamName; |
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while (i < 8) and (teams[i].teamName <> tn) do |
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inc(i); |
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// team not found??? |
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if (i > 7) then exit; |
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|
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if dir >= 0 then dc:= 1 else dc:= 8; |
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teams[i].color:= (teams[i].color + dc) mod 9; |
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310 |
|
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msg:= tn + #10 + colorsSet[teams[i].color]; |
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guiCallbackFunction(guiCallbackPointer, mtTeamColor, @msg[1], length(msg)) |
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end |
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end; |
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315 |
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10456 | 316 |
procedure setTheme(themeName: PChar); cdecl; |
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begin |
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currentConfig.theme:= themeName |
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319 |
end; |
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||
10612 | 321 |
procedure setScript(scriptName: PChar); cdecl; |
322 |
begin |
|
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if scriptName <> 'Normal' then |
|
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currentConfig.script:= '/Scripts/Multiplayer/' + scriptName + '.lua' |
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else |
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currentConfig.script:= '' |
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end; |
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||
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procedure setScheme(schemeName: PChar); cdecl; |
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var scheme: PScheme; |
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begin |
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scheme:= schemeByName(schemeName); |
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|
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if scheme <> nil then |
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currentConfig.scheme:= scheme^ |
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end; |
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10888 | 338 |
procedure setAmmo(ammoName: PChar); cdecl; |
339 |
var ammo: PAmmo; |
|
340 |
begin |
|
341 |
ammo:= ammoByName(ammoName); |
|
342 |
||
343 |
if ammo <> nil then |
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10892 | 344 |
currentConfig.ammo:= ammo^ |
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end; |
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||
10406 | 347 |
end. |