author | alfadur |
Thu, 25 Jul 2019 22:31:24 +0300 | |
changeset 15279 | 42b710b0f883 |
parent 15275 | 7446258fab98 |
child 15287 | 478d5372eb4a |
permissions | -rw-r--r-- |
15125 | 1 |
use std::ops::RangeInclusive; |
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use crate::{ |
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common::{GearData, GearDataProcessor, GearId}, |
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grid::Grid, |
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physics::PhysicsData, |
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}; |
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use fpnum::*; |
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use integral_geometry::{GridIndex, Point, Size}; |
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use land2d::Land2D; |
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pub fn fppoint_round(point: &FPPoint) -> Point { |
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Point::new(point.x().round(), point.y().round()) |
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} |
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#[derive(PartialEq, Eq, Clone, Copy, Debug)] |
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pub struct CircleBounds { |
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pub center: FPPoint, |
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pub radius: FPNum, |
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} |
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impl CircleBounds { |
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pub fn intersects(&self, other: &CircleBounds) -> bool { |
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(other.center - self.center).is_in_range(self.radius + other.radius) |
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} |
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pub fn rows(&self) -> impl Iterator<Item = (usize, RangeInclusive<usize>)> { |
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let radius = self.radius.abs_round() as usize; |
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let center = Point::from_fppoint(&self.center); |
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(center.y as usize - radius..=center.y as usize + radius) |
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.map(move |row| (row, center.x as usize - radius..=center.x as usize + radius)) |
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} |
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} |
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#[derive(PartialEq, Eq, Clone, Copy, Debug)] |
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pub struct CollisionData { |
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pub bounds: CircleBounds, |
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} |
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impl GearData for CollisionData {} |
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#[derive(PartialEq, Eq, Clone, Copy, Debug)] |
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pub struct ContactData { |
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pub elasticity: FPNum, |
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pub friction: FPNum, |
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} |
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impl GearData for ContactData {} |
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struct EnabledCollisionsCollection { |
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gear_ids: Vec<GearId>, |
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collisions: Vec<CollisionData>, |
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} |
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impl EnabledCollisionsCollection { |
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fn new() -> Self { |
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Self { |
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gear_ids: Vec::new(), |
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collisions: Vec::new(), |
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} |
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} |
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fn push(&mut self, gear_id: GearId, collision: CollisionData) { |
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self.gear_ids.push(gear_id); |
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self.collisions.push(collision); |
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} |
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fn iter(&self) -> impl Iterator<Item = (GearId, &CollisionData)> { |
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self.gear_ids.iter().cloned().zip(self.collisions.iter()) |
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} |
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} |
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pub struct CollisionProcessor { |
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grid: Grid, |
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enabled_collisions: EnabledCollisionsCollection, |
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detected_collisions: DetectedCollisions, |
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} |
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pub struct DetectedCollisions { |
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pub pairs: Vec<(GearId, Option<GearId>)>, |
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pub positions: Vec<Point>, |
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} |
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impl DetectedCollisions { |
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pub fn new(capacity: usize) -> Self { |
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Self { |
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pairs: Vec::with_capacity(capacity), |
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positions: Vec::with_capacity(capacity), |
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} |
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} |
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pub fn push( |
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&mut self, |
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contact_gear_id1: GearId, |
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contact_gear_id2: Option<GearId>, |
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position: &FPPoint, |
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) { |
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self.pairs.push((contact_gear_id1, contact_gear_id2)); |
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self.positions.push(fppoint_round(&position)); |
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} |
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pub fn clear(&mut self) { |
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self.pairs.clear(); |
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self.positions.clear() |
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} |
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} |
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impl CollisionProcessor { |
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pub fn new(size: Size) -> Self { |
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Self { |
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grid: Grid::new(size), |
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enabled_collisions: EnabledCollisionsCollection::new(), |
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detected_collisions: DetectedCollisions::new(0), |
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} |
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} |
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pub fn process( |
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&mut self, |
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land: &Land2D<u32>, |
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updates: &crate::physics::PositionUpdates, |
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) -> &DetectedCollisions { |
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self.detected_collisions.clear(); |
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for (id, old_position, new_position) in updates.iter() { |
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self.grid.update_position(id, old_position, new_position) |
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} |
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self.grid.check_collisions(&mut self.detected_collisions); |
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for (gear_id, collision) in self.enabled_collisions.iter() { |
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if collision |
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.bounds |
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.rows() |
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.any(|(y, r)| (&land[y][r]).iter().any(|v| *v != 0)) |
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{ |
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self.detected_collisions |
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.push(gear_id, None, &collision.bounds.center) |
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} |
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} |
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&self.detected_collisions |
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} |
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} |
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impl GearDataProcessor<CollisionData> for CollisionProcessor { |
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fn add(&mut self, gear_id: GearId, gear_data: CollisionData) { |
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self.grid.insert_static(gear_id, &gear_data.bounds); |
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} |
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fn remove(&mut self, gear_id: GearId) { |
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self.grid.remove(gear_id); |
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} |
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} |