QTfrontend/weapons.h
author Wuzzy <almikes@aol.com>
Mon, 10 Apr 2017 14:15:00 +0200
changeset 12215 442bab755bb4
parent 12198 71c47122fbc0
child 12263 41af2274953d
permissions -rw-r--r--
Render gear timers in front of water
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2013 Vittorio Giovara <vittorio.giovara@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 */
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#define AMMOLINE_EMPTY_QT       "0000009000000000000000000000000000000000000000000000000000"
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#define AMMOLINE_EMPTY_PROB     "0000000000000000000000000000000000000000000000000000000000"
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#define AMMOLINE_EMPTY_DELAY    "0000000000000000000000000000000000000000000000000000000000"
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#define AMMOLINE_EMPTY_CRATE    "1311110312111111123114111111111111111211111111111111111111"
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/*
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 AmmoType lookup table (use monospace font / cursor movements)
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 amGrenade-----------------------|
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 amClusterBomb--------------------|
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 amBazooka-------------------------|
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 amBee------------------------------|
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 amShotgun---------------------------|
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 amPickHammer-------------------------|
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 amSkip--------------------------------|
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 amRope---------------------------------|
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 amMine----------------------------------|
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 amDEagle---------------------------------|
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 amDynamite--------------------------------|
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 amFirePunch--------------------------------|
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 amWhip--------------------------------------|
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 amBaseballBat--------------------------------|
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 amParachute-----------------------------------|
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 amAirAttack------------------------------------|
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 amMineStrike------------------------------------|
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 amBlowTorch--------------------------------------|
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 amGirder------------------------------------------|
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 amTeleport-----------------------------------------|
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 amSwitch--------------------------------------------|
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 amMortar---------------------------------------------|
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 amKamikaze--------------------------------------------|
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 amCake-------------------------------------------------|
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 amSeduction---------------------------------------------|
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 amWatermelon---------------------------------------------|
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 amHellishBomb---------------------------------------------|
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 amNapalm---------------------------------------------------|
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 amDrill-----------------------------------------------------|
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 amBallgun----------------------------------------------------|
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 amRCPlane-----------------------------------------------------|
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 amLowGravity---------------------------------------------------|
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 amExtraDamage---------------------------------------------------|
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 amInvulnerable---------------------------------------------------|
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 amExtraTime-------------------------------------------------------|
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 amLaserSight-------------------------------------------------------|
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 amVampiric----------------------------------------------------------|
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 amSniperRifle--------------------------------------------------------|
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 amJetpack-------------------------------------------------------------|
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 amMolotov--------------------------------------------------------------|
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 amBirdy-----------------------------------------------------------------|
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 amPortalGun--------------------------------------------------------------|
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 amPiano-------------------------------------------------------------------|
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 amGasBomb------------------------------------------------------------------|
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 amSineGun-------------------------------------------------------------------|
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 amFlamethrower---------------------------------------------------------------|
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 amSMine-----------------------------------------------------------------------|
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 amHammer-----------------------------------------------------------------------|
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 amResurrector-------------------------------------------------------------------|
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 amDrillStrike--------------------------------------------------------------------|
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 amSnowball------------------------------------------------------------------------|
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 amTardis---------------------------------------------------------------------------|
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 amLandGun---------------------------------------------------------------------------|
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 amIceGun-----------------------------------------------------------------------------|
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 amKnife-------------------------------------------------------------------------------|
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 amRubber-------------------------------------------------------------------------------|
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 amAirMine-------------------------------------------------------------------------------|
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 amDuck-----------------------------------------------------------------------------------|
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*/
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#define AMMOLINE_DEFAULT_QT     "9391929422199121032235111001200000000211100101011111000102"
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#define AMMOLINE_DEFAULT_PROB   "0405040541600655546554464776576666666155510101115411111114"
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#define AMMOLINE_DEFAULT_DELAY  "0000000000000205500000040007004000000000220000000600020000"
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#define AMMOLINE_DEFAULT_CRATE  "1311110312111111123114111111111111111211111111111111111111"
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#define AMMOLINE_CRAZY_QT       "9999999999999999992999999999999999299999999999999992999199"
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#define AMMOLINE_CRAZY_PROB     "1111110111111111111111111111111111111111111111111111111111"
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#define AMMOLINE_CRAZY_DELAY    "0000000000000000000000000000000000000000000000000000000000"
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#define AMMOLINE_CRAZY_CRATE    "1311110312111111123114111111111111111211111111111111111111"
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#define AMMOLINE_PROMODE_QT     "9090009000000000000009000000000000000000000000000000000000"
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#define AMMOLINE_PROMODE_PROB   "0000000000000000000000000000000000000000000000000000000000"
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#define AMMOLINE_PROMODE_DELAY  "0000000000000205500000040007004000000000200000000000020000"
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#define AMMOLINE_PROMODE_CRATE  "1111110111111111111111111111111111111111111111111111111111"
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#define AMMOLINE_SHOPPA_QT      "0000009900000000000000000000000000000000000000000000000000"
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#define AMMOLINE_SHOPPA_PROB    "4444410044244402210112121222422000000002000400010011001011"
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#define AMMOLINE_SHOPPA_DELAY   "0000000000000000000000000000000000000000000000000000000000"
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#define AMMOLINE_SHOPPA_CRATE   "1111110111111111111111111111111111111111111111111111111111"
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#define AMMOLINE_CLEAN_QT       "1010009000010000011000000000000000000000000000001000000000"
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#define AMMOLINE_CLEAN_PROB     "0405040541600655546554464776576666666155510101115411121114"
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#define AMMOLINE_CLEAN_DELAY    "0000000000000000000000000000000000000000000000000000020000"
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#define AMMOLINE_CLEAN_CRATE    "1311110312111111123114111111111111111211111111111111111111"
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#define AMMOLINE_MINES_QT       "0000009900090000000300000000000000000000000000000000000000"
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#define AMMOLINE_MINES_PROB     "0000000000000000000000000000000000000000000000000000000000"
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#define AMMOLINE_MINES_DELAY    "0000000000000205500000040007004000000000200000000600020000"
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#define AMMOLINE_MINES_CRATE    "1111110111111111111111111111111111111111111111111111111111"
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#define AMMOLINE_PORTALS_QT     "9000009002000000002100000000000000110000090000000000000000"
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#define AMMOLINE_PORTALS_PROB   "0405040541600655546554464776576666666155510101115411121112"
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#define AMMOLINE_PORTALS_DELAY  "0000000000000205500000040007004000000000200000000600020000"
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#define AMMOLINE_PORTALS_CRATE  "1311110312111111123114111111111111111211111111111111111111"
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#define AMMOLINE_ONEEVERY_QT    "1111119111111111111111111111111111111111111111111111111111"
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#define AMMOLINE_ONEEVERY_PROB  "1111110111111111111111111111111111111111111111111111111111"
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#define AMMOLINE_ONEEVERY_DELAY "0000000000000000000000000000000000000000000000000000000000"
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#define AMMOLINE_ONEEVERY_CRATE "1111110111111111111111111111111111111111111111111111111111"
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#define AMMOLINE_HIGHLANDER_QT    "1111119111111111111101911111111110010111110111101100110101"
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#define AMMOLINE_HIGHLANDER_PROB  "0000000000000000000000000000000000000000000000000000000000"
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#define AMMOLINE_HIGHLANDER_DELAY "0000000000000000000000000000000000000000000000000000000000"
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#define AMMOLINE_HIGHLANDER_CRATE "0000000000000000000000000000000000000000000000000000000000"
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#define AMMOLINE_CONSTRUCTION_QT    "1100019000000010010000000000000000000000000000000000000000"
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#define AMMOLINE_CONSTRUCTION_PROB  "1111110111111111111111111111111111111111111111111111111100"
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#define AMMOLINE_CONSTRUCTION_DELAY "0000000000000000000000000000000000000000000000000000000000"
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#define AMMOLINE_CONSTRUCTION_CRATE "1111110111111111111111111111111111111111111111111111111111"
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#define AMMOLINE_SHOPPAPRO_QT      "0000009900000000000000000000000000000000000000000000000000"
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#define AMMOLINE_SHOPPAPRO_PROB    "4444400044044400000000000000400000000000000000000000000000"
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12043
diff changeset
   138
#define AMMOLINE_SHOPPAPRO_DELAY   "0000000000000000000000000000000000000000000000000000000000"
71c47122fbc0 Add ammotype amDuck for rubber duck
Wuzzy <almikes@aol.com>
parents: 12043
diff changeset
   139
#define AMMOLINE_SHOPPAPRO_CRATE   "1111110111111111111111111111111111111111111111111111121111"
10549
6b08a29cadea Add scheme and weaponset for Construction Mode.
mikade <redgrinner@gmail.com>
parents: 10108
diff changeset
   140