author | unc0rr |
Sat, 19 Oct 2013 00:42:24 +0400 | |
changeset 9555 | 485b424be769 |
parent 8262 | f01702bfb764 |
child 8330 | aaefa587e277 |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com> |
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* |
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* This program is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU General Public License |
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* as published by the Free Software Foundation; either version 2 |
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* of the License, or (at your option) any later version. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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*/ |
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/** |
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* A complete game configuration that contains all settings the engine needs to start a |
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* local or networked game. |
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*/ |
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#ifndef MODEL_GAMESETUP_H_ |
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#define MODEL_GAMESETUP_H_ |
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#include "scheme.h" |
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#include "weapon.h" |
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#include "map.h" |
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#include "teamlist.h" |
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typedef struct { |
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char *style; //!< e.g. "Capture the Flag" |
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flib_scheme *gamescheme; |
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flib_map *map; |
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flib_teamlist *teamlist; |
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} flib_gamesetup; |
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void flib_gamesetup_destroy(flib_gamesetup *gamesetup); |
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/** |
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* Deep-copy of the flib_gamesetup. |
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*/ |
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flib_gamesetup *flib_gamesetup_copy(const flib_gamesetup *gamesetup); |
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#endif |