gameServer/CoreTypes.hs
author koda
Sun, 04 Nov 2012 02:35:17 +0100
branchwebgl
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child 8002 8113afd3858f
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{-# LANGUAGE OverloadedStrings, DeriveDataTypeable #-}
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module CoreTypes where
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import Control.Concurrent
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import Data.Word
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import qualified Data.Map as Map
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import Data.Sequence(Seq, empty)
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import Data.Time
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import Network
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import Data.Function
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import Data.ByteString.Char8 as B
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import Data.Unique
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import Control.Exception
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import Data.Typeable
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import Data.TConfig
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-----------------------
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import RoomsAndClients
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type ClientChan = Chan [B.ByteString]
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data ClientInfo =
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    ClientInfo
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    {
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        clUID :: Unique,
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        sendChan :: ClientChan,
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        clientSocket :: Socket,
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        host :: B.ByteString,
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        connectTime :: UTCTime,
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        nick :: B.ByteString,
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        webPassword :: B.ByteString,
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        logonPassed :: Bool,
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        clientProto :: !Word16,
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        roomID :: RoomIndex,
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        pingsQueue :: !Word,
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        isMaster :: Bool,
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        isReady :: !Bool,
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        isInGame :: Bool,
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        isAdministrator :: Bool,
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        clientClan :: Maybe B.ByteString,
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        teamsInGame :: Word
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    }
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instance Eq ClientInfo where
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    (==) = (==) `on` clientSocket
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data HedgehogInfo =
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    HedgehogInfo B.ByteString B.ByteString
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    deriving (Show, Read)
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data TeamInfo =
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    TeamInfo
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    {
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        teamownerId :: ClientIndex,
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        teamowner :: B.ByteString,
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        teamname :: B.ByteString,
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        teamcolor :: B.ByteString,
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        teamgrave :: B.ByteString,
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        teamfort :: B.ByteString,
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        teamvoicepack :: B.ByteString,
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        teamflag :: B.ByteString,
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        difficulty :: Int,
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        hhnum :: Int,
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        hedgehogs :: [HedgehogInfo]
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    }
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    deriving (Show, Read)
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data GameInfo =
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    GameInfo
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    {
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        roundMsgs :: Seq B.ByteString,
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        leftTeams :: [B.ByteString],
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        teamsAtStart :: [TeamInfo],
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        teamsInGameNumber :: Int,
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        allPlayersHaveRegisteredAccounts :: Bool,
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        giMapParams :: Map.Map B.ByteString B.ByteString,
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        giParams :: Map.Map B.ByteString [B.ByteString]
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    } deriving (Show, Read)
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newGameInfo :: [TeamInfo]
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                -> Int
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                -> Bool
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                -> Map.Map ByteString ByteString
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                -> Map.Map ByteString [ByteString]
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                -> GameInfo
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newGameInfo =
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    GameInfo
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        Data.Sequence.empty
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        []
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data RoomInfo =
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    RoomInfo
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    {
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        masterID :: ClientIndex,
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        name :: B.ByteString,
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        password :: B.ByteString,
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        roomProto :: Word16,
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        teams :: [TeamInfo],
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        gameInfo :: Maybe GameInfo,
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        playersIn :: !Int,
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        readyPlayers :: !Int,
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        isRestrictedJoins :: Bool,
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        isRestrictedTeams :: Bool,
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        roomBansList :: [B.ByteString],
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        mapParams :: Map.Map B.ByteString B.ByteString,
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        params :: Map.Map B.ByteString [B.ByteString]
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    }
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newRoom :: RoomInfo
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newRoom =
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    RoomInfo
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        (error "No room master defined")
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        ""
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        ""
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        0
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        []
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        Nothing
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        0
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        0
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        False
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        False
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        []
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        (
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            Map.fromList $ Prelude.zipWith (,)
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                ["MAP", "MAPGEN", "MAZE_SIZE", "SEED", "TEMPLATE"]
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                ["+rnd+", "0", "0", "seed", "0"]
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        )
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        (Map.singleton "SCHEME" ["Default"])
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data StatisticsInfo =
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    StatisticsInfo
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    {
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        playersNumber :: Int,
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        roomsNumber :: Int
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    }
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data ServerInfo =
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    ServerInfo
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    {
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        isDedicated :: Bool,
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        serverMessage :: B.ByteString,
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        serverMessageForOldVersions :: B.ByteString,
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        latestReleaseVersion :: Word16,
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        earliestCompatibleVersion :: Word16,
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        listenPort :: PortNumber,
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        dbHost :: B.ByteString,
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        dbName :: B.ByteString,
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        dbLogin :: B.ByteString,
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        dbPassword :: B.ByteString,
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        bans :: [BanInfo],
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        shutdownPending :: Bool,
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        runArgs :: [String],
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        coreChan :: Chan CoreMessage,
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        dbQueries :: Chan DBQuery,
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        serverSocket :: Maybe Socket,
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        serverConfig :: Maybe Conf
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    }
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newServerInfo :: Chan CoreMessage -> Chan DBQuery -> Maybe Socket -> Maybe Conf -> ServerInfo
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newServerInfo =
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    ServerInfo
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        True
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        "<h2><p align=center><a href=\"http://www.hedgewars.org/\">http://www.hedgewars.org/</a></p></h2>"
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        "<font color=yellow><h3 align=center>Hedgewars 0.9.18 is out! Please update.</h3><p align=center><a href=http://hedgewars.org/download.html>Download page here</a></font>"
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        43 -- latestReleaseVersion
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        41 -- earliestCompatibleVersion
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        46631
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        ""
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        ""
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        ""
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        ""
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        []
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        False
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        []
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data AccountInfo =
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    HasAccount B.ByteString Bool
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    | Guest
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    | Admin
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    deriving (Show, Read)
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data DBQuery =
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    CheckAccount ClientIndex Int B.ByteString B.ByteString
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    | ClearCache
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    | SendStats Int Int
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    deriving (Show, Read)
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data CoreMessage =
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    Accept ClientInfo
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    | ClientMessage (ClientIndex, [B.ByteString])
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    | ClientAccountInfo ClientIndex Int AccountInfo
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    | TimerAction Int
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    | Remove ClientIndex
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type MRnC = MRoomsAndClients RoomInfo ClientInfo
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type IRnC = IRoomsAndClients RoomInfo ClientInfo
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data Notice =
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    NickAlreadyInUse
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    | AdminLeft
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    | WrongPassword
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    deriving Enum
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data ShutdownException =
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    ShutdownException
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     deriving (Show, Typeable)
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instance Exception ShutdownException
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data ShutdownThreadException = ShutdownThreadException String
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     deriving Typeable
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instance Show ShutdownThreadException where
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    show (ShutdownThreadException s) = s
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instance Exception ShutdownThreadException
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data BanInfo =
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    BanByIP B.ByteString B.ByteString UTCTime
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    | BanByNick B.ByteString B.ByteString UTCTime
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    deriving (Show, Read)