CMakeLists.txt
author nemo
Sun, 10 Oct 2010 16:51:40 -0400
changeset 3949 4c4c0a2507cc
parent 3704 ed2b9c7fb260
child 4098 40df542b5f62
permissions -rw-r--r--
Add the standard delay (1.25 seconds) between attacks on inf attack mode, as well as checks for damage and win. There is probably some better way to do this. Weapons still need fixing.
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project(hedgewars)
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cmake_minimum_required(VERSION 2.6.0 FATAL_ERROR)
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cmake_policy(SET CMP0003 NEW)
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IF(POLICY CMP0012)
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	cmake_policy(SET CMP0012 NEW)
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ENDIF()
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#detect subversion revision (if present)
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set(version_suffix "-dev") #UNSET THIS VARIABLE AT RELEASE TIME
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IF(version_suffix MATCHES "-dev")
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	set(HW_DEV true)
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	IF (EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/.hg)
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		FIND_PROGRAM(HGCOMMAND hg)
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		IF(HGCOMMAND)
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			exec_program(${HGCOMMAND}
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				     ARGS identify -in ${CMAKE_CURRENT_SOURCE_DIR}
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				     OUTPUT_VARIABLE version_suffix
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				     )
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			STRING(REGEX REPLACE "(.*) +(.*)" "\\2:\\1" version_suffix ${version_suffix})
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			MESSAGE(STATUS "Building revision ${version_suffix}")
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			set(version_suffix ".${version_suffix}")
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#			#truncate to numbers only - trying to fix a problem described in http://www.hedgewars.org/node/2019
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#			STRING(REGEX REPLACE "^\\.(\\d+)" ".\\1" version_suffix ${version_suffix})
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#			# screw whole suffix if there's no number
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#			STRING(REGEX REPLACE "^\\.([a-z]+.*)" "-dev" version_suffix ${version_suffix})
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		ENDIF()
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	ENDIF()
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ELSE()
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	set(HW_DEV false)
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ENDIF()
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set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake_modules)
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set(CPACK_PACKAGE_VERSION_MAJOR "0")
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set(CPACK_PACKAGE_VERSION_MINOR "9")
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set(CPACK_PACKAGE_VERSION_PATCH "14${version_suffix}")
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#forbid in-tree building
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#IF (${CMAKE_SOURCE_DIR} MATCHES ${CMAKE_BINARY_DIR})
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#	MESSAGE(STATUS "Please do an out-of-tree build:")
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#	MESSAGE(STATUS "rm CMakeCache.txt; mkdir build; cd build; cmake ..; make")
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#	MESSAGE(FATAL_ERROR "In-tree-build detected!")
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#ENDIF (${CMAKE_SOURCE_DIR} MATCHES ${CMAKE_BINARY_DIR})
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#set some safe values
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IF(NOT WITH_SERVER)
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	SET(WITH_SERVER 0)
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ENDIF(NOT WITH_SERVER)
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IF(NOT BUILD_ENGINE_LIBRARY)
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	SET(BUILD_ENGINE_LIBRARY 0)
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ENDIF(NOT BUILD_ENGINE_LIBRARY)
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if(APPLE)
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	set(CMAKE_FIND_FRAMEWORK "FIRST")
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	#paths for creating the bundle
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	set(bundle_name Hedgewars.app)
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	set(CMAKE_INSTALL_PREFIX ${bundle_name}/Contents/MacOS/)
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	set(DATA_INSTALL_DIR "../Resources/")
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	set(target_dir ".")
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	#what system are we building for
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	set(minimum_macosx $ENV{MACOSX_DEPLOYMENT_TARGET})
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	#detect on which system are we
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	EXEC_PROGRAM("/usr/bin/sw_vers" OUTPUT_VARIABLE MACOSX_VERSION_TMP)
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	STRING(REGEX MATCH "[0-9]+\\.[0-9]+\\.[0-9]+" MACOSX_VERSION_TMP "${MACOSX_VERSION_TMP}")
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	STRING(REGEX REPLACE "([0-9]+.[0-9]+).[0-9]+" "\\1" current_macosx_version ${MACOSX_VERSION_TMP})
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	if(NOT minimum_macosx)
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		#if nothing is set, we deploy only for the current system
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		set(minimum_macosx ${current_macosx_version})
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	endif()
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	if (minimum_macosx LESS "10.4")
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		set(FATAL "Hedgewars is not supported for pre-10.4 systems")
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	endif()
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	set(CMAKE_OSX_ARCHITECTURES "i386;ppc7400")
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	#create universal binaries only when it's time to bundle the application, also build server
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	IF(BUNDLE)
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		set(WITH_SERVER true)
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		if(NOT minimum_macosx MATCHES "10.6")
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			set(CMAKE_C_COMPILER "gcc-4.0")
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			set(CMAKE_CXX_COMPILER "g++-4.0")
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		else()
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			if(current_macosx_version MATCHES "10.6")
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				set(CMAKE_OSX_ARCHITECTURES "x86_64")
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			endif()
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		endif()
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	ELSE()
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		if(current_macosx_version MATCHES "10.6")
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			set(CMAKE_OSX_ARCHITECTURES "x86_64")
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		endif()
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	ENDIF()
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	message(STATUS "Target system: Mac OS X ${minimum_macosx} ${CMAKE_OSX_ARCHITECTURES}")
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	if(minimum_macosx MATCHES "10.4")
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		set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.4u.sdk/")
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		if(current_macosx_version MATCHES "10.4")
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			find_package(SDL_mixer REQUIRED)
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			set(pascal_compiler_flags_cmn "-k-dylib_file @loader_path/Frameworks/smpeg.framework/Versions/A/smpeg:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/smpeg.framework/Versions/A/smpeg" "-k-dylib_file @loader_path/Frameworks/mikmod.framework/Versions/A/mikmod:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/mikmod.framework/Versions/A/mikmod" ${pascal_compiler_flags_cmn})
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			set(CMAKE_C_FLAGS "-dylib_file @loader_path/Frameworks/smpeg.framework/Versions/A/smpeg:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/smpeg.framework/Versions/A/smpeg -dylib_file @loader_path/Frameworks/mikmod.framework/Versions/A/mikmod:${SDLMIXER_LIBRARY}/Versions/A/Frameworks/mikmod.framework/Versions/A/mikmod")
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		endif()
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	else()
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		set(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX${minimum_macosx}.sdk/")
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	endif()
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	#1.set deployment target; 2.link with libsdlmain.a (when building an executable); 3.link with liblua.a (which requires readline)
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	set(pascal_compiler_flags_cmn "-k-macosx_version_min" "-k${minimum_macosx}" "-XR${CMAKE_OSX_SYSROOT}" ${pascal_compiler_flags_cmn})
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	if(NOT BUILD_ENGINE_LIBRARY)
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		set(pascal_compiler_flags_cmn "-k${CMAKE_BINARY_DIR}/bin/libSDLmain.a" ${pascal_compiler_flags_cmn})
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	endif()
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	set(pascal_compiler_flags_cmn "-k${CMAKE_BINARY_DIR}/bin/liblua.a" "-k-lreadline" ${pascal_compiler_flags_cmn})
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else(APPLE)
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	set(target_dir "bin")
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endif(APPLE)
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#this snippet sets "Release" mode by default
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#IF (NOT CMAKE_BUILD_TYPE)
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#	SET(CMAKE_BUILD_TYPE "Release")
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#ENDIF (NOT CMAKE_BUILD_TYPE)
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if (NOT CMAKE_BUILD_TYPE)
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	set (CMAKE_BUILD_TYPE RELEASE CACHE STRING "Choose the type of build, options are: None Debug Release." FORCE)
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endif (NOT CMAKE_BUILD_TYPE)
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if(CMAKE_BUILD_TYPE MATCHES RELEASE OR CMAKE_BUILD_TYPE MATCHES "Release")
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	message(STATUS "Building Release")
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	set(Optz true)
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else()
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	message(STATUS "Building Debug")
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	#set(CMAKE_VERBOSE_MAKEFILE true)
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	set(Optz false)
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endif()
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#set default flags values for all the project
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set(CMAKE_C_FLAGS "-pipe ${CMAKE_C_FLAGS}")
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set(CMAKE_C_FLAGS_RELEASE "-w -O2 -fomit-frame-pointer ${CMAKE_C_FLAGS_RELEASE}")
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set(CMAKE_C_FLAGS_DEBUG "-Wall -O0 -g -DDEBUG ${CMAKE_C_FLAGS_DEBUG}")
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set(CMAKE_CXX_FLAGS ${CMAKE_C_FLAGS})
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set(CMAKE_CXX_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE})
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set(CMAKE_CXX_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG})
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set(pascal_compiler_flags_cmn "-B" "-FE../bin" "-Cs2000000" "-vewn" ${pascal_compiler_flags_cmn})
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if(LOWRES)
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	set(pascal_compiler_flags_cmn "-dLOWRES" ${pascal_compiler_flags_cmn})
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	add_definitions(-DLOWRES)
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endif(LOWRES)
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if(Optz)
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#	set(pascal_compiler_flags_cmn "-O3" "-OpPENTIUM4" "-CfSSE3" "-Xs" "-Si" ${pascal_compiler_flags_cmn})
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	set(pascal_compiler_flags_cmn "-O2" "-Xs" "-Si" ${pascal_compiler_flags_cmn})
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	set(haskell_compiler_flags_cmn "-O2" "-w")
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else(Optz)
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	set(pascal_compiler_flags_cmn "-O-" "-g" "-gh" "-gl" "-dDEBUGFILE" ${pascal_compiler_flags_cmn})
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	set(haskell_compiler_flags_cmn "-Wall" "-debug" "-dcore-lint")
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endif(Optz)
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if(DEFINED DATA_INSTALL_DIR)
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	set(SHAREPATH ${DATA_INSTALL_DIR}/hedgewars/)
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else()
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	set(SHAREPATH share/hedgewars/)
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endif()
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set(EXECUTABLE_OUTPUT_PATH ${PROJECT_BINARY_DIR}/bin)
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set(HEDGEWARS_VERSION "${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}")
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set(HEDGEWARS_PROTO_VER 32)
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if(WITH_SERVER)
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	message(STATUS "Server is going to be built! Make sure you have GHC installed")
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	set(HAVE_NETSERVER true)
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	add_subdirectory(gameServer)
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else(WITH_SERVER)
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	set(HAVE_NETSERVER false)
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endif(WITH_SERVER)
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add_subdirectory(misc/liblua)
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add_subdirectory(hedgewars)
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#add_subdirectory(misc/libopenalbridge)
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if(NOT BUILD_ENGINE_LIBRARY)
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	add_subdirectory(bin)
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	add_subdirectory(QTfrontend)
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	add_subdirectory(share)
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	add_subdirectory(tools)
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endif()
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# CPack vars
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set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Hedgewars, a free turn-based strategy")
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set(CPACK_PACKAGE_VENDOR "Hedgewars Project")
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set(CPACK_PACKAGE_FILE_NAME "hedgewars-${HEDGEWARS_VERSION}")
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set(CPACK_SOURCE_PACKAGE_FILE_NAME "hedgewars-src-${HEDGEWARS_VERSION}")
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set(CPACK_SOURCE_GENERATOR "TBZ2")
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set(CPACK_PACKAGE_EXECUTABLES "hedgewars" "hedgewars")
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set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_SOURCE_DIR}/COPYING")
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set(CPACK_PACKAGE_INSTALL_DIRECTORY "Hedgewars ${HEDGEWARS_VERSION}")
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if(WIN32 AND NOT UNIX)
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	set(CPACK_NSIS_DISPLAY_NAME "Hedgewars")
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	set(CPACK_NSIS_HELP_LINK "http://www.hedgewars.org/")
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	set(CPACK_NSIS_URL_INFO_ABOUT "http://www.hedgewars.org/")
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	set(CPACK_NSIS_CONTACT "unC0Rr@gmail.com")
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	set(CPACK_NSIS_MODIFY_PATH OFF)
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	set(CPACK_GENERATOR "ZIP;NSIS")
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	set(CPACK_PACKAGE_INSTALL_REGISTRY_KEY "hedgewars")
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else(WIN32 AND NOT UNIX)
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	set(CPACK_STRIP_FILES "bin/hedgewars;bin/hwengine")
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endif(WIN32 AND NOT UNIX)
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set(CPACK_SOURCE_IGNORE_FILES
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	"~"
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	"\\\\.svn"
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	"\\\\.exe$"
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	"\\\\.a$"
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	"\\\\.dll$"
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	"\\\\.xcf$"
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	"\\\\.cxx$"
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	"\\\\.db$"
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	"\\\\.dof$"
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	"\\\\.layout$"
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	"\\\\.zip$"
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	"\\\\.gz$"
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	"\\\\.bz2$"
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	"\\\\.tmp$"
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	"\\\\.core$"
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	"\\\\.sh$"
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	"\\\\.ppu$"
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	"\\\\.o$"
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	"Makefile"
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	"Doxyfile"
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	"CMakeFiles"
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	"debug"
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	"release$"
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	"Debug$"
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	"Release$"
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	"proto.inc$"
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	"hwconsts.cpp$"
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	"playlist.inc$"
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	"CPack"
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#	"^${CMAKE_CURRENT_SOURCE_DIR}/misc/libopenalbridge"
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	"^${CMAKE_CURRENT_SOURCE_DIR}/project_files/HedgewarsMobile/"
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	"^${CMAKE_CURRENT_SOURCE_DIR}/bin/[a-z]"
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	"^${CMAKE_CURRENT_SOURCE_DIR}/tools/templates"
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	"^${CMAKE_CURRENT_SOURCE_DIR}/doc"
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	"^${CMAKE_CURRENT_SOURCE_DIR}/templates"
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	"^${CMAKE_CURRENT_SOURCE_DIR}/Graphics"
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	"^${CMAKE_CURRENT_SOURCE_DIR}/realtest"
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	"^${CMAKE_CURRENT_SOURCE_DIR}/tmp"
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	"^${CMAKE_CURRENT_SOURCE_DIR}/utils"
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	"^${CMAKE_CURRENT_SOURCE_DIR}/share/hedgewars/Data/Maps/test"
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	"^${CMAKE_CURRENT_SOURCE_DIR}/share/hedgewars/Data/Themes/ethereal"
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	"^${CMAKE_CURRENT_SOURCE_DIR}/install_manifest.txt"
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	"^${CMAKE_CURRENT_SOURCE_DIR}/CMakeCache.txt"
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	"^${CMAKE_CURRENT_SOURCE_DIR}/hedgewars\\\\."
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)
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include(CPack)