author | nemo |
Tue, 28 Dec 2010 19:32:21 -0500 | |
changeset 4767 | 4ee4a49549e2 |
parent 4720 | a9f9c96db60c |
child 4936 | d65d438acd23 |
permissions | -rw-r--r-- |
184 | 1 |
/* |
1066 | 2 |
* Hedgewars, a free turn based strategy game |
3236
4ab3917d7d44
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
nemo
parents:
3133
diff
changeset
|
3 |
* Copyright (c) 2006-2010 Andrey Korotaev <unC0Rr@gmail.com> |
184 | 4 |
* |
5 |
* This program is free software; you can redistribute it and/or modify |
|
6 |
* it under the terms of the GNU General Public License as published by |
|
7 |
* the Free Software Foundation; version 2 of the License |
|
8 |
* |
|
9 |
* This program is distributed in the hope that it will be useful, |
|
10 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
11 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
12 |
* GNU General Public License for more details. |
|
13 |
* |
|
14 |
* You should have received a copy of the GNU General Public License |
|
15 |
* along with this program; if not, write to the Free Software |
|
16 |
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
|
17 |
*/ |
|
18 |
||
19 |
#include <QResizeEvent> |
|
218 | 20 |
#include <QGroupBox> |
311 | 21 |
#include <QCheckBox> |
22 |
#include <QGridLayout> |
|
23 |
#include <QSpinBox> |
|
24 |
#include <QLabel> |
|
1517 | 25 |
#include <QMessageBox> |
1884 | 26 |
#include <QTableView> |
1885 | 27 |
#include <QPushButton> |
1217 | 28 |
|
184 | 29 |
#include "gamecfgwidget.h" |
1217 | 30 |
#include "igbox.h" |
1517 | 31 |
#include "hwconsts.h" |
1884 | 32 |
#include "ammoSchemeModel.h" |
4494
9585435e20f7
Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents:
4489
diff
changeset
|
33 |
#include "proto.h" |
184 | 34 |
|
4560
5d6c7f88db73
- Some work on drawMap widget and scene to allow undo, clear, save and load operations
unc0rr
parents:
4557
diff
changeset
|
35 |
GameCFGWidget::GameCFGWidget(QWidget* parent) : |
1217 | 36 |
QGroupBox(parent), mainLayout(this) |
184 | 37 |
{ |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
38 |
mainLayout.setMargin(0); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
39 |
// mainLayout.setSizeConstraint(QLayout::SetMinimumSize); |
218 | 40 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
41 |
pMapContainer = new HWMapContainer(this); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
42 |
mainLayout.addWidget(pMapContainer, 0, 0); |
218 | 43 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
44 |
IconedGroupBox *GBoxOptions = new IconedGroupBox(this); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
45 |
GBoxOptions->setSizePolicy(QSizePolicy::Minimum, QSizePolicy::Minimum); |
4557
4004bef2aa9d
fix layout in game config widget as per nemo's request
Henek
parents:
4551
diff
changeset
|
46 |
mainLayout.addWidget(GBoxOptions, 1, 0); |
218 | 47 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
48 |
QGridLayout *GBoxOptionsLayout = new QGridLayout(GBoxOptions); |
1884 | 49 |
|
4513
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
50 |
GBoxOptionsLayout->addWidget(new QLabel(QLabel::tr("Gameplay"), GBoxOptions), 0, 0); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
51 |
|
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
52 |
Scripts = new QComboBox(GBoxOptions); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
53 |
GBoxOptionsLayout->addWidget(Scripts, 0, 1); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
54 |
|
4709
c224bfb5d41c
fixed strange config on room join and untranslated "Normal" gameplay option
Henek
parents:
4584
diff
changeset
|
55 |
Scripts->addItem("Normal"); |
4513
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
56 |
Scripts->insertSeparator(1); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
57 |
|
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
58 |
for (int i = 0; i < scriptList->size(); ++i) { |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
59 |
QString script = (*scriptList)[i].remove(".lua", Qt::CaseInsensitive); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
60 |
QList<QVariant> scriptInfo; |
4551 | 61 |
scriptInfo.push_back(script); |
4513
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
62 |
QFile scriptCfgFile(QString("%1/Scripts/Multiplayer/%2.cfg").arg(datadir->absolutePath()).arg(script)); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
63 |
if (scriptCfgFile.exists() && scriptCfgFile.open(QFile::ReadOnly)) { |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
64 |
QString scheme; |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
65 |
QString weapons; |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
66 |
QTextStream input(&scriptCfgFile); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
67 |
input >> scheme; |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
68 |
input >> weapons; |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
69 |
if (scheme.isEmpty()) |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
70 |
scheme = "locked"; |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
71 |
scheme.replace("_", " "); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
72 |
if (weapons.isEmpty()) |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
73 |
weapons = "locked"; |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
74 |
weapons.replace("_", " "); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
75 |
scriptInfo.push_back(scheme); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
76 |
scriptInfo.push_back(weapons); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
77 |
scriptCfgFile.close(); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
78 |
} |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
79 |
else |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
80 |
{ |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
81 |
scriptInfo.push_back("locked"); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
82 |
scriptInfo.push_back("locked"); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
83 |
} |
4551 | 84 |
Scripts->addItem(script.replace("_", " "), scriptInfo); |
4513
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
85 |
} |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
86 |
|
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
87 |
connect(Scripts, SIGNAL(currentIndexChanged(int)), this, SLOT(scriptChanged(int))); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
88 |
|
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
89 |
QWidget *SchemeWidget = new QWidget(GBoxOptions); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
90 |
GBoxOptionsLayout->addWidget(SchemeWidget, 1, 0, 1, 2); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
91 |
|
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
92 |
QGridLayout *SchemeWidgetLayout = new QGridLayout(SchemeWidget); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
93 |
SchemeWidgetLayout->setMargin(0); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
94 |
|
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
95 |
GameSchemes = new QComboBox(SchemeWidget); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
96 |
SchemeWidgetLayout->addWidget(GameSchemes, 0, 2); |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
97 |
connect(GameSchemes, SIGNAL(currentIndexChanged(int)), this, SLOT(schemeChanged(int))); |
1885 | 98 |
|
4513
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
99 |
SchemeWidgetLayout->addWidget(new QLabel(QLabel::tr("Game scheme"), SchemeWidget), 0, 0); |
1979 | 100 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
101 |
QPixmap pmEdit(":/res/edit.png"); |
3743 | 102 |
|
4513
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
103 |
QPushButton * goToSchemePage = new QPushButton(SchemeWidget); |
2888 | 104 |
goToSchemePage->setToolTip(tr("Edit schemes")); |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
105 |
goToSchemePage->setIconSize(pmEdit.size()); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
106 |
goToSchemePage->setIcon(pmEdit); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
107 |
goToSchemePage->setMaximumWidth(pmEdit.width() + 6); |
4513
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
108 |
SchemeWidgetLayout->addWidget(goToSchemePage, 0, 3); |
4410
f9e38ce1e813
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
Henek
parents:
4396
diff
changeset
|
109 |
connect(goToSchemePage, SIGNAL(clicked()), this, SLOT(jumpToSchemes())); |
2377 | 110 |
|
4513
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
111 |
SchemeWidgetLayout->addWidget(new QLabel(QLabel::tr("Weapons"), SchemeWidget), 1, 0); |
311 | 112 |
|
4513
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
113 |
WeaponsName = new QComboBox(SchemeWidget); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
114 |
SchemeWidgetLayout->addWidget(WeaponsName, 1, 2); |
2377 | 115 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
116 |
connect(WeaponsName, SIGNAL(currentIndexChanged(int)), this, SLOT(ammoChanged(int))); |
2377 | 117 |
|
4513
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
118 |
QPushButton * goToWeaponPage = new QPushButton(SchemeWidget); |
2888 | 119 |
goToWeaponPage->setToolTip(tr("Edit weapons")); |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
120 |
goToWeaponPage->setIconSize(pmEdit.size()); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
121 |
goToWeaponPage->setIcon(pmEdit); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
122 |
goToWeaponPage->setMaximumWidth(pmEdit.width() + 6); |
4513
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
123 |
SchemeWidgetLayout->addWidget(goToWeaponPage, 1, 3); |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
124 |
connect(goToWeaponPage, SIGNAL(clicked()), this, SLOT(jumpToWeapons())); |
486 | 125 |
|
4410
f9e38ce1e813
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
Henek
parents:
4396
diff
changeset
|
126 |
//GBoxOptionsLayout->addWidget(new QLabel(QLabel::tr("Bind schemes with weapons"), GBoxOptions), 2, 0); |
4237
ef9b201c97fe
by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game
koda
parents:
4225
diff
changeset
|
127 |
|
4513
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
128 |
bindEntries = new QCheckBox(SchemeWidget); |
4410
f9e38ce1e813
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
Henek
parents:
4396
diff
changeset
|
129 |
bindEntries->setToolTip(tr("When this option is enabled selecting a game scheme will auto-select a weapon")); |
4237
ef9b201c97fe
by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game
koda
parents:
4225
diff
changeset
|
130 |
bindEntries->setChecked(true); |
4410
f9e38ce1e813
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
Henek
parents:
4396
diff
changeset
|
131 |
bindEntries->setMaximumWidth(42); |
f9e38ce1e813
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
Henek
parents:
4396
diff
changeset
|
132 |
bindEntries->setStyleSheet( "QCheckBox::indicator:checked { image: url(\":/res/lock.png\"); }" |
f9e38ce1e813
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
Henek
parents:
4396
diff
changeset
|
133 |
"QCheckBox::indicator:unchecked { image: url(\":/res/unlock.png\"); }" ); |
4513
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
134 |
SchemeWidgetLayout->addWidget(bindEntries, 0, 1, 0, 1, Qt::AlignVCenter); |
4410
f9e38ce1e813
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
Henek
parents:
4396
diff
changeset
|
135 |
//GBoxOptionsLayout->addWidget(bindEntries, 2, 2); |
4237
ef9b201c97fe
by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game
koda
parents:
4225
diff
changeset
|
136 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
137 |
connect(pMapContainer, SIGNAL(seedChanged(const QString &)), this, SLOT(seedChanged(const QString &))); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
138 |
connect(pMapContainer, SIGNAL(mapChanged(const QString &)), this, SLOT(mapChanged(const QString &))); |
3133 | 139 |
connect(pMapContainer, SIGNAL(mapgenChanged(MapGenerator)), this, SLOT(mapgenChanged(MapGenerator))); |
140 |
connect(pMapContainer, SIGNAL(maze_sizeChanged(int)), this, SLOT(maze_sizeChanged(int))); |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
141 |
connect(pMapContainer, SIGNAL(themeChanged(const QString &)), this, SLOT(themeChanged(const QString &))); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
142 |
connect(pMapContainer, SIGNAL(newTemplateFilter(int)), this, SLOT(templateFilterChanged(int))); |
4511 | 143 |
connect(pMapContainer, SIGNAL(drawMapRequested()), this, SIGNAL(goToDrawMap())); |
4525 | 144 |
connect(pMapContainer, SIGNAL(drawnMapChanged(const QByteArray &)), this, SLOT(onDrawnMapChanged(const QByteArray &))); |
184 | 145 |
} |
146 |
||
4410
f9e38ce1e813
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
Henek
parents:
4396
diff
changeset
|
147 |
void GameCFGWidget::jumpToSchemes() |
f9e38ce1e813
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
Henek
parents:
4396
diff
changeset
|
148 |
{ |
f9e38ce1e813
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
Henek
parents:
4396
diff
changeset
|
149 |
emit goToSchemes(GameSchemes->currentIndex()); |
f9e38ce1e813
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
Henek
parents:
4396
diff
changeset
|
150 |
} |
f9e38ce1e813
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
Henek
parents:
4396
diff
changeset
|
151 |
|
2009 | 152 |
void GameCFGWidget::jumpToWeapons() |
153 |
{ |
|
4416
29d2d1548387
adding a combobox to weapon editor as scheme editor, added a few notices for deleting and some buttons in this area.
Henek
parents:
4410
diff
changeset
|
154 |
emit goToWeapons(WeaponsName->currentIndex()); |
2009 | 155 |
} |
156 |
||
1890 | 157 |
QVariant GameCFGWidget::schemeData(int column) const |
158 |
{ |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
159 |
return GameSchemes->model()->data(GameSchemes->model()->index(GameSchemes->currentIndex(), column)); |
1890 | 160 |
} |
161 |
||
318 | 162 |
quint32 GameCFGWidget::getGameFlags() const |
184 | 163 |
{ |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
164 |
quint32 result = 0; |
1427 | 165 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
166 |
if (schemeData(1).toBool()) |
4003
ca0600ab38bf
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents:
4000
diff
changeset
|
167 |
result |= 0x00001000; // fort |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
168 |
if (schemeData(2).toBool()) |
4003
ca0600ab38bf
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents:
4000
diff
changeset
|
169 |
result |= 0x00000010; // divide teams |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
170 |
if (schemeData(3).toBool()) |
4003
ca0600ab38bf
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents:
4000
diff
changeset
|
171 |
result |= 0x00000004; // solid land |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
172 |
if (schemeData(4).toBool()) |
4003
ca0600ab38bf
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents:
4000
diff
changeset
|
173 |
result |= 0x00000008; // border |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
174 |
if (schemeData(5).toBool()) |
4003
ca0600ab38bf
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents:
4000
diff
changeset
|
175 |
result |= 0x00000020; // low gravity |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
176 |
if (schemeData(6).toBool()) |
4003
ca0600ab38bf
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents:
4000
diff
changeset
|
177 |
result |= 0x00000040; // laser sight |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
178 |
if (schemeData(7).toBool()) |
4003
ca0600ab38bf
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents:
4000
diff
changeset
|
179 |
result |= 0x00000080; // invulnerable |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
180 |
if (schemeData(8).toBool()) |
4003
ca0600ab38bf
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents:
4000
diff
changeset
|
181 |
result |= 0x00000100; // mines |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
182 |
if (schemeData(9).toBool()) |
4003
ca0600ab38bf
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents:
4000
diff
changeset
|
183 |
result |= 0x00000200; // vampirism |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
184 |
if (schemeData(10).toBool()) |
4003
ca0600ab38bf
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents:
4000
diff
changeset
|
185 |
result |= 0x00000400; // karma |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
186 |
if (schemeData(11).toBool()) |
4003
ca0600ab38bf
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents:
4000
diff
changeset
|
187 |
result |= 0x00000800; // artillery |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
188 |
if (schemeData(12).toBool()) |
4003
ca0600ab38bf
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents:
4000
diff
changeset
|
189 |
result |= 0x00002000; // random |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
190 |
if (schemeData(13).toBool()) |
4003
ca0600ab38bf
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents:
4000
diff
changeset
|
191 |
result |= 0x00004000; // king |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
192 |
if (schemeData(14).toBool()) |
4003
ca0600ab38bf
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents:
4000
diff
changeset
|
193 |
result |= 0x00008000; // place hogs |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
194 |
if (schemeData(15).toBool()) |
4003
ca0600ab38bf
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents:
4000
diff
changeset
|
195 |
result |= 0x00010000; // shared ammo |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
196 |
if (schemeData(16).toBool()) |
4003
ca0600ab38bf
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents:
4000
diff
changeset
|
197 |
result |= 0x00020000; // disable girders |
3287 | 198 |
if (schemeData(17).toBool()) |
4003
ca0600ab38bf
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents:
4000
diff
changeset
|
199 |
result |= 0x00040000; // disable land obj |
3743 | 200 |
if (schemeData(18).toBool()) |
4003
ca0600ab38bf
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents:
4000
diff
changeset
|
201 |
result |= 0x00080000; // ai survival |
3943
9835060e5c01
Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
nemo
parents:
3919
diff
changeset
|
202 |
if (schemeData(19).toBool()) |
4003
ca0600ab38bf
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents:
4000
diff
changeset
|
203 |
result |= 0x00100000; // infinite attacks |
3943
9835060e5c01
Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
nemo
parents:
3919
diff
changeset
|
204 |
if (schemeData(20).toBool()) |
4003
ca0600ab38bf
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents:
4000
diff
changeset
|
205 |
result |= 0x00200000; // reset weaps |
3943
9835060e5c01
Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
nemo
parents:
3919
diff
changeset
|
206 |
if (schemeData(21).toBool()) |
4003
ca0600ab38bf
disable gfMines and update variable names (landadds -> minesnum, cLandAdditions -> cLandMines)
koda
parents:
4000
diff
changeset
|
207 |
result |= 0x00400000; // per hog ammo |
4250 | 208 |
if (schemeData(22).toBool()) |
209 |
result |= 0x00800000; // no wind |
|
4303 | 210 |
if (schemeData(23).toBool()) |
211 |
result |= 0x01000000; // more wind |
|
1427 | 212 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
213 |
return result; |
184 | 214 |
} |
215 |
||
312 | 216 |
quint32 GameCFGWidget::getInitHealth() const |
217 |
{ |
|
4303 | 218 |
return schemeData(26).toInt(); |
312 | 219 |
} |
220 |
||
4494
9585435e20f7
Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents:
4489
diff
changeset
|
221 |
QByteArray GameCFGWidget::getFullConfig() const |
318 | 222 |
{ |
4494
9585435e20f7
Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents:
4489
diff
changeset
|
223 |
QList<QByteArray> bcfg; |
4489 | 224 |
int mapgen = pMapContainer->get_mapgen(); |
4494
9585435e20f7
Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents:
4489
diff
changeset
|
225 |
|
9585435e20f7
Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents:
4489
diff
changeset
|
226 |
bcfg << QString("eseed " + pMapContainer->getCurrentSeed()).toUtf8(); |
9585435e20f7
Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents:
4489
diff
changeset
|
227 |
bcfg << QString("e$gmflags %1").arg(getGameFlags()).toUtf8(); |
9585435e20f7
Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents:
4489
diff
changeset
|
228 |
bcfg << QString("e$damagepct %1").arg(schemeData(24).toInt()).toUtf8(); |
9585435e20f7
Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents:
4489
diff
changeset
|
229 |
bcfg << QString("e$turntime %1").arg(schemeData(25).toInt() * 1000).toUtf8(); |
9585435e20f7
Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents:
4489
diff
changeset
|
230 |
bcfg << QString("e$sd_turns %1").arg(schemeData(27).toInt()).toUtf8(); |
9585435e20f7
Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents:
4489
diff
changeset
|
231 |
bcfg << QString("e$casefreq %1").arg(schemeData(28).toInt()).toUtf8(); |
9585435e20f7
Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents:
4489
diff
changeset
|
232 |
bcfg << QString("e$minestime %1").arg(schemeData(29).toInt() * 1000).toUtf8(); |
9585435e20f7
Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents:
4489
diff
changeset
|
233 |
bcfg << QString("e$minesnum %1").arg(schemeData(30).toInt()).toUtf8(); |
9585435e20f7
Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents:
4489
diff
changeset
|
234 |
bcfg << QString("e$minedudpct %1").arg(schemeData(31).toInt()).toUtf8(); |
9585435e20f7
Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents:
4489
diff
changeset
|
235 |
bcfg << QString("e$explosives %1").arg(schemeData(32).toInt()).toUtf8(); |
9585435e20f7
Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents:
4489
diff
changeset
|
236 |
bcfg << QString("e$healthprob %1").arg(schemeData(33).toInt()).toUtf8(); |
9585435e20f7
Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents:
4489
diff
changeset
|
237 |
bcfg << QString("e$hcaseamount %1").arg(schemeData(34).toInt()).toUtf8(); |
9585435e20f7
Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents:
4489
diff
changeset
|
238 |
bcfg << QString("e$waterrise %1").arg(schemeData(35).toInt()).toUtf8(); |
9585435e20f7
Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents:
4489
diff
changeset
|
239 |
bcfg << QString("e$healthdec %1").arg(schemeData(36).toInt()).toUtf8(); |
9585435e20f7
Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents:
4489
diff
changeset
|
240 |
bcfg << QString("e$ropepct %1").arg(schemeData(37).toInt()).toUtf8(); |
9585435e20f7
Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents:
4489
diff
changeset
|
241 |
bcfg << QString("e$template_filter %1").arg(pMapContainer->getTemplateFilter()).toUtf8(); |
9585435e20f7
Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents:
4489
diff
changeset
|
242 |
bcfg << QString("e$mapgen %1").arg(mapgen).toUtf8(); |
4489 | 243 |
|
244 |
switch (mapgen) |
|
245 |
{ |
|
246 |
case MAPGEN_MAZE: |
|
4494
9585435e20f7
Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents:
4489
diff
changeset
|
247 |
bcfg << QString("e$maze_size %1").arg(pMapContainer->get_maze_size()).toUtf8(); |
4584 | 248 |
break; |
4489 | 249 |
|
250 |
case MAPGEN_DRAWN: |
|
251 |
{ |
|
252 |
QByteArray data = pMapContainer->getDrawnMapData(); |
|
253 |
while(data.size() > 0) |
|
254 |
{ |
|
255 |
QByteArray tmp = data; |
|
4494
9585435e20f7
Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents:
4489
diff
changeset
|
256 |
tmp.truncate(200); |
9585435e20f7
Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents:
4489
diff
changeset
|
257 |
tmp.prepend("edraw "); |
9585435e20f7
Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents:
4489
diff
changeset
|
258 |
bcfg << tmp; |
9585435e20f7
Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents:
4489
diff
changeset
|
259 |
data.remove(0, 200); |
4489 | 260 |
} |
4584 | 261 |
break; |
4489 | 262 |
} |
263 |
default: ; |
|
264 |
} |
|
1782
e7589e37a6d6
Options for bonus box probability tuning and number of turn until sudden death
unc0rr
parents:
1628
diff
changeset
|
265 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
266 |
QString currentMap = pMapContainer->getCurrentMap(); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
267 |
if (currentMap.size() > 0) |
2999 | 268 |
{ |
4494
9585435e20f7
Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents:
4489
diff
changeset
|
269 |
bcfg << QString("emap " + currentMap).toUtf8(); |
3008 | 270 |
if(pMapContainer->getCurrentIsMission()) |
4494
9585435e20f7
Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents:
4489
diff
changeset
|
271 |
bcfg << QString("escript Maps/%1/map.lua").arg(currentMap).toUtf8(); |
2999 | 272 |
} |
4494
9585435e20f7
Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents:
4489
diff
changeset
|
273 |
bcfg << QString("etheme " + pMapContainer->getCurrentTheme()).toUtf8(); |
9585435e20f7
Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents:
4489
diff
changeset
|
274 |
|
4513
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
275 |
if (Scripts->currentIndex() > 0) |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
276 |
{ |
4551 | 277 |
bcfg << QString("escript Scripts/Multiplayer/%1.lua").arg(Scripts->itemData(Scripts->currentIndex()).toList()[0].toString()).toUtf8(); |
4513
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
278 |
} |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
279 |
|
4494
9585435e20f7
Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents:
4489
diff
changeset
|
280 |
QByteArray result; |
9585435e20f7
Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents:
4489
diff
changeset
|
281 |
|
9585435e20f7
Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents:
4489
diff
changeset
|
282 |
foreach(QByteArray ba, bcfg) |
9585435e20f7
Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents:
4489
diff
changeset
|
283 |
HWProto::addByteArrayToBuffer(result, ba); |
9585435e20f7
Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents:
4489
diff
changeset
|
284 |
|
9585435e20f7
Pass hardcoded drawn map from frontend into engine \o/
unc0rr
parents:
4489
diff
changeset
|
285 |
return result; |
318 | 286 |
} |
320 | 287 |
|
703 | 288 |
void GameCFGWidget::setNetAmmo(const QString& name, const QString& ammo) |
697 | 289 |
{ |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
290 |
bool illegal = ammo.size() != cDefaultAmmoStore->size(); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
291 |
if (illegal) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
292 |
QMessageBox::critical(this, tr("Error"), tr("Illegal ammo scheme")); |
703 | 293 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
294 |
int pos = WeaponsName->findText(name); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
295 |
if ((pos == -1) || illegal) { // prevent from overriding schemes with bad ones |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
296 |
WeaponsName->addItem(name, ammo); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
297 |
WeaponsName->setCurrentIndex(WeaponsName->count() - 1); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
298 |
} else { |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
299 |
WeaponsName->setItemData(pos, ammo); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
300 |
WeaponsName->setCurrentIndex(pos); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
301 |
} |
1530 | 302 |
} |
1531 | 303 |
|
1875 | 304 |
void GameCFGWidget::fullNetConfig() |
305 |
{ |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
306 |
ammoChanged(WeaponsName->currentIndex()); |
2377 | 307 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
308 |
seedChanged(pMapContainer->getCurrentSeed()); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
309 |
templateFilterChanged(pMapContainer->getTemplateFilter()); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
310 |
themeChanged(pMapContainer->getCurrentTheme()); |
1875 | 311 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
312 |
schemeChanged(GameSchemes->currentIndex()); |
4513
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
313 |
scriptChanged(Scripts->currentIndex()); |
1921 | 314 |
|
3133 | 315 |
mapgenChanged(pMapContainer->get_mapgen()); |
316 |
maze_sizeChanged(pMapContainer->get_maze_size()); |
|
317 |
||
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
318 |
// map must be the last |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
319 |
QString map = pMapContainer->getCurrentMap(); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
320 |
if (map.size()) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
321 |
mapChanged(map); |
1875 | 322 |
} |
323 |
||
1873
815a3ff1fe4b
Start refactoring some things. Frontend becomes temporarily unusable for network game
unc0rr
parents:
1802
diff
changeset
|
324 |
void GameCFGWidget::setParam(const QString & param, const QStringList & slValue) |
815a3ff1fe4b
Start refactoring some things. Frontend becomes temporarily unusable for network game
unc0rr
parents:
1802
diff
changeset
|
325 |
{ |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
326 |
if (slValue.size() == 1) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
327 |
{ |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
328 |
QString value = slValue[0]; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
329 |
if (param == "MAP") { |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
330 |
pMapContainer->setMap(value); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
331 |
return; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
332 |
} |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
333 |
if (param == "SEED") { |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
334 |
pMapContainer->setSeed(value); |
4720
a9f9c96db60c
Allow people to see my clever seed names if I set to something other than random seed hash.
nemo
parents:
4709
diff
changeset
|
335 |
if (!QRegExp("\\{[0-9a-f]{8}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{12}\\}").exactMatch(value)) { |
a9f9c96db60c
Allow people to see my clever seed names if I set to something other than random seed hash.
nemo
parents:
4709
diff
changeset
|
336 |
pMapContainer->seedEdit->setVisible(true); |
a9f9c96db60c
Allow people to see my clever seed names if I set to something other than random seed hash.
nemo
parents:
4709
diff
changeset
|
337 |
} |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
338 |
return; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
339 |
} |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
340 |
if (param == "THEME") { |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
341 |
pMapContainer->setTheme(value); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
342 |
return; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
343 |
} |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
344 |
if (param == "TEMPLATE") { |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
345 |
pMapContainer->setTemplateFilter(value.toUInt()); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
346 |
return; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
347 |
} |
3133 | 348 |
if (param == "MAPGEN") { |
349 |
pMapContainer->setMapgen((MapGenerator)value.toUInt()); |
|
350 |
return; |
|
351 |
} |
|
352 |
if (param == "MAZE_SIZE") { |
|
353 |
pMapContainer->setMaze_size(value.toUInt()); |
|
354 |
return; |
|
355 |
} |
|
4513
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
356 |
if (param == "SCRIPT") { |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
357 |
Scripts->setCurrentIndex(Scripts->findText(value)); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
358 |
return; |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
359 |
} |
4537 | 360 |
if (param == "DRAWNMAP") { |
361 |
pMapContainer->setDrawnMapData(qUncompress(QByteArray::fromBase64(slValue[0].toLatin1()))); |
|
362 |
return; |
|
363 |
} |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
364 |
} |
1873
815a3ff1fe4b
Start refactoring some things. Frontend becomes temporarily unusable for network game
unc0rr
parents:
1802
diff
changeset
|
365 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
366 |
if (slValue.size() == 2) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
367 |
{ |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
368 |
if (param == "AMMO") { |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
369 |
setNetAmmo(slValue[0], slValue[1]); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
370 |
return; |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
371 |
} |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
372 |
} |
2377 | 373 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
374 |
qWarning("Got bad config param from net"); |
1873
815a3ff1fe4b
Start refactoring some things. Frontend becomes temporarily unusable for network game
unc0rr
parents:
1802
diff
changeset
|
375 |
} |
815a3ff1fe4b
Start refactoring some things. Frontend becomes temporarily unusable for network game
unc0rr
parents:
1802
diff
changeset
|
376 |
|
1874 | 377 |
void GameCFGWidget::ammoChanged(int index) |
378 |
{ |
|
4237
ef9b201c97fe
by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game
koda
parents:
4225
diff
changeset
|
379 |
if (index >= 0) { |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
380 |
emit paramChanged( |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
381 |
"AMMO", |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
382 |
QStringList() << WeaponsName->itemText(index) << WeaponsName->itemData(index).toString() |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
383 |
); |
4237
ef9b201c97fe
by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game
koda
parents:
4225
diff
changeset
|
384 |
} |
1874 | 385 |
} |
386 |
||
387 |
void GameCFGWidget::mapChanged(const QString & value) |
|
388 |
{ |
|
4709
c224bfb5d41c
fixed strange config on room join and untranslated "Normal" gameplay option
Henek
parents:
4584
diff
changeset
|
389 |
if(isEnabled() && pMapContainer->getCurrentIsMission()) |
3010 | 390 |
{ |
4513
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
391 |
Scripts->setEnabled(false); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
392 |
Scripts->setCurrentIndex(0); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
393 |
|
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
394 |
if (pMapContainer->getCurrentScheme() == "locked") |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
395 |
{ |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
396 |
GameSchemes->setEnabled(false); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
397 |
GameSchemes->setCurrentIndex(GameSchemes->findText("Default")); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
398 |
} |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
399 |
else |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
400 |
{ |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
401 |
GameSchemes->setEnabled(true); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
402 |
int num = GameSchemes->findText(pMapContainer->getCurrentScheme()); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
403 |
if (num != -1) |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
404 |
GameSchemes->setCurrentIndex(num); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
405 |
else |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
406 |
GameSchemes->setCurrentIndex(GameSchemes->findText("Default")); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
407 |
} |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
408 |
|
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
409 |
if (pMapContainer->getCurrentWeapons() == "locked") |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
410 |
{ |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
411 |
WeaponsName->setEnabled(false); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
412 |
WeaponsName->setCurrentIndex(WeaponsName->findText("Default")); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
413 |
} |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
414 |
else |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
415 |
{ |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
416 |
WeaponsName->setEnabled(true); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
417 |
int num = WeaponsName->findText(pMapContainer->getCurrentWeapons()); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
418 |
if (num != -1) |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
419 |
WeaponsName->setCurrentIndex(num); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
420 |
else |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
421 |
WeaponsName->setCurrentIndex(WeaponsName->findText("Default")); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
422 |
} |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
423 |
|
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
424 |
if (pMapContainer->getCurrentScheme() != "locked" && pMapContainer->getCurrentWeapons() != "locked") |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
425 |
bindEntries->setEnabled(true); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
426 |
else |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
427 |
bindEntries->setEnabled(false); |
3010 | 428 |
} |
429 |
else |
|
430 |
{ |
|
4513
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
431 |
Scripts->setEnabled(true); |
3010 | 432 |
GameSchemes->setEnabled(true); |
433 |
WeaponsName->setEnabled(true); |
|
4237
ef9b201c97fe
by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game
koda
parents:
4225
diff
changeset
|
434 |
bindEntries->setEnabled(true); |
3010 | 435 |
} |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
436 |
emit paramChanged("MAP", QStringList(value)); |
1874 | 437 |
} |
438 |
||
1876 | 439 |
void GameCFGWidget::templateFilterChanged(int value) |
440 |
{ |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
441 |
emit paramChanged("TEMPLATE", QStringList(QString::number(value))); |
1876 | 442 |
} |
443 |
||
1874 | 444 |
void GameCFGWidget::seedChanged(const QString & value) |
445 |
{ |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
446 |
emit paramChanged("SEED", QStringList(value)); |
1874 | 447 |
} |
448 |
||
449 |
void GameCFGWidget::themeChanged(const QString & value) |
|
450 |
{ |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
451 |
emit paramChanged("THEME", QStringList(value)); |
1874 | 452 |
} |
1898
f0ab0c77946d
Send scheme data over net (but recieving part isn't implemented yet)
unc0rr
parents:
1895
diff
changeset
|
453 |
|
4237
ef9b201c97fe
by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game
koda
parents:
4225
diff
changeset
|
454 |
void GameCFGWidget::schemeChanged(int index) |
1898
f0ab0c77946d
Send scheme data over net (but recieving part isn't implemented yet)
unc0rr
parents:
1895
diff
changeset
|
455 |
{ |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
456 |
QStringList sl; |
1898
f0ab0c77946d
Send scheme data over net (but recieving part isn't implemented yet)
unc0rr
parents:
1895
diff
changeset
|
457 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
458 |
int size = GameSchemes->model()->columnCount(); |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
459 |
for(int i = 0; i < size; ++i) |
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
460 |
sl << schemeData(i).toString(); |
2377 | 461 |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
462 |
emit paramChanged("SCHEME", sl); |
4237
ef9b201c97fe
by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game
koda
parents:
4225
diff
changeset
|
463 |
|
4709
c224bfb5d41c
fixed strange config on room join and untranslated "Normal" gameplay option
Henek
parents:
4584
diff
changeset
|
464 |
if (isEnabled() && bindEntries->isEnabled() && bindEntries->isChecked()) { |
4237
ef9b201c97fe
by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game
koda
parents:
4225
diff
changeset
|
465 |
QString schemeName = GameSchemes->itemText(index); |
ef9b201c97fe
by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game
koda
parents:
4225
diff
changeset
|
466 |
for (int i = 0; i < WeaponsName->count(); i++) { |
ef9b201c97fe
by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game
koda
parents:
4225
diff
changeset
|
467 |
QString weapName = WeaponsName->itemText(i); |
ef9b201c97fe
by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game
koda
parents:
4225
diff
changeset
|
468 |
int res = QString::compare(weapName, schemeName, Qt::CaseSensitive); |
ef9b201c97fe
by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game
koda
parents:
4225
diff
changeset
|
469 |
if (0 == res) { |
ef9b201c97fe
by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game
koda
parents:
4225
diff
changeset
|
470 |
WeaponsName->setCurrentIndex(i); |
4410
f9e38ce1e813
a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
Henek
parents:
4396
diff
changeset
|
471 |
emit ammoChanged(i); |
4237
ef9b201c97fe
by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game
koda
parents:
4225
diff
changeset
|
472 |
break; |
ef9b201c97fe
by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game
koda
parents:
4225
diff
changeset
|
473 |
} |
ef9b201c97fe
by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game
koda
parents:
4225
diff
changeset
|
474 |
} |
ef9b201c97fe
by default selecting a game mode will select a weapon with the same name, and viceversa; toggable for every game
koda
parents:
4225
diff
changeset
|
475 |
} |
1898
f0ab0c77946d
Send scheme data over net (but recieving part isn't implemented yet)
unc0rr
parents:
1895
diff
changeset
|
476 |
} |
2080
6d29370dc0dd
This should resend scheme info to net server when scheme got edited (not tested)
unc0rr
parents:
2031
diff
changeset
|
477 |
|
4513
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
478 |
void GameCFGWidget::scriptChanged(int index) |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
479 |
{ |
4709
c224bfb5d41c
fixed strange config on room join and untranslated "Normal" gameplay option
Henek
parents:
4584
diff
changeset
|
480 |
if(isEnabled() && index > 0) |
4513
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
481 |
{ |
4551 | 482 |
QString scheme = Scripts->itemData(Scripts->currentIndex()).toList()[1].toString(); |
483 |
QString weapons = Scripts->itemData(Scripts->currentIndex()).toList()[2].toString(); |
|
4513
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
484 |
|
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
485 |
if (scheme == "locked") |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
486 |
{ |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
487 |
GameSchemes->setEnabled(false); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
488 |
GameSchemes->setCurrentIndex(GameSchemes->findText("Default")); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
489 |
} |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
490 |
else |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
491 |
{ |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
492 |
GameSchemes->setEnabled(true); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
493 |
int num = GameSchemes->findText(scheme); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
494 |
if (num != -1) |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
495 |
GameSchemes->setCurrentIndex(num); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
496 |
else |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
497 |
GameSchemes->setCurrentIndex(GameSchemes->findText("Default")); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
498 |
} |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
499 |
|
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
500 |
if (weapons == "locked") |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
501 |
{ |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
502 |
WeaponsName->setEnabled(false); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
503 |
WeaponsName->setCurrentIndex(WeaponsName->findText("Default")); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
504 |
} |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
505 |
else |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
506 |
{ |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
507 |
WeaponsName->setEnabled(true); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
508 |
int num = WeaponsName->findText(weapons); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
509 |
if (num != -1) |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
510 |
WeaponsName->setCurrentIndex(num); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
511 |
else |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
512 |
WeaponsName->setCurrentIndex(WeaponsName->findText("Default")); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
513 |
} |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
514 |
|
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
515 |
if (scheme != "locked" && weapons != "locked") |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
516 |
bindEntries->setEnabled(true); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
517 |
else |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
518 |
bindEntries->setEnabled(false); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
519 |
} |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
520 |
else |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
521 |
{ |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
522 |
GameSchemes->setEnabled(true); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
523 |
WeaponsName->setEnabled(true); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
524 |
bindEntries->setEnabled(true); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
525 |
} |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
526 |
emit paramChanged("SCRIPT", QStringList(Scripts->itemText(index))); |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
527 |
} |
1dd97c710f5a
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
Henek
parents:
4511
diff
changeset
|
528 |
|
3133 | 529 |
void GameCFGWidget::mapgenChanged(MapGenerator m) |
530 |
{ |
|
531 |
emit paramChanged("MAPGEN", QStringList(QString::number(m))); |
|
532 |
} |
|
533 |
||
534 |
void GameCFGWidget::maze_sizeChanged(int s) |
|
535 |
{ |
|
536 |
emit paramChanged("MAZE_SIZE", QStringList(QString::number(s))); |
|
537 |
} |
|
538 |
||
2080
6d29370dc0dd
This should resend scheme info to net server when scheme got edited (not tested)
unc0rr
parents:
2031
diff
changeset
|
539 |
void GameCFGWidget::resendSchemeData() |
6d29370dc0dd
This should resend scheme info to net server when scheme got edited (not tested)
unc0rr
parents:
2031
diff
changeset
|
540 |
{ |
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2915
diff
changeset
|
541 |
schemeChanged(GameSchemes->currentIndex()); |
2080
6d29370dc0dd
This should resend scheme info to net server when scheme got edited (not tested)
unc0rr
parents:
2031
diff
changeset
|
542 |
} |
4525 | 543 |
|
544 |
void GameCFGWidget::onDrawnMapChanged(const QByteArray & data) |
|
545 |
{ |
|
4527 | 546 |
emit paramChanged("DRAWNMAP", QStringList(qCompress(data, 9).toBase64())); |
4526 | 547 |
} |