cmake_modules/checkModule.hs
author Wuzzy <Wuzzy2@mail.ru>
Fri, 09 Mar 2018 19:05:59 +0100
changeset 13150 5083fb0a2992
parent 12407 cc2163c7750f
permissions -rw-r--r--
A Classic Fairytale: Harden all missions against missing campaign variables in team file and assume default values This assumes the worst case in which the team file is missing all campaign variables except Progress. This has been successfully tested with all 10 missions and still generates a logical storyline. By default, the game assumes: - The cyborg's offer in mission 2 was refused - The traitor in mission 5 was killed As a consequence, missions 8 and 10 use the princessScene cut scene.
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
12407
cc2163c7750f Fix fail to detect base package when built with ghc 8
unc0rr
parents: 10109
diff changeset
     1
{-# LANGUAGE ImpredicativeTypes #-}
10109
91d126fbd7bd CMake checks for haskell modules needed
unc0rr
parents:
diff changeset
     2
module Main where
91d126fbd7bd CMake checks for haskell modules needed
unc0rr
parents:
diff changeset
     3
91d126fbd7bd CMake checks for haskell modules needed
unc0rr
parents:
diff changeset
     4
import qualified MODULE as M
91d126fbd7bd CMake checks for haskell modules needed
unc0rr
parents:
diff changeset
     5
91d126fbd7bd CMake checks for haskell modules needed
unc0rr
parents:
diff changeset
     6
main = undefined $ M.FUNCTION PARAMETERS