author | Medo <smaxein@googlemail.com> |
Tue, 12 Jun 2012 11:25:05 +0200 | |
changeset 7224 | 5143861c83bd |
parent 7179 | f84805e6df03 |
child 7227 | 1c859f572d72 |
permissions | -rw-r--r-- |
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#ifndef TEAM_H_ |
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#define TEAM_H_ |
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#include "weapon.h" |
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#include "../hwconsts.h" |
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#include <stdbool.h> |
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#include <stdint.h> |
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#define TEAM_DEFAULT_HOGNAME "Hog" |
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#define TEAM_DEFAULT_HAT "NoHat" |
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#define TEAM_DEFAULT_DIFFICULTY 0 |
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#define TEAM_DEFAULT_HEALTH 100 |
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7224
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
7179
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// TODO default bindings? |
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
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Medo <smaxein@googlemail.com>
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typedef struct { |
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char *action; |
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char *binding; |
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} flib_binding; |
5143861c83bd
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typedef struct { |
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char *name; |
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char *hat; |
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// Statistics. They are irrelevant for the engine or server, |
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// but provided for ini reading/writing by the frontend. |
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int rounds; |
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int kills; |
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int deaths; |
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int suicides; |
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int difficulty; |
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// Transient setting used in game setup |
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int initialHealth; |
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} flib_hog; |
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typedef struct { |
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flib_hog hogs[HEDGEHOGS_PER_TEAM]; |
f84805e6df03
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char *name; |
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char *grave; |
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char *fort; |
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char *voicepack; |
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char *flag; |
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7224
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
7179
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flib_binding *bindings; |
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
7179
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int bindingCount; |
5143861c83bd
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Medo <smaxein@googlemail.com>
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5143861c83bd
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Medo <smaxein@googlemail.com>
parents:
7179
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// Statistics. They are irrelevant for the engine or server, |
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
7179
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// but provided for ini reading/writing by the frontend. |
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
7179
diff
changeset
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int rounds; |
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
7179
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int wins; |
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
7179
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int campaignProgress; |
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f84805e6df03
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parents:
diff
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f84805e6df03
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parents:
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// Transient settings used in game setup |
f84805e6df03
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Medo <smaxein@googlemail.com>
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uint32_t color; |
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int hogsInGame; |
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bool remoteDriven; |
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Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
7179
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char *hash; // TODO calculate |
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flib_weaponset *weaponset; |
f84805e6df03
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} flib_team; |
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7224
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
7179
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/** |
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
7179
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* Returns a new team, or NULL on error. name must not be NULL. |
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
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* |
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
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* The new team is pre-filled with default settings (see hwconsts.h) |
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
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*/ |
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
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flib_team *flib_team_create(const char *name); |
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
7179
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5143861c83bd
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Medo <smaxein@googlemail.com>
parents:
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/** |
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
7179
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* Loads a team, returns NULL on error. |
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
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*/ |
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
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flib_team *flib_team_from_ini(const char *filename); |
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
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5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
7179
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/** |
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
7179
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* Write the team to an ini file. Attempts to retain extra ini settings |
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
7179
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* that were already present. Note that not all fields of a team struct |
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
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* are stored in the ini, some are only used intermittently to store |
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
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* information about a team in the context of a game. |
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
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*/ |
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
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int flib_team_to_ini(const char *filename, const flib_team *team); |
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
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void flib_team_destroy(flib_team *team); |
5143861c83bd
Cleanup, refactoring and generally more development in the frontlib
Medo <smaxein@googlemail.com>
parents:
7179
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Implemented game launching API for the frontlib.
Medo <smaxein@googlemail.com>
parents:
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#endif /* TEAM_H_ */ |