gameServer/stresstest2.hs
author nemo
Fri, 23 Mar 2012 18:20:59 -0400
changeset 6810 5337f554480e
parent 4932 f11d80bac7ed
child 10460 8dcea9087d75
permissions -rw-r--r--
This has bugged me for a while. Since we are missing the source SVGs for this theme, removed the leaves crudely in GIMP. Also added some basic roots. Someone more artistic is encouraged to try and improve it.
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{-# LANGUAGE CPP #-}
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module Main where
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import System.IO
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import Control.Concurrent
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import Network
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import Control.OldException
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import Control.Monad
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import System.Random
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#if !defined(mingw32_HOST_OS)
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import System.Posix
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#endif
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session1 nick room = ["NICK", nick, "", "PROTO", "32", ""]
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testing = Control.OldException.handle print $ do
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    putStrLn "Start"
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    sock <- connectTo "127.0.0.1" (PortNumber 46631)
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    num1 <- randomRIO (70000::Int, 70100)
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    num2 <- randomRIO (0::Int, 2)
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    num3 <- randomRIO (0::Int, 5)
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    let nick1 = 'n' : show num1
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    let room1 = 'r' : show num2
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    mapM_ (\x -> hPutStrLn sock x >> hFlush sock >> randomRIO (300::Int, 590) >>= threadDelay) $ session1 nick1 room1
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    mapM_ (\x -> hPutStrLn sock x >> hFlush sock) $ concatMap (\x -> ["CHAT_MSG", show x, ""]) [1..]
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    hClose sock
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    putStrLn "Finish"
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forks = testing
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main = withSocketsDo $ do
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#if !defined(mingw32_HOST_OS)
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    installHandler sigPIPE Ignore Nothing;
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#endif
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    forks