tools/CMakeLists.txt
author Xeli
Fri, 17 Feb 2012 21:34:33 +0100
changeset 6701 58a43c2064ad
parent 6089 adc69bbb24e5
child 7112 38c5d56c4d6e
permissions -rw-r--r--
the onScreenwidgets are multitouch now, frequently (alternating) tapping left and right still causes it to bug though, but you have to try hard to duplicate it, works ok for now
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if (NOT APPLE)
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	configure_file(	"${CMAKE_CURRENT_SOURCE_DIR}/cmake_uninstall.cmake.in"
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			"${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake"
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			IMMEDIATE @ONLY)
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	add_custom_target(uninstall "${CMAKE_COMMAND}" -P "${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake")
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endif()
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if (APPLE)
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	find_package(Qt4 REQUIRED)
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	find_package(SDL REQUIRED)
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	find_package(SDL_image REQUIRED)
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	find_package(SDL_net REQUIRED)
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	find_package(SDL_ttf REQUIRED)
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	find_package(SDL_mixer REQUIRED)
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	find_package(OGGVORBIS REQUIRED)
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        if(NOT NOAUTOUPDATE)
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		#needed for SPARKLE_FOUND variable
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		find_package(Sparkle QUIET)
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		#needed because the 'if' clause in the script prints silly policy warnings
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		if(${SPARKLE_FOUND})
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			set(SPARKLE_FOUND 1)
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		else()
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			set(SPARKLE_FOUND 0)
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		endif()
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	endif()
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	#use the associated tool from the libraries we've selected
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	string(REGEX REPLACE "(.*)/include.*" "\\1" qt_base_dir "${QT_INCLUDE_DIR}")
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	#remove the ";-framework Cocoa" from the SDL_LIBRARY variable
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	string(REGEX REPLACE "(.*);-.*" "\\1" sdl_dir "${SDL_LIBRARY}")
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	#this tool is present in qt 4.5 but only if you compile from sources; from qt 4.6 is present also in the binary version
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	find_program(macdeployqt_EXE NAMES macdeployqt macdeployqt-mac PATHS ${qt_base_dir}/bin)
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	if(NOT macdeployqt_EXE)
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		message(FATAL_ERROR "The utility macdeployqt is required to create the bundle (seached: ${qt_base_dir})")
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	else()
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		message(STATUS "macdeployqt found in ${macdeployqt_EXE}")
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	endif()
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	#dummy target, we're interested in the postscript file
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	add_custom_target(bundle)
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	set_target_properties(bundle PROPERTIES POST_INSTALL_SCRIPT ${CMAKE_CURRENT_BINARY_DIR}/CreateMacBundle.cmake)
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	configure_file(${CMAKE_CURRENT_SOURCE_DIR}/CreateMacBundle.cmake.in ${CMAKE_CURRENT_BINARY_DIR}/CreateMacBundle.cmake)
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endif()
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