hedgewars/uLandGraphics.pas
author koda
Sat, 04 Sep 2010 16:24:11 +0200
changeset 3830 5c7af1bf692a
parent 3749 d0920e92008e
child 4357 a1fcfc341a52
permissions -rw-r--r--
Added tag Hedgewars-iOS-1.0 for changeset 81db3c85784b
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
393
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
     1
(*
1066
1f1b3686a2b0 Update copyright headers a bit
unc0rr
parents: 883
diff changeset
     2
 * Hedgewars, a free turn based strategy game
3236
4ab3917d7d44 Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
nemo
parents: 2981
diff changeset
     3
 * Copyright (c) 2005-2010 Andrey Korotaev <unC0Rr@gmail.com>
393
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
     4
 *
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
     5
 * This program is free software; you can redistribute it and/or modify
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
     6
 * it under the terms of the GNU General Public License as published by
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
     7
 * the Free Software Foundation; version 2 of the License
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
     8
 *
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
     9
 * This program is distributed in the hope that it will be useful,
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
    10
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
    11
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
    12
 * GNU General Public License for more details.
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
    13
 *
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
    14
 * You should have received a copy of the GNU General Public License
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
    15
 * along with this program; if not, write to the Free Software
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
    16
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
    17
 *)
db01cc79f278 Update copyright information
unc0rr
parents: 371
diff changeset
    18
2630
079ef82eac75 revamped file access and debug display
koda
parents: 2603
diff changeset
    19
{$INCLUDE "options.inc"}
079ef82eac75 revamped file access and debug display
koda
parents: 2603
diff changeset
    20
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
    21
unit uLandGraphics;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
    22
interface
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
    23
uses uFloat, uConsts;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
    24
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
    25
type PRangeArray = ^TRangeArray;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
    26
     TRangeArray = array[0..31] of record
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
    27
                                   Left, Right: LongInt;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
    28
                                   end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
    29
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2695
diff changeset
    30
function  SweepDirty: boolean;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2695
diff changeset
    31
function  Despeckle(X, Y: LongInt): boolean;
3509
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3236
diff changeset
    32
function  CheckLandValue(X, Y: LongInt; LandFlag: Word): boolean;
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
    33
function DrawExplosion(X, Y, Radius: LongInt): Longword;
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
    34
procedure DrawHLinesExplosions(ar: PRangeArray; Radius: LongInt; y, dY: LongInt; Count: Byte);
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
    35
procedure DrawTunnel(X, Y, dX, dY: hwFloat; ticks, HalfWidth: LongInt);
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
    36
procedure FillRoundInLand(X, Y, Radius: LongInt; Value: Longword);
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
    37
procedure ChangeRoundInLand(X, Y, Radius: LongInt; doSet: boolean);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
    38
520
e83dfb7ffead Teleportation tool
unc0rr
parents: 511
diff changeset
    39
function TryPlaceOnLand(cpX, cpY: LongInt; Obj: TSprite; Frame: LongInt; doPlace: boolean): boolean;
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
    40
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
    41
implementation
1806
3c4f0886c123 More reorganization
unc0rr
parents: 1792
diff changeset
    42
uses SDLh, uMisc, uLand, uLandTexture;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
    43
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
    44
procedure FillCircleLines(x, y, dx, dy: LongInt; Value: Longword);
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
    45
var i: LongInt;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
    46
begin
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    47
if ((y + dy) and LAND_HEIGHT_MASK) = 0 then
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2331
diff changeset
    48
    for i:= max(x - dx, 0) to min(x + dx, LAND_WIDTH - 1) do
3519
56cbc035b74b rename flags
nemo
parents: 3518
diff changeset
    49
        if (Land[y + dy, i] and lfIndestructible) = 0 then
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    50
            Land[y + dy, i]:= Value;
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    51
if ((y - dy) and LAND_HEIGHT_MASK) = 0 then
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2331
diff changeset
    52
   for i:= max(x - dx, 0) to min(x + dx, LAND_WIDTH - 1) do
3519
56cbc035b74b rename flags
nemo
parents: 3518
diff changeset
    53
        if (Land[y - dy, i] and lfIndestructible) = 0 then
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    54
            Land[y - dy, i]:= Value;
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    55
if ((y + dx) and LAND_HEIGHT_MASK) = 0 then
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2331
diff changeset
    56
    for i:= max(x - dy, 0) to min(x + dy, LAND_WIDTH - 1) do
3519
56cbc035b74b rename flags
nemo
parents: 3518
diff changeset
    57
        if (Land[y + dx, i] and lfIndestructible) = 0 then
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    58
            Land[y + dx, i]:= Value;
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    59
if ((y - dx) and LAND_HEIGHT_MASK) = 0 then
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2331
diff changeset
    60
    for i:= max(x - dy, 0) to min(x + dy, LAND_WIDTH - 1) do
3519
56cbc035b74b rename flags
nemo
parents: 3518
diff changeset
    61
        if (Land[y - dx, i] and lfIndestructible) = 0 then
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    62
            Land[y - dx, i]:= Value;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
    63
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
    64
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
    65
procedure ChangeCircleLines(x, y, dx, dy: LongInt; doSet: boolean);
504
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
    66
var i: LongInt;
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
    67
begin
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
    68
if not doSet then
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
    69
   begin
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    70
   if ((y + dy) and LAND_HEIGHT_MASK) = 0 then
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
    71
      for i:= max(x - dx, 0) to min(x + dx, LAND_WIDTH - 1) do
1861
unc0rr
parents: 1849
diff changeset
    72
          if (Land[y + dy, i] > 0) and (Land[y + dy, i] < 256) then dec(Land[y + dy, i]); // check > 0 because explosion can erase collision data
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    73
   if ((y - dy) and LAND_HEIGHT_MASK) = 0 then
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
    74
      for i:= max(x - dx, 0) to min(x + dx, LAND_WIDTH - 1) do
1861
unc0rr
parents: 1849
diff changeset
    75
          if (Land[y - dy, i] > 0) and (Land[y - dy, i] < 256) then dec(Land[y - dy, i]);
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    76
   if ((y + dx) and LAND_HEIGHT_MASK) = 0 then
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
    77
      for i:= max(x - dy, 0) to min(x + dy, LAND_WIDTH - 1) do
1861
unc0rr
parents: 1849
diff changeset
    78
          if (Land[y + dx, i] > 0) and (Land[y + dx, i] < 256) then dec(Land[y + dx, i]);
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    79
   if ((y - dx) and LAND_HEIGHT_MASK) = 0 then
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
    80
      for i:= max(x - dy, 0) to min(x + dy, LAND_WIDTH - 1) do
1861
unc0rr
parents: 1849
diff changeset
    81
          if (Land[y - dx, i] > 0) and (Land[y - dx, i] < 256) then dec(Land[y - dx, i]);
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
    82
   end else
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
    83
   begin
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    84
   if ((y + dy) and LAND_HEIGHT_MASK) = 0 then
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2331
diff changeset
    85
      for i:= max(x - dx, 0) to min(x + dx, LAND_WIDTH - 1) do
3608
c509bbc779e7 Revert prior attempted optimisation. Gridding the land pays in some situations, but not all. Restricting to an upper bound might help, but overall, seems too fuzzy to be worth it. On one side is increased cost of Add/Delete + extra test on collision check, on the other is skipping the list iteration. Perhaps for large lists.
nemo
parents: 3603
diff changeset
    86
          if (Land[y + dy, i] < 256) then
1861
unc0rr
parents: 1849
diff changeset
    87
              inc(Land[y + dy, i]);
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    88
   if ((y - dy) and LAND_HEIGHT_MASK) = 0 then
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2331
diff changeset
    89
      for i:= max(x - dx, 0) to min(x + dx, LAND_WIDTH - 1) do
3608
c509bbc779e7 Revert prior attempted optimisation. Gridding the land pays in some situations, but not all. Restricting to an upper bound might help, but overall, seems too fuzzy to be worth it. On one side is increased cost of Add/Delete + extra test on collision check, on the other is skipping the list iteration. Perhaps for large lists.
nemo
parents: 3603
diff changeset
    90
          if (Land[y - dy, i] < 256) then
1861
unc0rr
parents: 1849
diff changeset
    91
              inc(Land[y - dy, i]);
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    92
   if ((y + dx) and LAND_HEIGHT_MASK) = 0 then
1861
unc0rr
parents: 1849
diff changeset
    93
      for i:= max(x - dy, 0) to min(x + dy, LAND_WIDTH - 1) do
3608
c509bbc779e7 Revert prior attempted optimisation. Gridding the land pays in some situations, but not all. Restricting to an upper bound might help, but overall, seems too fuzzy to be worth it. On one side is increased cost of Add/Delete + extra test on collision check, on the other is skipping the list iteration. Perhaps for large lists.
nemo
parents: 3603
diff changeset
    94
          if (Land[y + dx, i] < 256) then
1861
unc0rr
parents: 1849
diff changeset
    95
              inc(Land[y + dx, i]);
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
    96
   if ((y - dx) and LAND_HEIGHT_MASK) = 0 then
1861
unc0rr
parents: 1849
diff changeset
    97
      for i:= max(x - dy, 0) to min(x + dy, LAND_WIDTH - 1) do
3608
c509bbc779e7 Revert prior attempted optimisation. Gridding the land pays in some situations, but not all. Restricting to an upper bound might help, but overall, seems too fuzzy to be worth it. On one side is increased cost of Add/Delete + extra test on collision check, on the other is skipping the list iteration. Perhaps for large lists.
nemo
parents: 3603
diff changeset
    98
          if (Land[y - dx, i] < 256) then
1861
unc0rr
parents: 1849
diff changeset
    99
              inc(Land[y - dx, i]);
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
   100
   end
504
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   101
end;
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   102
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
   103
procedure FillRoundInLand(X, Y, Radius: LongInt; Value: Longword);
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
   104
var dx, dy, d: LongInt;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   105
begin
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   106
  dx:= 0;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   107
  dy:= Radius;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   108
  d:= 3 - 2 * Radius;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   109
  while (dx < dy) do
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   110
     begin
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   111
     FillCircleLines(x, y, dx, dy, Value);
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   112
     if (d < 0)
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   113
     then d:= d + 4 * dx + 6
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   114
     else begin
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   115
          d:= d + 4 * (dx - dy) + 10;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   116
          dec(dy)
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   117
          end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   118
     inc(dx)
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   119
     end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   120
  if (dx = dy) then FillCircleLines(x, y, dx, dy, Value);
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   121
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   122
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
   123
procedure ChangeRoundInLand(X, Y, Radius: LongInt; doSet: boolean);
504
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   124
var dx, dy, d: LongInt;
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   125
begin
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   126
  dx:= 0;
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   127
  dy:= Radius;
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   128
  d:= 3 - 2 * Radius;
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   129
  while (dx < dy) do
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   130
     begin
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
   131
     ChangeCircleLines(x, y, dx, dy, doSet);
504
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   132
     if (d < 0)
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   133
     then d:= d + 4 * dx + 6
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   134
     else begin
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   135
          d:= d + 4 * (dx - dy) + 10;
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   136
          dec(dy)
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   137
          end;
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   138
     inc(dx)
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   139
     end;
511
2b5b9e00419d - Further work on new collisions implementation
unc0rr
parents: 505
diff changeset
   140
  if (dx = dy) then ChangeCircleLines(x, y, dx, dy, doSet)
504
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   141
end;
13b6ebc53627 Fix collision info artifacts in Land array when two objects intersect
unc0rr
parents: 495
diff changeset
   142
2603
abed6070a669 revert previous commit to remove a wip patch
koda
parents: 2602
diff changeset
   143
procedure FillLandCircleLines0(x, y, dx, dy: LongInt);
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   144
var i, t: LongInt;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   145
begin
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   146
t:= y + dy;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   147
if (t and LAND_HEIGHT_MASK) = 0 then
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2331
diff changeset
   148
    for i:= max(x - dx, 0) to min(x + dx, LAND_WIDTH - 1) do
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   149
        if (not isMap and ((Land[t, i] and lfIndestructible) = 0)) or ((Land[t, i] and lfBasic) <> 0) then
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   150
            if (cReducedQuality and rqBlurryLand) = 0 then
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   151
                LandPixels[t, i]:= 0
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   152
            else
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   153
                LandPixels[t div 2, i div 2]:= 0;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   154
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   155
t:= y - dy;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   156
if (t and LAND_HEIGHT_MASK) = 0 then
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2331
diff changeset
   157
    for i:= max(x - dx, 0) to min(x + dx, LAND_WIDTH - 1) do
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   158
        if (not isMap and ((Land[t, i] and lfIndestructible) = 0)) or ((Land[t, i] and lfBasic) <> 0) then
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   159
            if (cReducedQuality and rqBlurryLand) = 0 then
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   160
                LandPixels[t, i]:= 0
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   161
            else
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   162
                LandPixels[t div 2, i div 2]:= 0;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   163
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   164
t:= y + dx;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   165
if (t and LAND_HEIGHT_MASK) = 0 then
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2331
diff changeset
   166
    for i:= max(x - dy, 0) to min(x + dy, LAND_WIDTH - 1) do
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   167
        if (not isMap and ((Land[t, i] and lfIndestructible) = 0)) or ((Land[t, i] and lfBasic) <> 0) then
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   168
            if (cReducedQuality and rqBlurryLand) = 0 then
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   169
                LandPixels[t, i]:= 0
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   170
            else
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   171
                LandPixels[t div 2, i div 2]:= 0;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   172
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   173
t:= y - dx;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   174
if (t and LAND_HEIGHT_MASK) = 0 then
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2331
diff changeset
   175
    for i:= max(x - dy, 0) to min(x + dy, LAND_WIDTH - 1) do
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   176
        if (not isMap and ((Land[t, i] and lfIndestructible) = 0)) or ((Land[t, i] and lfBasic) <> 0) then
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   177
            if (cReducedQuality and rqBlurryLand) = 0 then
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   178
                LandPixels[t, i]:= 0
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   179
            else
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   180
                LandPixels[t div 2, i div 2]:= 0;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   181
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   182
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   183
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   184
function FillLandCircleLinesBG(x, y, dx, dy: LongInt): Longword;
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   185
var i, t: LongInt;
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   186
    cnt: Longword;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   187
begin
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   188
cnt:= 0;
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   189
t:= y + dy;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   190
if (t and LAND_HEIGHT_MASK) = 0 then
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   191
   for i:= max(x - dx, 0) to min(x + dx, LAND_WIDTH - 1) do
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   192
       if ((Land[t, i] and lfBasic) <> 0) then
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   193
           begin
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   194
           inc(cnt);
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   195
           if (cReducedQuality and rqBlurryLand) = 0 then
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   196
               LandPixels[t, i]:= LandBackPixel(i, t)
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   197
           else
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   198
               LandPixels[t div 2, i div 2]:= LandBackPixel(i, t)
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   199
           end
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   200
       else
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   201
           if ((Land[t, i] and lfObject) <> 0) then
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   202
               if (cReducedQuality and rqBlurryLand) = 0 then
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   203
                   LandPixels[t, i]:= 0
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   204
               else
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   205
                   LandPixels[t div 2, i div 2]:= 0;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   206
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   207
t:= y - dy;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   208
if (t and LAND_HEIGHT_MASK) = 0 then
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   209
   for i:= max(x - dx, 0) to min(x + dx, LAND_WIDTH - 1) do
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   210
       if ((Land[t, i] and lfBasic) <> 0) then
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   211
           begin
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   212
           inc(cnt);
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   213
           if (cReducedQuality and rqBlurryLand) = 0 then
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   214
               LandPixels[t, i]:= LandBackPixel(i, t)
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   215
           else
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   216
               LandPixels[t div 2, i div 2]:= LandBackPixel(i, t)
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   217
           end
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   218
       else
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   219
           if ((Land[t, i] and lfObject) <> 0) then
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   220
               if (cReducedQuality and rqBlurryLand) = 0 then
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   221
                   LandPixels[t, i]:= 0
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   222
               else
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   223
                   LandPixels[t div 2, i div 2]:= 0;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   224
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   225
t:= y + dx;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   226
if (t and LAND_HEIGHT_MASK) = 0 then
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   227
   for i:= max(x - dy, 0) to min(x + dy, LAND_WIDTH - 1) do
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   228
       if ((Land[t, i] and lfBasic) <> 0) then
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   229
           begin
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   230
           inc(cnt);
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   231
           if (cReducedQuality and rqBlurryLand) = 0 then
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   232
           LandPixels[t, i]:= LandBackPixel(i, t)
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3689
diff changeset
   233
            else
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   234
           LandPixels[t div 2, i div 2]:= LandBackPixel(i, t)
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   235
           end
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   236
       else
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   237
            if ((Land[t, i] and lfObject) <> 0) then
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   238
            if (cReducedQuality and rqBlurryLand) = 0 then
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   239
          LandPixels[t, i]:= 0
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   240
            else
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   241
           LandPixels[t div 2, i div 2]:= 0;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   242
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   243
t:= y - dx;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   244
if (t and LAND_HEIGHT_MASK) = 0 then
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   245
   for i:= max(x - dy, 0) to min(x + dy, LAND_WIDTH - 1) do
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   246
       if ((Land[t, i] and lfBasic) <> 0) then
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   247
           begin
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   248
           inc(cnt);
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   249
           if (cReducedQuality and rqBlurryLand) = 0 then
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   250
               LandPixels[t, i]:= LandBackPixel(i, t)
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3689
diff changeset
   251
           else
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   252
               LandPixels[t div 2, i div 2]:= LandBackPixel(i, t)
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   253
           end
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   254
       else
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   255
          if ((Land[t, i] and lfObject) <> 0) then
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   256
              if (cReducedQuality and rqBlurryLand) = 0 then
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   257
                LandPixels[t, i]:= 0
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   258
              else
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   259
                LandPixels[t div 2, i div 2]:= 0;
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   260
FillLandCircleLinesBG:= cnt;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   261
end;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   262
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
   263
procedure FillLandCircleLinesEBC(x, y, dx, dy: LongInt);
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   264
var i, t: LongInt;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   265
begin
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   266
t:= y + dy;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   267
if (t and LAND_HEIGHT_MASK) = 0 then
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
   268
   for i:= max(x - dx, 0) to min(x + dx, LAND_WIDTH - 1) do
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   269
       if ((Land[t, i] and lfBasic) <> 0) or ((Land[t, i] and lfObject) <> 0) then
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   270
          begin
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   271
           if (cReducedQuality and rqBlurryLand) = 0 then
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   272
            LandPixels[t, i]:= cExplosionBorderColor
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   273
          else
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   274
            LandPixels[t div 2, i div 2]:= cExplosionBorderColor;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   275
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   276
          Land[t, i]:= Land[t, i] or lfDamaged;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   277
          //Despeckle(i, t);
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   278
          LandDirty[t div 32, i div 32]:= 1;
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   279
          end;
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   280
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   281
t:= y - dy;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   282
if (t and LAND_HEIGHT_MASK) = 0 then
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
   283
   for i:= max(x - dx, 0) to min(x + dx, LAND_WIDTH - 1) do
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   284
       if ((Land[t, i] and lfBasic) <> 0) or ((Land[t, i] and lfObject) <> 0) then
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   285
          begin
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   286
           if (cReducedQuality and rqBlurryLand) = 0 then
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3689
diff changeset
   287
              LandPixels[t, i]:= cExplosionBorderColor
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   288
            else
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   289
              LandPixels[t div 2, i div 2]:= cExplosionBorderColor;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   290
          Land[t, i]:= Land[t, i] or lfDamaged;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   291
          //Despeckle(i, t);
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   292
          LandDirty[t div 32, i div 32]:= 1;
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   293
          end;
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   294
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   295
t:= y + dx;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   296
if (t and LAND_HEIGHT_MASK) = 0 then
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
   297
   for i:= max(x - dy, 0) to min(x + dy, LAND_WIDTH - 1) do
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   298
       if ((Land[t, i] and lfBasic) <> 0) or ((Land[t, i] and lfObject) <> 0) then
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   299
           begin
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   300
           if (cReducedQuality and rqBlurryLand) = 0 then
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   301
           LandPixels[t, i]:= cExplosionBorderColor
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   302
            else
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   303
           LandPixels[t div 2, i div 2]:= cExplosionBorderColor;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   304
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   305
           Land[t, i]:= Land[t, i] or lfDamaged;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   306
           //Despeckle(i, t);
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   307
           LandDirty[t div 32, i div 32]:= 1;
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   308
           end;
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   309
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   310
t:= y - dx;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   311
if (t and LAND_HEIGHT_MASK) = 0 then
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
   312
   for i:= max(x - dy, 0) to min(x + dy, LAND_WIDTH - 1) do
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   313
       if ((Land[t, i] and lfBasic) <> 0) or ((Land[t, i] and lfObject) <> 0) then
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   314
          begin
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   315
           if (cReducedQuality and rqBlurryLand) = 0 then
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3689
diff changeset
   316
          LandPixels[t, i]:= cExplosionBorderColor
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   317
            else
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   318
          LandPixels[t div 2, i div 2]:= cExplosionBorderColor;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   319
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   320
          Land[t, i]:= Land[t, i] or lfDamaged;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   321
          //Despeckle(i, y - dy);
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   322
          LandDirty[t div 32, i div 32]:= 1;
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   323
          end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   324
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   325
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   326
function DrawExplosion(X, Y, Radius: LongInt): Longword;
2603
abed6070a669 revert previous commit to remove a wip patch
koda
parents: 2602
diff changeset
   327
var dx, dy, ty, tx, d: LongInt;
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   328
    cnt: Longword;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   329
begin
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   330
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   331
// draw background land texture
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   332
    begin
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   333
    cnt:= 0;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   334
    dx:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   335
    dy:= Radius;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   336
    d:= 3 - 2 * Radius;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   337
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   338
    while (dx < dy) do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   339
        begin
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   340
        inc(cnt, FillLandCircleLinesBG(x, y, dx, dy));
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   341
        if (d < 0)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   342
        then d:= d + 4 * dx + 6
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   343
        else begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   344
            d:= d + 4 * (dx - dy) + 10;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   345
            dec(dy)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   346
            end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   347
        inc(dx)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   348
        end;
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   349
    if (dx = dy) then inc(cnt, FillLandCircleLinesBG(x, y, dx, dy));
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   350
    end;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   351
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   352
// draw a hole in land
2733
52a5a160566f Engine:
smxx
parents: 2716
diff changeset
   353
if Radius > 20 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   354
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   355
    dx:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   356
    dy:= Radius - 15;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   357
    d:= 3 - 2 * dy;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   358
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   359
    while (dx < dy) do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   360
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   361
        FillLandCircleLines0(x, y, dx, dy);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   362
        if (d < 0)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   363
        then d:= d + 4 * dx + 6
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   364
        else begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   365
            d:= d + 4 * (dx - dy) + 10;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   366
            dec(dy)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   367
            end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   368
        inc(dx)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   369
        end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   370
    if (dx = dy) then FillLandCircleLines0(x, y, dx, dy);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   371
    end;
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   372
1849
2a989e5abda6 4 utilities by nemo
unc0rr
parents: 1809
diff changeset
   373
  // FillRoundInLand after erasing land pixels to allow Land 0 check for mask.png to function
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   374
    FillRoundInLand(X, Y, Radius, 0);
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   375
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   376
// draw explosion border
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   377
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   378
    inc(Radius, 4);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   379
    dx:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   380
    dy:= Radius;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   381
    d:= 3 - 2 * Radius;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   382
    while (dx < dy) do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   383
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   384
        FillLandCircleLinesEBC(x, y, dx, dy);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   385
        if (d < 0)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   386
        then d:= d + 4 * dx + 6
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   387
        else begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   388
            d:= d + 4 * (dx - dy) + 10;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   389
            dec(dy)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   390
            end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   391
        inc(dx)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   392
        end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   393
    if (dx = dy) then FillLandCircleLinesEBC(x, y, dx, dy);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   394
    end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 345
diff changeset
   395
1807
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
   396
tx:= max(X - Radius - 1, 0);
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
   397
dx:= min(X + Radius + 1, LAND_WIDTH) - tx;
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
   398
ty:= max(Y - Radius - 1, 0);
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
   399
dy:= min(Y + Radius + 1, LAND_HEIGHT) - ty;
3689
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   400
UpdateLandTexture(tx, dx, ty, dy);
e2be39ee19f0 Engine:
smaxx
parents: 3608
diff changeset
   401
DrawExplosion:= cnt
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   402
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   403
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
   404
procedure DrawHLinesExplosions(ar: PRangeArray; Radius: LongInt; y, dY: LongInt; Count: Byte);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   405
var tx, ty, i: LongInt;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   406
begin
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   407
for i:= 0 to Pred(Count) do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   408
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   409
    for ty:= max(y - Radius, 0) to min(y + Radius, LAND_HEIGHT) do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   410
        for tx:= max(0, ar^[i].Left - Radius) to min(LAND_WIDTH, ar^[i].Right + Radius) do
3519
56cbc035b74b rename flags
nemo
parents: 3518
diff changeset
   411
            if (Land[ty, tx] and lfBasic) <> 0 then
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   412
                if (cReducedQuality and rqBlurryLand) = 0 then
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   413
                    LandPixels[ty, tx]:= LandBackPixel(tx, ty)
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   414
                else
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   415
                    LandPixels[ty div 2, tx div 2]:= LandBackPixel(tx, ty)
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3689
diff changeset
   416
            else
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   417
                if (Land[ty, tx] and lfObject) <> 0 then
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   418
                    if (cReducedQuality and rqBlurryLand) = 0 then
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   419
                        LandPixels[ty, tx]:= 0
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   420
                    else
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   421
                        LandPixels[ty div 2, tx div 2]:= 0;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   422
    inc(y, dY)
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   423
    end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   424
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   425
inc(Radius, 4);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 345
diff changeset
   426
dec(y, Count * dY);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   427
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   428
for i:= 0 to Pred(Count) do
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   429
    begin
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
   430
    for ty:= max(y - Radius, 0) to min(y + Radius, LAND_HEIGHT) do
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
   431
        for tx:= max(0, ar^[i].Left - Radius) to min(LAND_WIDTH, ar^[i].Right + Radius) do
3519
56cbc035b74b rename flags
nemo
parents: 3518
diff changeset
   432
            if ((Land[ty, tx] and lfBasic) <> 0) or ((Land[ty, tx] and lfObject) <> 0) then
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   433
                begin
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   434
                    if (cReducedQuality and rqBlurryLand) = 0 then
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   435
                        LandPixels[ty, tx]:= cExplosionBorderColor
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   436
                    else
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   437
                        LandPixels[ty div 2, tx div 2]:= cExplosionBorderColor;
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   438
3519
56cbc035b74b rename flags
nemo
parents: 3518
diff changeset
   439
                Land[ty, tx]:= Land[ty, tx] or lfDamaged;
3596
51062794ed01 Store some calcs to speed up uLandGraphics a tad
nemo
parents: 3595
diff changeset
   440
                LandDirty[ty div 32, tx div 32]:= 1;
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   441
                end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   442
    inc(y, dY)
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   443
    end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   444
818
635e58295079 Fix drill bug
unc0rr
parents: 772
diff changeset
   445
1807
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
   446
UpdateLandTexture(0, LAND_WIDTH, 0, LAND_HEIGHT)
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   447
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   448
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   449
//
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   450
//  - (dX, dY) - direction, vector of length = 0.5
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   451
//
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 358
diff changeset
   452
procedure DrawTunnel(X, Y, dX, dY: hwFloat; ticks, HalfWidth: LongInt);
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   453
var nx, ny, dX8, dY8: hwFloat;
1809
77923087a1ce Some optimization of land texture updating
unc0rr
parents: 1807
diff changeset
   454
    i, t, tx, ty, stX, stY, ddy, ddx: Longint;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   455
begin  // (-dY, dX) is (dX, dY) rotated by PI/2
772
e8d530ca77be Don't update all land texture when drawing tunnel (saves video throughput)
unc0rr
parents: 769
diff changeset
   456
stY:= hwRound(Y);
1809
77923087a1ce Some optimization of land texture updating
unc0rr
parents: 1807
diff changeset
   457
stX:= hwRound(X);
772
e8d530ca77be Don't update all land texture when drawing tunnel (saves video throughput)
unc0rr
parents: 769
diff changeset
   458
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   459
nx:= X + dY * (HalfWidth + 8);
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   460
ny:= Y - dX * (HalfWidth + 8);
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   461
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   462
dX8:= dX * 8;
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   463
dY8:= dY * 8;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   464
for i:= 0 to 7 do
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   465
    begin
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   466
    X:= nx - dX8;
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   467
    Y:= ny - dY8;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   468
    for t:= -8 to ticks + 8 do
2666
2b8c8f16421e update SDLMain.m/.h to latest version
koda
parents: 2648
diff changeset
   469
    begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   470
    X:= X + dX;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   471
    Y:= Y + dY;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   472
    tx:= hwRound(X);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   473
    ty:= hwRound(Y);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   474
    if ((ty and LAND_HEIGHT_MASK) = 0) and
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   475
       ((tx and LAND_WIDTH_MASK) = 0) and
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3689
diff changeset
   476
       (((Land[ty, tx] and lfBasic) <> 0) or
3519
56cbc035b74b rename flags
nemo
parents: 3518
diff changeset
   477
       ((Land[ty, tx] and lfObject) <> 0)) then
3509
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3236
diff changeset
   478
        begin
3519
56cbc035b74b rename flags
nemo
parents: 3518
diff changeset
   479
        Land[ty, tx]:= Land[ty, tx] or lfDamaged;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   480
            if (cReducedQuality and rqBlurryLand) = 0 then
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   481
            LandPixels[ty, tx]:= cExplosionBorderColor
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   482
            else
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   483
            LandPixels[ty div 2, tx div 2]:= cExplosionBorderColor
3509
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3236
diff changeset
   484
        end
2666
2b8c8f16421e update SDLMain.m/.h to latest version
koda
parents: 2648
diff changeset
   485
    end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   486
    nx:= nx - dY;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   487
    ny:= ny + dX;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   488
    end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   489
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   490
for i:= -HalfWidth to HalfWidth do
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   491
    begin
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   492
    X:= nx - dX8;
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   493
    Y:= ny - dY8;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   494
    for t:= 0 to 7 do
2666
2b8c8f16421e update SDLMain.m/.h to latest version
koda
parents: 2648
diff changeset
   495
    begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   496
    X:= X + dX;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   497
    Y:= Y + dY;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   498
    tx:= hwRound(X);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   499
    ty:= hwRound(Y);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   500
    if ((ty and LAND_HEIGHT_MASK) = 0) and
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   501
       ((tx and LAND_WIDTH_MASK) = 0) and
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3689
diff changeset
   502
       (((Land[ty, tx] and lfBasic) <> 0) or
3519
56cbc035b74b rename flags
nemo
parents: 3518
diff changeset
   503
       ((Land[ty, tx] and lfObject) <> 0)) then
3509
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3236
diff changeset
   504
        begin
3519
56cbc035b74b rename flags
nemo
parents: 3518
diff changeset
   505
        Land[ty, tx]:= Land[ty, tx] or lfDamaged;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   506
            if (cReducedQuality and rqBlurryLand) = 0 then
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   507
        LandPixels[ty, tx]:= cExplosionBorderColor
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   508
            else
3509
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3236
diff changeset
   509
        LandPixels[ty div 2, tx div 2]:= cExplosionBorderColor
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   510
3509
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3236
diff changeset
   511
        end
2666
2b8c8f16421e update SDLMain.m/.h to latest version
koda
parents: 2648
diff changeset
   512
    end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   513
    X:= nx;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   514
    Y:= ny;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   515
    for t:= 0 to ticks do
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   516
        begin
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   517
        X:= X + dX;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   518
        Y:= Y + dY;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 345
diff changeset
   519
        tx:= hwRound(X);
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 345
diff changeset
   520
        ty:= hwRound(Y);
3519
56cbc035b74b rename flags
nemo
parents: 3518
diff changeset
   521
        if ((ty and LAND_HEIGHT_MASK) = 0) and ((tx and LAND_WIDTH_MASK) = 0) and ((Land[ty, tx] and lfIndestructible) = 0) then
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   522
            begin
3519
56cbc035b74b rename flags
nemo
parents: 3518
diff changeset
   523
            if (Land[ty, tx] and lfBasic) <> 0 then
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   524
                if (cReducedQuality and rqBlurryLand) = 0 then
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   525
                    LandPixels[ty, tx]:= LandBackPixel(tx, ty)
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   526
                else
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   527
                    LandPixels[ty div 2, tx div 2]:= LandBackPixel(tx, ty)
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3689
diff changeset
   528
            else
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   529
              if (Land[ty, tx] and lfObject) <> 0 then
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   530
                if (cReducedQuality and rqBlurryLand) = 0 then
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   531
                LandPixels[ty, tx]:= 0
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   532
                else
3509
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3236
diff changeset
   533
                LandPixels[ty div 2, tx div 2]:= 0;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   534
2647
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   535
            Land[ty, tx]:= 0;
0e1208e92dfe Smaxx patch with tuning by me:
unc0rr
parents: 2646
diff changeset
   536
            end
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   537
        end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   538
    for t:= 0 to 7 do
2666
2b8c8f16421e update SDLMain.m/.h to latest version
koda
parents: 2648
diff changeset
   539
    begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   540
    X:= X + dX;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   541
    Y:= Y + dY;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   542
    tx:= hwRound(X);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   543
    ty:= hwRound(Y);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   544
    if ((ty and LAND_HEIGHT_MASK) = 0) and
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   545
       ((tx and LAND_WIDTH_MASK) = 0) and
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3689
diff changeset
   546
       (((Land[ty, tx] and lfBasic) <> 0) or
3519
56cbc035b74b rename flags
nemo
parents: 3518
diff changeset
   547
       ((Land[ty, tx] and lfObject) <> 0)) then
3509
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3236
diff changeset
   548
        begin
3519
56cbc035b74b rename flags
nemo
parents: 3518
diff changeset
   549
        Land[ty, tx]:= Land[ty, tx] or lfDamaged;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   550
        if (cReducedQuality and rqBlurryLand) = 0 then
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   551
        LandPixels[ty, tx]:= cExplosionBorderColor
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   552
        else
3509
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3236
diff changeset
   553
        LandPixels[ty div 2, tx div 2]:= cExplosionBorderColor
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   554
3509
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3236
diff changeset
   555
        end
2666
2b8c8f16421e update SDLMain.m/.h to latest version
koda
parents: 2648
diff changeset
   556
    end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   557
    nx:= nx - dY;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   558
    ny:= ny + dX;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   559
    end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   560
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   561
for i:= 0 to 7 do
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   562
    begin
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   563
    X:= nx - dX8;
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   564
    Y:= ny - dY8;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   565
    for t:= -8 to ticks + 8 do
2666
2b8c8f16421e update SDLMain.m/.h to latest version
koda
parents: 2648
diff changeset
   566
    begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   567
    X:= X + dX;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   568
    Y:= Y + dY;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   569
    tx:= hwRound(X);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   570
    ty:= hwRound(Y);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   571
    if ((ty and LAND_HEIGHT_MASK) = 0) and
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   572
       ((tx and LAND_WIDTH_MASK) = 0) and
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3689
diff changeset
   573
       (((Land[ty, tx] and lfBasic) <> 0) or
3519
56cbc035b74b rename flags
nemo
parents: 3518
diff changeset
   574
       ((Land[ty, tx] and lfObject) <> 0)) then
3509
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3236
diff changeset
   575
        begin
3519
56cbc035b74b rename flags
nemo
parents: 3518
diff changeset
   576
        Land[ty, tx]:= Land[ty, tx] or lfDamaged;
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   577
        if (cReducedQuality and rqBlurryLand) = 0 then
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   578
        LandPixels[ty, tx]:= cExplosionBorderColor
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   579
        else
3509
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3236
diff changeset
   580
        LandPixels[ty div 2, tx div 2]:= cExplosionBorderColor
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3236
diff changeset
   581
        end
2666
2b8c8f16421e update SDLMain.m/.h to latest version
koda
parents: 2648
diff changeset
   582
    end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   583
    nx:= nx - dY;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   584
    ny:= ny + dX;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   585
    end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   586
1809
77923087a1ce Some optimization of land texture updating
unc0rr
parents: 1807
diff changeset
   587
tx:= max(stX - HalfWidth * 2 - 4 - abs(hwRound(dX * ticks)), 0);
1807
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
   588
ty:= max(stY - HalfWidth * 2 - 4 - abs(hwRound(dY * ticks)), 0);
1809
77923087a1ce Some optimization of land texture updating
unc0rr
parents: 1807
diff changeset
   589
ddx:= min(stX + HalfWidth * 2 + 4 + abs(hwRound(dX * ticks)), LAND_WIDTH) - tx;
77923087a1ce Some optimization of land texture updating
unc0rr
parents: 1807
diff changeset
   590
ddy:= min(stY + HalfWidth * 2 + 4 + abs(hwRound(dY * ticks)), LAND_HEIGHT) - ty;
77923087a1ce Some optimization of land texture updating
unc0rr
parents: 1807
diff changeset
   591
77923087a1ce Some optimization of land texture updating
unc0rr
parents: 1807
diff changeset
   592
UpdateLandTexture(tx, ddx, ty, ddy)
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   593
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   594
520
e83dfb7ffead Teleportation tool
unc0rr
parents: 511
diff changeset
   595
function TryPlaceOnLand(cpX, cpY: LongInt; Obj: TSprite; Frame: LongInt; doPlace: boolean): boolean;
2235
79c9542c1058 multi-column support
nemo
parents: 2167
diff changeset
   596
var X, Y, bpp, h, w, row, col, numFramesFirstCol: LongInt;
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   597
    p: PByteArray;
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   598
    Image: PSDL_Surface;
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   599
begin
2235
79c9542c1058 multi-column support
nemo
parents: 2167
diff changeset
   600
numFramesFirstCol:= SpritesData[Obj].imageHeight div SpritesData[Obj].Height;
79c9542c1058 multi-column support
nemo
parents: 2167
diff changeset
   601
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   602
TryDo(SpritesData[Obj].Surface <> nil, 'Assert SpritesData[Obj].Surface failed', true);
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   603
Image:= SpritesData[Obj].Surface;
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   604
w:= SpritesData[Obj].Width;
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   605
h:= SpritesData[Obj].Height;
2235
79c9542c1058 multi-column support
nemo
parents: 2167
diff changeset
   606
row:= Frame mod numFramesFirstCol;
79c9542c1058 multi-column support
nemo
parents: 2167
diff changeset
   607
col:= Frame div numFramesFirstCol;
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   608
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   609
if SDL_MustLock(Image) then
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   610
   SDLTry(SDL_LockSurface(Image) >= 0, true);
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   611
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   612
bpp:= Image^.format^.BytesPerPixel;
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   613
TryDo(bpp = 4, 'It should be 32 bpp sprite', true);
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   614
// Check that sprite fits free space
2236
af8fc3311748 the -1 was a bad idea
nemo
parents: 2235
diff changeset
   615
p:= @(PByteArray(Image^.pixels)^[ Image^.pitch * row * h + col * w * 4 ]);
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   616
case bpp of
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   617
     4: for y:= 0 to Pred(h) do
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   618
            begin
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   619
            for x:= 0 to Pred(w) do
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   620
                if PLongword(@(p^[x * 4]))^ <> 0 then
3749
d0920e92008e Engine:
smaxx
parents: 3697
diff changeset
   621
                   if ((cpY + y) <= Longint(topY)) or
d0920e92008e Engine:
smaxx
parents: 3697
diff changeset
   622
                      ((cpY + y) >= LAND_HEIGHT) or
d0920e92008e Engine:
smaxx
parents: 3697
diff changeset
   623
                      ((cpX + x) <= Longint(leftX)) or
d0920e92008e Engine:
smaxx
parents: 3697
diff changeset
   624
                      ((cpX + x) >= Longint(rightX)) or
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   625
                      (Land[cpY + y, cpX + x] <> 0) then
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   626
                      begin
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   627
                      if SDL_MustLock(Image) then
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   628
                         SDL_UnlockSurface(Image);
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   629
                      exit(false)
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   630
                      end;
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   631
            p:= @(p^[Image^.pitch]);
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   632
            end;
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   633
     end;
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   634
520
e83dfb7ffead Teleportation tool
unc0rr
parents: 511
diff changeset
   635
TryPlaceOnLand:= true;
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   636
if not doPlace then
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   637
   begin
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   638
   if SDL_MustLock(Image) then
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   639
      SDL_UnlockSurface(Image);
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   640
   exit
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   641
   end;
520
e83dfb7ffead Teleportation tool
unc0rr
parents: 511
diff changeset
   642
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   643
// Checked, now place
2236
af8fc3311748 the -1 was a bad idea
nemo
parents: 2235
diff changeset
   644
p:= @(PByteArray(Image^.pixels)^[ Image^.pitch * row * h + col * w * 4 ]);
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   645
case bpp of
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   646
     4: for y:= 0 to Pred(h) do
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   647
            begin
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   648
            for x:= 0 to Pred(w) do
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   649
                if PLongword(@(p^[x * 4]))^ <> 0 then
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   650
                   begin
3519
56cbc035b74b rename flags
nemo
parents: 3518
diff changeset
   651
                   Land[cpY + y, cpX + x]:= lfObject;
3596
51062794ed01 Store some calcs to speed up uLandGraphics a tad
nemo
parents: 3595
diff changeset
   652
                   if (cReducedQuality and rqBlurryLand) = 0 then
51062794ed01 Store some calcs to speed up uLandGraphics a tad
nemo
parents: 3595
diff changeset
   653
                       LandPixels[cpY + y, cpX + x]:= PLongword(@(p^[x * 4]))^
51062794ed01 Store some calcs to speed up uLandGraphics a tad
nemo
parents: 3595
diff changeset
   654
                   else
51062794ed01 Store some calcs to speed up uLandGraphics a tad
nemo
parents: 3595
diff changeset
   655
                       LandPixels[(cpY + y) div 2, (cpX + x) div 2]:= PLongword(@(p^[x * 4]))^
769
788efc1d649f - Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
unc0rr
parents: 768
diff changeset
   656
                   end;
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   657
            p:= @(p^[Image^.pitch]);
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   658
            end;
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   659
     end;
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   660
if SDL_MustLock(Image) then
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   661
   SDL_UnlockSurface(Image);
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   662
1807
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
   663
x:= max(cpX, leftX);
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
   664
w:= min(cpX + Image^.w, LAND_WIDTH) - x;
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1761
diff changeset
   665
y:= max(cpY, topY);
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1738
diff changeset
   666
h:= min(cpY + Image^.h, LAND_HEIGHT) - y;
1807
795f97007833 Split land texture into small ones:
unc0rr
parents: 1806
diff changeset
   667
UpdateLandTexture(x, w, y, h)
409
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   668
end;
4f1841929ccc Construction tool
unc0rr
parents: 393
diff changeset
   669
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   670
// was experimenting with applying as damage occurred.
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   671
function Despeckle(X, Y: LongInt): boolean;
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   672
var nx, ny, i, j, c: LongInt;
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   673
begin
3521
96a502730e81 Remove redundant test, add some temp variables to speed up the expensive CheckLand
nemo
parents: 3519
diff changeset
   674
if ((Land[Y, X] and lfDamaged) <> 0) and ((Land[Y, X] and lfIndestructible) = 0) then // check neighbours
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   675
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   676
    c:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   677
    for i:= -1 to 1 do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   678
        for j:= -1 to 1 do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   679
            if (i <> 0) or (j <> 0) then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   680
                begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   681
                ny:= Y + i;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   682
                nx:= X + j;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   683
                if ((ny and LAND_HEIGHT_MASK) = 0) and ((nx and LAND_WIDTH_MASK) = 0) then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   684
                    if Land[ny, nx] > 255 then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   685
                        inc(c);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   686
                end;
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   687
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   688
    if c < 4 then // 0-3 neighbours
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   689
        begin
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   690
        if (cReducedQuality and rqBlurryLand) = 0 then
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3689
diff changeset
   691
            if (Land[Y, X] and lfBasic) <> 0 then
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3689
diff changeset
   692
                LandPixels[Y, X]:= LandBackPixel(X, Y)
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   693
            else
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   694
                LandPixels[Y, X]:= 0
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   695
        else
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3689
diff changeset
   696
            if (Land[Y, X] and lfBasic) <> 0 then
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3689
diff changeset
   697
                LandPixels[Y div 2, X div 2]:= LandBackPixel(X, Y)
3595
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   698
            else
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   699
                LandPixels[Y div 2, X div 2]:= 0;
341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
parents: 3554
diff changeset
   700
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   701
        Land[Y, X]:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   702
        exit(true);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   703
        end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   704
    end;
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   705
Despeckle:= false
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   706
end;
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   707
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1761
diff changeset
   708
function SweepDirty: boolean;
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   709
var x, y, xx, yy, ty, tx: LongInt;
3554
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
   710
    bRes, updateBlock, resweep, recheck: boolean;
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   711
begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2666
diff changeset
   712
bRes:= false;
3554
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
   713
reCheck:= true;
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1761
diff changeset
   714
3554
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
   715
while recheck do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   716
    begin
3554
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
   717
    recheck:= false;
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
   718
    for y:= 0 to LAND_HEIGHT div 32 - 1 do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   719
        begin
3554
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
   720
        for x:= 0 to LAND_WIDTH div 32 - 1 do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   721
            begin
3554
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
   722
            if LandDirty[y, x] <> 0 then
2167
4e9ad395c1d1 Loop sweeping to avoid stray pixels. Avoided at first hoping there was a cleverer approach. Fortunately sweep is infrequent.
nemo
parents: 1892
diff changeset
   723
                begin
3554
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
   724
                updateBlock:= false;
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
   725
                resweep:= true;
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   726
                ty:= y * 32;
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   727
                tx:= x * 32;
3554
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
   728
                while(resweep) do
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
   729
                    begin
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
   730
                    resweep:= false;
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   731
                    for yy:= ty to ty + 31 do
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   732
                        for xx:= tx to tx + 31 do
3554
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
   733
                            if Despeckle(xx, yy) then
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
   734
                                begin
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
   735
                                bRes:= true;
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
   736
                                updateBlock:= true;
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
   737
                                resweep:= true;
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   738
                                if (yy = ty) and (y > 0) then
3554
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
   739
                                    begin
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
   740
                                    LandDirty[y-1, x]:= 1;
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
   741
                                    recheck:= true;
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
   742
                                    end
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   743
                                else if (yy = ty+31) and (y < LAND_HEIGHT div 32 - 1) then
3554
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
   744
                                    begin
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
   745
                                    LandDirty[y+1, x]:= 1;
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
   746
                                    recheck:= true;
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
   747
                                    end;
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   748
                                if (xx = tx) and (x > 0) then
3554
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
   749
                                    begin
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
   750
                                    LandDirty[y, x-1]:= 1;
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
   751
                                    recheck:= true;
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
   752
                                    end
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   753
                                else if (xx = tx+31) and (x < LAND_WIDTH div 32 - 1) then
3554
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
   754
                                    begin
3601
8a74c9ceaf71 Revert most of optimisation except for some obvious fixes to errors someone or other introduced.
nemo
parents: 3596
diff changeset
   755
                                    LandDirty[y, x+1]:= 1;
3554
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
   756
                                    recheck:= true;
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
   757
                                    end
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
   758
                                end;
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
   759
                    end;
3602
99c93fa258d6 Restore prior optimisation with the wildly out-of-bounds tx in LandDirty removed
nemo
parents: 3601
diff changeset
   760
                if updateBlock then UpdateLandTexture(tx, 32, ty, 32);
3554
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
   761
                LandDirty[y, x]:= 0;
2167
4e9ad395c1d1 Loop sweeping to avoid stray pixels. Avoided at first hoping there was a cleverer approach. Fortunately sweep is infrequent.
nemo
parents: 1892
diff changeset
   762
                end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   763
            end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2741
diff changeset
   764
        end;
3554
066faceb977d Extend pixel sweep to recheck neighbours if erasing on edges
nemo
parents: 3521
diff changeset
   765
     end;
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1761
diff changeset
   766
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2666
diff changeset
   767
SweepDirty:= bRes;
1738
00e8dadce69a Add nemo's depixeling patch. Still needs some polishing for the case when we delete pixel on which hedgehog stays
unc0rr
parents: 1066
diff changeset
   768
end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   769
2331
e4941a7986d6 Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
nemo
parents: 2236
diff changeset
   770
// Return true if outside of land or not the value tested, used right now for some X/Y movement that does not use normal hedgehog movement in GSHandlers.inc
3509
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3236
diff changeset
   771
function CheckLandValue(X, Y: LongInt; LandFlag: Word): boolean;
2331
e4941a7986d6 Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
nemo
parents: 2236
diff changeset
   772
begin
3509
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3236
diff changeset
   773
     CheckLandValue:= ((X and LAND_WIDTH_MASK <> 0) or (Y and LAND_HEIGHT_MASK <> 0)) or ((Land[Y, X] and LandFlag) = 0)
2331
e4941a7986d6 Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
nemo
parents: 2236
diff changeset
   774
end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 109
diff changeset
   775
end.