hedgewars/uStats.pas
author Wuzzy <Wuzzy2@mail.ru>
Mon, 19 Nov 2018 01:04:29 +0100
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 *)
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{$INCLUDE "options.inc"}
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unit uStats;
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interface
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uses uConsts, uTypes;
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var TotalRoundsPre: LongInt; // Helper variable for calculating start of Sudden Death and more. Starts at -1 and is incremented on the turn BEFORE the turn which marks the start of the next round. Always -1 while in hog placing phase
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    TotalRoundsReal: LongInt; // Total number of rounds played (-1 if not started or in hog placing phase). Exported to Lua as 'TotalRounds'
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    FinishedTurnsTotal: LongInt;
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    SendGameResultOn : boolean = true;
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    SendRankingStatsOn : boolean = true;
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    SendAchievementsStatsOn : boolean = true;
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    SendHealthStatsOn : boolean = true;
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    ClanDeathLog : PClanDeathLogEntry;
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procedure initModule;
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procedure freeModule;
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procedure AmmoUsed(am: TAmmoType);
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procedure HedgehogPoisoned(Gear: PGear; Attacker: PHedgehog);
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procedure HedgehogSacrificed(Hedgehog: PHedgehog);
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procedure HedgehogDamaged(Gear: PGear; Attacker: PHedgehog; Damage: Longword; killed: boolean);
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procedure TargetHit;
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procedure Skipped;
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procedure TurnStats;
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procedure TurnReaction;
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procedure TurnStatsReset;
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procedure SendStats;
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procedure hedgehogFlight(Gear: PGear; time: Longword);
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procedure declareAchievement(id, teamname, location: shortstring; value: LongInt);
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procedure startGhostPoints(n: LongInt);
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procedure dumpPoint(x, y: LongInt);
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implementation
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uses uSound, uLocale, uVariables, uUtils, uIO, uCaptions, uMisc, uConsole, uScript;
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var DamageClan  : Longword = 0;
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    DamageTeam  : Longword = 0;
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    DamageTotal : Longword = 0;
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    DamageTurn  : Longword = 0;
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    PoisonTurn  : Longword = 0; // Poisoned enemies per turn
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    PoisonClan  : Longword = 0; // Poisoned own clan members in turn
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    PoisonTeam  : Longword = 0; // Poisoned own team members in turn
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    PoisonTotal : Longword = 0; // Poisoned hogs in whole round
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    KillsClan   : LongWord = 0;
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    KillsTeam   : LongWord = 0;
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    Kills       : LongWord = 0;
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    KillsTotal  : LongWord = 0;
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    HitTargets  : LongWord = 0; // Target (gtTarget) hits per turn
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    AmmoUsedCount : Longword = 0;
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    AmmoDamagingUsed : boolean = false;
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    LeaveMeAlone : boolean = false;
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    SkippedTurns: LongWord = 0;
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    isTurnSkipped: boolean = false;
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    vpHurtSameClan: PVoicepack = nil;
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    vpHurtEnemy: PVoicepack = nil;
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procedure HedgehogPoisoned(Gear: PGear; Attacker: PHedgehog);
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begin
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    if Attacker^.Team^.Clan = Gear^.Hedgehog^.Team^.Clan then
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        begin
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        vpHurtSameClan:= Gear^.Hedgehog^.Team^.voicepack;
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        inc(PoisonClan);
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        if Attacker^.Team = Gear^.Hedgehog^.Team then
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            inc(PoisonTeam);
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        end
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    else
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        begin
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        vpHurtEnemy:= Gear^.Hedgehog^.Team^.voicepack;
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        inc(PoisonTurn)
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        end;
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    Gear^.Hedgehog^.stats.StepPoisoned:= true;
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    inc(PoisonTotal)
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end;
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procedure HedgehogSacrificed(Hedgehog: PHedgehog);
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begin
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    Hedgehog^.stats.Sacrificed:= true
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end;
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procedure HedgehogDamaged(Gear: PGear; Attacker: PHedgehog; Damage: Longword; killed: boolean);
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begin
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if Attacker^.Team^.Clan = Gear^.Hedgehog^.Team^.Clan then
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    vpHurtSameClan:= Gear^.Hedgehog^.Team^.voicepack
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else
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    begin
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    vpHurtEnemy:= Gear^.Hedgehog^.Team^.voicepack;
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    if (not killed) then
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        begin
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        // Check if victim got attacked by RevengeHog again
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        if (Gear^.Hedgehog^.RevengeHog <> nil) and (Gear^.Hedgehog^.RevengeHog = Attacker) then
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            LeaveMeAlone:= true;
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        // Check if attacker got revenge
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        if (Attacker^.RevengeHog <> nil) and (Attacker^.RevengeHog = Gear^.Hedgehog) then
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            begin
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            Attacker^.stats.GotRevenge:= true;
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            // Also reset the "in-row" counter to restore LeaveMeAlone/CutItOut taunts
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            Attacker^.stats.StepDamageRecvInRow:= 0;
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            Attacker^.RevengeHog:= nil;
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            end
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        // If not, victim remembers their attacker to plan *their* revenge
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        else
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            Gear^.Hedgehog^.RevengeHog:= Attacker;
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        end
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    end;
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//////////////////////////
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inc(Attacker^.stats.StepDamageGiven, Damage);
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inc(Gear^.Hedgehog^.stats.StepDamageRecv, Damage);
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if CurrentHedgehog^.Team^.Clan = Gear^.Hedgehog^.Team^.Clan then inc(DamageClan, Damage);
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if CurrentHedgehog^.Team = Gear^.Hedgehog^.Team then inc(DamageTeam, Damage);
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if killed then
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    begin
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    Gear^.Hedgehog^.stats.StepDied:= true;
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    inc(Attacker^.stats.StepKills);
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    inc(Kills);
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    inc(KillsTotal);
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    inc(Attacker^.Team^.stats.Kills);
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    if (Attacker^.Team^.TeamName = Gear^.Hedgehog^.Team^.TeamName) then
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        begin
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        inc(Attacker^.Team^.stats.TeamKills);
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        inc(Attacker^.Team^.stats.TeamDamage, Gear^.Damage);
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    end;
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    if Gear = Attacker^.Gear then
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        inc(Attacker^.Team^.stats.Suicides);
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    if Attacker^.Team^.Clan = Gear^.Hedgehog^.Team^.Clan then
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        begin
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        inc(KillsClan);
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        if Attacker^.Team = Gear^.Hedgehog^.Team then
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            inc(KillsTeam);
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        end;
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    end;
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inc(DamageTotal, Damage);
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inc(DamageTurn, Damage)
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end;
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procedure TargetHit();
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begin
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   inc(HitTargets)
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end;
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procedure Skipped;
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begin
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inc(SkippedTurns);
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isTurnSkipped:= true
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end;
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procedure TurnStats;
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var i, t: LongInt;
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    c: Longword;
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    newEntry: PClanDeathLogEntry;
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begin
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inc(FinishedTurnsTotal);
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   176
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for t:= 0 to Pred(TeamsCount) do // send even on zero turn
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    with TeamsArray[t]^ do
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        for i:= 0 to cMaxHHIndex do
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            begin
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            with Hedgehogs[i].stats do
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                begin
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                inc(DamageRecv, StepDamageRecv);
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                inc(DamageGiven, StepDamageGiven);
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                if StepDamageRecv > MaxStepDamageRecv then
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                    MaxStepDamageRecv:= StepDamageRecv;
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                if StepDamageGiven > MaxStepDamageGiven then
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                    MaxStepDamageGiven:= StepDamageGiven;
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                if StepKills > MaxStepKills then
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                    MaxStepKills:= StepKills;
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                if (Hedgehogs[i].Team <> nil) and (Hedgehogs[i].Team^.Clan^.ClanIndex <> CurrentHedgehog^.Team^.Clan^.ClanIndex) then
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                    begin
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                    if StepDamageRecv > 0 then
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                        inc(StepDamageRecvInRow)
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   195
                    else
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                        StepDamageRecvInRow:= 0;
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                    if StepDamageRecvInRow >= 3 then
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                        LeaveMeAlone:= true;
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   199
                    end;
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                end;
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            end;
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   202
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   203
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// Write into the death log which clans died in this turn,
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// important for final rankings.
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c:= 0;
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newEntry:= nil;
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for t:= 0 to Pred(ClansCount) do
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    with ClansArray[t]^ do
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        begin
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        if (ClanHealth = 0) and (ClansArray[t]^.DeathLogged = false) then
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   212
            begin
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   213
            if c = 0 then
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                begin
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   215
                new(newEntry);
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   216
                newEntry^.Turn := FinishedTurnsTotal;
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   217
                newEntry^.NextEntry := nil;
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   218
                end;
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   219
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   220
            newEntry^.KilledClans[c]:= ClansArray[t];
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   221
            inc(c);
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   222
            newEntry^.KilledClansCount := c;
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   223
            ClansArray[t]^.DeathLogged:= true;
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   224
            end;
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   225
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   226
        if SendHealthStatsOn then
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   227
            SendStat(siClanHealth, IntToStr(Color) + ' ' + IntToStr(ClanHealth));
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   228
        end;
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   229
if newEntry <> nil then
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   230
    begin
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   231
    if ClanDeathLog <> nil then
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   232
        begin
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   233
        newEntry^.NextEntry:= ClanDeathLog;
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diff changeset
   234
        end;
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   235
    ClanDeathLog:= newEntry;
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diff changeset
   236
    end;
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6908d1e65cdc Rip out stats code from TurnReaction and put it into new function TurnStats. Fixes buggy stats
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   237
6908d1e65cdc Rip out stats code from TurnReaction and put it into new function TurnStats. Fixes buggy stats
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   238
end;
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diff changeset
   239
6908d1e65cdc Rip out stats code from TurnReaction and put it into new function TurnStats. Fixes buggy stats
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   240
procedure TurnReaction;
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   241
var killsCheck: LongInt;
10127
7f29a65aa1e4 It compiles \o/
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   242
    s: ansistring;
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7fb4417b7bc1 Start implementing better statistics implementation (does nothing yet)
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parents:
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   243
begin
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bf86c6cb9341 Bye-bye TryDo
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   244
//TryDo(not bBetweenTurns, 'Engine bug: TurnReaction between turns', true);
1054
80225c6af656 - Prepare for sudden death implementation
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diff changeset
   245
1625
37aae47943ce Initial health graphic implementation
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   246
if FinishedTurnsTotal <> 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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   247
    begin
10127
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   248
    s:= ansistring(CurrentHedgehog^.Name);
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   249
    inc(CurrentHedgehog^.stats.FinishedTurns);
12297
93434ab299a0 Take sacrifices into account for the “Stupid” taunt
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parents: 12296
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   250
    // If the hog sacrificed (=kamikaze/piano) itself, this needs to be taken into accounts for the reactions later
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diff changeset
   251
    if (CurrentHedgehog^.stats.Sacrificed) then
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   252
        killsCheck:= 1
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   253
    else
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   254
        killsCheck:= 0;
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dd418d9c18c5 Use more sounds
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diff changeset
   255
12181
29f1ea94488b Fix enemy saying “Missed” when poisoned w/o damage
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   256
    // First blood (first damage, poison or kill)
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diff changeset
   257
    if ((DamageTotal > 0) or (KillsTotal > 0) or (PoisonTotal > 0)) and ((CurrentHedgehog^.stats.DamageGiven = DamageTotal) and (CurrentHedgehog^.stats.StepKills = KillsTotal) and (PoisonTotal = PoisonTurn + PoisonClan)) then
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
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parents: 5203
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   258
        AddVoice(sndFirstBlood, CurrentTeam^.voicepack)
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82ff416301bd Use sounds 'stupid' and 'missed'
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diff changeset
   259
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93434ab299a0 Take sacrifices into account for the “Stupid” taunt
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   260
    // Hog hurts, poisons or kills itself (except sacrifice)
12348
6ff01dc1ffe2 Fix Traitor taunt being played when hog w/ heResurrectable drowns w/o damage
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parents: 12337
diff changeset
   261
    else if (CurrentHedgehog^.stats.Sacrificed = false) and ((CurrentHedgehog^.stats.StepDamageRecv > 0) or (CurrentHedgehog^.stats.StepPoisoned) or (CurrentHedgehog^.stats.StepDied)) then
14025
bc61809bfb1e Don't play sndDrat or sndBugger on self-kill
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parents: 14020
diff changeset
   262
        // Hurt itself only (without dying)
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diff changeset
   263
        if (CurrentHedgehog^.stats.StepDamageGiven = CurrentHedgehog^.stats.StepDamageRecv) and (CurrentHedgehog^.stats.StepDamageRecv >= 1) and (not CurrentHedgehog^.stats.StepDied) then
14019
f09276eb0c27 Add 7 new taunts
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parents: 14017
diff changeset
   264
            begin
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diff changeset
   265
            // Announcer message + random taunt
13647
3d14950641a4 Refactor text color variable names, export 2 color values to Lua
Wuzzy <Wuzzy2@mail.ru>
parents: 12923
diff changeset
   266
            AddCaption(FormatA(GetEventString(eidHurtSelf), s), capcolDefault, capgrpMessage);
14019
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14017
diff changeset
   267
            if (CurrentHedgehog^.stats.StepDamageGiven <= CurrentHedgehog^.stats.StepDamageRecv) and (CurrentHedgehog^.stats.StepDamageRecv >= 1) then
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14017
diff changeset
   268
                case random(3) of
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14017
diff changeset
   269
                0: AddVoice(sndStupid, PreviousTeam^.voicepack);
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14017
diff changeset
   270
                1: AddVoice(sndBugger, CurrentTeam^.voicepack);
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14017
diff changeset
   271
                2: AddVoice(sndDrat, CurrentTeam^.voicepack);
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14017
diff changeset
   272
                end;
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14017
diff changeset
   273
            end
14025
bc61809bfb1e Don't play sndDrat or sndBugger on self-kill
Wuzzy <Wuzzy2@mail.ru>
parents: 14020
diff changeset
   274
        // Hurt itself and others, or died
14019
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14017
diff changeset
   275
        else
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14017
diff changeset
   276
            AddVoice(sndStupid, PreviousTeam^.voicepack)
5203
b77f28facca6 Better tracking of damage source and target when scoring a turn
unc0rr
parents: 5202
diff changeset
   277
12297
93434ab299a0 Take sacrifices into account for the “Stupid” taunt
Wuzzy <almikes@aol.com>
parents: 12296
diff changeset
   278
    // Hog hurts, poisons or kills own team/clan member. Sacrifice is taken into account
93434ab299a0 Take sacrifices into account for the “Stupid” taunt
Wuzzy <almikes@aol.com>
parents: 12296
diff changeset
   279
    else if (DamageClan <> 0) or (KillsClan > killsCheck) or (PoisonClan <> 0) then
12162
e837912ba85d Fix hedgehogs/ticker ignoring kills without damage (#149)
Wuzzy <almikes@aol.com>
parents: 12100
diff changeset
   280
        if (DamageTurn > DamageClan) or (Kills > KillsClan) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2782
diff changeset
   281
            if random(2) = 0 then
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5203
diff changeset
   282
                AddVoice(sndNutter, CurrentTeam^.voicepack)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2782
diff changeset
   283
            else
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5203
diff changeset
   284
                AddVoice(sndWatchIt, vpHurtSameClan)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2782
diff changeset
   285
        else
14043
1ac129df8e5b Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Wuzzy <Wuzzy2@mail.ru>
parents: 14042
diff changeset
   286
            // Attacked same team
1ac129df8e5b Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Wuzzy <Wuzzy2@mail.ru>
parents: 14042
diff changeset
   287
            if (random(2) = 0) and ((DamageTeam <> 0) or (KillsTeam > killsCheck) or (PoisonTeam <> 0)) then
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5203
diff changeset
   288
                AddVoice(sndSameTeam, vpHurtSameClan)
14043
1ac129df8e5b Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Wuzzy <Wuzzy2@mail.ru>
parents: 14042
diff changeset
   289
            // Attacked same team or a clan member
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2782
diff changeset
   290
            else
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5203
diff changeset
   291
                AddVoice(sndTraitor, vpHurtSameClan)
5203
b77f28facca6 Better tracking of damage source and target when scoring a turn
unc0rr
parents: 5202
diff changeset
   292
12181
29f1ea94488b Fix enemy saying “Missed” when poisoned w/o damage
Wuzzy <almikes@aol.com>
parents: 12162
diff changeset
   293
    // Hog hurts, kills or poisons enemy
12297
93434ab299a0 Take sacrifices into account for the “Stupid” taunt
Wuzzy <almikes@aol.com>
parents: 12296
diff changeset
   294
    else if (CurrentHedgehog^.stats.StepDamageGiven <> 0) or (CurrentHedgehog^.stats.StepKills > killsCheck) or (PoisonTurn <> 0) then
14020
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14019
diff changeset
   295
        // 3 kills or more
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14019
diff changeset
   296
        if Kills > killsCheck + 2 then
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14019
diff changeset
   297
            AddVoice(sndAmazing, CurrentTeam^.voicepack)
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14019
diff changeset
   298
        // 2 kills
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14019
diff changeset
   299
        else if Kills = (killsCheck + 2) then
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14019
diff changeset
   300
            if random(2) = 0 then
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14019
diff changeset
   301
                AddVoice(sndBrilliant, CurrentTeam^.voicepack)
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14019
diff changeset
   302
            else
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14019
diff changeset
   303
                AddVoice(sndExcellent, CurrentTeam^.voicepack)
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14019
diff changeset
   304
        // 1 kill
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14019
diff changeset
   305
        else if Kills = (killsCheck + 1) then
5638
e35ba2a400d8 Try to avoid overlapping voices for major statements (not things like byebye or oof)
nemo
parents: 5203
diff changeset
   306
            AddVoice(sndEnemyDown, CurrentTeam^.voicepack)
14020
544b32038664 Add 3 taunts: Amazing, Brilliant, Excellent
Wuzzy <Wuzzy2@mail.ru>
parents: 14019
diff changeset
   307
        // 0 kills, only damage or poison
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2782
diff changeset
   308
        else
14040
ecfd13128100 Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru>
parents: 14039
diff changeset
   309
            // possible reactions of victim, in the order of preference:
ecfd13128100 Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru>
parents: 14039
diff changeset
   310
            // 1. claiming revenge
ecfd13128100 Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru>
parents: 14039
diff changeset
   311
            // 2. complaining about getting attacked too often
ecfd13128100 Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru>
parents: 14039
diff changeset
   312
            // 3. threatening enemy with retaliation
14039
f9281c294a4c Add revenge taunt
Wuzzy <Wuzzy2@mail.ru>
parents: 14028
diff changeset
   313
            if CurrentHedgehog^.stats.GotRevenge then
14042
bf8b7c166b3c Play another voice as fallback if sndRevenge could not be found
Wuzzy <Wuzzy2@mail.ru>
parents: 14040
diff changeset
   314
                begin
bf8b7c166b3c Play another voice as fallback if sndRevenge could not be found
Wuzzy <Wuzzy2@mail.ru>
parents: 14040
diff changeset
   315
                AddVoice(sndRevenge, CurrentHedgehog^.Team^.voicepack);
bf8b7c166b3c Play another voice as fallback if sndRevenge could not be found
Wuzzy <Wuzzy2@mail.ru>
parents: 14040
diff changeset
   316
                // If revenge taunt was added, one of the following voices is
bf8b7c166b3c Play another voice as fallback if sndRevenge could not be found
Wuzzy <Wuzzy2@mail.ru>
parents: 14040
diff changeset
   317
                // added as fallback (4th param), in case of a missing Revenge sound file.
14047
006f97a6f6a7 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14043
diff changeset
   318
                case random(4) of
006f97a6f6a7 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14043
diff changeset
   319
                    0: AddVoice(sndRegret, vpHurtEnemy, false, true);
006f97a6f6a7 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14043
diff changeset
   320
                    1: AddVoice(sndGonnaGetYou, vpHurtEnemy, false, true);
006f97a6f6a7 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14043
diff changeset
   321
                    2: AddVoice(sndIllGetYou, vpHurtEnemy, false, true);
006f97a6f6a7 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14043
diff changeset
   322
                    3: AddVoice(sndJustYouWait, vpHurtEnemy, false, true);
006f97a6f6a7 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14043
diff changeset
   323
                    end;
14042
bf8b7c166b3c Play another voice as fallback if sndRevenge could not be found
Wuzzy <Wuzzy2@mail.ru>
parents: 14040
diff changeset
   324
                end
14019
f09276eb0c27 Add 7 new taunts
Wuzzy <Wuzzy2@mail.ru>
parents: 14017
diff changeset
   325
            else
14040
ecfd13128100 Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru>
parents: 14039
diff changeset
   326
                if LeaveMeAlone then
ecfd13128100 Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru>
parents: 14039
diff changeset
   327
                    if random(2) = 0 then
ecfd13128100 Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru>
parents: 14039
diff changeset
   328
                        AddVoice(sndCutItOut, vpHurtEnemy)
ecfd13128100 Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru>
parents: 14039
diff changeset
   329
                    else
ecfd13128100 Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru>
parents: 14039
diff changeset
   330
                        AddVoice(sndLeaveMeAlone, vpHurtEnemy)
14039
f9281c294a4c Add revenge taunt
Wuzzy <Wuzzy2@mail.ru>
parents: 14028
diff changeset
   331
                else
14047
006f97a6f6a7 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14043
diff changeset
   332
                    case random(4) of
006f97a6f6a7 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14043
diff changeset
   333
                        0: AddVoice(sndRegret, vpHurtEnemy);
006f97a6f6a7 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14043
diff changeset
   334
                        1: AddVoice(sndGonnaGetYou, vpHurtEnemy);
006f97a6f6a7 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14043
diff changeset
   335
                        2: AddVoice(sndIllGetYou, vpHurtEnemy);
006f97a6f6a7 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14043
diff changeset
   336
                        3: AddVoice(sndJustYouWait, vpHurtEnemy);
006f97a6f6a7 Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wuzzy <Wuzzy2@mail.ru>
parents: 14043
diff changeset
   337
                    end
1625
37aae47943ce Initial health graphic implementation
unc0rr
parents: 1070
diff changeset
   338
12162
e837912ba85d Fix hedgehogs/ticker ignoring kills without damage (#149)
Wuzzy <almikes@aol.com>
parents: 12100
diff changeset
   339
    // Missed shot
12573
494d3e1c4810 Don't play “missed” taunt if a target has been hit
Wuzzy <almikes@aol.com>
parents: 12364
diff changeset
   340
    // A miss is defined as a shot with a damaging weapon with 0 kills, 0 damage, 0 hogs poisoned and 0 targets hit
494d3e1c4810 Don't play “missed” taunt if a target has been hit
Wuzzy <almikes@aol.com>
parents: 12364
diff changeset
   341
    else if AmmoDamagingUsed and (Kills <= killsCheck) and (PoisonTurn = 0) and (PoisonClan = 0) and (DamageTurn = 0) and (HitTargets = 0) then
14028
bbecf663d599 Chance to play sndNutter if player sacrifices hog and misses
Wuzzy <Wuzzy2@mail.ru>
parents: 14025
diff changeset
   342
        // Chance to call hedgehog stupid or nutter if sacrificed for nothing
12297
93434ab299a0 Take sacrifices into account for the “Stupid” taunt
Wuzzy <almikes@aol.com>
parents: 12296
diff changeset
   343
        if CurrentHedgehog^.stats.Sacrificed then
14028
bbecf663d599 Chance to play sndNutter if player sacrifices hog and misses
Wuzzy <Wuzzy2@mail.ru>
parents: 14025
diff changeset
   344
            case random(3) of
bbecf663d599 Chance to play sndNutter if player sacrifices hog and misses
Wuzzy <Wuzzy2@mail.ru>
parents: 14025
diff changeset
   345
            0: AddVoice(sndMissed, PreviousTeam^.voicepack);
bbecf663d599 Chance to play sndNutter if player sacrifices hog and misses
Wuzzy <Wuzzy2@mail.ru>
parents: 14025
diff changeset
   346
            1: AddVoice(sndStupid, PreviousTeam^.voicepack);
bbecf663d599 Chance to play sndNutter if player sacrifices hog and misses
Wuzzy <Wuzzy2@mail.ru>
parents: 14025
diff changeset
   347
            2: AddVoice(sndNutter, PreviousTeam^.voicepack);
bbecf663d599 Chance to play sndNutter if player sacrifices hog and misses
Wuzzy <Wuzzy2@mail.ru>
parents: 14025
diff changeset
   348
            end
12297
93434ab299a0 Take sacrifices into account for the “Stupid” taunt
Wuzzy <almikes@aol.com>
parents: 12296
diff changeset
   349
        else
93434ab299a0 Take sacrifices into account for the “Stupid” taunt
Wuzzy <almikes@aol.com>
parents: 12296
diff changeset
   350
            AddVoice(sndMissed, PreviousTeam^.voicepack)
12162
e837912ba85d Fix hedgehogs/ticker ignoring kills without damage (#149)
Wuzzy <almikes@aol.com>
parents: 12100
diff changeset
   351
e837912ba85d Fix hedgehogs/ticker ignoring kills without damage (#149)
Wuzzy <almikes@aol.com>
parents: 12100
diff changeset
   352
    // Timeout
6290
c6245ed6cbc0 Some improvements to the parser
unc0rr
parents: 6014
diff changeset
   353
    else if (AmmoUsedCount > 0) and (not isTurnSkipped) then
6453
11c578d30bd3 Countless imporvements to the parser and countless help to the parser in sources.
unc0rr
parents: 6290
diff changeset
   354
        begin end// nothing ?
12162
e837912ba85d Fix hedgehogs/ticker ignoring kills without damage (#149)
Wuzzy <almikes@aol.com>
parents: 12100
diff changeset
   355
e837912ba85d Fix hedgehogs/ticker ignoring kills without damage (#149)
Wuzzy <almikes@aol.com>
parents: 12100
diff changeset
   356
    // Turn skipped
12100
e1bca1ebbad9 fix problem with pas2c build. please don't use "and not xyz", use "and (not xyz)"
sheepluva
parents: 11919
diff changeset
   357
    else if isTurnSkipped and (not PlacingHogs) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2782
diff changeset
   358
        begin
11919
c9bad8a01185 Play countdown sounds for 4-1 remaining seconds and “boring” voice on timeout
Wuzzy <almikes@aol.com>
parents: 11574
diff changeset
   359
        AddVoice(sndCoward, PreviousTeam^.voicepack);
13647
3d14950641a4 Refactor text color variable names, export 2 color values to Lua
Wuzzy <Wuzzy2@mail.ru>
parents: 12923
diff changeset
   360
        AddCaption(FormatA(GetEventString(eidTurnSkipped), s), capcolDefault, capgrpMessage);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2782
diff changeset
   361
        end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2782
diff changeset
   362
    end;
814
7fb4417b7bc1 Start implementing better statistics implementation (does nothing yet)
unc0rr
parents:
diff changeset
   363
end;
7fb4417b7bc1 Start implementing better statistics implementation (does nothing yet)
unc0rr
parents:
diff changeset
   364
13766
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   365
procedure TurnStatsReset;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   366
var t, i: LongInt;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   367
begin
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   368
for t:= 0 to Pred(TeamsCount) do // send even on zero turn
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   369
    with TeamsArray[t]^ do
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   370
        for i:= 0 to cMaxHHIndex do
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   371
            with Hedgehogs[i].stats do
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   372
                begin
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   373
                StepKills:= 0;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   374
                StepDamageRecv:= 0;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   375
                StepDamageGiven:= 0;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   376
                StepPoisoned:= false;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   377
                StepDied:= false;
14039
f9281c294a4c Add revenge taunt
Wuzzy <Wuzzy2@mail.ru>
parents: 14028
diff changeset
   378
                GotRevenge:= false;
13766
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   379
                end;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   380
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   381
Kills:= 0;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   382
KillsClan:= 0;
14043
1ac129df8e5b Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Wuzzy <Wuzzy2@mail.ru>
parents: 14042
diff changeset
   383
KillsTeam:= 0;
13766
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   384
DamageClan:= 0;
14043
1ac129df8e5b Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Wuzzy <Wuzzy2@mail.ru>
parents: 14042
diff changeset
   385
DamageTeam:= 0;
13766
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   386
DamageTurn:= 0;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   387
HitTargets:= 0;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   388
PoisonClan:= 0;
14043
1ac129df8e5b Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Wuzzy <Wuzzy2@mail.ru>
parents: 14042
diff changeset
   389
PoisonTeam:= 0;
13766
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   390
PoisonTurn:= 0;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   391
AmmoUsedCount:= 0;
14040
ecfd13128100 Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru>
parents: 14039
diff changeset
   392
LeaveMeAlone:= false;
13766
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   393
AmmoDamagingUsed:= false;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   394
isTurnSkipped:= false;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   395
end;
6fd56a26e8b8 Fix turn reaction not working properly after turn
Wuzzy <Wuzzy2@mail.ru>
parents: 13763
diff changeset
   396
829
1209eb768acf Use 'first blood' sound
unc0rr
parents: 815
diff changeset
   397
procedure AmmoUsed(am: TAmmoType);
1209eb768acf Use 'first blood' sound
unc0rr
parents: 815
diff changeset
   398
begin
830
f07267032194 - Add statistics info for ammo used in step and whether it is damaging ammo
unc0rr
parents: 829
diff changeset
   399
inc(AmmoUsedCount);
f07267032194 - Add statistics info for ammo used in step and whether it is damaging ammo
unc0rr
parents: 829
diff changeset
   400
AmmoDamagingUsed:= AmmoDamagingUsed or Ammoz[am].isDamaging
829
1209eb768acf Use 'first blood' sound
unc0rr
parents: 815
diff changeset
   401
end;
1209eb768acf Use 'first blood' sound
unc0rr
parents: 815
diff changeset
   402
6014
b432c4b9cc9b Report long flight archievement
unc0rr
parents: 5638
diff changeset
   403
procedure hedgehogFlight(Gear: PGear; time: Longword);
b432c4b9cc9b Report long flight archievement
unc0rr
parents: 5638
diff changeset
   404
begin
b432c4b9cc9b Report long flight archievement
unc0rr
parents: 5638
diff changeset
   405
if time > 4000 then
b432c4b9cc9b Report long flight archievement
unc0rr
parents: 5638
diff changeset
   406
    begin
7932
ebe1d112e439 remove mobile ifdefs, replace writeLn's for WriteLnToConsole
Xeli
parents: 7857
diff changeset
   407
    WriteLnToConsole('FLIGHT');
ebe1d112e439 remove mobile ifdefs, replace writeLn's for WriteLnToConsole
Xeli
parents: 7857
diff changeset
   408
    WriteLnToConsole(Gear^.Hedgehog^.Team^.TeamName);
ebe1d112e439 remove mobile ifdefs, replace writeLn's for WriteLnToConsole
Xeli
parents: 7857
diff changeset
   409
    WriteLnToConsole(inttostr(time));
ebe1d112e439 remove mobile ifdefs, replace writeLn's for WriteLnToConsole
Xeli
parents: 7857
diff changeset
   410
    WriteLnToConsole( '');
6014
b432c4b9cc9b Report long flight archievement
unc0rr
parents: 5638
diff changeset
   411
    end
b432c4b9cc9b Report long flight archievement
unc0rr
parents: 5638
diff changeset
   412
end;
b432c4b9cc9b Report long flight archievement
unc0rr
parents: 5638
diff changeset
   413
814
7fb4417b7bc1 Start implementing better statistics implementation (does nothing yet)
unc0rr
parents:
diff changeset
   414
procedure SendStats;
13761
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   415
var i, t, c: LongInt;
869
daddcd31ef34 - New statistics
unc0rr
parents: 867
diff changeset
   416
    msd, msk: Longword; msdhh, mskhh: PHedgehog;
daddcd31ef34 - New statistics
unc0rr
parents: 867
diff changeset
   417
    mskcnt: Longword;
3784
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   418
    maxTeamKills : Longword;
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   419
    maxTeamKillsName : shortstring;
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   420
    maxTurnSkips : Longword;
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   421
    maxTurnSkipsName : shortstring;
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   422
    maxTeamDamage : Longword;
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   423
    maxTeamDamageName : shortstring;
5142
cb822f8d52ff Show winners in console in a special form so this information could be easily parsed
unc0rr
parents: 4976
diff changeset
   424
    winnersClan : PClan;
13761
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   425
    deathEntry : PClanDeathLogEntry;
13762
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   426
    currentRank: Longword;
814
7fb4417b7bc1 Start implementing better statistics implementation (does nothing yet)
unc0rr
parents:
diff changeset
   427
begin
9180
d19c09670ec8 changed variable and function name
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9174
diff changeset
   428
if SendHealthStatsOn then
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   429
    msd:= 0; msdhh:= nil;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   430
    msk:= 0; mskhh:= nil;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   431
    mskcnt:= 0;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   432
    maxTeamKills := 0;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   433
    maxTurnSkips := 0;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   434
    maxTeamDamage := 0;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   435
    winnersClan:= nil;
13762
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   436
    currentRank:= 0;
869
daddcd31ef34 - New statistics
unc0rr
parents: 867
diff changeset
   437
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   438
    for t:= 0 to Pred(TeamsCount) do
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   439
        with TeamsArray[t]^ do
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   440
        begin
12337
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   441
            if (not ExtDriven) and SendRankingStatsOn then
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   442
                SendStat(siTeamStats, GetTeamStatString(TeamsArray[t]));
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   443
            for i:= 0 to cMaxHHIndex do
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   444
                begin
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   445
                if Hedgehogs[i].stats.MaxStepDamageGiven > msd then
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   446
                    begin
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   447
                    msdhh:= @Hedgehogs[i];
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   448
                    msd:= Hedgehogs[i].stats.MaxStepDamageGiven
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   449
                    end;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   450
                if Hedgehogs[i].stats.MaxStepKills >= msk then
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   451
                    if Hedgehogs[i].stats.MaxStepKills = msk then
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   452
                        inc(mskcnt)
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   453
                    else
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   454
                        begin
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   455
                        mskcnt:= 1;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   456
                        mskhh:= @Hedgehogs[i];
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   457
                        msk:= Hedgehogs[i].stats.MaxStepKills
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   458
                        end;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   459
            end;
3784
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   460
13761
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   461
            { Send player stats for winner clans/teams.
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   462
            The clan that survived is ranked 1st. }
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   463
            if Clan^.ClanHealth > 0 then
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   464
                begin
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   465
                winnersClan:= Clan;
12337
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   466
                if SendRankingStatsOn then
13762
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   467
                    begin
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   468
                    currentRank:= 1;
13883
0ce8aad17c24 IFDEF out missing function with FIXME, revert pas2c change in 0ecf77e203c0 as suggested by unc0rr, another string annotation
nemo
parents: 13770
diff changeset
   469
                    SendStat(siTeamRank, _S'1');
12337
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   470
                    SendStat(siPlayerKills, IntToStr(Clan^.Color) + ' ' +
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   471
                        IntToStr(stats.Kills) + ' ' + TeamName);
13762
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   472
                    end;
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   473
            end;
3784
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   474
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   475
            { determine maximum values of TeamKills, TurnSkips, TeamDamage }
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   476
            if stats.TeamKills > maxTeamKills then
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   477
                begin
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   478
                maxTeamKills := stats.TeamKills;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   479
                maxTeamKillsName := TeamName;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   480
            end;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   481
            if stats.TurnSkips > maxTurnSkips then
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   482
                begin
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   483
                maxTurnSkips := stats.TurnSkips;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   484
                maxTurnSkipsName := TeamName;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   485
            end;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   486
            if stats.TeamDamage > maxTeamDamage then
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   487
                begin
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   488
                maxTeamDamage := stats.TeamDamage;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   489
                maxTeamDamageName := TeamName;
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   490
            end;
3784
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   491
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   492
        end;
3784
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   493
13762
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   494
    inc(currentRank);
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   495
13761
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   496
    { Now send player stats for loser teams/clans.
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   497
    The losing clans are ranked in the reverse order they died.
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   498
    The clan that died last is ranked 2nd,
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   499
    the clan that died second to last is ranked 3rd,
13763
b1177e9c9ee9 Fix player rankings getting confused if a clan was revived
Wuzzy <Wuzzy2@mail.ru>
parents: 13762
diff changeset
   500
    and so on.
b1177e9c9ee9 Fix player rankings getting confused if a clan was revived
Wuzzy <Wuzzy2@mail.ru>
parents: 13762
diff changeset
   501
    Clans that died in the same turn share their rank.
b1177e9c9ee9 Fix player rankings getting confused if a clan was revived
Wuzzy <Wuzzy2@mail.ru>
parents: 13762
diff changeset
   502
    If a clan died multiple times in the match
b1177e9c9ee9 Fix player rankings getting confused if a clan was revived
Wuzzy <Wuzzy2@mail.ru>
parents: 13762
diff changeset
   503
    (e.g. due to resurrection), only the *latest* death of
b1177e9c9ee9 Fix player rankings getting confused if a clan was revived
Wuzzy <Wuzzy2@mail.ru>
parents: 13762
diff changeset
   504
    that clan counts (handled in gtResurrector).
b1177e9c9ee9 Fix player rankings getting confused if a clan was revived
Wuzzy <Wuzzy2@mail.ru>
parents: 13762
diff changeset
   505
    }
13761
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   506
    deathEntry := ClanDeathLog;
13762
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   507
    i:= 0;
12337
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   508
    if SendRankingStatsOn then
13761
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   509
        while (deathEntry <> nil) do
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   510
            begin
13761
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   511
            for c:= 0 to Pred(deathEntry^.KilledClansCount) do
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   512
                if ((deathEntry^.KilledClans[c]^.ClanHealth) = 0) and (not deathEntry^.KilledClans[c]^.StatsHandled) then
12337
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   513
                    begin
13761
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   514
                    for t:= 0 to Pred(TeamsCount) do
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   515
                        if TeamsArray[t]^.Clan^.ClanIndex = deathEntry^.KilledClans[c]^.ClanIndex then
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   516
                            begin
13762
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   517
                            SendStat(siTeamRank, IntToStr(currentRank));
13761
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   518
                            SendStat(siPlayerKills, IntToStr(deathEntry^.killedClans[c]^.Color) + ' ' +
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   519
                                IntToStr(TeamsArray[t]^.stats.Kills) + ' ' + TeamsArray[t]^.TeamName);
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   520
                            end;
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   521
                    deathEntry^.KilledClans[c]^.StatsHandled:= true;
13770
3d2a7c563d8e Fix clan ranking counter advancing per-team instaed of per-clan in case of a tie
Wuzzy <Wuzzy2@mail.ru>
parents: 13766
diff changeset
   522
                    inc(i);
13761
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   523
                    end;
13762
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   524
            if i > 0 then
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   525
                inc(currentRank, i);
f0cb47f0bfaf Fix player rankings on round draw: Clans that die in the same turn now have the same rank
Wuzzy <Wuzzy2@mail.ru>
parents: 13761
diff changeset
   526
            i:= 0;
13761
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   527
            deathEntry:= deathEntry^.NextEntry;
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   528
            end;
3784
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   529
12337
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   530
    // “Achievements” / Details part of stats screen
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   531
    if SendAchievementsStatsOn then
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   532
        begin
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   533
        if msdhh <> nil then
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   534
            SendStat(siMaxStepDamage, IntToStr(msd) + ' ' + msdhh^.Name + ' (' + msdhh^.Team^.TeamName + ')');
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   535
        if mskcnt = 1 then
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   536
            SendStat(siMaxStepKills, IntToStr(msk) + ' ' + mskhh^.Name + ' (' + mskhh^.Team^.TeamName + ')');
869
daddcd31ef34 - New statistics
unc0rr
parents: 867
diff changeset
   537
12337
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   538
        if maxTeamKills > 1 then
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   539
            SendStat(siMaxTeamKills, IntToStr(maxTeamKills) + ' ' + maxTeamKillsName);
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   540
        if maxTurnSkips > 2 then
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   541
            SendStat(siMaxTurnSkips, IntToStr(maxTurnSkips) + ' ' + maxTurnSkipsName);
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   542
        if maxTeamDamage > 30 then
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   543
            SendStat(siMaxTeamDamage, IntToStr(maxTeamDamage) + ' ' + maxTeamDamageName);
3784
75aa91bea32b Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
burp
parents: 3770
diff changeset
   544
12337
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   545
        if KilledHHs > 0 then
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   546
            SendStat(siKilledHHs, IntToStr(KilledHHs));
657a8d63c99d Lua API: SendAchevementsStatsOff, SendGameResultOff, SendRankingStatsOff
Wuzzy <almikes@aol.com>
parents: 12297
diff changeset
   547
        end;
5142
cb822f8d52ff Show winners in console in a special form so this information could be easily parsed
unc0rr
parents: 4976
diff changeset
   548
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   549
    // now to console
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 9998 9521
diff changeset
   550
    if winnersClan <> nil then
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   551
        begin
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   552
        WriteLnToConsole('WINNERS');
9397
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9180
diff changeset
   553
        WriteLnToConsole(inttostr(winnersClan^.TeamsNumber));
9405
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   554
        for t:= 0 to winnersClan^.TeamsNumber - 1 do
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   555
            WriteLnToConsole(winnersClan^.Teams[t]^.TeamName);
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   556
        end
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   557
    else
efc5409a141d Fix indentation
unc0rr
parents: 9397
diff changeset
   558
        WriteLnToConsole('DRAW');
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 9998 9521
diff changeset
   559
9397
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9180
diff changeset
   560
    ScriptCall('onAchievementsDeclaration');
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9180
diff changeset
   561
end;
6014
b432c4b9cc9b Report long flight archievement
unc0rr
parents: 5638
diff changeset
   562
9409
6564baf7dedf Store TrophyRace records in database
unc0rr
parents: 9405
diff changeset
   563
procedure declareAchievement(id, teamname, location: shortstring; value: LongInt);
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 9998 9521
diff changeset
   564
begin
9411
d95ac9992529 Fix script flaw in detection of best team when sending achievement info
unc0rr
parents: 9409
diff changeset
   565
if (length(id) = 0) or (length(teamname) = 0) or (length(location) = 0) then exit;
9397
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9180
diff changeset
   566
    WriteLnToConsole('ACHIEVEMENT');
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9180
diff changeset
   567
    WriteLnToConsole(id);
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9180
diff changeset
   568
    WriteLnToConsole(teamname);
9409
6564baf7dedf Store TrophyRace records in database
unc0rr
parents: 9405
diff changeset
   569
    WriteLnToConsole(location);
9397
7b7ee65f82ad Declare achievements in console statistics output
unc0rr
parents: 9180
diff changeset
   570
    WriteLnToConsole(inttostr(value));
814
7fb4417b7bc1 Start implementing better statistics implementation (does nothing yet)
unc0rr
parents:
diff changeset
   571
end;
7fb4417b7bc1 Start implementing better statistics implementation (does nothing yet)
unc0rr
parents:
diff changeset
   572
11574
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   573
procedure startGhostPoints(n: LongInt);
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   574
begin
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   575
    WriteLnToConsole('GHOST_POINTS');
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   576
    WriteLnToConsole(inttostr(n));
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   577
end;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   578
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   579
procedure dumpPoint(x, y: LongInt);
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   580
begin
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   581
    WriteLnToConsole(inttostr(x));
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   582
    WriteLnToConsole(inttostr(y));
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   583
end;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   584
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 2948
diff changeset
   585
procedure initModule;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2712
diff changeset
   586
begin
11574
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   587
    DamageClan  := 0;
14043
1ac129df8e5b Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Wuzzy <Wuzzy2@mail.ru>
parents: 14042
diff changeset
   588
    DamageTeam  := 0;
11574
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   589
    DamageTotal := 0;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   590
    DamageTurn  := 0;
12181
29f1ea94488b Fix enemy saying “Missed” when poisoned w/o damage
Wuzzy <almikes@aol.com>
parents: 12162
diff changeset
   591
    PoisonClan  := 0;
14043
1ac129df8e5b Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Wuzzy <Wuzzy2@mail.ru>
parents: 14042
diff changeset
   592
    PoisonTeam  := 0;
12181
29f1ea94488b Fix enemy saying “Missed” when poisoned w/o damage
Wuzzy <almikes@aol.com>
parents: 12162
diff changeset
   593
    PoisonTurn  := 0;
11574
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   594
    KillsClan   := 0;
14043
1ac129df8e5b Attacking same clan (not same team) is no longer enough to trigger sndSameTeam
Wuzzy <Wuzzy2@mail.ru>
parents: 14042
diff changeset
   595
    KillsTeam   := 0;
11574
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   596
    Kills       := 0;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   597
    KillsTotal  := 0;
12573
494d3e1c4810 Don't play “missed” taunt if a target has been hit
Wuzzy <almikes@aol.com>
parents: 12364
diff changeset
   598
    HitTargets  := 0;
11574
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   599
    AmmoUsedCount := 0;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   600
    AmmoDamagingUsed := false;
14040
ecfd13128100 Add taunts: Leavemealone, Cutitout (when attacked many times)
Wuzzy <Wuzzy2@mail.ru>
parents: 14039
diff changeset
   601
    LeaveMeAlone := false;
11574
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   602
    SkippedTurns:= 0;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   603
    isTurnSkipped:= false;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   604
    vpHurtSameClan:= nil;
294ce0fa65d0 Dump best time ghost on console
unc0rr
parents: 11537
diff changeset
   605
    vpHurtEnemy:= nil;
13656
56a925256039 Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
Wuzzy <Wuzzy2@mail.ru>
parents: 13647
diff changeset
   606
    TotalRoundsPre:= -1;
56a925256039 Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
Wuzzy <Wuzzy2@mail.ru>
parents: 13647
diff changeset
   607
    TotalRoundsReal:= -1;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2782
diff changeset
   608
    FinishedTurnsTotal:= -1;
13761
a0d6404a80a2 Rework rankings of losing clans: Rank them in the reverse order they died
Wuzzy <Wuzzy2@mail.ru>
parents: 13760
diff changeset
   609
    ClanDeathLog:= nil;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2712
diff changeset
   610
end;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3381
diff changeset
   611
3038
4e48c276a468 In pascal unit is a namespace
unc0rr
parents: 2948
diff changeset
   612
procedure freeModule;
2716
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2712
diff changeset
   613
begin
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2712
diff changeset
   614
end;
b9ca1bfca24f complete the replacement of init/free wrappers for every unit
koda
parents: 2712
diff changeset
   615
2619
bc2786a00fb8 fix wrong ttf blending in ppc
koda
parents: 2143
diff changeset
   616
end.