QTfrontend/game.cpp
author belphegorr <szabibibi@gmail.com>
Mon, 23 Jul 2012 19:15:59 +0300
changeset 7263 644eabbc9218
parent 7207 b216efbc00ff
child 7411 efc75c2d3be9
permissions -rw-r--r--
Added a new function: AddNewEvent, which only adds an event to the list if it doesn't already exist. Kept the old one as it might me useful to be able to add an event more than once.
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#include <QString>
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#include <QByteArray>
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#include <QUuid>
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#include <QColor>
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#include <QStringListModel>
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#include <QMessageBox>
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#include "game.h"
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#include "hwconsts.h"
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#include "gameuiconfig.h"
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#include "gamecfgwidget.h"
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#include "teamselect.h"
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#include "KB.h"
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#include "proto.h"
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#include "campaign.h"
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#include <QTextStream>
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QString training, campaign, campaignScript, campaignTeam; // TODO: Cleaner solution?
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HWGame::HWGame(GameUIConfig * config, GameCFGWidget * gamecfg, QString ammo, TeamSelWidget* pTeamSelWidget) :
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    TCPBase(true),
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    ammostr(ammo),
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    m_pTeamSelWidget(pTeamSelWidget)
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{
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    this->config = config;
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    this->gamecfg = gamecfg;
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    netSuspend = false;
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}
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HWGame::~HWGame()
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{
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    SetGameState(gsDestroyed);
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}
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void HWGame::onClientDisconnect()
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{
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    switch (gameType)
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    {
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        case gtSave:
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            if (gameState == gsInterrupted || gameState == gsHalted)
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                emit HaveRecord(false, demo);
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            else if (gameState == gsFinished)
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                emit HaveRecord(true, demo);
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            break;
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        case gtDemo:
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            break;
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        case gtNet:
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            emit HaveRecord(true, demo);
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            break;
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        default:
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            if (gameState == gsInterrupted || gameState == gsHalted) emit HaveRecord(false, demo);
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            else if (gameState == gsFinished) emit HaveRecord(true, demo);
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    }
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    SetGameState(gsStopped);
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}
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void HWGame::commonConfig()
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{
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    QByteArray buf;
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    QString gt;
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    switch (gameType)
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    {
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        case gtDemo:
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            gt = "TD";
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            break;
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        case gtNet:
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            gt = "TN";
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            break;
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        default:
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            gt = "TL";
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    }
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    HWProto::addStringToBuffer(buf, gt);
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    buf += gamecfg->getFullConfig();
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    if (m_pTeamSelWidget)
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    {
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        foreach(HWTeam team, m_pTeamSelWidget->getPlayingTeams())
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        {
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            HWProto::addStringToBuffer(buf, QString("eammloadt %1").arg(ammostr.mid(0, cAmmoNumber)));
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            HWProto::addStringToBuffer(buf, QString("eammprob %1").arg(ammostr.mid(cAmmoNumber, cAmmoNumber)));
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            HWProto::addStringToBuffer(buf, QString("eammdelay %1").arg(ammostr.mid(2 * cAmmoNumber, cAmmoNumber)));
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            HWProto::addStringToBuffer(buf, QString("eammreinf %1").arg(ammostr.mid(3 * cAmmoNumber, cAmmoNumber)));
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            if(!gamecfg->schemeData(21).toBool()) HWProto::addStringToBuffer(buf, QString("eammstore"));
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            HWProto::addStringListToBuffer(buf,
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                                           team.teamGameConfig(gamecfg->getInitHealth()));
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            ;
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        }
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    }
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    RawSendIPC(buf);
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}
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void HWGame::SendConfig()
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{
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    commonConfig();
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}
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void HWGame::SendQuickConfig()
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{
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    QByteArray teamscfg;
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    ThemeModel * themeModel = DataManager::instance().themeModel();
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    HWProto::addStringToBuffer(teamscfg, "TL");
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    HWProto::addStringToBuffer(teamscfg, QString("etheme %1")
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                               .arg((themeModel->rowCount() > 0) ? themeModel->index(rand() % themeModel->rowCount()).data().toString() : "steel"));
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    HWProto::addStringToBuffer(teamscfg, "eseed " + QUuid::createUuid().toString());
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    HWTeam team1;
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    team1.setDifficulty(0);
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    team1.setColor(0);
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    team1.setNumHedgehogs(4);
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    HWNamegen::teamRandomNames(team1,true);
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    HWProto::addStringListToBuffer(teamscfg,
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                                   team1.teamGameConfig(100));
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    HWTeam team2;
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    team2.setDifficulty(4);
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    team2.setColor(1);
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    team2.setNumHedgehogs(4);
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    do
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        HWNamegen::teamRandomNames(team2,true);
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    while(!team2.name().compare(team1.name()) || !team2.hedgehog(0).Hat.compare(team1.hedgehog(0).Hat));
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    HWProto::addStringListToBuffer(teamscfg,
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                                   team2.teamGameConfig(100));
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    HWProto::addStringToBuffer(teamscfg, QString("eammloadt %1").arg(cDefaultAmmoStore->mid(0, cAmmoNumber)));
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   146
    HWProto::addStringToBuffer(teamscfg, QString("eammprob %1").arg(cDefaultAmmoStore->mid(cAmmoNumber, cAmmoNumber)));
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   147
    HWProto::addStringToBuffer(teamscfg, QString("eammdelay %1").arg(cDefaultAmmoStore->mid(2 * cAmmoNumber, cAmmoNumber)));
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   148
    HWProto::addStringToBuffer(teamscfg, QString("eammreinf %1").arg(cDefaultAmmoStore->mid(3 * cAmmoNumber, cAmmoNumber)));
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   149
    HWProto::addStringToBuffer(teamscfg, QString("eammstore"));
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   150
    HWProto::addStringToBuffer(teamscfg, QString("eammstore"));
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   151
    RawSendIPC(teamscfg);
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   152
}
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parents: 339
diff changeset
   153
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   154
void HWGame::SendTrainingConfig()
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   155
{
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   156
    QByteArray traincfg;
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    HWProto::addStringToBuffer(traincfg, "TL");
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   158
    HWProto::addStringToBuffer(traincfg, "eseed " + QUuid::createUuid().toString());
3760
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   159
    HWProto::addStringToBuffer(traincfg, "escript " + training);
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diff changeset
   160
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    RawSendIPC(traincfg);
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   162
}
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   163
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void HWGame::SendCampaignConfig()
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   165
{
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   166
    QByteArray campaigncfg;
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   167
    HWProto::addStringToBuffer(campaigncfg, "TL");
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   168
    HWProto::addStringToBuffer(campaigncfg, "eseed " + QUuid::createUuid().toString());
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   169
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   170
    HWProto::addStringToBuffer(campaigncfg, "escript " + campaignScript);
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   171
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    RawSendIPC(campaigncfg);
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   173
}
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   174
341
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   175
void HWGame::SendNetConfig()
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   176
{
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   177
    commonConfig();
184
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   178
}
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   179
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   180
void HWGame::ParseMessage(const QByteArray & msg)
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   181
{
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   182
    switch(msg.at(1))
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   183
    {
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   184
        case '?':
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   185
        {
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   186
            SendIPC("!");
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   187
            break;
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   188
        }
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   189
        case 'C':
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nemo
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   190
        {
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nemo
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   191
            switch (gameType)
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   192
            {
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nemo
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   193
                case gtLocal:
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   194
                {
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   195
                    SendConfig();
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   196
                    break;
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   197
                }
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   198
                case gtQLocal:
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nemo
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   199
                {
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   200
                    SendQuickConfig();
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   201
                    break;
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   202
                }
5865
35387d27f73a Save demo when loaded from save game finishes
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diff changeset
   203
                case gtSave:
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   204
                case gtDemo:
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nemo
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   205
                    break;
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nemo
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diff changeset
   206
                case gtNet:
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nemo
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   207
                {
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   208
                    SendNetConfig();
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   209
                    break;
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   210
                }
6616
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nemo
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diff changeset
   211
                case gtTraining:
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nemo
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   212
                {
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   213
                    SendTrainingConfig();
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   214
                    break;
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diff changeset
   215
                }
6616
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nemo
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diff changeset
   216
                case gtCampaign:
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nemo
parents: 6217
diff changeset
   217
                {
3760
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   218
                    SendCampaignConfig();
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diff changeset
   219
                    break;
d30f1ba768d7 Frontend:
smaxx
parents: 3709
diff changeset
   220
                }
2948
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diff changeset
   221
            }
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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   222
            break;
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diff changeset
   223
        }
6616
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nemo
parents: 6217
diff changeset
   224
        case 'E':
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6217
diff changeset
   225
        {
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diff changeset
   226
            int size = msg.size();
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   227
            emit ErrorMessage(QString("Last two engine messages:\n") + QString().append(msg.mid(2)).left(size - 4));
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diff changeset
   228
            return;
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diff changeset
   229
        }
6616
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nemo
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diff changeset
   230
        case 'K':
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nemo
parents: 6217
diff changeset
   231
        {
2948
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unc0rr
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diff changeset
   232
            ulong kb = msg.mid(2).toULong();
6616
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nemo
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   233
            if (kb==1)
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nemo
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   234
            {
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
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diff changeset
   235
                qWarning("%s", KBMessages[kb - 1].toLocal8Bit().constData());
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nemo
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diff changeset
   236
                return;
2948
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unc0rr
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diff changeset
   237
            }
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unc0rr
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diff changeset
   238
            if (kb && kb <= KBmsgsCount)
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unc0rr
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diff changeset
   239
            {
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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   240
                emit ErrorMessage(KBMessages[kb - 1]);
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diff changeset
   241
            }
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diff changeset
   242
            return;
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diff changeset
   243
        }
6616
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nemo
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diff changeset
   244
        case 'i':
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nemo
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diff changeset
   245
        {
2948
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diff changeset
   246
            emit GameStats(msg.at(2), QString::fromUtf8(msg.mid(3)));
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
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diff changeset
   247
            break;
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diff changeset
   248
        }
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
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diff changeset
   249
        case 'Q':
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nemo
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diff changeset
   250
        {
2948
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diff changeset
   251
            SetGameState(gsInterrupted);
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diff changeset
   252
            break;
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diff changeset
   253
        }
6616
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nemo
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diff changeset
   254
        case 'q':
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nemo
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diff changeset
   255
        {
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diff changeset
   256
            SetGameState(gsFinished);
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diff changeset
   257
            break;
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diff changeset
   258
        }
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
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diff changeset
   259
        case 'H':
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nemo
parents: 6217
diff changeset
   260
        {
4746
3ae448aebe7e implemented actions for closing/enging program (needs testing over the net)
koda
parents: 4494
diff changeset
   261
            SetGameState(gsHalted);
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koda
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   262
            break;
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koda
parents: 4494
diff changeset
   263
        }
6616
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nemo
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diff changeset
   264
        case 's':
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
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diff changeset
   265
        {
2948
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diff changeset
   266
            int size = msg.size();
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   267
            QString msgbody = QString::fromUtf8(msg.mid(2).left(size - 4));
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diff changeset
   268
            emit SendChat(msgbody);
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diff changeset
   269
            // FIXME: /me command doesn't work here
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   270
            QByteArray buf;
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diff changeset
   271
            HWProto::addStringToBuffer(buf, "s" + HWProto::formatChatMsg(config->netNick(), msgbody) + "\x20\x20");
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diff changeset
   272
            demo.append(buf);
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   273
            break;
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diff changeset
   274
        }
6616
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nemo
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diff changeset
   275
        case 'b':
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nemo
parents: 6217
diff changeset
   276
        {
2948
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unc0rr
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diff changeset
   277
            int size = msg.size();
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
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diff changeset
   278
            QString msgbody = QString::fromUtf8(msg.mid(2).left(size - 4));
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diff changeset
   279
            emit SendTeamMessage(msgbody);
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   280
            break;
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diff changeset
   281
        }
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   282
        case 'V':
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belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   283
        {
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   284
            if (msg.at(2) == '?')
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belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   285
                sendCampaignVar(msg.right(msg.size() - 3));
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   286
            else if (msg.at(2) == '!')
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parents: 7130
diff changeset
   287
                writeCampaignVar(msg.right(msg.size() - 3));
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            break;
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        }
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        default:
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        {
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cacda05a053e Try suppressing those annoying "incorrect state" messages without actually breaking net play. Alter prior checks on GoBack. NEEDS TESTING.
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            if (gameType == gtNet && !netSuspend)
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            {
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                emit SendNet(msg);
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            }
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            if (msg.at(1) != 's')
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                demo.append(msg);
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        }
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    }
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}
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void HWGame::FromNet(const QByteArray & msg)
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{
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    RawSendIPC(msg);
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}
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void HWGame::FromNetChat(const QString & msg)
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{
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    QByteArray buf;
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    HWProto::addStringToBuffer(buf, 's' + msg + "\x20\x20");
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    RawSendIPC(buf);
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}
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void HWGame::onClientRead()
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{
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    quint8 msglen;
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    quint32 bufsize;
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    while (!readbuffer.isEmpty() && ((bufsize = readbuffer.size()) > 0) &&
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            ((msglen = readbuffer.data()[0]) < bufsize))
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    {
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        QByteArray msg = readbuffer.left(msglen + 1);
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        readbuffer.remove(0, msglen + 1);
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        ParseMessage(msg);
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    }
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}
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a86768368309 make the associate button use the user's settings for loading demos/saves
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QStringList HWGame::getArguments()
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{
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    QStringList arguments;
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    QRect resolution = config->vid_Resolution();
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    arguments << cfgdir->absolutePath();
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    arguments << QString::number(resolution.width());
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    arguments << QString::number(resolution.height());
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    arguments << QString::number(config->bitDepth()); // bpp
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    arguments << QString("%1").arg(ipc_port);
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    arguments << (config->vid_Fullscreen() ? "1" : "0");
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    arguments << (config->isSoundEnabled() ? "1" : "0");
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    arguments << (config->isMusicEnabled() ? "1" : "0");
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    arguments << QString::number(config->volume()); // sound volume
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    arguments << QString::number(config->timerInterval());
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    arguments << datadir->absolutePath();
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    arguments << (config->isShowFPSEnabled() ? "1" : "0");
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    arguments << (config->isAltDamageEnabled() ? "1" : "0");
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    arguments << config->netNick().toUtf8().toBase64();
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64e059b6f9c5 applied from experimental3D, use a slider to set up quality
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    arguments << QString::number(config->translateQuality());
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    arguments << QString::number(config->stereoMode());
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    arguments << tr("en.txt");
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    return arguments;
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}
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   351
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void HWGame::PlayDemo(const QString & demofilename, bool isSave)
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{
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    gameType = isSave ? gtSave : gtDemo;
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    QFile demofile(demofilename);
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    if (!demofile.open(QIODevice::ReadOnly))
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    {
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        emit ErrorMessage(tr("Cannot open demofile %1").arg(demofilename));
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        return ;
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    }
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   361
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    // read demo
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    toSendBuf = demofile.readAll();
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   364
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    // run engine
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    demo.clear();
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    Start();
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    SetGameState(gsStarted);
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   369
}
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   370
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   371
void HWGame::StartNet()
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   372
{
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    gameType = gtNet;
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    demo.clear();
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    Start();
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    SetGameState(gsStarted);
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   377
}
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   378
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   379
void HWGame::StartLocal()
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   380
{
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    gameType = gtLocal;
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    demo.clear();
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   383
    Start();
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    SetGameState(gsStarted);
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   385
}
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   386
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   387
void HWGame::StartQuick()
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   388
{
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    gameType = gtQLocal;
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   390
    demo.clear();
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   391
    Start();
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   392
    SetGameState(gsStarted);
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   393
}
533
eebb7684ac22 Save saves in Save directory
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parents: 529
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   394
2468
0b62498c201a openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
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parents: 2443
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   395
void HWGame::StartTraining(const QString & file)
587
74db4115064a More work on Training mode
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parents: 555
diff changeset
   396
{
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   397
    gameType = gtTraining;
3919
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   398
    training = "Missions/Training/" + file + ".lua";
3760
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   399
    demo.clear();
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   400
    Start();
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   401
    SetGameState(gsStarted);
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parents: 3709
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   402
}
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parents: 3709
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   403
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
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parents: 7130
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   404
void HWGame::StartCampaign(const QString & camp, const QString & campScript, const QString & campTeam)
3760
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parents: 3709
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   405
{
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parents: 3709
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   406
    gameType = gtCampaign;
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   407
    campaign = camp;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   408
    campaignScript = "Missions/Campaign/" + camp + "/" + campScript;
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parents: 7130
diff changeset
   409
    campaignTeam = campTeam;
2948
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   410
    demo.clear();
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   411
    Start();
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    SetGameState(gsStarted);
587
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unc0rr
parents: 555
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   413
}
74db4115064a More work on Training mode
unc0rr
parents: 555
diff changeset
   414
533
eebb7684ac22 Save saves in Save directory
unc0rr
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   415
void HWGame::SetGameState(GameState state)
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   416
{
2948
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   417
    gameState = state;
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   418
    emit GameStateChanged(state);
7207
b216efbc00ff Fixed a bug where, after finishing a campaign mission, the user needed to reselect the team in the frontend in order to see the next mission.
belphegorr <szabibibi@gmail.com>
parents: 7201
diff changeset
   419
    if (gameType == gtCampaign)
b216efbc00ff Fixed a bug where, after finishing a campaign mission, the user needed to reselect the team in the frontend in order to see the next mission.
belphegorr <szabibibi@gmail.com>
parents: 7201
diff changeset
   420
    {
b216efbc00ff Fixed a bug where, after finishing a campaign mission, the user needed to reselect the team in the frontend in order to see the next mission.
belphegorr <szabibibi@gmail.com>
parents: 7201
diff changeset
   421
      emit CampStateChanged(1);
b216efbc00ff Fixed a bug where, after finishing a campaign mission, the user needed to reselect the team in the frontend in order to see the next mission.
belphegorr <szabibibi@gmail.com>
parents: 7201
diff changeset
   422
    }
533
eebb7684ac22 Save saves in Save directory
unc0rr
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   423
}
4428
2bc3d3475edf Try to kill off all teams if the player returns to the lobby in mid-game. Also leave game room open for admins to kick/restrict joins etc. NEEDS TESTING PROBABLY BROKE SOMETHING OR OTHER
nemo
parents: 4406
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   424
6211
ee9465c0ea82 move (prematurely) finishing game by removing all teams into engine since that's where it should happen
sheepluva
parents: 6024
diff changeset
   425
void HWGame::abort()
4428
2bc3d3475edf Try to kill off all teams if the player returns to the lobby in mid-game. Also leave game room open for admins to kick/restrict joins etc. NEEDS TESTING PROBABLY BROKE SOMETHING OR OTHER
nemo
parents: 4406
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   426
{
6211
ee9465c0ea82 move (prematurely) finishing game by removing all teams into engine since that's where it should happen
sheepluva
parents: 6024
diff changeset
   427
    QByteArray buf;
ee9465c0ea82 move (prematurely) finishing game by removing all teams into engine since that's where it should happen
sheepluva
parents: 6024
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   428
    HWProto::addStringToBuffer(buf, QString("efinish"));
ee9465c0ea82 move (prematurely) finishing game by removing all teams into engine since that's where it should happen
sheepluva
parents: 6024
diff changeset
   429
    RawSendIPC(buf);
4428
2bc3d3475edf Try to kill off all teams if the player returns to the lobby in mid-game. Also leave game room open for admins to kick/restrict joins etc. NEEDS TESTING PROBABLY BROKE SOMETHING OR OTHER
nemo
parents: 4406
diff changeset
   430
}
7201
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   431
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
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   432
void HWGame::sendCampaignVar(QByteArray varToSend)
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parents: 7130
diff changeset
   433
{
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belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   434
    QString varToFind(varToSend);
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   435
    QSettings teamfile(cfgdir->absolutePath() + "/Teams/" + campaignTeam + ".hwt", QSettings::IniFormat, 0);
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   436
    teamfile.setIniCodec("UTF-8");
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   437
    QString varValue = teamfile.value("Campaign " + campaign + "/" + varToFind, "").toString();
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   438
    QByteArray command;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   439
    HWProto::addStringToBuffer(command, "V." + varValue);
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   440
    RawSendIPC(command);
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belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   441
}
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   442
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   443
void HWGame::writeCampaignVar(QByteArray varVal)
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
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   444
{
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   445
    QString varToWrite("");
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   446
    QString varValue("");
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   447
    unsigned int i = 0;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   448
    while (i < varVal.size() && varVal.at(i) != ' ')
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   449
    {
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   450
      varToWrite.append(varVal.at(i));
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   451
      i++;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   452
    }
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   453
    i++;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   454
    while (i < varVal.size() && varVal.at(i) != '\0')
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   455
    {
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   456
      varValue.append(varVal.at(i));
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   457
      i++;
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   458
    }
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   459
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   460
    QSettings teamfile(cfgdir->absolutePath() + "/Teams/" + campaignTeam + ".hwt", QSettings::IniFormat, 0);
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   461
    teamfile.setIniCodec("UTF-8");
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   462
    teamfile.setValue("Campaign " + campaign + "/" + varToWrite, varValue);
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   463
}
dc17ffdf0702 The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents: 7130
diff changeset
   464