4418
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1 |
; English locale
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2 |
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3 |
00:00=Grenade
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4 |
00:01=ClusterBomb
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5 |
00:02=Bazooka
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6 |
00:03=Homing Bee
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7 |
00:04=Shotgun
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8 |
00:05=PickHammer
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9 |
00:06=Skip
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10 |
00:07=Rope
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11 |
00:08=Mine
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12 |
00:09=Desert Eagle
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13 |
00:10=Dynamite
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14 |
00:11=Baseball Bat
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4857
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15 |
00:12=Shoryuken
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4418
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16 |
00:13=sec
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17 |
00:14=Parachute
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18 |
00:15=Air Attack
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19 |
00:16=Mine Strike
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20 |
00:17=Blow Torch
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21 |
00:18=Construction
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22 |
00:19=Teleportation
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23 |
00:20=Switch Hedgehog
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24 |
00:21=Mortar
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25 |
00:22=Whip
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26 |
00:23=Kamikaze
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27 |
00:24=Cake
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28 |
00:25=Seduction
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29 |
00:26=Watermelon Bomb
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30 |
00:27=Hellish hand-grenade
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31 |
00:28=Drill Rocket
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32 |
00:29=Ballgun
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33 |
00:30=Napalm
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34 |
00:31=RC Plane
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35 |
00:32=Low Gravity
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36 |
00:33=Extra Damage
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37 |
00:34=Invulnerable
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38 |
00:35=Extra Time
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39 |
00:36=Laser Sight
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40 |
00:37=Vampirism
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41 |
00:38=Sniper Rifle
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42 |
00:39=Flying Saucer
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43 |
00:40=Molotov Cocktail
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44 |
00:41=Birdy
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45 |
00:42=Portable Portal Device
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46 |
00:43=Piano Strike
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47 |
00:44=Old Limburger
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48 |
00:45=Sine Gun (beta)
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49 |
00:46=Flamethrower
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50 |
00:47=Sticky Mine
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51 |
00:48=Hammer
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52 |
00:49=Resurrector
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53 |
00:50=Drill Strike
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54 |
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55 |
01:00=Let's fight!
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56 |
01:01=Round draw
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57 |
01:02=%1 wins!
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58 |
01:03=Volume %1%
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59 |
01:04=Paused
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60 |
01:05=Really quit (Y/Esc)?
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61 |
01:06=Sudden Death!
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62 |
01:07=%1 remaining
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63 |
01:08=Fuel
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64 |
01:09=Synchronizing...
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65 |
01:10=Using this utility won't end your turn!
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66 |
01:11=This weapon or utility is not yet available!
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67 |
01:12=Last round till Sudden Death!
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68 |
01:13=%1 rounds till Sudden Death!
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69 |
01:14=Get ready, %1!
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70 |
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71 |
; Event messages
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72 |
; Hog (%1) died
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73 |
02:00=%1 has kicked the bucket!
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74 |
02:00=%1 has seen the light!
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75 |
02:00=%1 never saw that coming!
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76 |
02:00=%1 waves goodbye!
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77 |
02:00=%1 has gone to a better place!
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78 |
02:00=%1 meets his maker!
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79 |
02:00=%1 can hang on no longer!
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80 |
02:00=%1 has done his duty!
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81 |
02:00=%1 makes the ultimate sacrifice!
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82 |
02:00=%1 departs this mortal coil!
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83 |
02:00=%1 makes like a tree and leaves!
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84 |
02:00=%1 has timed out!
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85 |
02:00=%1 says peace out!
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86 |
02:00=%1 will be fondly remembered!
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87 |
02:00=%1 has an aneurysm!
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88 |
02:00=%1 leaves behind a wife and child
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89 |
02:00=%1 has launched his last bazooka
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90 |
02:00=%1 has tossed his last grenade
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91 |
02:00=%1 has baked his last cake
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92 |
02:00=%1 has swung on his last rope
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93 |
02:00=%1 has called his last airstrike
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94 |
02:00=%1 has pumped his last shotgun
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95 |
02:00=%1 has thrown his last melon
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96 |
02:00=%1 has drawn his last deagle
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97 |
02:00=%1 took one shot too many
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98 |
02:00=%1 could really have used a health crate
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99 |
02:00=%1 has gone to play a better game
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100 |
02:00=%1 has ragequit life
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101 |
02:00=%1 fails
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102 |
02:00=Poor poor %1...
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103 |
02:00=%1 prefers wormux
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104 |
02:00=%1 has been blocking shots with his face
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105 |
02:00=%1 is a hero amongst me...err...hogs
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106 |
02:00=%1 finds his place in Valhalla
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107 |
02:00=%1 has left the building
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108 |
02:00=%1 goes the way of the dinosaurs
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109 |
02:00=%1 brings hedgehogs one step closer to extinction
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110 |
02:00=%1 brings a tear to my eye
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111 |
02:00=%1 is an ex-hog
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112 |
02:00=%1 is pushing up the daisies
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113 |
02:00=%1 has ceased to be
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114 |
02:00=Say goodbye to %1
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115 |
02:00=No hope left for %1
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116 |
02:00=%1 faces the final curtain
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117 |
02:00=Smoke 'em if you got 'em, %1
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118 |
02:00=%1 suffers a Spontaneous Massive Existence Failure
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119 |
02:00=%1 has passed on
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120 |
02:00=%1 is stone dead
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121 |
02:00=%1 is no more
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122 |
02:00=%1 has expired
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123 |
02:00=Bereft of life, %1 rests in peace
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124 |
02:00=%1 joins the choir invisible
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125 |
02:00=Farewell %1, we hardly knew ye!
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126 |
02:00=%1 had a low tolerance for being shot
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127 |
02:00=%1 could have used an extra life
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128 |
02:00=Is there a doctor in the house?
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129 |
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130 |
; Hog (%1) drowned
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131 |
02:01=%1 plays submarine!
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132 |
02:01=%1 mimics the Titanic!
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133 |
02:01=%1 swims like a stone!
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134 |
02:01=%1 floats like a brick!
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135 |
02:01=%1 checks out the deep end
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136 |
02:01=%1 goes glug glug glug
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137 |
02:01=%1 goes splash
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138 |
02:01=%1 forgot his armbands
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139 |
02:01=%1 really should have taken swimming lessons
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140 |
02:01=%1 left his surfboard at home
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141 |
02:01=%1 is washed up
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142 |
02:01=%1 is one soggy hog
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143 |
02:01=%1 forgot to bring his life jacket
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144 |
02:01=%1 goes splish splash splish
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145 |
02:01=%1 is sleeping with the fishes
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146 |
02:01=%1 thinks the water physics suck in this game
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147 |
02:01=%1 looks thirsty
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148 |
02:01=The sea claims %1
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149 |
02:01=%1 is lost at sea
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150 |
02:01=%1 should have brought his scuba gear
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151 |
02:01=%1 gets a burial at sea
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152 |
02:01=%1 has that sinking feeling
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153 |
02:01=%1 is practicing his backstroke
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154 |
02:01=%1 goes in search of the Titanic
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155 |
02:01=%1 is not Jesus
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156 |
02:01=%1 is finding Nemo
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157 |
02:01=%1 springs a leak
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158 |
02:01=You've gotta wonder how many hogs are down there
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159 |
02:01=%1 makes the ocean slightly higher
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160 |
02:01=%1 didn't enlist in the Navy
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161 |
02:01=%1 is doing his impersonation of a dead fish
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162 |
02:01=At least you didn't go down the toilet, %1
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163 |
02:01=Sonic couldn't swim and neither can %1
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164 |
02:01=%1 wants to play Ecco the dolphin
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165 |
02:01=%1 has gone to visit Aquaria
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166 |
02:01=%1 has found the lost city of Atlantis
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167 |
02:01=%1 aims for the lead role in Bioshock 3
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168 |
02:01=Your doggy paddle could use a little work, %1
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169 |
02:01=%1 should have brought a jet ski
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170 |
02:01=%1 doesn't like watersports
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171 |
02:01=%1 is forever blowing bubbles
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172 |
02:01=%1 is short of a raft
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173 |
02:01=%1 thinks salt water is good for the skin
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174 |
02:01=%1 gets salt water in his wounds
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175 |
02:01=%1 has walked the plank
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176 |
02:01=%1 has a bath
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177 |
02:01=%1 is wet wet wet
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178 |
02:01=%1 gets his quills wet
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179 |
02:01=It's Davy Jones' locker for %1
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180 |
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181 |
; Round starts
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182 |
02:02=Let's fight!
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183 |
02:02=Armed and ready!
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184 |
02:02=Let's get ready to rumble!
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185 |
02:02=Let's get it on!
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186 |
02:02=Let's get this party started
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187 |
02:02=Last hog standing wins
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188 |
02:02=Let's go!
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189 |
02:02=Let's rock!
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190 |
02:02=Let's jam!
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191 |
02:02=It's beginning...
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192 |
02:02=This is the start of something big
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193 |
02:02=Welcome to Hedgewars
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194 |
02:02=Welcome to the front lines
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195 |
02:02=Crush your enemies!
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196 |
02:02=May the best hog win
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197 |
02:02=Victory or death
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198 |
02:02=To the victor goes the spoils
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199 |
02:02=Losing is not an option
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200 |
02:02=Cry havoc! Let loose the hogs of war!
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201 |
02:02=Hedgewars, brought to you by Hedgewars.org
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202 |
02:02=GL HF
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203 |
02:02=Just count yourself lucky you're not up against Tiyuri
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204 |
02:02=Just count yourself lucky you're not up against unC0Rr
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205 |
02:02=Just count yourself lucky you're not up against Nemo
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206 |
02:02=Just count yourself lucky you're not up against Smaxx
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207 |
02:02=Just count yourself lucky you're not up against Jessor
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208 |
02:02=Give it your all!
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209 |
02:02=The losers do the cleaning up!
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210 |
02:02=Let the fight of the millenium begin
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211 |
02:02=Let the fight of the century begin
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212 |
02:02=Let the fight of the decade begin
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213 |
02:02=Let the fight of the year begin
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214 |
02:02=Let the fight of the month begin
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215 |
02:02=Let the fight of the week begin
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216 |
02:02=Let the fight of the day begin
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217 |
02:02=Let the fight of the hour begin
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218 |
02:02=Do your best!
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219 |
02:02=Destroy the enemy!
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220 |
02:02=Good luck
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221 |
02:02=Have fun
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222 |
02:02=Fight the good fight
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223 |
02:02=Fight dirty
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224 |
02:02=Fight with honour
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225 |
02:02=Don't give up
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226 |
02:02=Never surrender
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227 |
02:02=Rock 'em and sock 'em!
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228 |
02:02=Let the fragfest begin!
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229 |
02:02=I hope you're ready for a tussle!
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230 |
02:02=Go Go Go!
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231 |
02:02=Hedgehogs advance!
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232 |
02:02=Bring it to them!
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233 |
02:02=Have no fear!
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234 |
02:02=Be brave and conquer
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235 |
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236 |
; Round ends (win; unused atm)
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237 |
02:03=...
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238 |
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239 |
; Round ends (draw; unused atm)
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240 |
02:04=...
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241 |
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242 |
; New health crate
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243 |
02:05=Incoming aid!
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244 |
02:05=Medic!
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245 |
02:05=First aid from the skies!
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246 |
02:05=A health pack for you
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247 |
02:05=Good health... in box form!
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248 |
02:05=The doctor calls
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249 |
02:05=Fresh band-aids!
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250 |
02:05=This will make you feel better
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251 |
02:05=A Hi-Potion! Whoops wrong game
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252 |
02:05=A pick-me-up!
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253 |
02:05=Grab it
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254 |
02:05=A healthy snack
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255 |
02:05=A remedy to pain
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256 |
02:05=Correct Dosage: as many as you can find!
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257 |
02:05=Urgent delivery
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258 |
02:05=Supplies!
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259 |
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260 |
; New ammo crate
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261 |
02:06=More weapons!
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262 |
02:06=Reinforcements!
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263 |
02:06=Lock and load!
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264 |
02:06=I wonder what weapon is in there?
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265 |
02:06=Supplies!
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266 |
02:06=What could be inside?
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267 |
02:06=Christmas comes early in Hedgewars
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268 |
02:06=A present!
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269 |
02:06=Special delivery!
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270 |
02:06=It was a nightmare getting this through customs
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271 |
02:06=Destructive toys from the heavens
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272 |
02:06=Warning! Contents Volatile
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273 |
02:06=Pick it up or blow it up, choice is yours
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274 |
02:06=Goodies!
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275 |
02:06=Mmmmm Ammo
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276 |
02:06=A box of destructive power
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277 |
02:06=Airmail!
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278 |
02:06=Whatever's in that box, it ain't pizza
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279 |
02:06=Get it!
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280 |
02:06=Weapon drop incoming
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281 |
02:06=Don't let the enemy grab that!
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282 |
02:06=Shiny new toys!
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283 |
02:06=A mysterious box!
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284 |
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285 |
; New utility crate
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286 |
02:07=Tooltime!
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287 |
02:07=This could come in handy...
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288 |
02:07=Utilities!
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289 |
02:07=Utilise this box
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290 |
02:07=Watch out below
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291 |
02:07=More utilities!
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292 |
02:07=Tools for you!
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293 |
02:07=This should be good!
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294 |
02:07=Use this wisely
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295 |
02:07=Ooo this box is heavy
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296 |
02:07=You might need this
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297 |
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298 |
; Hog (%1) skips his turn
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299 |
02:08=%1 is sooo boring...
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300 |
02:08=%1 couldn't be bothered
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301 |
02:08=%1 is one lazy hog
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302 |
02:08=%1 is thoughtless
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303 |
02:08=%1 gave up
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304 |
02:08=You snooze you lose, %1
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305 |
02:08=%1 shamelessly skips
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306 |
02:08=%1 is really lazy
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307 |
02:08=%1 needs a little more motivation
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308 |
02:08=%1 is a pacifist
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309 |
02:08=%1 has a breather
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310 |
02:08=%1 has a rest
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311 |
02:08=%1 chills out
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312 |
02:08=%1 has no faith in his own abilities
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313 |
02:08=%1 decides to do nothing at all
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314 |
02:08=%1 lets the enemy destroy itself
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315 |
02:08=%1 would be terrible at parties
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316 |
02:08=%1 hides out
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317 |
02:08=%1 has decided to pass on this opportunity
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318 |
02:08=%1 decides the best thing he can do is...nothing
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319 |
02:08=%1 is a big wuss
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320 |
02:08=Buck Buck Buck, %1 is a chicken
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321 |
02:08=%1 is looking a little yellow
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322 |
02:08=%1 is a coward!
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323 |
02:08=%1 is waiting for sudden death
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324 |
02:08=%1 is not the fighting type
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325 |
02:08=%1 is reconsidering his purpose in life
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326 |
02:08=%1 was never much of a good shot anyway
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327 |
02:08=%1 didn't want to join the army in the first place
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328 |
02:08=Stop wasting our time, %1
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329 |
02:08=I'm dissapointed in you, %1
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330 |
02:08=Come on, you can do better than that %1
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331 |
02:08=%1's will has broken
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332 |
02:08=%1 apparently has better things to do
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333 |
02:08=%1 is scared stiff
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334 |
02:08=%1 has fallen asleep
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335 |
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336 |
; Hog (%1) hurts himself only
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337 |
02:09=%1 should practice aiming!
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338 |
02:09=%1 seems to hate himself
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339 |
02:09=%1 is standing on the wrong side!
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340 |
02:09=%1 makes like an emo
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341 |
02:09=%1 was holding his weapon the wrong way around
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342 |
02:09=%1 is a little sadistic
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343 |
02:09=%1 is a masochist
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344 |
02:09=%1 has no instinct of self-preservation
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345 |
02:09=%1 messed up
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346 |
02:09=%1 screwed up
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347 |
02:09=That was a poor shot, %1
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348 |
02:09=%1 is a little too careless with dangerous weapons
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349 |
02:09=%1 should consider a change of career
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350 |
02:09=Worst. Shot. Ever!
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351 |
02:09=No no no %1, you shoot at the ENEMY!
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352 |
02:09=%1 should only be destroying the enemy
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353 |
02:09=%1 moves one step closer to suicide
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354 |
02:09=%1 aids the enemy
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355 |
02:09=That was stupid %1
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356 |
02:09=%1 lives by the mantra of "no pain, no gain"
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357 |
02:09=%1 is confused
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358 |
02:09=%1 hurt itself in its confusion
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359 |
02:09=%1 has a knack for embarrassing himself
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360 |
02:09=%1 is a klutz!
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361 |
02:09=%1 is clumsy
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362 |
02:09=%1 shows the enemy what he's capable of
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363 |
02:09=%1 can't be expected to be perfect all the time
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364 |
02:09=Don't worry %1, pobody's nerfect
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365 |
02:09=%1 totally did that on purpose
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366 |
02:09=I won't tell anyone if you don't, %1
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367 |
02:09=How embarrassing!
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368 |
02:09=I'm sure nobody saw that %1
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369 |
02:09=%1 needs to review his field manual
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370 |
02:09=%1's weapon clearly malfunctioned
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371 |
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372 |
; Hog shot an home run (using the bat and another hog)
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373 |
02:10=Home Run!
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374 |
02:10=A bird, a plane, ...
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375 |
02:10=That one is out!
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376 |
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377 |
; Hog (%1) has to leave (team is gone)
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378 |
02:11=%1 has to go to bed!
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379 |
02:11=%1 seems too busy to play
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380 |
02:11=Beam him up, Scotty!
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381 |
02:11=%1 has to go
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382 |
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383 |
; Weapon Categories
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384 |
03:00=Timed Grenade
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385 |
03:01=Timed Grenade
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386 |
03:02=Ballistic Weapon
|
|
387 |
03:03=Guided Weapon
|
|
388 |
03:04=Gun (multiple shots)
|
|
389 |
03:05=Digging Tool
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|
390 |
03:06=Action
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|
391 |
03:07=Transport Utility
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|
392 |
03:08=Proximity Bomb
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|
393 |
03:09=Gun (multiple shots)
|
|
394 |
03:10=BOOM!
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|
395 |
03:11=Bonk!
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|
396 |
03:12=Martial Arts
|
|
397 |
03:13=UNUSED
|
|
398 |
03:14=Transport Utility
|
|
399 |
03:15=Airborne Attack
|
|
400 |
03:16=Airborne Attack
|
|
401 |
03:17=Digging Tool
|
|
402 |
03:18=Utility
|
|
403 |
03:19=Transport Utility
|
|
404 |
03:20=Action
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|
405 |
03:21=Ballistic Weapon
|
|
406 |
03:22=Call me Indiana!
|
|
407 |
03:23=(Really) Martial Arts
|
|
408 |
03:24=The cake is NOT a lie!
|
|
409 |
03:25=Costume Kit
|
|
410 |
03:26=Juicy Grenade
|
|
411 |
03:27=Fiery Grenade
|
|
412 |
03:28=Ballistic Weapon
|
|
413 |
03:29=Ballistic Weapon
|
|
414 |
03:30=Airborne Attack
|
|
415 |
03:31=Remote Controlled Bomb
|
|
416 |
03:32=Temporary Effect
|
|
417 |
03:33=Temporary Effect
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|
418 |
03:34=Temporary Effect
|
|
419 |
03:35=Temporary Effect
|
|
420 |
03:36=Temporary Effect
|
|
421 |
03:37=Temporary Effect
|
|
422 |
03:38=Gun (multiple shots)
|
|
423 |
03:39=Transport Utility
|
|
424 |
03:40=Incinerating Grenade
|
|
425 |
03:41=Huge fan of Squawks
|
|
426 |
03:42=I'm making a note here...
|
|
427 |
; the misspelled "Beethoven" is intentional (-> to beat)
|
|
428 |
03:43=Performing Beathoven's deadly sonata
|
|
429 |
03:44=Best before: 1923
|
|
430 |
03:45=The power of science
|
|
431 |
03:46=Hot Hot Hot!
|
|
432 |
03:47=Stick these somewhere useful!
|
|
433 |
03:48=It's Hammer time!
|
|
434 |
03:49=Does what you guess
|
|
435 |
03:50=Moles fan
|
|
436 |
|
|
437 |
; Weapon Descriptions (use | as line breaks)
|
|
438 |
04:00=Attack your enemies using a simple grenade.|It will explode once its timer reaches zero.|1-5: Set grenade's timer|Attack: Hold to throw with more power
|
|
439 |
04:01=Attack your enemies using a cluster bomb.|It will split into smaller bombs once its timer|reaches zero.|1-5: Set grenade's timer|Attack: Hold to throw with more power
|
|
440 |
04:02=Attack your enemies using a ballistic projectile|that might be influenced by wind.|Attack: Hold to shoot with more power
|
|
441 |
04:03=Launch an explosive bee that will lock on|the selected target. Don't shoot with full power|to improve its precision.|Cursor: Pick target|Attack: Hold to shoot with more power
|
|
442 |
04:04=Attack your enemy using a shotgun with two shots.|Thanks to its spread you don't need direct hits|to harm your opponents.|Attack: Shoot (multiple times)
|
|
443 |
04:05=Move underground! Use the pickhammer to drill|a hole into the ground and reach other areas.|Attack: Start or stop digging
|
|
444 |
04:06=Bored? No way to attack? Save your ammo?|No problem! Just skip your turn, coward!|Attack: Skip your turn without fighting
|
|
445 |
04:07=Bridge huge distances using timed shots with the|rope. Use your momentum to slide into other hogs|or drop grenades and other weapons on them.|Attack: Shoot or release the rope|Long Jump: Drop grenades or similar weapons
|
|
446 |
04:08=Keep your enemies away by dropping a mine in|narrow passages or right below their feet. Be|sure to retreat before you trigger it yourself!|Attack: Drop mine next to your feet
|
|
447 |
04:09=Not sure about your aiming? Use the Desert|Eagle to attack using up to four shots.|Attack: Shoot (multiple times)
|
|
448 |
04:10=Brute force is always an option. Drop this classic|explosive next to your enemies and retreat.|Attack: Drop dynamite next to your feet
|
|
449 |
04:11=Get rid of enemy hogs by batting them over|the map borders or into water. Or how about|knocking some mines to your friends?|Attack: Bat everything in front of you
|
|
450 |
04:12=Get close and personal to unleash the power of|this almost deadly martial arts technique.|Attack: Perform the Fire Punch
|
|
451 |
04:13=UNUSED
|
|
452 |
04:14=Fear of heights? Better grab a parachute.|It will unfold once|you fall too far and|save your hog from taking fall damage.|Attack: Unfold the parachute|Long Jump: Drop grenades or similar weapons
|
|
453 |
04:15=Call in an airplane to attack your enemies|using a bombing run.|Left/Right: Determine attack direction|Cursor: Select target region
|
|
454 |
04:16=Call in an airplane to drop several mines|in the target area.|Left/Right: Determine attack direction|Cursor: Select target region
|
|
455 |
04:17=Need shelter? Use the blow torch to dig|a tunnel into solid ground granting you|cover.|Attack: Start or stop digging
|
|
456 |
04:18=Need additional protection or want to pass|unpassable ground? Place some girders as you|like.|Left/Right: Select girder to place|Cursor: Place girder in a valid position
|
|
457 |
04:19=Used at the right moment teleportation can|be more powerful than almost all weapons as|it allows you to save hogs from dangerous|situations within seconds.|Cursor: Select target region
|
|
458 |
04:20=Allows you to play the current turn with|a different hog.|Attack: Enable switching hogs
|
|
459 |
04:21=Shoot a grenade-like projectile that will|release multiple bombs upon impact.|Attack: Shoot at full power
|
|
460 |
04:22=Not just for Indiana Jones! The whip is a|useful weapon in many situations. Especially|when you'd like to shove someone off a cliff.|Attack: Strike everything in front of you
|
|
461 |
04:23=If you have nothing to lose, this might be|quite handy. Sacrifice your hog by launching|him into a specific direction hurting everything|on his way and exploding at the end.|Attack: Launch the devastating and deadly attack
|
|
462 |
04:24=Happy Birthday! Launch this cake, let it walk right|next to your enemies and let them have an explosive|party. The cake is able to pass almost all terrain|but he might detonate earlier this way.|Attack: Start the cake or let it stop and explode
|
|
463 |
04:25=Use this disguise kit to get your enemies to jump|towards your hog (and into some gap or hole).|Attack: Use the kit and try to seduce another hog
|
|
464 |
04:26=Throw this juicy watermelon at your enemies. Once|the timer expires, it will split into several|explosive pieces.|1-5: Set watermelon's timer|Attack: Hold to shoot with more power
|
|
465 |
04:27=Let hellfire rain onto your opponents by using|this fiendish explosive. Don't get too close to|the explosion as smaller fires might last longer.|Attack: Hold to shoot with more power
|
|
466 |
04:28=Short time after launching this rocket, it will|start drilling through solid ground and explode|once its fuse is triggered or it resurfaces again.|Attack: Hold to shoot with more power
|
|
467 |
04:29=This is nothing for small kids! The ball gun fires|tons of small colored balls filled with explosives.|Attack: Shoot at full power|Up/Down: Continue aiming
|
|
468 |
04:30=Call in an airplane to launch a powerful napalm|strike. With proper aiming this attack can eradicate|huge parts of landscape including unlucky hogs|sitting there.|Left/Right: Determine attack direction|Cursor: Select target region
|
|
469 |
04:31=The RC plane is the ideal weapon to collect crates or|attack far away hogs. Either steer it into enemies or|drop some bombs first.|Attack: Launch the plane or drop bombs|Long Jump: Let the valkyries ride into battle|Up/Down: Steer the plane
|
|
470 |
04:32=Low gravity is more effective than any diet! Jump|higher and over greater distances or let your enemies|fly even further.|Attack: Activate
|
|
471 |
04:33=Sometimes you just need that little extra boost to|deal some more damage.|Attack: Activate
|
|
472 |
04:34=Can't touch me!|Attack: Activate
|
|
473 |
04:35=Sometimes time's running too fast. Grab some extra|seconds to finish your attack.|Attack: Activate
|
|
474 |
04:36=Well, sometimes you're just too bad in aiming. Get|some assistance using modern day technology.|Attack: Activate
|
|
475 |
04:37=Don't fear the daylight. It will just last one turn|but will enable you to absorb the damage you do to|other hogs.|Attack: Activate
|
|
476 |
04:38=The sniper rifle can be the most devastating weapon|in your whole arsenal, however it's very ineffective|at close quarters. The damage dealt increases with|the distance to its target.|Attack: Shoot (twice)
|
|
477 |
04:39=Fly to other parts of the map using the flying|saucer. This hard to master utility is able to|take you to almost any position on the battlefield.|Attack: Activate|Up/Left/Right: Apply force in one direction|Long Jump: Drop grenades or similar weapons
|
|
478 |
04:40=Set some ground on fire using this bottle filled|with (soon to be) burning liquid.|Attack: Hold to shoot with more power
|
|
479 |
04:41=The evidence nature might even top the flying|saucer. Birdy can carry your hog around and|drop eggs on your enemies!|Attack: Activate and drop eggs|Up/Left/Right: Flap in one direction
|
|
480 |
04:42=This portable portal device is capable|of instantly transporting you, your enemies,|or your weaponry between two points on the|terrain.|Use it wisely and your campaign will be a...|HUGE SUCCESS!|Attack: Shoot a portal|Switch: Cycle portal colours
|
|
481 |
04:43=Make your musical debut an explosive success!|Drop a piano from the heavens, but beware...|someone needs to play it, and that may cost you|your life!|Cursor: Select target region|F1-F9: Play the piano
|
|
482 |
04:44=This isn't just cheese, it's biological warfare!|It won't cause an huge amount of damage once|the timer reaches zero but it will definitely|poison anyone unlucky to touch the smell!|1-5: Set grenade's timer|Attack: Hold to throw with more power
|
|
483 |
04:45=All those physics classes have finally|paid off, launch a devastating Sine|wave at your foes.|Watch out, this weapon packs quite a kick. (This weapon is incomplete)|Attack: Shoot
|
|
484 |
04:46=Cover your foes with sizzling liquid flame.|Heartwarming!|Attack: Activate|Up/Down: Continue aiming|Left/Right: Modify spitting power
|
|
485 |
04:47=Double the fun with two spiky, sneaky, sticky mines.|Set up a chain reaction or defend yourself (or both!)|Attack: Hold to shoot with more power (twice)
|
|
486 |
04:48=Why should the moles get all the abuse?|Wacking a hog can be just as fun! A good|blow from this hammer will shave off one|third of a hog's health and plunge them|underground.|Attack: Activate
|
|
487 |
04:49=Resurrect your friends!|But beware that this also resurrects your foes.|Attack: Keep attack pressed to resurrect slowly|Up: Accelerate resurrection
|
|
488 |
|
|
489 |
; Game goal strings
|
|
490 |
05:00=Game Modes
|
|
491 |
05:01=The following rules apply
|
|
492 |
05:02=Forts: Defend your fortress; vanquish your enemies!
|
|
493 |
05:03=Low Gravity: Watch your step
|
|
494 |
05:04=Invulnerability: Hogs are (almost) invulnerable
|
|
495 |
05:05=Vampirism: Hogs will be healed for the damage dealt
|
|
496 |
05:06=Karma: Hogs will be damaged for the damage dealt
|
|
497 |
05:07=Protect the King: Don't let your king die!|Place the King: Pick a protected starting point for your King
|
|
498 |
05:08=Place Hedgehogs: Place your hogs before the game starts
|
|
499 |
05:09=Artillery: Hogs can't walk to change position
|
|
500 |
05:10=Indestructible Terrain: Most weapons won't destroy terrain
|
|
501 |
05:11=Shared Ammo: All teams of the same color share their ammunition
|
|
502 |
05:12=Mine Timers: Mines will detonate after %1 second(s)
|
|
503 |
05:13=Mine Timers: Mines will detonate instantly
|
|
504 |
05:14=Mine Timers: Mines will detonate after 0 - 5 seconds
|
|
505 |
05:15=Damage Modifier: All weapons will do %1% damage
|
|
506 |
05:16=Health of all hogs is reset on end of turn
|
|
507 |
05:17=AI hogs respawn on death
|
|
508 |
05:18=Unlimited Attacks
|
|
509 |
05:19=Weapons are reset on end of turn
|
|
510 |
05:20=Weapons are not shared between hogs
|