share/hedgewars/Data/Scripts/Multiplayer/Random_Weapon.cfg
author nemo
Wed, 28 Oct 2015 10:01:31 -0400
changeset 11255 66796cd627d8
parent 10830 f3e903ace2d3
permissions -rw-r--r--
few more missing nil checks in crate spawn
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
10830
f3e903ace2d3 Make hedgewars frontend not change scheme/weps to Default if script cfg doesn't match a known scheme. That is, will leave on whatever is selected. Also set a bunch of schemes where we don't care what the scheme/weps are to *
nemo
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4551
05c32ee166b6 added replacement of "_" to " " in gameplay scripts
Henek
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locked