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/*
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* Hedgewars-iOS, a Hedgewars port for iOS devices
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* Copyright (c) 2009-2010 Vittorio Giovara <vittorio.giovara@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* File created on 03/10/2010.
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*/
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#import "AmmoMenuViewController.h"
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#import <QuartzCore/QuartzCore.h>
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#import "CommodityFunctions.h"
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#import "UIImageExtra.h"
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#import "PascalImports.h"
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@implementation AmmoMenuViewController
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@synthesize imagesArray;;
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-(void) viewDidLoad {
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[super viewDidLoad];
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self.view.frame = CGRectMake(0, 0, 480, 320);
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self.view.backgroundColor = [UIColor blackColor];
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[self.view.layer setCornerRadius:10];
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[self.view.layer setMasksToBounds:YES];
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NSString *str = [NSString stringWithFormat:@"%@/AmmoMenu/Ammos.png",GRAPHICS_DIRECTORY()];
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UIImage *ammoStoreImage = [[UIImage alloc] initWithContentsOfFile:str];
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NSMutableArray *array = [[NSMutableArray alloc] initWithCapacity:CURRENT_AMMOSIZE];
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for (int i = 0; i < CURRENT_AMMOSIZE; i++) {
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int x_src = ((i*32)/(int)ammoStoreImage.size.height)*32;
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int y_src = (i*32)%(int)ammoStoreImage.size.height;
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int x_dst = 10+(i%10)*44;
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int y_dst = 10+(i/10)*44;
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if (i / 10 % 2 != 0)
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x_dst += 20;
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UIImage *img = [ammoStoreImage cutAt:CGRectMake(x_src, y_src, 32, 32)];
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UIButton *button = [[UIButton alloc] initWithFrame:CGRectMake(x_dst, y_dst, 40, 40)];
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button.tag = i+1;
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button.layer.borderWidth = 1;
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button.layer.borderColor = [UICOLOR_HW_YELLOW_TEXT CGColor];
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[button.layer setCornerRadius:6];
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[button.layer setMasksToBounds:YES];
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[button setImage:img forState:UIControlStateNormal];
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[button addTarget:self action:@selector(buttonPressed:) forControlEvents:UIControlEventTouchUpInside];
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[self.view addSubview:button];
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[array addObject:button];
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[button release];
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}
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self.imagesArray = array;
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[array release];
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[ammoStoreImage release];
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}
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-(void) buttonPressed:(id) sender {
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UIButton *theButton = (UIButton *)sender;
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HW_setWeapon(theButton.tag);
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}
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-(void) didReceiveMemoryWarning {
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// Releases the view if it doesn't have a superview.
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[super didReceiveMemoryWarning];
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// Release any cached data, images, etc that aren't in use.
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}
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-(void) viewDidUnload {
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[super viewDidUnload];
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self.imagesArray = nil;
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}
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-(void) dealloc {
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[imagesArray release];
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[super dealloc];
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}
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@end
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