hedgewars/SDLMain.h
author unc0rr
Mon, 12 Oct 2009 16:44:30 +0000
changeset 2428 6800f8aa0184
parent 1999 a28dcfe658e3
child 2565 54296af65fe9
permissions -rw-r--r--
Huge Smaxx patch with some fixes by me: - support for non power of two textures - modelview matrix calculation optimizations - health effect when picking up health crates or using vampirism - rc plane training time trial - fix visual gear drawing position (might require recheck) - gamepad support - reordered options in frontend - updated binding options (subcaptions, descriptions and localizable names) - cfg-dir parameter for frontend (allows teams/settings to sit on a usb flash drive for example) - icons for chatroom user list
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1999
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/*   SDLMain.m - main entry point for our Cocoa-ized SDL app
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       Initial Version: Darrell Walisser <dwaliss1@purdue.edu>
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       Non-NIB-Code & other changes: Max Horn <max@quendi.de>
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    Feel free to customize this file to suit your needs
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*/
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#import <Cocoa/Cocoa.h>
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@interface SDLMain : NSObject
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@end