author | koda |
Sun, 15 Nov 2015 21:21:13 +0100 | |
changeset 11398 | 6887039a3be9 |
parent 11317 | 62287d4044e7 |
child 11800 | 2028bd2a6c5b |
permissions | -rw-r--r-- |
8334
abb48dd39e26
Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
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changeset
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uniform sampler2D tex0; |
abb48dd39e26
Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
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changeset
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uniform vec4 tint; |
abb48dd39e26
Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
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changeset
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uniform bool enableTexture; |
abb48dd39e26
Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
diff
changeset
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abb48dd39e26
Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
diff
changeset
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varying vec2 tex; |
abb48dd39e26
Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
diff
changeset
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abb48dd39e26
Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
diff
changeset
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abb48dd39e26
Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
diff
changeset
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void main() |
abb48dd39e26
Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
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{ |
abb48dd39e26
Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
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changeset
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if(enableTexture){ |
abb48dd39e26
Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
diff
changeset
|
11 |
gl_FragColor = texture2D(tex0, tex) * tint; |
abb48dd39e26
Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
diff
changeset
|
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}else{ |
abb48dd39e26
Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
diff
changeset
|
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gl_FragColor = tint; |
abb48dd39e26
Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
diff
changeset
|
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} |
abb48dd39e26
Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
diff
changeset
|
15 |
} |