hedgewars/uGearsRender.pas
author nemo
Thu, 24 Nov 2011 16:40:17 -0500
changeset 6419 6a464d0a5c13
parent 6328 d14adf1c7721
child 6453 11c578d30bd3
permissions -rw-r--r--
Tidy up flake land generation, to avoid ragged holes in landbacktex. Remove of one odd Land[] change forces a PROTO bump. Well, had to happen eventually.
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2011 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uGearsRender;
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interface
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uses uTypes, uConsts, GLunit, uFloat, SDLh;
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procedure RenderGear(Gear: PGear; x, y: LongInt);
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var RopePoints: record
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                Count: Longword;
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                HookAngle: GLfloat;
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                ar: array[0..MAXROPEPOINTS] of record
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                                  X, Y: hwFloat;
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                                  dLen: hwFloat;
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                                  b: boolean;
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                                  end;
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                rounded: array[0..MAXROPEPOINTS + 2] of TVertex2f;
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                end;
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implementation
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uses uRender, uUtils, uVariables, uAmmos, Math;
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procedure DrawRopeLinesRQ(Gear: PGear);
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begin
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with RopePoints do
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    begin
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    rounded[Count].X:= hwRound(Gear^.X);
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    rounded[Count].Y:= hwRound(Gear^.Y);
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    rounded[Count + 1].X:= hwRound(Gear^.Hedgehog^.Gear^.X);
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    rounded[Count + 1].Y:= hwRound(Gear^.Hedgehog^.Gear^.Y);
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    end;
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if (RopePoints.Count > 0) or (Gear^.Elasticity.QWordValue > 0) then
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    begin
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    glDisable(GL_TEXTURE_2D);
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    //glEnable(GL_LINE_SMOOTH);
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    glPushMatrix;
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    glTranslatef(WorldDx, WorldDy, 0);
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    glLineWidth(4.0);
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    Tint($C0, $C0, $C0, $FF);
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    glVertexPointer(2, GL_FLOAT, 0, @RopePoints.rounded[0]);
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    glDrawArrays(GL_LINE_STRIP, 0, RopePoints.Count + 2);
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    Tint($FF, $FF, $FF, $FF);
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    glPopMatrix;
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    glEnable(GL_TEXTURE_2D);
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    //glDisable(GL_LINE_SMOOTH)
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    end
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end;
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procedure DrawRope(Gear: PGear);
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var roplen: LongInt;
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    i: Longword;
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    procedure DrawRopeLine(X1, Y1, X2, Y2: LongInt);
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    var  eX, eY, dX, dY: LongInt;
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        i, sX, sY, x, y, d: LongInt;
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        b: boolean;
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    begin
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    if (X1 = X2) and (Y1 = Y2) then
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    begin
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    //OutError('WARNING: zero length rope line!', false);
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    exit
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    end;
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    eX:= 0;
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    eY:= 0;
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    dX:= X2 - X1;
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    dY:= Y2 - Y1;
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    if (dX > 0) then sX:= 1
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    else
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    if (dX < 0) then
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        begin
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        sX:= -1;
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        dX:= -dX
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        end else sX:= dX;
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    if (dY > 0) then sY:= 1
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    else
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    if (dY < 0) then
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        begin
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        sY:= -1;
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        dY:= -dY
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        end else sY:= dY;
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        if (dX > dY) then d:= dX
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                    else d:= dY;
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        x:= X1;
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        y:= Y1;
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        for i:= 0 to d do
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            begin
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            inc(eX, dX);
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            inc(eY, dY);
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            b:= false;
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            if (eX > d) then
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                begin
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                dec(eX, d);
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                inc(x, sX);
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                b:= true
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                end;
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            if (eY > d) then
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                begin
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                dec(eY, d);
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                inc(y, sY);
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                b:= true
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                end;
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            if b then
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                begin
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                inc(roplen);
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                if (roplen mod 4) = 0 then DrawSprite(sprRopeNode, x - 2, y - 2, 0)
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                end
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        end
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    end;
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begin
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    if (cReducedQuality and rqSimpleRope) <> 0 then
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        DrawRopeLinesRQ(Gear)
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    else
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        begin
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        roplen:= 0;
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        if RopePoints.Count > 0 then
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            begin
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            i:= 0;
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            while i < Pred(RopePoints.Count) do
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                    begin
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                    DrawRopeLine(hwRound(RopePoints.ar[i].X) + WorldDx, hwRound(RopePoints.ar[i].Y) + WorldDy,
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                                hwRound(RopePoints.ar[Succ(i)].X) + WorldDx, hwRound(RopePoints.ar[Succ(i)].Y) + WorldDy);
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                    inc(i)
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                    end;
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            DrawRopeLine(hwRound(RopePoints.ar[i].X) + WorldDx, hwRound(RopePoints.ar[i].Y) + WorldDy,
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                        hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy);
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            DrawRopeLine(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy,
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                        hwRound(Gear^.Hedgehog^.Gear^.X) + WorldDx, hwRound(Gear^.Hedgehog^.Gear^.Y) + WorldDy);
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            end else
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            if Gear^.Elasticity.QWordValue > 0 then
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            DrawRopeLine(hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy,
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                        hwRound(Gear^.Hedgehog^.Gear^.X) + WorldDx, hwRound(Gear^.Hedgehog^.Gear^.Y) + WorldDy);
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        end;
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if RopePoints.Count > 0 then
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    DrawRotated(sprRopeHook, hwRound(RopePoints.ar[0].X) + WorldDx, hwRound(RopePoints.ar[0].Y) + WorldDy, 1, RopePoints.HookAngle)
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    else
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    if Gear^.Elasticity.QWordValue > 0 then
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        DrawRotated(sprRopeHook, hwRound(Gear^.X) + WorldDx, hwRound(Gear^.Y) + WorldDy, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
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end;
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procedure DrawAltWeapon(Gear: PGear; sx, sy: LongInt);
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begin
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with Gear^.Hedgehog^ do
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    begin
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    if not (((Ammoz[CurAmmoType].Ammo.Propz and ammoprop_AltUse) <> 0) and ((Gear^.State and gstAttacked) = 0)) then
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        exit;
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    DrawTexture(sx + 16, sy + 16, ropeIconTex);
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    DrawTextureF(SpritesData[sprAMAmmos].Texture, 0.75, sx + 30, sy + 30, ord(CurAmmoType) - 1, 1, 32, 32);
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    end;
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   185
end;
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   186
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   187
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   188
procedure DrawHH(Gear: PGear; ox, oy: LongInt);
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   189
var i, t: LongInt;
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    amt: TAmmoType;
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    sign, hx, hy, tx, ty, sx, sy, m: LongInt;  // hedgehog, crosshair, temp, sprite, direction
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   192
    dx, dy, ax, ay, aAngle, dAngle, hAngle, lx, ly: real;  // laser, change
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   193
    defaultPos, HatVisible: boolean;
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   194
    HH: PHedgehog;
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   195
    CurWeapon: PAmmo;
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   196
begin
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   197
    HH:= Gear^.Hedgehog;
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   198
    if HH^.Unplaced then exit;
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   199
    m:= 1;
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   200
    if ((Gear^.State and gstHHHJump) <> 0) and not cArtillery then m:= -1;
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   201
    sx:= ox + 1; // this offset is very common
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   202
    sy:= oy - 3;
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   203
    sign:= hwSign(Gear^.dX);
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   204
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   205
    if (Gear^.State and gstHHDeath) <> 0 then
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   206
        begin
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        DrawSprite(sprHHDeath, ox - 16, oy - 26, Gear^.Pos);
4810
76315fdfb7a5 Apply RGBA consistently in Tint
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   208
        Tint(HH^.Team^.Clan^.Color shl 8 or $FF);
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   209
        DrawSprite(sprHHDeath, ox - 16, oy - 26, Gear^.Pos + 8);
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   210
        Tint($FF, $FF, $FF, $FF);
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   211
        exit
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   212
        end
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   213
    else if (Gear^.State and gstHHGone) <> 0 then
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   214
        begin
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   215
        DrawRotatedF(sprTeleport, sx, sy, Gear^.Pos, sign, 0);
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   216
        exit
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   217
        end;
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   218
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   219
    defaultPos:= true;
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   220
    HatVisible:= false;
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   221
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   222
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   223
    if HH^.Effects[hePoisoned] then
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   224
        begin
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   225
        Tint($00, $FF, $40, $40);
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   226
        DrawRotatedTextureF(SpritesData[sprSmokeWhite].texture, 2, 0, 0, sx, sy, 0, 1, 22, 22, (RealTicks shr 36) mod 360);
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   227
        Tint($FF, $FF, $FF, $FF)
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   228
        end;
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   229
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   230
    if ((Gear^.State and gstWinner) <> 0) and
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   231
    ((CurAmmoGear = nil) or (CurAmmoGear^.Kind <> gtPickHammer)) then
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   232
        begin
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   233
        DrawHedgehog(sx, sy,
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   234
                sign,
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   235
                2,
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   236
                0,
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   237
                0);
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   238
        defaultPos:= false
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   239
        end;
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   240
    if (Gear^.State and gstDrowning) <> 0 then
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   241
        begin
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   242
        DrawHedgehog(sx, sy,
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   243
                sign,
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   244
                1,
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   245
                7,
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   246
                0);
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   247
        defaultPos:= false
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   248
        end else
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   249
    if (Gear^.State and gstLoser) <> 0 then
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   250
        begin
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   251
        DrawHedgehog(sx, sy,
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   252
                sign,
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   253
                2,
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   254
                3,
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   255
                0);
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   256
        defaultPos:= false
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   257
        end else
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   258
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   259
    if (Gear^.State and gstHHDriven) <> 0 then
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   260
        begin
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120f4271f197 adjust crosshair criteria again. this should take care of sniper rifle and crosshair after attacking
nemo
parents: 5137
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   261
        if ((Gear^.State and (gstHHThinking or gstAnimation)) = 0) and
5136
948da1e50205 Fix a few crosshair bugs. Disable ShowCrosshair and just decide when drawing.
nemo
parents: 5041
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   262
/// If current ammo is active, and current ammo has alt attack and uses a crosshair  (rope, basically, right now, with no crosshair for parachute/saucer
5145
120f4271f197 adjust crosshair criteria again. this should take care of sniper rifle and crosshair after attacking
nemo
parents: 5137
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   263
           (((CurAmmoGear <> nil) and //((Ammoz[CurAmmoGear^.AmmoType].Ammo.Propz and ammoprop_AltAttack) <> 0) and
5136
948da1e50205 Fix a few crosshair bugs. Disable ShowCrosshair and just decide when drawing.
nemo
parents: 5041
diff changeset
   264
             ((Ammoz[CurAmmoGear^.AmmoType].Ammo.Propz and ammoprop_NoCrossHair) = 0)) or
948da1e50205 Fix a few crosshair bugs. Disable ShowCrosshair and just decide when drawing.
nemo
parents: 5041
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   265
/// If no current ammo is active, and the selected ammo uses a crosshair
5145
120f4271f197 adjust crosshair criteria again. this should take care of sniper rifle and crosshair after attacking
nemo
parents: 5137
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   266
             ((CurAmmoGear = nil) and ((Ammoz[HH^.CurAmmoType].Ammo.Propz and ammoprop_NoCrosshair) = 0) and ((Gear^.State and gstAttacked) = 0))) then
4388
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   267
            begin
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   268
    (* These calculations are a little complex for a few reasons:
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   269
    1: I need to draw the laser from weapon origin to nearest land
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   270
    2: I need to start the beam outside the hedgie for attractiveness.
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   271
    3: I need to extend the beam beyond land.
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   272
    This routine perhaps should be pushed into uStore or somesuch instead of continuuing the increase in size of this function.
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   273
    *)
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   274
            dx:= sign * m * Sin(Gear^.Angle * pi / cMaxAngle);
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   275
            dy:= -Cos(Gear^.Angle * pi / cMaxAngle);
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   276
            if cLaserSighting then
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   277
                begin
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   278
                lx:= GetLaunchX(HH^.CurAmmoType, sign * m, Gear^.Angle);
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   279
                ly:= GetLaunchY(HH^.CurAmmoType, Gear^.Angle);
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   280
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   281
                // ensure we start outside the hedgehog (he's solid after all)
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   282
                while abs(lx * lx + ly * ly) < (Gear^.radius * Gear^.radius) do
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   283
                    begin
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   284
                    lx:= lx + dx;
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   285
                    ly:= ly + dy
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   286
                    end;
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   287
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   288
                // add hog's position
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   289
                lx:= lx + ox - WorldDx;
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   290
                ly:= ly + oy - WorldDy;
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   291
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   292
                // decrease number of iterations required
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   293
                ax:= dx * 4;
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   294
                ay:= dy * 4;
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   295
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   296
                tx:= round(lx);
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   297
                ty:= round(ly);
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   298
                hx:= tx;
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   299
                hy:= ty;
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   300
                while ((ty and LAND_HEIGHT_MASK) = 0) and
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   301
                    ((tx and LAND_WIDTH_MASK) = 0) and
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   302
                    (Land[ty, tx] = 0) do // TODO: check for constant variable instead
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   303
                    begin
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   304
                    lx:= lx + ax;
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   305
                    ly:= ly + ay;
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   306
                    tx:= round(lx);
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   307
                    ty:= round(ly)
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   308
                    end;
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   309
                // reached edge of land. assume infinite beam. Extend it way out past camera
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   310
                if ((ty and LAND_HEIGHT_MASK) <> 0) or ((tx and LAND_WIDTH_MASK) <> 0) then
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parents:
diff changeset
   311
                    begin
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   312
                    tx:= round(lx + ax * (LAND_WIDTH div 4));
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   313
                    ty:= round(ly + ay * (LAND_WIDTH div 4));
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   314
                    end;
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   315
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   316
                //if (abs(lx-tx)>8) or (abs(ly-ty)>8) then
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   317
                    begin
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   318
                    DrawLine(hx, hy, tx, ty, 1.0, $FF, $00, $00, $C0);
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   319
                    end;
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   320
                end;
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   321
            // draw crosshair
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104f69e798bb changed aiming to be triggered when touching the crosshair
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parents: 5561
diff changeset
   322
            CrosshairX := Round(hwRound(Gear^.X) + dx * 80 + GetLaunchX(HH^.CurAmmoType, sign * m, Gear^.Angle));
104f69e798bb changed aiming to be triggered when touching the crosshair
Xeli
parents: 5561
diff changeset
   323
            CrosshairY := Round(hwRound(Gear^.Y) + dy * 80 + GetLaunchY(HH^.CurAmmoType, Gear^.Angle));
104f69e798bb changed aiming to be triggered when touching the crosshair
Xeli
parents: 5561
diff changeset
   324
 
104f69e798bb changed aiming to be triggered when touching the crosshair
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parents: 5561
diff changeset
   325
            
4388
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   326
            DrawRotatedTex(HH^.Team^.CrosshairTex,
5615
104f69e798bb changed aiming to be triggered when touching the crosshair
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parents: 5561
diff changeset
   327
                    12, 12, CrosshairX + WorldDx, CrosshairY + WorldDy, 0,
4388
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   328
                    sign * (Gear^.Angle * 180.0) / cMaxAngle);
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diff changeset
   329
            end;
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   330
        hx:= ox + 8 * sign;
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   331
        hy:= oy - 2;
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diff changeset
   332
        aangle:= Gear^.Angle * 180 / cMaxAngle - 90;
5935
c89d5065d956 Requested a few times
nemo
parents: 5873
diff changeset
   333
        if (CurAmmoGear <> nil) and (CurAmmoGear^.Kind <> gtTardis) then
4388
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parents:
diff changeset
   334
        begin
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parents:
diff changeset
   335
            case CurAmmoGear^.Kind of
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parents:
diff changeset
   336
                gtShotgunShot: begin
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   337
                        if (CurAmmoGear^.State and gstAnimation <> 0) then
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parents:
diff changeset
   338
                            DrawRotated(sprShotgun, hx, hy, sign, aangle)
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parents:
diff changeset
   339
                        else
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parents:
diff changeset
   340
                            DrawRotated(sprHandShotgun, hx, hy, sign, aangle);
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parents:
diff changeset
   341
                    end;
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parents:
diff changeset
   342
                gtDEagleShot: DrawRotated(sprDEagle, hx, hy, sign, aangle);
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parents:
diff changeset
   343
                gtSniperRifleShot: begin
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diff changeset
   344
                        if (CurAmmoGear^.State and gstAnimation <> 0) then
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parents:
diff changeset
   345
                            DrawRotatedF(sprSniperRifle, hx, hy, 1, sign, aangle)
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parents:
diff changeset
   346
                        else
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parents:
diff changeset
   347
                            DrawRotatedF(sprSniperRifle, hx, hy, 0, sign, aangle)
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parents:
diff changeset
   348
                    end;
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parents:
diff changeset
   349
                gtBallgun: DrawRotated(sprHandBallgun, hx, hy, sign, aangle);
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parents:
diff changeset
   350
                gtRCPlane: begin
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parents:
diff changeset
   351
                    DrawRotated(sprHandPlane, hx, hy, sign, 0);
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parents:
diff changeset
   352
                    defaultPos:= false
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parents:
diff changeset
   353
                    end;
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parents:
diff changeset
   354
                gtRope: begin
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parents:
diff changeset
   355
                    if Gear^.X < CurAmmoGear^.X then
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parents:
diff changeset
   356
                        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   357
                        dAngle:= 0;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   358
                        hAngle:= 180;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   359
                        i:= 1
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   360
                        end else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   361
                        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   362
                        dAngle:= 180;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   363
                        hAngle:= 0;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   364
                        i:= -1
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   365
                        end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   366
                if ((Gear^.State and gstWinner) = 0) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   367
                    begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   368
                    DrawHedgehog(ox, oy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   369
                            i,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   370
                            1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   371
                            0,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   372
                            DxDy2Angle(CurAmmoGear^.dY, CurAmmoGear^.dX) + dAngle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   373
                    with HH^ do
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   374
                        if (HatTex <> nil) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   375
                            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   376
                            DrawRotatedTextureF(HatTex, 1.0, -1.0, -6.0, ox, oy, 0, i, 32, 32,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   377
                                i*DxDy2Angle(CurAmmoGear^.dY, CurAmmoGear^.dX) + hAngle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   378
                            if HatTex^.w > 64 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   379
                                begin
4810
76315fdfb7a5 Apply RGBA consistently in Tint
nemo
parents: 4808
diff changeset
   380
                                Tint(HH^.Team^.Clan^.Color shl 8 or $FF);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   381
                                DrawRotatedTextureF(HatTex, 1.0, -1.0, -6.0, ox, oy, 32, i, 32, 32,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   382
                                    i*DxDy2Angle(CurAmmoGear^.dY, CurAmmoGear^.dX) + hAngle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   383
                                Tint($FF, $FF, $FF, $FF)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   384
                                end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   385
                            end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   386
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   387
                    DrawAltWeapon(Gear, ox, oy);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   388
                    defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   389
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   390
                gtBlowTorch: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   391
                    DrawRotated(sprBlowTorch, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   392
                    DrawHedgehog(sx, sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   393
                            sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   394
                            3,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   395
                            HH^.visStepPos div 2,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   396
                            0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   397
                    with HH^ do
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   398
                        if (HatTex <> nil) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   399
                            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   400
                            DrawTextureF(HatTex,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   401
                                1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   402
                                sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   403
                                sy - 5,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   404
                                0,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   405
                                sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   406
                                32,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   407
                                32);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   408
                            if HatTex^.w > 64 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   409
                                begin
4810
76315fdfb7a5 Apply RGBA consistently in Tint
nemo
parents: 4808
diff changeset
   410
                                Tint(HH^.Team^.Clan^.Color shl 8 or $FF);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   411
                                DrawTextureF(HatTex,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   412
                                    1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   413
                                    sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   414
                                    sy - 5,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   415
                                    32,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   416
                                    sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   417
                                    32,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   418
                                    32);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   419
                                Tint($FF, $FF, $FF, $FF)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   420
                                end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   421
                            end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   422
                    defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   423
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   424
                gtShover: DrawRotated(sprHandBaseball, hx, hy, sign, aangle + 180);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   425
                gtFirePunch: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   426
                    DrawHedgehog(sx, sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   427
                            sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   428
                            1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   429
                            4,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   430
                            0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   431
                    defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   432
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   433
                gtPickHammer: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   434
                    defaultPos:= false;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   435
                    dec(sy,20);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   436
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   437
                gtTeleport: defaultPos:= false;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   438
                gtWhip: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   439
                    DrawRotatedF(sprWhip,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   440
                            sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   441
                            sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   442
                            1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   443
                            sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   444
                            0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   445
                    defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   446
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   447
                gtHammer: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   448
                    DrawRotatedF(sprHammer,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   449
                            sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   450
                            sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   451
                            1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   452
                            sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   453
                            0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   454
                    defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   455
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   456
                gtResurrector: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   457
                    DrawRotated(sprHandResurrector, sx, sy, 0, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   458
                    defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   459
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   460
                gtKamikaze: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   461
                    if CurAmmoGear^.Pos = 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   462
                        DrawHedgehog(sx, sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   463
                                sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   464
                                1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   465
                                6,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   466
                                0)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   467
                    else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   468
                        DrawRotatedF(sprKamikaze,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   469
                                ox, oy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   470
                                CurAmmoGear^.Pos - 1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   471
                                sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   472
                                aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   473
                    defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   474
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   475
                gtSeduction: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   476
                    if CurAmmoGear^.Pos >= 6 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   477
                        DrawHedgehog(sx, sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   478
                                sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   479
                                2,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   480
                                2,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   481
                                0)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   482
                    else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   483
                        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   484
                        DrawRotatedF(sprDress,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   485
                                ox, oy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   486
                                CurAmmoGear^.Pos,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   487
                                sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   488
                                0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   489
                        DrawSprite(sprCensored, ox - 32, oy - 20, 0)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   490
                        end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   491
                    defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   492
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   493
                gtFlamethrower: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   494
                    DrawRotatedF(sprHandFlamethrower, hx, hy, (RealTicks div 125) mod 4, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   495
                    if CurAmmoGear^.Tex <> nil then DrawCentered(sx, sy - 40, CurAmmoGear^.Tex)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   496
                    end;
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   497
                gtLandGun: begin DrawRotated(sprHandBallgun, hx, hy, sign, aangle);
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   498
                    if CurAmmoGear^.Tex <> nil then DrawCentered(sx, sy - 40, CurAmmoGear^.Tex)
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   499
                    end;
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   500
            end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   501
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   502
            case CurAmmoGear^.Kind of
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   503
                gtShotgunShot,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   504
                gtDEagleShot,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   505
                gtSniperRifleShot,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   506
                gtShover: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   507
                    DrawHedgehog(sx, sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   508
                            sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   509
                            0,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   510
                            4,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   511
                            0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   512
                    defaultPos:= false;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   513
                    HatVisible:= true
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   514
                end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   515
            end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   516
        end else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   517
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   518
        if ((Gear^.State and gstHHJumping) <> 0) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   519
        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   520
        DrawHedgehog(sx, sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   521
            sign*m,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   522
            1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   523
            1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   524
            0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   525
        HatVisible:= true;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   526
        defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   527
        end else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   528
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   529
        if (Gear^.Message and (gmLeft or gmRight) <> 0) and (not isCursorVisible) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   530
            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   531
            DrawHedgehog(sx, sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   532
                sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   533
                0,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   534
                HH^.visStepPos div 2,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   535
                0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   536
            defaultPos:= false;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   537
            HatVisible:= true
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   538
            end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   539
        else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   540
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   541
        if ((Gear^.State and gstAnimation) <> 0) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   542
            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   543
            if (TWave(Gear^.Tag) < Low(TWave)) or (TWave(Gear^.Tag) > High(TWave)) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   544
                begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   545
                Gear^.State:= Gear^.State and not gstAnimation;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   546
                end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   547
            else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   548
                begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   549
                DrawRotatedF(Wavez[TWave(Gear^.Tag)].Sprite,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   550
                        sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   551
                        sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   552
                        Gear^.Pos,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   553
                        sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   554
                        0.0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   555
                defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   556
                end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   557
            end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   558
        else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   559
        if ((Gear^.State and gstAttacked) = 0) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   560
            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   561
            if HH^.Timer > 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   562
                begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   563
                // There must be a tidier way to do this. Anyone?
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   564
                if aangle <= 90 then aangle:= aangle+360;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   565
                if Gear^.dX > _0 then aangle:= aangle-((aangle-240)*HH^.Timer/10)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   566
                else aangle:= aangle+((240-aangle)*HH^.Timer/10);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   567
                dec(HH^.Timer)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   568
                end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   569
            amt:= CurrentHedgehog^.CurAmmoType;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   570
            CurWeapon:= GetAmmoEntry(HH^);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   571
            case amt of
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   572
                amBazooka: DrawRotated(sprHandBazooka, hx, hy, sign, aangle);
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4394
diff changeset
   573
                amSnowball: DrawRotated(sprHandSnowball, hx, hy, sign, aangle);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   574
                amMortar: DrawRotated(sprHandMortar, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   575
                amMolotov: DrawRotated(sprHandMolotov, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   576
                amBallgun: DrawRotated(sprHandBallgun, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   577
                amDrill: DrawRotated(sprHandDrill, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   578
                amRope: DrawRotated(sprHandRope, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   579
                amShotgun: DrawRotated(sprHandShotgun, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   580
                amDEagle: DrawRotated(sprHandDEagle, hx, hy, sign, aangle);
5179
8d64dcb566ea Fix "Mixing signed expressions and longwords gives a 64bit result" warnings
unc0rr
parents: 5145
diff changeset
   581
                amSineGun: DrawRotatedF(sprHandSinegun, hx, hy, 73 + (sign * LongInt(RealTicks div 73)) mod 8, sign, aangle);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   582
                amPortalGun: if (CurWeapon^.Timer and 2) <> 0 then // Add a new Hedgehog value instead of abusing timer?
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   583
                                DrawRotatedF(sprPortalGun, hx, hy, 0, sign, aangle)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   584
                        else
4790
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4617
diff changeset
   585
                                DrawRotatedF(sprPortalGun, hx, hy, 1+CurWeapon^.Pos, sign, aangle);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   586
                amSniperRifle: DrawRotatedF(sprSniperRifle, hx, hy, 0, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   587
                amBlowTorch: DrawRotated(sprHandBlowTorch, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   588
                amCake: DrawRotated(sprHandCake, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   589
                amGrenade: DrawRotated(sprHandGrenade, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   590
                amWatermelon: DrawRotated(sprHandMelon, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   591
                amSkip: DrawRotated(sprHandSkip, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   592
                amClusterBomb: DrawRotated(sprHandCluster, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   593
                amDynamite: DrawRotated(sprHandDynamite, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   594
                amHellishBomb: DrawRotated(sprHandHellish, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   595
                amGasBomb: DrawRotated(sprHandCheese, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   596
                amMine: DrawRotated(sprHandMine, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   597
                amSMine: DrawRotated(sprHandSMine, hx, hy, sign, aangle);
5525
5fb06333314e Experimental area-of-effect Seduction
nemo
parents: 5519
diff changeset
   598
                amSeduction: begin
5fb06333314e Experimental area-of-effect Seduction
nemo
parents: 5519
diff changeset
   599
                             DrawRotated(sprHandSeduction, hx, hy, sign, aangle);
5561
dfbe55237c64 Shrink number of circle points to 60, reenable seduction circle (no longer crashes)
nemo
parents: 5560
diff changeset
   600
                             DrawCircle(ox, oy, 248, 4, $FF, $00, $00, $AA); 
dfbe55237c64 Shrink number of circle points to 60, reenable seduction circle (no longer crashes)
nemo
parents: 5560
diff changeset
   601
                             //Tint($FF, $0, $0, $AA);
dfbe55237c64 Shrink number of circle points to 60, reenable seduction circle (no longer crashes)
nemo
parents: 5560
diff changeset
   602
                             //DrawTexture(ox - 240, oy - 240, SpritesData[sprVampiric].Texture, 10);
dfbe55237c64 Shrink number of circle points to 60, reenable seduction circle (no longer crashes)
nemo
parents: 5560
diff changeset
   603
                             //Tint($FF, $FF, $FF, $FF);
5525
5fb06333314e Experimental area-of-effect Seduction
nemo
parents: 5519
diff changeset
   604
                             end;
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   605
                amVampiric: DrawRotatedF(sprHandVamp, hx, hy, (RealTicks div 125) mod 4, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   606
                amRCPlane: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   607
                    DrawRotated(sprHandPlane, hx, hy, sign, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   608
                    defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   609
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   610
                amGirder: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   611
                    DrawRotated(sprHandConstruction, hx, hy, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   612
                    DrawSpriteClipped(sprGirder,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   613
                                    ox-256,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   614
                                    oy-256,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   615
                                    LongInt(topY)+WorldDy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   616
                                    LongInt(rightX)+WorldDx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   617
                                    cWaterLine+WorldDy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   618
                                    LongInt(leftX)+WorldDx)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   619
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   620
                amBee: DrawRotatedF(sprHandBee, hx, hy, (RealTicks div 125) mod 4, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   621
                amFlamethrower: DrawRotatedF(sprHandFlamethrower, hx, hy, (RealTicks div 125) mod 4, sign, aangle);
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 4976
diff changeset
   622
                amLandGun: DrawRotated(sprHandBallgun, hx, hy, sign, aangle);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   623
                amResurrector: DrawCircle(ox, oy, 98, 4, $F5, $DB, $35, $AA); // I'd rather not like to hardcode 100 here
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   624
            end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   625
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   626
            case amt of
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   627
                amAirAttack,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   628
                amMineStrike,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   629
                amDrillStrike: DrawRotated(sprHandAirAttack, sx, oy, sign, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   630
                amPickHammer: DrawHedgehog(sx, sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   631
                            sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   632
                            1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   633
                            2,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   634
                            0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   635
                amTeleport: DrawRotatedF(sprTeleport, sx, sy, 0, sign, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   636
                amKamikaze: DrawHedgehog(sx, sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   637
                            sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   638
                            1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   639
                            5,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   640
                            0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   641
                amWhip: DrawRotatedF(sprWhip,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   642
                            sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   643
                            sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   644
                            0,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   645
                            sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   646
                            0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   647
                amHammer: DrawRotatedF(sprHammer,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   648
                            sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   649
                            sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   650
                            0,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   651
                            sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   652
                            0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   653
            else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   654
                DrawHedgehog(sx, sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   655
                    sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   656
                    0,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   657
                    4,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   658
                    0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   659
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   660
                HatVisible:= true;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   661
                (* with HH^ do
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   662
                    if (HatTex <> nil)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   663
                    and (HatVisibility > 0) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   664
                        DrawTextureF(HatTex,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   665
                            HatVisibility,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   666
                            sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   667
                            sy - 5,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   668
                            0,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   669
                            sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   670
                            32,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   671
                            32); *)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   672
            end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   673
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   674
            case amt of
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   675
                amBaseballBat: DrawRotated(sprHandBaseball,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   676
                        sx - 4 * sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   677
                        sy + 9, sign, aangle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   678
            end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   679
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   680
            defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   681
        end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   682
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   683
    end else // not gstHHDriven
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   684
        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   685
        if (Gear^.Damage > 0)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   686
        and (hwSqr(Gear^.dX) + hwSqr(Gear^.dY) > _0_003) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   687
            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   688
            DrawHedgehog(sx, sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   689
                sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   690
                2,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   691
                1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   692
                Gear^.DirAngle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   693
            defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   694
            end else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   695
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   696
        if ((Gear^.State and gstHHJumping) <> 0) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   697
            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   698
            DrawHedgehog(sx, sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   699
                sign*m,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   700
                1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   701
                1,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   702
                0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   703
            defaultPos:= false
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   704
            end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   705
        end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   706
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   707
    with HH^ do
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   708
        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   709
        if defaultPos then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   710
            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   711
            DrawRotatedF(sprHHIdle,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   712
                sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   713
                sy,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   714
                (RealTicks div 128 + Gear^.Pos) mod 19,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   715
                sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   716
                0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   717
            HatVisible:= true;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   718
            end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   719
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   720
        if HatVisible then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   721
            if HatVisibility < 1.0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   722
                HatVisibility:= HatVisibility + 0.2
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   723
            else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   724
        else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   725
            if HatVisibility > 0.0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   726
                HatVisibility:= HatVisibility - 0.2;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   727
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   728
        if (HatTex <> nil)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   729
        and (HatVisibility > 0) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   730
            if DefaultPos then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   731
                begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   732
                DrawTextureF(HatTex,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   733
                    HatVisibility,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   734
                    sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   735
                    sy - 5,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   736
                    (RealTicks div 128 + Gear^.Pos) mod 19,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   737
                    sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   738
                    32,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   739
                    32);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   740
                if HatTex^.w > 64 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   741
                    begin
4810
76315fdfb7a5 Apply RGBA consistently in Tint
nemo
parents: 4808
diff changeset
   742
                    Tint(HH^.Team^.Clan^.Color shl 8 or $FF);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   743
                    DrawTextureF(HatTex,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   744
                        HatVisibility,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   745
                        sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   746
                        sy - 5,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   747
                        (RealTicks div 128 + Gear^.Pos) mod 19 + 32,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   748
                        sign,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   749
                        32,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   750
                        32);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   751
                    Tint($FF, $FF, $FF, $FF)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   752
                    end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   753
                end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   754
            else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   755
                begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   756
                DrawTextureF(HatTex,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   757
                    HatVisibility,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   758
                    sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   759
                    sy - 5,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   760
                    0,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   761
                    sign*m,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   762
                    32,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   763
                    32);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   764
                if HatTex^.w > 64 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   765
                    begin
4810
76315fdfb7a5 Apply RGBA consistently in Tint
nemo
parents: 4808
diff changeset
   766
                    Tint(HH^.Team^.Clan^.Color shl 8 or $FF);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   767
                    DrawTextureF(HatTex,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   768
                        HatVisibility,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   769
                        sx,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   770
                        sy - 5,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   771
                        32,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   772
                        sign*m,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   773
                        32,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   774
                        32);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   775
                    Tint($FF, $FF, $FF, $FF)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   776
                    end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   777
                end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   778
        end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   779
    if (Gear^.State and gstHHDriven) <> 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   780
        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   781
    (*    if (CurAmmoGear = nil) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   782
            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   783
            amt:= CurrentHedgehog^.CurAmmoType;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   784
            case amt of
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   785
                amJetpack: DrawSprite(sprJetpack, sx-32, sy-32, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   786
                end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   787
            end; *)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   788
        if CurAmmoGear <> nil then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   789
            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   790
            case CurAmmoGear^.Kind of
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   791
                gtJetpack: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   792
                        DrawSprite(sprJetpack, sx-32, sy-32, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   793
                        if cWaterLine > hwRound(Gear^.Y) + Gear^.Radius then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   794
                            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   795
                            if (CurAmmoGear^.MsgParam and gmUp) <> 0 then DrawSprite(sprJetpack, sx-32, sy-28, 1);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   796
                            if (CurAmmoGear^.MsgParam and gmLeft) <> 0 then DrawSprite(sprJetpack, sx-28, sy-28, 2);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   797
                            if (CurAmmoGear^.MsgParam and gmRight) <> 0 then DrawSprite(sprJetpack, sx-36, sy-28, 3)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   798
                            end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   799
                        if CurAmmoGear^.Tex <> nil then DrawCentered(sx, sy - 40, CurAmmoGear^.Tex);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   800
                        DrawAltWeapon(Gear, sx, sy)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   801
                        end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   802
                end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   803
            end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   804
        end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   805
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   806
    with HH^ do
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   807
        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   808
        if ((Gear^.State and not gstWinner) = 0)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   809
            or ((Gear^.State = gstWait) and (Gear^.dY.QWordValue = 0))
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   810
            or (bShowFinger and ((Gear^.State and gstHHDriven) <> 0)) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   811
            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   812
            t:= sy - cHHRadius - 9;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   813
            if (cTagsMask and htTransparent) <> 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   814
                Tint($FF, $FF, $FF, $80);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   815
            if ((cTagsMask and htHealth) <> 0) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   816
                begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   817
                dec(t, HealthTagTex^.h + 2);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   818
                DrawCentered(ox, t, HealthTagTex)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   819
                end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   820
            if (cTagsMask and htName) <> 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   821
                begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   822
                dec(t, NameTagTex^.h + 2);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   823
                DrawCentered(ox, t, NameTagTex)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   824
                end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   825
            if (cTagsMask and htTeamName) <> 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   826
                begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   827
                dec(t, Team^.NameTagTex^.h + 2);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   828
                DrawCentered(ox, t, Team^.NameTagTex)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   829
                end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   830
            if (cTagsMask and htTransparent) <> 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   831
                Tint($FF, $FF, $FF, $FF)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   832
            end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   833
        if (Gear^.State and gstHHDriven) <> 0 then // Current hedgehog
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   834
            begin
4394
c1f2ca416ea8 move rendering to fix 4368:3698361802ed
nemo
parents: 4388
diff changeset
   835
            if (CurAmmoGear <> nil) and (CurAmmoGear^.Kind = gtResurrector) then
c1f2ca416ea8 move rendering to fix 4368:3698361802ed
nemo
parents: 4388
diff changeset
   836
                DrawCentered(ox, sy - cHHRadius - 7 - HealthTagTex^.h, HealthTagTex);
c1f2ca416ea8 move rendering to fix 4368:3698361802ed
nemo
parents: 4388
diff changeset
   837
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   838
            if bShowFinger and ((Gear^.State and gstHHDriven) <> 0) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   839
                DrawSprite(sprFinger, ox - 16, oy - 64,
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   840
                            GameTicks div 32 mod 16);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   841
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   842
            if (Gear^.State and gstDrowning) = 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   843
                if (Gear^.State and gstHHThinking) <> 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   844
                    DrawSprite(sprQuestion, ox - 10, oy - cHHRadius - 34, (RealTicks shr 9) mod 8)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   845
            end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   846
        end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   847
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   848
    if HH^.Effects[hePoisoned] then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   849
        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   850
        Tint($00, $FF, $40, $80);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   851
        DrawRotatedTextureF(SpritesData[sprSmokeWhite].texture, 1.5, 0, 0, sx, sy, 0, 1, 22, 22, 360 - (RealTicks shr 37) mod 360);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   852
        end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   853
    if HH^.Effects[heResurrected] then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   854
        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   855
        Tint($f5, $db, $35, $20);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   856
        DrawSprite(sprVampiric, sx - 24, sy - 24, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   857
        end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   858
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   859
    if Gear^.Invulnerable then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   860
        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   861
        Tint($FF, $FF, $FF, max($40, round($FF * abs(1 - ((RealTicks div 2 + Gear^.uid * 491) mod 1500) / 750))));
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   862
        DrawSprite(sprInvulnerable, sx - 24, sy - 24, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   863
        end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   864
    if cVampiric and
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   865
    (CurrentHedgehog^.Gear <> nil) and
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   866
    (CurrentHedgehog^.Gear = Gear) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   867
        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   868
        Tint($FF, 0, 0, max($40, round($FF * abs(1 - (RealTicks mod 1500) / 750))));
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   869
        DrawSprite(sprVampiric, sx - 24, sy - 24, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   870
        end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   871
        Tint($FF, $FF, $FF, $FF)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   872
end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   873
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   874
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   875
procedure RenderGear(Gear: PGear; x, y: LongInt);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   876
var
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   877
    HHGear: PGear;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   878
    i: Longword;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   879
    startX, endX, startY, endY: LongInt;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   880
begin
5612
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5561
diff changeset
   881
    if Gear^.Target.X <> NoPointX then
5507
1040c0946ef8 This should make bee/airstrikes play nicer with infinite attack mode
nemo
parents: 5472
diff changeset
   882
        if Gear^.AmmoType = amBee then
5612
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5561
diff changeset
   883
            DrawRotatedF(sprTargetBee, Gear^.Target.X + WorldDx, Gear^.Target.Y + WorldDy, 0, 0, (RealTicks shr 3) mod 360)
5507
1040c0946ef8 This should make bee/airstrikes play nicer with infinite attack mode
nemo
parents: 5472
diff changeset
   884
        else
5612
2638dec1b323 This really should have been a TPoint for consistency
nemo
parents: 5561
diff changeset
   885
            DrawRotatedF(sprTargetP, Gear^.Target.X + WorldDx, Gear^.Target.Y + WorldDy, 0, 0, (RealTicks shr 3) mod 360);
5507
1040c0946ef8 This should make bee/airstrikes play nicer with infinite attack mode
nemo
parents: 5472
diff changeset
   886
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   887
    case Gear^.Kind of
5137
b6140f35735f rename gtBomb to gtGrenade, nerf grenade from 50 to 47 pending some flag to indicate pixels in Land[] belonging to current hog to avoid throwing grenades into hogs
nemo
parents: 5136
diff changeset
   888
          gtGrenade: DrawRotated(sprBomb, x, y, 0, Gear^.DirAngle);
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4394
diff changeset
   889
      gtSnowball: DrawRotated(sprSnowball, x, y, 0, Gear^.DirAngle);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   890
       gtGasBomb: DrawRotated(sprCheese, x, y, 0, Gear^.DirAngle);
5871
09daa06191d7 Since we are tweaking molotov. make the flame flickery and add a drowning frame
nemo
parents: 5787
diff changeset
   891
                  
09daa06191d7 Since we are tweaking molotov. make the flame flickery and add a drowning frame
nemo
parents: 5787
diff changeset
   892
       gtMolotov: if (Gear^.State and gstDrowning) = 0 then
5873
4f2d8ce3732b fix side-effects of nemo's bottle-turnin'
sheepluva
parents: 5871
diff changeset
   893
                       DrawRotatedF(sprMolotov, x, y, (RealTicks div 125) mod 8, hwSign(Gear^.dX), Gear^.DirAngle * hwSign(Gear^.dX))
5871
09daa06191d7 Since we are tweaking molotov. make the flame flickery and add a drowning frame
nemo
parents: 5787
diff changeset
   894
                  else DrawSprite(sprMolotov, x, y, 8);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   895
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   896
       gtRCPlane: begin
6138
5cd55ca715b9 tint RC plane with team colour. untested.
nemo
parents: 5935
diff changeset
   897
                  Tint(Gear^.Hedgehog^.Team^.Clan^.Color shl 8 or $FF);
6141
nemo
parents: 6140
diff changeset
   898
                  if Gear^.Tag = -1 then
nemo
parents: 6140
diff changeset
   899
                      begin
6308
ef2804785a4e Might as well make the air attack team coloured too
nemo
parents: 6142
diff changeset
   900
                      DrawRotatedF(sprPlane, x, y, 0, -1, DxDy2Angle(Gear^.dX, Gear^.dY) + 90);
6141
nemo
parents: 6140
diff changeset
   901
                      Tint($FF, $FF, $FF, $FF);
6308
ef2804785a4e Might as well make the air attack team coloured too
nemo
parents: 6142
diff changeset
   902
                      DrawRotatedF(sprPlane, x, y, 1, -1, DxDy2Angle(Gear^.dX, Gear^.dY) + 90)
6141
nemo
parents: 6140
diff changeset
   903
                      end
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   904
                  else
6141
nemo
parents: 6140
diff changeset
   905
                      begin
6308
ef2804785a4e Might as well make the air attack team coloured too
nemo
parents: 6142
diff changeset
   906
                      DrawRotatedF(sprPlane, x, y, 0, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
6141
nemo
parents: 6140
diff changeset
   907
                      Tint($FF, $FF, $FF, $FF);
6308
ef2804785a4e Might as well make the air attack team coloured too
nemo
parents: 6142
diff changeset
   908
                      DrawRotatedF(sprPlane, x, y, 1, 0, DxDy2Angle(Gear^.dY, Gear^.dX))
6141
nemo
parents: 6140
diff changeset
   909
                      end
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   910
                  end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   911
       gtBall: DrawRotatedf(sprBalls, x, y, Gear^.Tag,0, Gear^.DirAngle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   912
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   913
       gtPortal: if ((Gear^.Tag and 1) = 0) // still moving?
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   914
                 or (Gear^.IntersectGear = nil) or (Gear^.IntersectGear^.IntersectGear <> Gear) // not linked&backlinked?
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   915
                 or ((Gear^.IntersectGear^.Tag and 1) = 0) then // linked portal still moving?
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   916
                      DrawRotatedf(sprPortal, x, y, Gear^.Tag, hwSign(Gear^.dX), Gear^.DirAngle)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   917
                 else DrawRotatedf(sprPortal, x, y, 4 + Gear^.Tag div 2, hwSign(Gear^.dX), Gear^.DirAngle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   918
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   919
           gtDrill: if (Gear^.State and gsttmpFlag) <> 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   920
                        DrawRotated(sprAirDrill, x, y, 0, DxDy2Angle(Gear^.dY, Gear^.dX))
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   921
                    else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   922
                        DrawRotated(sprDrill, x, y, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   923
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   924
        gtHedgehog: DrawHH(Gear, x, y);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   925
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   926
           gtShell: DrawRotated(sprBazookaShell, x, y, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   927
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   928
           gtGrave: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   929
                    DrawTextureF(Gear^.Hedgehog^.Team^.GraveTex, 1, x, y, (GameTicks shr 7+Gear^.uid) and 7, 1, 32, 32);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   930
                    if Gear^.Health > 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   931
                        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   932
                        //Tint($33, $33, $FF, max($40, round($FF * abs(1 - (GameTicks mod (6000 div Gear^.Health)) / 750))));
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   933
                        Tint($f5, $db, $35, max($40, round($FF * abs(1 - (GameTicks mod 1500) / (750 + Gear^.Health)))));
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   934
                        //Tint($FF, $FF, $FF, max($40, round($FF * abs(1 - (RealTicks mod 1500) / 750))));
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   935
                        DrawSprite(sprVampiric, x - 24, y - 24, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   936
                        Tint($FF, $FF, $FF, $FF)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   937
                        end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   938
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   939
             gtBee: DrawRotatedF(sprBee, x, y, (GameTicks shr 5) mod 2, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   940
      gtPickHammer: DrawSprite(sprPHammer, x - 16, y - 50 + LongInt(((GameTicks shr 5) and 1) * 2), 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   941
            gtRope: DrawRope(Gear);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   942
            gtMine: if (((Gear^.State and gstAttacking) = 0)or((Gear^.Timer and $3FF) < 420)) and (Gear^.Health <> 0) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   943
                           DrawRotated(sprMineOff, x, y, 0, Gear^.DirAngle)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   944
                       else if Gear^.Health <> 0 then DrawRotated(sprMineOn, x, y, 0, Gear^.DirAngle)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   945
                       else DrawRotated(sprMineDead, x, y, 0, Gear^.DirAngle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   946
           gtSMine: if (((Gear^.State and gstAttacking) = 0)or((Gear^.Timer and $3FF) < 420)) and (Gear^.Health <> 0) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   947
                           DrawRotated(sprSMineOff, x, y, 0, Gear^.DirAngle)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   948
                       else if Gear^.Health <> 0 then DrawRotated(sprSMineOn, x, y, 0, Gear^.DirAngle)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   949
                       else DrawRotated(sprMineDead, x, y, 0, Gear^.DirAngle);
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   950
            gtCase: if ((Gear^.Pos and posCaseAmmo) <> 0) then
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   951
                        begin
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   952
                        i:= (GameTicks shr 6) mod 64;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   953
                        if i > 18 then i:= 0;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   954
                        DrawSprite(sprCase, x - 24, y - 24, i);
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   955
                        end
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   956
                    else if ((Gear^.Pos and posCaseHealth) <> 0) then
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   957
                        begin
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   958
                        i:= ((GameTicks shr 6) + 38) mod 64;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   959
                        if i > 13 then i:= 0;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   960
                        DrawSprite(sprFAid, x - 24, y - 24, i);
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   961
                        end
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   962
                    else if ((Gear^.Pos and posCaseUtility) <> 0) then
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   963
                        begin
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   964
                        i:= (GameTicks shr 6) mod 70;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   965
                        if i > 23 then i:= 0;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   966
                        i:= i mod 12;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   967
                        DrawSprite(sprUtility, x - 24, y - 24, i);
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5197
diff changeset
   968
                        end;
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   969
      gtExplosives: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   970
                    if ((Gear^.State and gstDrowning) <> 0) then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   971
                        DrawSprite(sprExplosivesRoll, x - 24, y - 24, 0)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   972
                    else if Gear^.State and gstAnimation = 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   973
                        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   974
                        i:= (GameTicks shr 6 + Gear^.uid*3) mod 64;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   975
                        if i > 18 then i:= 0;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   976
                        DrawSprite(sprExplosives, x - 24, y - 24, i)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   977
                        end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   978
                    else if Gear^.State and gsttmpFlag = 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   979
                        DrawRotatedF(sprExplosivesRoll, x, y + 4, 0, 0, Gear^.DirAngle)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   980
                    else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   981
                        DrawRotatedF(sprExplosivesRoll, x, y + 4, 1, 0, Gear^.DirAngle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   982
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   983
        gtDynamite: DrawSprite2(sprDynamite, x - 16, y - 25, Gear^.Tag and 1, Gear^.Tag shr 1);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   984
     gtClusterBomb: DrawRotated(sprClusterBomb, x, y, 0, Gear^.DirAngle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   985
         gtCluster: DrawSprite(sprClusterParticle, x - 8, y - 8, 0);
6324
53e0d825cc25 flip some flames
nemo
parents: 6322
diff changeset
   986
           gtFlame: if Gear^.Tag and 1 = 0 then
53e0d825cc25 flip some flames
nemo
parents: 6322
diff changeset
   987
                         DrawTextureF(SpritesData[sprFlame].Texture, 2 / (Gear^.Tag mod 3 + 2), x, y, (GameTicks shr 7 + LongWord(Gear^.Tag)) mod 8, 1, 16, 16)
53e0d825cc25 flip some flames
nemo
parents: 6322
diff changeset
   988
                    else DrawTextureF(SpritesData[sprFlame].Texture, 2 / (Gear^.Tag mod 3 + 2), x, y, (GameTicks shr 7 + LongWord(Gear^.Tag)) mod 8, -1, 16, 16);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   989
       gtParachute: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   990
                    DrawSprite(sprParachute, x - 24, y - 48, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   991
                    DrawAltWeapon(Gear, x + 1, y - 3)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   992
                    end;
6308
ef2804785a4e Might as well make the air attack team coloured too
nemo
parents: 6142
diff changeset
   993
       gtAirAttack: begin
ef2804785a4e Might as well make the air attack team coloured too
nemo
parents: 6142
diff changeset
   994
                    Tint(Gear^.Hedgehog^.Team^.Clan^.Color shl 8 or $FF);
ef2804785a4e Might as well make the air attack team coloured too
nemo
parents: 6142
diff changeset
   995
                    DrawRotatedF(sprAirplane, x, y, 0, Gear^.Tag, 0);
ef2804785a4e Might as well make the air attack team coloured too
nemo
parents: 6142
diff changeset
   996
                    Tint($FF, $FF, $FF, $FF);
ef2804785a4e Might as well make the air attack team coloured too
nemo
parents: 6142
diff changeset
   997
                    DrawRotatedF(sprAirplane, x, y, 1, Gear^.Tag, 0);
ef2804785a4e Might as well make the air attack team coloured too
nemo
parents: 6142
diff changeset
   998
                    end;
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
   999
         gtAirBomb: DrawRotated(sprAirBomb, x, y, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1000
        gtTeleport: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1001
                    HHGear:= Gear^.Hedgehog^.Gear;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1002
                    if not Gear^.Hedgehog^.Unplaced then DrawRotatedF(sprTeleport, x + 1, y - 3, Gear^.Pos, hwSign(Gear^.dX), 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1003
                    DrawRotatedF(sprTeleport, hwRound(HHGear^.X) + 1 + WorldDx, hwRound(HHGear^.Y) - 3 + WorldDy, 11 - Gear^.Pos, hwSign(HHGear^.dX), 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1004
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1005
        gtSwitcher: DrawSprite(sprSwitch, x - 16, y - 56, (GameTicks shr 6) mod 12);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1006
          gtTarget: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1007
                    Tint($FF, $FF, $FF, round($FF * Gear^.Timer / 1000));
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1008
                    DrawSprite(sprTarget, x - 16, y - 16, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1009
                    Tint($FF, $FF, $FF, $FF);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1010
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1011
          gtMortar: DrawRotated(sprMortar, x, y, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1012
          gtCake: if Gear^.Pos = 6 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1013
                     DrawRotatedf(sprCakeWalk, x, y, (GameTicks div 40) mod 6, hwSign(Gear^.dX), Gear^.DirAngle * hwSign(Gear^.dX) + 90)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1014
                  else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1015
                     DrawRotatedf(sprCakeDown, x, y, 5 - Gear^.Pos, hwSign(Gear^.dX), Gear^.DirAngle * hwSign(Gear^.dX) + 90);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1016
       gtSeduction: if Gear^.Pos >= 14 then DrawSprite(sprSeduction, x - 16, y - 16, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1017
      gtWatermelon: DrawRotatedf(sprWatermelon, x, y, 0, 0, Gear^.DirAngle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1018
      gtMelonPiece: DrawRotatedf(sprWatermelon, x, y, 1, 0, Gear^.DirAngle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1019
     gtHellishBomb: DrawRotated(sprHellishBomb, x, y, 0, Gear^.DirAngle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1020
           gtBirdy: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1021
                    if Gear^.State and gstAnimation = gstAnimation then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1022
                        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1023
                        if Gear^.State and gstTmpFlag = 0 then // Appearing
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1024
                            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1025
                            endX:= x - WorldDx;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1026
                            endY:= y - WorldDy;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1027
                            if Gear^.Tag < 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1028
                                startX:= max(LAND_WIDTH + 1024, endX + 2048)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1029
                            else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1030
                                startX:= max(-LAND_WIDTH - 1024, endX - 2048);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1031
                            startY:= endY - 256;
5179
8d64dcb566ea Fix "Mixing signed expressions and longwords gives a 64bit result" warnings
unc0rr
parents: 5145
diff changeset
  1032
                            DrawTextureF(SpritesData[sprBirdy].Texture, 1, startX + WorldDx + LongInt(round((endX - startX) * (-power(2, -10 * LongInt(Gear^.Timer)/2000) + 1))), startY + WorldDy + LongInt(round((endY - startY) * sqrt(1 - power((LongInt(Gear^.Timer)/2000)-1, 2)))), ((Gear^.Pos shr 6) or (RealTicks shr 8)) mod 2, Gear^.Tag, 75, 75);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1033
                            end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1034
                        else // Disappearing
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1035
                            begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1036
                            startX:= x - WorldDx;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1037
                            startY:= y - WorldDy;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1038
                            if Gear^.Tag > 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1039
                                endX:= max(LAND_WIDTH + 1024, startX + 2048)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1040
                            else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1041
                                endX:= max(-LAND_WIDTH - 1024, startX - 2048);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1042
                            endY:= startY + 256;
5179
8d64dcb566ea Fix "Mixing signed expressions and longwords gives a 64bit result" warnings
unc0rr
parents: 5145
diff changeset
  1043
                            DrawTextureF(SpritesData[sprBirdy].Texture, 1, startX + WorldDx + LongInt(round((endX - startX) * power(2, 10 * (LongInt(Gear^.Timer)/2000 - 1)))) + hwRound(Gear^.dX * Gear^.Timer), startY + WorldDy + LongInt(round((endY - startY) * cos(LongInt(Gear^.Timer)/2000 * (Pi/2)) - (endY - startY))) + hwRound(Gear^.dY * Gear^.Timer), ((Gear^.Pos shr 6) or (RealTicks shr 8)) mod 2, Gear^.Tag, 75, 75);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1044
                            end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1045
                        end
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1046
                    else
5528
c539e5c81870 slight visual tweak. birdy's wings beat faster if he's just about tired out
nemo
parents: 5526
diff changeset
  1047
                        begin
c539e5c81870 slight visual tweak. birdy's wings beat faster if he's just about tired out
nemo
parents: 5526
diff changeset
  1048
                        if Gear^.Health < 250 then
c539e5c81870 slight visual tweak. birdy's wings beat faster if he's just about tired out
nemo
parents: 5526
diff changeset
  1049
                            DrawTextureF(SpritesData[sprBirdy].Texture, 1, x, y, ((Gear^.Pos shr 6) or (RealTicks shr 7)) mod 2, Gear^.Tag, 75, 75)
c539e5c81870 slight visual tweak. birdy's wings beat faster if he's just about tired out
nemo
parents: 5526
diff changeset
  1050
                        else
c539e5c81870 slight visual tweak. birdy's wings beat faster if he's just about tired out
nemo
parents: 5526
diff changeset
  1051
                            DrawTextureF(SpritesData[sprBirdy].Texture, 1, x, y, ((Gear^.Pos shr 6) or (RealTicks shr 8)) mod 2, Gear^.Tag, 75, 75);
c539e5c81870 slight visual tweak. birdy's wings beat faster if he's just about tired out
nemo
parents: 5526
diff changeset
  1052
                        end;
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1053
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1054
             gtEgg: DrawRotatedTextureF(SpritesData[sprEgg].Texture, 1, 0, 0, x, y, 0, 1, 16, 16, Gear^.DirAngle);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1055
           gtPiano: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1056
                    if (Gear^.State and gstDrowning) = 0 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1057
                        begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1058
                        Tint($FF, $FF, $FF, $10);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1059
                        for i:= 8 downto 1 do
6322
b310f0bc8dde If I'm going to be arbitrary about it, might as well go for the more minimal arbitrariness
nemo
parents: 6318
diff changeset
  1060
                            DrawTextureF(SpritesData[sprPiano].Texture, 1, x, y - hwRound(Gear^.dY * 4 * i), 0, 1, 128, 128);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1061
                        Tint($FF, $FF, $FF, $FF)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1062
                        end;
6322
b310f0bc8dde If I'm going to be arbitrary about it, might as well go for the more minimal arbitrariness
nemo
parents: 6318
diff changeset
  1063
                    DrawTextureF(SpritesData[sprPiano].Texture, 1, x, y, 0, 1, 128, 128);
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1064
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1065
     gtPoisonCloud: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1066
                    if Gear^.Timer < 1020 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1067
                        Tint($C0, $C0, $00, Gear^.Timer div 8)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1068
                    else if Gear^.Timer > 3980 then
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1069
                        Tint($C0, $C0, $00, (5000 - Gear^.Timer) div 8)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1070
                    else
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1071
                        Tint($C0, $C0, $00, $C0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1072
                    DrawRotatedTextureF(SpritesData[sprSmokeWhite].texture, 3, 0, 0, x, y, 0, 1, 22, 22, (RealTicks shr 36 + Gear^.UID * 100) mod 360);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1073
                    Tint($FF, $FF, $FF, $FF)
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1074
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1075
     gtResurrector: begin
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1076
                    DrawRotated(sprCross, x, y, 0, 0);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1077
                    Tint($f5, $db, $35, max($00, round($C0 * abs(1 - (GameTicks mod 6000) / 3000))));
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1078
                    DrawTexture(x - 108, y - 108, SpritesData[sprVampiric].Texture, 4.5);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1079
                    Tint($FF, $FF, $FF, $FF);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1080
                    end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1081
      gtNapalmBomb: DrawRotated(sprNapalmBomb, x, y, 0, DxDy2Angle(Gear^.dY, Gear^.dX));
5519
c803fca71084 drowning flake graphics tweak
nemo
parents: 5507
diff changeset
  1082
           gtFlake: if Gear^.State and (gstDrowning or gstTmpFlag) <> 0  then
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 4976
diff changeset
  1083
                        begin
5041
3dc6ad20cbfe Fix endianness
nemo
parents: 5039
diff changeset
  1084
                        Tint((cExplosionBorderColor shr RShift) and $FF, 
3dc6ad20cbfe Fix endianness
nemo
parents: 5039
diff changeset
  1085
                             (cExplosionBorderColor shr GShift) and $FF, 
3dc6ad20cbfe Fix endianness
nemo
parents: 5039
diff changeset
  1086
                             (cExplosionBorderColor shr BShift) and $FF, 
5461
3c2d4e46440f Deletion was a bad idea.
nemo
parents: 5313
diff changeset
  1087
                             $FF);
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
  1088
                        // Needs a nicer white texture to tint
5472
a724fe2d2ce0 trying another texture
nemo
parents: 5461
diff changeset
  1089
                        DrawRotatedTextureF(SpritesData[sprSnowDust].Texture, 1, 0, 0, x, y, 0, 1, 8, 8, Gear^.DirAngle);
5461
3c2d4e46440f Deletion was a bad idea.
nemo
parents: 5313
diff changeset
  1090
                        //DrawRotated(sprSnowDust, x, y, 0, Gear^.DirAngle);
5472
a724fe2d2ce0 trying another texture
nemo
parents: 5461
diff changeset
  1091
                        //DrawTexture(x, y, SpritesData[sprVampiric].Texture, 0.1);
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 4976
diff changeset
  1092
                        Tint($FF, $FF, $FF, $FF);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 4976
diff changeset
  1093
                        end
5787
f2caf41f2984 Add a fade out when in lag for snow.
nemo
parents: 5740
diff changeset
  1094
                    else //if not isInLag then
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 4976
diff changeset
  1095
                        begin
5787
f2caf41f2984 Add a fade out when in lag for snow.
nemo
parents: 5740
diff changeset
  1096
                        if isInLag and (Gear^.FlightTime < 256) then inc(Gear^.FlightTime, 8)
f2caf41f2984 Add a fade out when in lag for snow.
nemo
parents: 5740
diff changeset
  1097
                        else if not isInLag and (Gear^.FlightTime > 0) then dec(Gear^.FlightTime, 8);
f2caf41f2984 Add a fade out when in lag for snow.
nemo
parents: 5740
diff changeset
  1098
                        if Gear^.FlightTime > 0 then Tint($FF, $FF, $FF, $FF-min(255,Gear^.FlightTime));
4617
42aad2cd981e minor visual tweaks to snow
nemo
parents: 4611
diff changeset
  1099
                        if vobVelocity = 0 then
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 4976
diff changeset
  1100
                            DrawSprite(sprFlake, x, y, Gear^.Timer)
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 4976
diff changeset
  1101
                        else
5787
f2caf41f2984 Add a fade out when in lag for snow.
nemo
parents: 5740
diff changeset
  1102
                            DrawRotatedF(sprFlake, x, y, Gear^.Timer, 1, Gear^.DirAngle);
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 4976
diff changeset
  1103
//DrawSprite(sprFlake, x-SpritesData[sprFlake].Width div 2, y-SpritesData[sprFlake].Height div 2, Gear^.Timer)
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 4976
diff changeset
  1104
//DrawRotatedF(sprFlake, x-SpritesData[sprFlake].Width div 2, y-SpritesData[sprFlake].Height div 2, Gear^.Timer, 1, Gear^.DirAngle);
5787
f2caf41f2984 Add a fade out when in lag for snow.
nemo
parents: 5740
diff changeset
  1105
                        if Gear^.FlightTime > 0 then Tint($FF, $FF, $FF, $FF);
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 4976
diff changeset
  1106
                        end;
4883
7cddc9201a1d added dummy for tardis and ugly icons for tardis and structure
Henek
parents: 4881
diff changeset
  1107
       gtStructure: DrawSprite(sprTarget, x - 16, y - 16, 0);
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5612
diff changeset
  1108
          gtTardis: if Gear^.Pos <> 4 then
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5612
diff changeset
  1109
                        begin
5740
caf10b231b08 Add awesome new TARDIS art
nemo
parents: 5728
diff changeset
  1110
                        if Gear^.Pos = 2 then Tint(Gear^.Hedgehog^.Team^.Clan^.Color shl 8 or $FF)
caf10b231b08 Add awesome new TARDIS art
nemo
parents: 5728
diff changeset
  1111
                        else Tint(Gear^.Hedgehog^.Team^.Clan^.Color shl 8 or max($00, round(Gear^.Power * (1-abs(0.5 - (GameTicks mod 2000) / 2000)))));
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5612
diff changeset
  1112
                        DrawSprite(sprTardis, x-24, y-63,0);
5740
caf10b231b08 Add awesome new TARDIS art
nemo
parents: 5728
diff changeset
  1113
                        if Gear^.Pos = 2 then Tint($FF, $FF, $FF, $FF)
caf10b231b08 Add awesome new TARDIS art
nemo
parents: 5728
diff changeset
  1114
			else Tint($FF,$FF,$FF,max($00, round(Gear^.Power * (1-abs(0.5 - (GameTicks mod 2000) / 2000)))));
caf10b231b08 Add awesome new TARDIS art
nemo
parents: 5728
diff changeset
  1115
                        DrawSprite(sprTardis, x-24, y-63,1);
caf10b231b08 Add awesome new TARDIS art
nemo
parents: 5728
diff changeset
  1116
                        if Gear^.Pos <> 2 then Tint($FF, $FF, $FF, $FF)
caf10b231b08 Add awesome new TARDIS art
nemo
parents: 5728
diff changeset
  1117
(*
5728
aca2acfba4ca *sigh* I suppose I'd best avoid those trademarks...
nemo
parents: 5706
diff changeset
  1118
                        Tint(Gear^.Hedgehog^.Team^.Clan^.Color shl 8 or max($00, round(Gear^.Power * abs(1 - (RealTicks mod 500) / 250))));
aca2acfba4ca *sigh* I suppose I'd best avoid those trademarks...
nemo
parents: 5706
diff changeset
  1119
                        DrawTexture(x-6, y-70, SpritesData[sprVampiric].Texture, 0.25);
aca2acfba4ca *sigh* I suppose I'd best avoid those trademarks...
nemo
parents: 5706
diff changeset
  1120
                        Tint($FF, $FF, $FF, $FF)
5740
caf10b231b08 Add awesome new TARDIS art
nemo
parents: 5728
diff changeset
  1121
*)
5706
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5612
diff changeset
  1122
                        end;
4454aa0523e7 more proper implementation of TARDIS
nemo
parents: 5612
diff changeset
  1123
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4578
diff changeset
  1124
4388
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1125
         end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1126
      if Gear^.RenderTimer and (Gear^.Tex <> nil) then DrawCentered(x + 8, y + 8, Gear^.Tex);
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1127
end;
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1128
b14e24444bca Oops, forgot the file
unc0rr
parents:
diff changeset
  1129
end.