author | unc0rr |
Mon, 03 Nov 2014 23:56:51 +0300 | |
branch | qmlfrontend |
changeset 10456 | 6fd99bb73524 |
parent 10452 | 03519fd9f98d |
child 10612 | eb3c1a289a23 |
permissions | -rw-r--r-- |
10406 | 1 |
unit uFLGameConfig; |
2 |
interface |
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uses uFLTypes; |
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procedure resetGameConfig; cdecl; |
6 |
procedure runQuickGame; cdecl; |
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procedure runLocalGame; cdecl; |
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procedure getPreview; cdecl; |
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|
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procedure registerGUIMessagesCallback(p: pointer; f: TGUICallback); cdecl; |
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procedure setSeed(seed: PChar); cdecl; |
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function getSeed: PChar; cdecl; |
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procedure setTheme(themeName: PChar); cdecl; |
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procedure tryAddTeam(teamName: PChar); cdecl; |
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procedure tryRemoveTeam(teamName: PChar); cdecl; |
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procedure changeTeamColor(teamName: PChar; dir: LongInt); cdecl; |
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implementation |
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uses uFLIPC, hwengine, uFLUtils, uFLTeams, uFLData; |
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var guiCallbackPointer: pointer; |
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guiCallbackFunction: TGUICallback; |
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const |
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MAXCONFIGS = 5; |
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MAXARGS = 32; |
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type |
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TGameConfig = record |
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seed: shortstring; |
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theme: shortstring; |
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script: shortstring; |
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mapgen: Longint; |
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gameType: TGameType; |
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teams: array[0..7] of TTeam; |
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arguments: array[0..Pred(MAXARGS)] of shortstring; |
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argv: array[0..Pred(MAXARGS)] of PChar; |
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argumentsNumber: Longword; |
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end; |
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PGameConfig = ^TGameConfig; |
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var |
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currentConfig: TGameConfig; |
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procedure sendConfig(config: PGameConfig); |
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var i: Longword; |
|
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begin |
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with config^ do |
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begin |
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case gameType of |
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gtPreview: begin |
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ipcToEngine('eseed ' + seed); |
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ipcToEngine('e$mapgen ' + intToStr(mapgen)); |
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end; |
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gtLocal: begin |
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ipcToEngine('eseed ' + seed); |
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ipcToEngine('e$mapgen ' + intToStr(mapgen)); |
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ipcToEngine('e$theme ' + theme); |
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i:= 0; |
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while (i < 8) and (teams[i].hogsNumber > 0) do |
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begin |
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ipcToEngine('eammloadt 93919294221991210322351110012000000002111001010111110001'); |
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ipcToEngine('eammprob 04050405416006555465544647765766666661555101011154111111'); |
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ipcToEngine('eammdelay 00000000000002055000000400070040000000002200000006000200'); |
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ipcToEngine('eammreinf 13111103121111111231141111111111111112111111011111111111'); |
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ipcToEngine('eammstore'); |
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sendTeamConfig(teams[i]); |
|
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inc(i) |
|
72 |
end; |
|
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end; |
|
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end; |
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ipcToEngine('!'); |
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end; |
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end; |
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|
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procedure queueExecution; |
|
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var pConfig: PGameConfig; |
|
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i: Longword; |
|
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begin |
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new(pConfig); |
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pConfig^:= currentConfig; |
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with pConfig^ do |
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for i:= 0 to Pred(MAXARGS) do |
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begin |
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if arguments[i][0] = #255 then |
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arguments[i][255]:= #0 |
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else |
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arguments[i][byte(arguments[i][0]) + 1]:= #0; |
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argv[i]:= @arguments[i][1] |
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end; |
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RunEngine(pConfig^.argumentsNumber, @pConfig^.argv); |
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sendConfig(pConfig) |
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end; |
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procedure resetGameConfig; cdecl; |
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var i: Longword; |
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begin |
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with currentConfig do |
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begin |
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for i:= 0 to 7 do |
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teams[i].hogsNumber:= 0 |
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end |
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end; |
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procedure setSeed(seed: PChar); cdecl; |
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begin |
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currentConfig.seed:= seed |
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end; |
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function getSeed: PChar; cdecl; |
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begin |
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getSeed:= str2PChar(currentConfig.seed) |
|
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end; |
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function getUnusedColor: Longword; |
10448 | 124 |
var i, c: Longword; |
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fColorMatched: boolean; |
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begin |
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c:= 0; |
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i:= 0; |
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repeat |
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repeat |
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fColorMatched:= (currentConfig.teams[i].hogsNumber > 0) and (currentConfig.teams[i].color = c); |
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inc(i) |
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until (i >= 8) or (currentConfig.teams[i].hogsNumber = 0) or fColorMatched; |
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if fColorMatched then |
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begin |
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i:= 0; |
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inc(c) |
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end; |
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until not fColorMatched; |
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getUnusedColor:= c |
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end; |
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procedure runQuickGame; cdecl; |
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begin |
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with currentConfig do |
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begin |
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gameType:= gtLocal; |
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arguments[0]:= ''; |
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arguments[1]:= '--internal'; |
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arguments[2]:= '--nomusic'; |
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argumentsNumber:= 3; |
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teams[0]:= createRandomTeam; |
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teams[0].color:= 0; |
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teams[1]:= createRandomTeam; |
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teams[1].color:= 1; |
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teams[1].botLevel:= 1; |
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queueExecution; |
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end; |
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end; |
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procedure getPreview; cdecl; |
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begin |
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with currentConfig do |
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begin |
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gameType:= gtPreview; |
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arguments[0]:= ''; |
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arguments[1]:= '--internal'; |
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arguments[2]:= '--landpreview'; |
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argumentsNumber:= 3; |
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queueExecution; |
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end; |
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end; |
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procedure runLocalGame; cdecl; |
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begin |
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with currentConfig do |
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begin |
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gameType:= gtLocal; |
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arguments[0]:= ''; |
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arguments[1]:= '--internal'; |
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arguments[2]:= '--nomusic'; |
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argumentsNumber:= 3; |
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queueExecution; |
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end; |
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end; |
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procedure engineMessageCallback(p: pointer; msg: PChar; len: Longword); |
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begin |
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if len = 128 * 256 then guiCallbackFunction(guiCallbackPointer, mtPreview, msg, len) |
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end; |
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procedure registerGUIMessagesCallback(p: pointer; f: TGUICallback); cdecl; |
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begin |
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guiCallbackPointer:= p; |
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guiCallbackFunction:= f; |
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registerIPCCallback(nil, @engineMessageCallback) |
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end; |
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procedure tryAddTeam(teamName: PChar); cdecl; |
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var msg: ansistring; |
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i, hn, hedgehogsNumber: Longword; |
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team: PTeam; |
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c: Longword; |
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begin |
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with currentConfig do |
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begin |
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hedgehogsNumber:= 0; |
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i:= 0; |
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while (i < 8) and (teams[i].hogsNumber > 0) do |
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begin |
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inc(i); |
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inc(hedgehogsNumber, teams[i].hogsNumber) |
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end; |
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// no free space for a team or reached hogs number maximum |
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if (i > 7) or (hedgehogsNumber >= 48) then exit; |
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team:= teamByName(teamName); |
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if team = nil then exit; |
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c:= getUnusedColor; |
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teams[i]:= team^; |
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if i = 0 then hn:= 4 else hn:= teams[i - 1].hogsNumber; |
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if hn > 48 - hedgehogsNumber then hn:= 48 - hedgehogsNumber; |
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teams[i].hogsNumber:= hn; |
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teams[i].color:= c; |
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msg:= '0' + #10 + teamName; |
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guiCallbackFunction(guiCallbackPointer, mtAddPlayingTeam, @msg[1], length(msg)); |
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msg:= teamName + #10 + colorsSet[teams[i].color]; |
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guiCallbackFunction(guiCallbackPointer, mtTeamColor, @msg[1], length(msg)); |
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msg:= teamName; |
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guiCallbackFunction(guiCallbackPointer, mtRemoveTeam, @msg[1], length(msg)) |
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end |
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end; |
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procedure tryRemoveTeam(teamName: PChar); cdecl; |
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var msg: ansistring; |
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i: Longword; |
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tn: shortstring; |
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begin |
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with currentConfig do |
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begin |
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i:= 0; |
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tn:= teamName; |
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263 |
while (i < 8) and (teams[i].teamName <> tn) do |
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inc(i); |
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// team not found??? |
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if (i > 7) then exit; |
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while (i < 7) and (teams[i + 1].hogsNumber > 0) do |
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begin |
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teams[i]:= teams[i + 1]; |
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inc(i) |
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end; |
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teams[i].hogsNumber:= 0 |
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end; |
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||
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msg:= teamName; |
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guiCallbackFunction(guiCallbackPointer, mtRemovePlayingTeam, @msg[1], length(msg)); |
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guiCallbackFunction(guiCallbackPointer, mtAddTeam, @msg[1], length(msg)) |
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end; |
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procedure changeTeamColor(teamName: PChar; dir: LongInt); cdecl; |
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var i, dc: Longword; |
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tn: shortstring; |
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msg: ansistring; |
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begin |
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with currentConfig do |
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begin |
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i:= 0; |
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tn:= teamName; |
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while (i < 8) and (teams[i].teamName <> tn) do |
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inc(i); |
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// team not found??? |
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if (i > 7) then exit; |
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if dir >= 0 then dc:= 1 else dc:= 8; |
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teams[i].color:= (teams[i].color + dc) mod 9; |
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301 |
|
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302 |
msg:= tn + #10 + colorsSet[teams[i].color]; |
03519fd9f98d
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changeset
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303 |
guiCallbackFunction(guiCallbackPointer, mtTeamColor, @msg[1], length(msg)) |
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304 |
end |
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Show team color in teams list widget, also allow to change it on mouse click
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305 |
end; |
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306 |
|
10456 | 307 |
procedure setTheme(themeName: PChar); cdecl; |
308 |
begin |
|
309 |
currentConfig.theme:= themeName |
|
310 |
end; |
|
311 |
||
10406 | 312 |
end. |