project_files/hwc/rtl/pmath.h
author Wuzzy <almikes@aol.com>
Sun, 16 Apr 2017 02:10:36 +0200
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Swap the preview of missions 2 and 3 in A Classic Fairytale They have been confused, it's pretty subtle
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#ifndef PMATH_H_
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#define PMATH_H_
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#include <stdint.h>
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#include <math.h>
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#define     fpcrtl_min(a, b)                ((a) < (b) ? (a) : (b))
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#define     fpcrtl_max(a, b)                ((a) > (b) ? (a) : (b))
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float       fpcrtl_power(float base, float exponent);
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/* Currently the games only uses sign of an integer */
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int         fpcrtl_signi(int x);
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float       fpcrtl_csc(float x);
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#define     fpcrtl_arctan2(y, x)            atan2(y, x)
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float       __attribute__((overloadable))   fpcrtl_abs(float x);
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double      __attribute__((overloadable))   fpcrtl_abs(double x);
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int         __attribute__((overloadable))   fpcrtl_abs(int x);
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int64_t     __attribute__((overloadable))   fpcrtl_abs(int64_t x);
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/* emscripten cannot find math.h through our cmake */
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#ifdef EMSCRIPTEN
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double      exp(double);
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double      log(double);
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double      sin(double);
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double      cos(double);
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double      fabs(double);
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double      ceil(double);
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double      sqrt(double);
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double      atan(double);
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double      atan2(double, double);
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#endif
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#endif /* PMATH_H_ */