misc/libtremor/tremor/codec_internal.h
author koda
Fri, 21 Sep 2012 00:50:04 +0200
changeset 7697 767d3c4153a1
parent 6045 9a7cc0f29430
child 7849 a12155461b34
permissions -rw-r--r--
switch the Tremor implementation from the Cocos2D one to the lowmem-no-byte branch and let's see what happens
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/********************************************************************
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 *                                                                  *
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 * THIS FILE IS PART OF THE OggVorbis 'TREMOR' CODEC SOURCE CODE.   *
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 *                                                                  *
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 * USE, DISTRIBUTION AND REPRODUCTION OF THIS LIBRARY SOURCE IS     *
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 * GOVERNED BY A BSD-STYLE SOURCE LICENSE INCLUDED WITH THIS SOURCE *
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 * IN 'COPYING'. PLEASE READ THESE TERMS BEFORE DISTRIBUTING.       *
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 *                                                                  *
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 * THE OggVorbis 'TREMOR' SOURCE CODE IS (C) COPYRIGHT 1994-2003    *
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 * BY THE Xiph.Org FOUNDATION http://www.xiph.org/                  *
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 *                                                                  *
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 ********************************************************************
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 function: libvorbis codec headers
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 ********************************************************************/
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#ifndef _V_CODECI_H_
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#define _V_CODECI_H_
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#define CHUNKSIZE 1024
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#include "codebook.h"
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#include "ivorbiscodec.h"
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#define VI_TRANSFORMB 1
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#define VI_WINDOWB 1
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#define VI_TIMEB 1
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#define VI_FLOORB 2
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#define VI_RESB 3
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#define VI_MAPB 1
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typedef void vorbis_info_floor;
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/* vorbis_dsp_state buffers the current vorbis audio
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   analysis/synthesis state.  The DSP state belongs to a specific
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   logical bitstream ****************************************************/
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struct vorbis_dsp_state{
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  vorbis_info    *vi;
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  oggpack_buffer  opb;
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  ogg_int32_t   **work;
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  ogg_int32_t   **mdctright;
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  int             out_begin;
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  int             out_end;
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  long lW;
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  long W;
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  ogg_int64_t granulepos;
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  ogg_int64_t sequence;
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  ogg_int64_t sample_count;
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};
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/* Floor backend generic *****************************************/
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extern vorbis_info_floor *floor0_info_unpack(vorbis_info *,oggpack_buffer *);
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extern void floor0_free_info(vorbis_info_floor *);
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extern int floor0_memosize(vorbis_info_floor *);
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extern ogg_int32_t *floor0_inverse1(struct vorbis_dsp_state *,
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				    vorbis_info_floor *,ogg_int32_t *);
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extern int floor0_inverse2 (struct vorbis_dsp_state *,vorbis_info_floor *,
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			    ogg_int32_t *buffer,ogg_int32_t *);
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extern vorbis_info_floor *floor1_info_unpack(vorbis_info *,oggpack_buffer *);
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extern void floor1_free_info(vorbis_info_floor *);
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extern int floor1_memosize(vorbis_info_floor *);
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extern ogg_int32_t *floor1_inverse1(struct vorbis_dsp_state *,
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				    vorbis_info_floor *,ogg_int32_t *);
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extern int floor1_inverse2 (struct vorbis_dsp_state *,vorbis_info_floor *,
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			    ogg_int32_t *buffer,ogg_int32_t *);
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typedef struct{
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  int   order;
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  long  rate;
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  long  barkmap;
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  int   ampbits;
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  int   ampdB;
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  int   numbooks; /* <= 16 */
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  char  books[16];
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} vorbis_info_floor0;
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typedef struct{
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  char  class_dim;        /* 1 to 8 */
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  char  class_subs;       /* 0,1,2,3 (bits: 1<<n poss) */
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  unsigned char  class_book;       /* subs ^ dim entries */
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  unsigned char  class_subbook[8]; /* [VIF_CLASS][subs] */
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} floor1class;  
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typedef struct{
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  floor1class  *class;          /* [VIF_CLASS] */
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  char         *partitionclass; /* [VIF_PARTS]; 0 to 15 */
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  ogg_uint16_t *postlist;       /* [VIF_POSIT+2]; first two implicit */ 
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  char         *forward_index;  /* [VIF_POSIT+2]; */
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  char         *hineighbor;     /* [VIF_POSIT]; */
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  char         *loneighbor;     /* [VIF_POSIT]; */
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  int          partitions;    /* 0 to 31 */
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  int          posts;
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  int          mult;          /* 1 2 3 or 4 */ 
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} vorbis_info_floor1;
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/* Residue backend generic *****************************************/
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typedef struct vorbis_info_residue{
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  int type;
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  unsigned char *stagemasks;
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  unsigned char *stagebooks;
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/* block-partitioned VQ coded straight residue */
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  long begin;
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  long end;
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  /* first stage (lossless partitioning) */
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  int           grouping;         /* group n vectors per partition */
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  char          partitions;       /* possible codebooks for a partition */
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  unsigned char groupbook;        /* huffbook for partitioning */
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  char          stages;
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} vorbis_info_residue;
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extern void res_clear_info(vorbis_info_residue *info);
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extern int res_unpack(vorbis_info_residue *info,
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		      vorbis_info *vi,oggpack_buffer *opb);
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extern int res_inverse(vorbis_dsp_state *,vorbis_info_residue *info,
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		       ogg_int32_t **in,int *nonzero,int ch);
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/* mode ************************************************************/
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typedef struct {
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  unsigned char blockflag;
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  unsigned char mapping;
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} vorbis_info_mode;
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/* Mapping backend generic *****************************************/
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typedef struct coupling_step{
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  unsigned char mag;
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  unsigned char ang;
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} coupling_step;
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typedef struct submap{
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  char floor;
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  char residue;
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} submap;
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typedef struct vorbis_info_mapping{
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  int            submaps; 
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  unsigned char *chmuxlist;
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  submap        *submaplist;
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  int            coupling_steps;
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  coupling_step *coupling;
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} vorbis_info_mapping;
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extern int mapping_info_unpack(vorbis_info_mapping *,vorbis_info *,
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			       oggpack_buffer *);
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extern void mapping_clear_info(vorbis_info_mapping *);
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extern int mapping_inverse(struct vorbis_dsp_state *,vorbis_info_mapping *);
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/* codec_setup_info contains all the setup information specific to the
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   specific compression/decompression mode in progress (eg,
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   psychoacoustic settings, channel setup, options, codebook
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   etc).  
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*********************************************************************/
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typedef struct codec_setup_info {
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  /* Vorbis supports only short and long blocks, but allows the
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     encoder to choose the sizes */
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  long blocksizes[2];
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  /* modes are the primary means of supporting on-the-fly different
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     blocksizes, different channel mappings (LR or M/A),
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     different residue backends, etc.  Each mode consists of a
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     blocksize flag and a mapping (along with the mapping setup */
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  int        modes;
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  int        maps;
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  int        floors;
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  int        residues;
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  int        books;
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  vorbis_info_mode       *mode_param;
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  vorbis_info_mapping    *map_param;
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  char                   *floor_type;
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  vorbis_info_floor     **floor_param;
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  vorbis_info_residue    *residue_param;
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  codebook               *book_param;
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} codec_setup_info;
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extern vorbis_dsp_state *vorbis_dsp_create(vorbis_info *vi);
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extern void     vorbis_dsp_destroy(vorbis_dsp_state *v);
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extern int      vorbis_dsp_headerin(vorbis_info *vi,vorbis_comment *vc,
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				    ogg_packet *op);
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extern int      vorbis_dsp_restart(vorbis_dsp_state *v);
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extern int      vorbis_dsp_synthesis(vorbis_dsp_state *vd,
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				     ogg_packet *op,int decodep);
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extern int      vorbis_dsp_pcmout(vorbis_dsp_state *v,
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				  ogg_int16_t *pcm,int samples);
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extern int      vorbis_dsp_read(vorbis_dsp_state *v,int samples);
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extern long     vorbis_packet_blocksize(vorbis_info *vi,ogg_packet *op);
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#endif