project_files/HedgewarsMobile/Classes/MapConfigViewController.m
author koda
Sat, 18 Feb 2012 19:29:16 +0100
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child 6822 206db098f8c5
permissions -rw-r--r--
prepare a styled button
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/*
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 * Hedgewars-iOS, a Hedgewars port for iOS devices
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 * Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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 *
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 * File created on 22/04/2010.
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 */
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#import "MapConfigViewController.h"
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#import <QuartzCore/QuartzCore.h>
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#import "SchemeWeaponConfigViewController.h"
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#import "GameConfigViewController.h"
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#define scIndex         self.segmentedControl.selectedSegmentIndex
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#define isRandomness()  (segmentedControl.selectedSegmentIndex == 0 || segmentedControl.selectedSegmentIndex == 2)
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@implementation MapConfigViewController
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@synthesize previewButton, maxHogs, seedCommand, templateFilterCommand, mapGenCommand, mazeSizeCommand, themeCommand, staticMapCommand,
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            missionCommand, tableView, maxLabel, segmentedControl, slider, lastIndexPath, dataSourceArray, busy,
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            oldPage, oldValue;
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-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
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    return rotationManager(interfaceOrientation);
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}
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-(IBAction) mapButtonPressed:(id) sender {
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    [AudioManagerController playClickSound];
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    [self updatePreview];
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}
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-(void) updatePreview {
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    // don't generate a new preview while it's already generating one
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    if (self.busy)
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        return;
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    // generate a seed
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    CFUUIDRef uuid = CFUUIDCreate(kCFAllocatorDefault);
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    NSString *seed = (NSString *)CFUUIDCreateString(kCFAllocatorDefault, uuid);
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    CFRelease(uuid);
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    NSString *seedCmd = [[NSString alloc] initWithFormat:@"eseed {%@}", seed];
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    self.seedCommand = seedCmd;
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    [seedCmd release];
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    NSArray *source = [self.dataSourceArray objectAtIndex:scIndex];
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    if (isRandomness()) {
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        // prevent other events and add an activity while the preview is beign generated
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        [self turnOffWidgets];
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        [self.previewButton updatePreviewWithSeed:seed];
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        // the preview for static maps is loaded in didSelectRowAtIndexPath
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    }
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    [seed release];
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    // perform as if user clicked on an entry
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    NSIndexPath *theIndex = [NSIndexPath indexPathForRow:(random()%[source count]) inSection:0];
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    [self tableView:self.tableView didSelectRowAtIndexPath:theIndex];
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    if (IS_NOT_POWERFUL([HWUtils modelType]) == NO)
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        [self.tableView scrollToRowAtIndexPath:theIndex atScrollPosition:UITableViewScrollPositionMiddle animated:YES];
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}
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-(void) turnOffWidgets {
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    busy = YES;
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    self.previewButton.alpha = 0.5f;
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    self.previewButton.enabled = NO;
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    self.maxLabel.text = NSLocalizedString(@"Loading...",@"");;
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    self.segmentedControl.enabled = NO;
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    self.slider.enabled = NO;
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}
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#pragma mark -
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#pragma mark MapPreviewButtonView delegate methods
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-(void) turnOnWidgets {
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    self.previewButton.alpha = 1.0f;
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    self.previewButton.enabled = YES;
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    self.segmentedControl.enabled = YES;
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    self.slider.enabled = YES;
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    self.busy = NO;
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}
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-(void) setMaxLabelText:(NSString *)str {
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    self.maxHogs = [str intValue];
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    self.maxLabel.text = [NSString stringWithFormat:@"%@ %@",NSLocalizedString(@"Max Hogs:",@""),str];
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}
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-(NSDictionary *)getDataForEngine {
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    NSDictionary *dictForEngine = [NSDictionary dictionaryWithObjectsAndKeys:
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                                   self.seedCommand,@"seedCommand",
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                                   self.templateFilterCommand,@"templateFilterCommand",
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                                   self.mapGenCommand,@"mapGenCommand",
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                                   self.mazeSizeCommand,@"mazeSizeCommand",
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                                   nil];
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    return dictForEngine;
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}
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#pragma mark -
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#pragma mark Table view data source
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-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
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    return 1;
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}
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-(NSInteger) tableView:(UITableView *)aTableView numberOfRowsInSection:(NSInteger) section {
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    return [[self.dataSourceArray objectAtIndex:scIndex] count];
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}
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-(UITableViewCell *)tableView:(UITableView *)aTableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
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    static NSString *CellIdentifier = @"Cell";
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    NSInteger row = [indexPath row];
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    UITableViewCell *cell = [aTableView dequeueReusableCellWithIdentifier:CellIdentifier];
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    if (cell == nil)
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        cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
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    NSArray *source = [self.dataSourceArray objectAtIndex:scIndex];
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    NSString *labelString = [source objectAtIndex:row];
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    cell.textLabel.text = labelString;
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    cell.textLabel.adjustsFontSizeToFitWidth = YES;
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    cell.textLabel.minimumFontSize = 7;
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    cell.textLabel.textColor = [UIColor lightYellowColor];
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    cell.textLabel.backgroundColor = [UIColor clearColor];
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    if (isRandomness()) {
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        UIImage *image = [[UIImage alloc] initWithContentsOfFile:[NSString stringWithFormat:@"%@/%@/icon.png",THEMES_DIRECTORY(),labelString]];
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        cell.imageView.image = image;
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        [image release];
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    } else
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        cell.imageView.image = nil;
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    if (row == [self.lastIndexPath row]) {
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        UIImageView *checkbox = [[UIImageView alloc] initWithImage:[UIImage imageWithContentsOfFile:@"checkbox.png"]];
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        cell.accessoryView = checkbox;
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        [checkbox release];
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    } else
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        cell.accessoryView = nil;
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    cell.backgroundColor = [UIColor blackColorTransparent];
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    return cell;
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}
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// this set details for a static map (called by didSelectRowAtIndexPath)
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-(void) setDetailsForStaticMap:(NSInteger) index {
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    NSArray *source = [self.dataSourceArray objectAtIndex:scIndex];
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    NSString *fileCfg = [[NSString alloc] initWithFormat:@"%@/%@/map.cfg", 
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                         (scIndex == 1) ? MAPS_DIRECTORY() : MISSIONS_DIRECTORY(),[source objectAtIndex:index]];
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    NSString *contents = [[NSString alloc] initWithContentsOfFile:fileCfg encoding:NSUTF8StringEncoding error:NULL];
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    [fileCfg release];
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    NSArray *split = [contents componentsSeparatedByString:@"\n"];
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    [contents release];
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    // if the number is not set we keep 18 standard;
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    // sometimes it's not set but there are trailing characters, we get around them with the second equation
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    NSString *max;
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    if ([split count] > 1 && [[split objectAtIndex:1] intValue] > 0)
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        max = [split objectAtIndex:1];
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    else
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        max = @"18";
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    [self setMaxLabelText:max];
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    self.themeCommand = [NSString stringWithFormat:@"etheme %@", [split objectAtIndex:0]];
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    self.staticMapCommand = [NSString stringWithFormat:@"emap %@", [source objectAtIndex:index]];
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    if (scIndex != 3)
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        self.missionCommand = @"";
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    else
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        self.missionCommand = [NSString stringWithFormat:@"escript Missions/Maps/%@/map.lua",[source objectAtIndex:index]];
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}
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#pragma mark -
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#pragma mark Table view delegate
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-(void) tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
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    int newRow = [indexPath row];
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    int oldRow = (lastIndexPath != nil) ? [lastIndexPath row] : -1;
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    if (newRow != oldRow) {
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        NSArray *source = [self.dataSourceArray objectAtIndex:scIndex];
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        if (isRandomness()) {
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            // just change the theme, don't update preview
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            self.themeCommand = [NSString stringWithFormat:@"etheme %@", [source objectAtIndex:newRow]];
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        } else {
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            NSString *fileImage = [NSString stringWithFormat:@"%@/%@/preview.png",
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                                   (scIndex == 1) ? MAPS_DIRECTORY() : MISSIONS_DIRECTORY(),[source objectAtIndex:newRow]];
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            [self.previewButton updatePreviewWithFile:fileImage];
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            [self setDetailsForStaticMap:newRow];
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   198
        }
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        UITableViewCell *newCell = [aTableView cellForRowAtIndexPath:indexPath];
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        UIImageView *checkbox = [[UIImageView alloc] initWithImage:[UIImage imageWithContentsOfFile:@"checkbox.png"]];
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        newCell.accessoryView = checkbox;
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        [checkbox release];
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        UITableViewCell *oldCell = [aTableView cellForRowAtIndexPath:self.lastIndexPath];
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        oldCell.accessoryView = nil;
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        self.lastIndexPath = indexPath;
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        [aTableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionNone];
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   209
    }
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    [aTableView deselectRowAtIndexPath:indexPath animated:YES];
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   211
}
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   213
#pragma mark -
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#pragma mark slider & segmentedControl & button
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// this updates the label and the command keys when the slider is moved, depending of the selection in segmentedControl
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// no methods are called by this routine and you can pass nil to it
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-(IBAction) sliderChanged:(id) sender {
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    NSString *labelText;
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    NSString *templateCommand;
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    NSString *mazeCommand;
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    switch ((int)(self.slider.value*100)) {
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        case 0:
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   224
            if (self.segmentedControl.selectedSegmentIndex == 0) {
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   225
                labelText = NSLocalizedString(@"Wacky",@"");
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   226
            } else {
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                labelText = NSLocalizedString(@"Large Floating Islands",@"");
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   228
            }
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            templateCommand = @"e$template_filter 5";
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            mazeCommand = @"e$maze_size 5";
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   231
            break;
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   232
        case 1:
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   233
            if (self.segmentedControl.selectedSegmentIndex == 0) {
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   234
                labelText = NSLocalizedString(@"Cavern",@"");
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   235
            } else {
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   236
                labelText = NSLocalizedString(@"Medium Floating Islands",@"");
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   237
            }
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            templateCommand = @"e$template_filter 4";
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            mazeCommand = @"e$maze_size 4";
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            break;
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   241
        case 2:
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   242
            if (self.segmentedControl.selectedSegmentIndex == 0) {
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   243
                labelText = NSLocalizedString(@"Large",@"");
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            } else {
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                labelText = NSLocalizedString(@"Small Floating Islands",@"");
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   246
            }
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            templateCommand = @"e$template_filter 1";
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   248
            mazeCommand = @"e$maze_size 3";
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   249
            break;
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   250
        case 3:
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   251
            if (self.segmentedControl.selectedSegmentIndex == 0) {
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   252
                labelText = NSLocalizedString(@"Medium",@"");
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   253
            } else {
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   254
                labelText = NSLocalizedString(@"Large Tunnels",@"");
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   255
            }
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            templateCommand = @"e$template_filter 2";
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   257
            mazeCommand = @"e$maze_size 2";
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   258
            break;
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   259
        case 4:
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   260
            if (self.segmentedControl.selectedSegmentIndex == 0) {
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   261
                labelText = NSLocalizedString(@"Small",@"");
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   262
            } else {
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   263
                labelText = NSLocalizedString(@"Medium Tunnels",@"");
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   264
            }
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   265
            templateCommand = @"e$template_filter 3";
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   266
            mazeCommand = @"e$maze_size 1";
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   267
            break;
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diff changeset
   268
        case 5:
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   269
            if (self.segmentedControl.selectedSegmentIndex == 0) {
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   270
                labelText = NSLocalizedString(@"All",@"");
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   271
            } else {
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   272
                labelText = NSLocalizedString(@"Small Tunnels",@"");
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   273
            }
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            templateCommand = @"e$template_filter 0";
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   275
            mazeCommand = @"e$maze_size 0";
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   276
            break;
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   277
        default:
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   278
            labelText = nil;
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   279
            templateCommand = nil;
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   280
            mazeCommand = nil;
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   281
            break;
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   282
    }
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   283
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   284
    self.slider.textValue = labelText;
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   285
    self.templateFilterCommand = templateCommand;
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   286
    self.mazeSizeCommand = mazeCommand;
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   287
}
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   288
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   289
// update preview (if not busy and if its value really changed) as soon as the user lifts its finger up
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   290
-(IBAction) sliderEndedChanging:(id) sender {
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   291
    int num = (int) (self.slider.value * 100);
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   292
    if (oldValue != num) {
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   293
        [self updatePreview];
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   294
        oldValue = num;
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   295
    }
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   296
    [AudioManagerController playClickSound];
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   297
}
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   298
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   299
// perform actions based on the activated section, then call updatePreview to visually update the selection
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   300
// and if necessary update the table with a slide animation
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   301
-(IBAction) segmentedControlChanged:(id) sender {
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   302
    NSString *mapgen, *staticmap, *mission;
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   303
    NSInteger newPage = self.segmentedControl.selectedSegmentIndex;
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   304
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dbcebcd3d79f ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
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   305
    [AudioManagerController playSelectSound];
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   306
    switch (newPage) {
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   307
        case 0: // Random
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   308
            mapgen = @"e$mapgen 0";
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fb39fecca350 support for static map added to iFrontend
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   309
            staticmap = @"";
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46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
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   310
            mission = @"";
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   311
            [self sliderChanged:nil];
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diff changeset
   312
            self.slider.enabled = YES;
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485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
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   313
            [SchemeWeaponConfigViewController fillInstanceSections];
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   314
            break;
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diff changeset
   315
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   316
        case 1: // Map
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   317
            mapgen = @"e$mapgen 0";
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46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
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   318
            // dummy values, these are set by -updatePreview -> -didSelectRowAtIndexPath -> -setDetailsForStaticMap
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fb39fecca350 support for static map added to iFrontend
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   319
            staticmap = @"map Bamboo";
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46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
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   320
            mission = @"";
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diff changeset
   321
            self.slider.enabled = NO;
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485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
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diff changeset
   322
            [SchemeWeaponConfigViewController fillInstanceSections];
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diff changeset
   323
            break;
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diff changeset
   324
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diff changeset
   325
        case 2: // Maze
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   326
            mapgen = @"e$mapgen 1";
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fb39fecca350 support for static map added to iFrontend
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diff changeset
   327
            staticmap = @"";
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
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diff changeset
   328
            mission = @"";
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diff changeset
   329
            [self sliderChanged:nil];
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diff changeset
   330
            self.slider.enabled = YES;
6115
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   331
            [SchemeWeaponConfigViewController fillInstanceSections];
4349
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diff changeset
   332
            break;
8efa91f98274 display an empty table for missions
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parents: 4290
diff changeset
   333
8efa91f98274 display an empty table for missions
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diff changeset
   334
        case 3: // Mission
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diff changeset
   335
            mapgen = @"e$mapgen 0";
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diff changeset
   336
            // dummy values, these are set by -updatePreview -> -didSelectRowAtIndexPath -> -setDetailsForStaticMap
8efa91f98274 display an empty table for missions
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diff changeset
   337
            staticmap = @"map Bamboo";
8efa91f98274 display an empty table for missions
koda
parents: 4290
diff changeset
   338
            mission = @"";
8efa91f98274 display an empty table for missions
koda
parents: 4290
diff changeset
   339
            self.slider.enabled = NO;
6115
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   340
            [SchemeWeaponConfigViewController emptyInstanceSections];
3547
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diff changeset
   341
            break;
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parents: 3670
diff changeset
   342
3547
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diff changeset
   343
        default:
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diff changeset
   344
            mapgen = nil;
3642
fb39fecca350 support for static map added to iFrontend
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diff changeset
   345
            staticmap = nil;
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
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parents: 3910
diff changeset
   346
            mission = nil;
3547
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diff changeset
   347
            break;
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diff changeset
   348
    }
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diff changeset
   349
    self.mapGenCommand = mapgen;
3642
fb39fecca350 support for static map added to iFrontend
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diff changeset
   350
    self.staticMapCommand = staticmap;
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
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diff changeset
   351
    self.missionCommand = mission;
3697
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parents: 3670
diff changeset
   352
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   353
    [self.tableView reloadData];
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
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parents: 3910
diff changeset
   354
    [self updatePreview];
3547
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diff changeset
   355
    oldPage = newPage;
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diff changeset
   356
}
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diff changeset
   357
4082
bfe14b38dad1 better support for wimpier i-devices
koda
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diff changeset
   358
#pragma mark -
bfe14b38dad1 better support for wimpier i-devices
koda
parents: 3996
diff changeset
   359
#pragma mark view management
6107
0741c0f0203e some code refactoring of the ios game config
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parents: 6079
diff changeset
   360
-(NSArray *) dataSourceArray {
0741c0f0203e some code refactoring of the ios game config
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parents: 6079
diff changeset
   361
    if (dataSourceArray == nil) {
0741c0f0203e some code refactoring of the ios game config
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parents: 6079
diff changeset
   362
        NSString *model = [HWUtils modelType];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   363
        
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   364
        // only folders containing icon.png are a valid theme
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   365
        NSArray *themeArrayFull = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:THEMES_DIRECTORY() error:NULL];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   366
        NSMutableArray *themeArray = [[NSMutableArray alloc] init];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   367
        for (NSString *themeName in themeArrayFull) {
0741c0f0203e some code refactoring of the ios game config
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parents: 6079
diff changeset
   368
            NSString *checkPath = [[NSString alloc] initWithFormat:@"%@/%@/icon.png",THEMES_DIRECTORY(),themeName];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   369
            if ([[NSFileManager defaultManager] fileExistsAtPath:checkPath])
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   370
                [themeArray addObject:themeName];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   371
            [checkPath release];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   372
        }
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   373
        
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   374
        // remove images that are too big for certain devices without loading the whole image
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   375
        NSArray *mapArrayFull = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:MAPS_DIRECTORY() error:NULL];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   376
        NSMutableArray *mapArray = [[NSMutableArray alloc] init];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   377
        for (NSString *str in mapArrayFull) {
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   378
            CGSize imgSize = [UIImage imageSizeFromMetadataOf:[MAPS_DIRECTORY() stringByAppendingFormat:@"%@/map.png",str]];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   379
            if (IS_NOT_POWERFUL(model) && imgSize.height > 1024.0f)
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   380
                continue;
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   381
            if (IS_NOT_VERY_POWERFUL(model) && imgSize.height > 1280.0f)
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   382
                continue;
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   383
            [mapArray addObject:str];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   384
        }
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   385
        
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   386
        NSArray *missionArrayFull = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:MISSIONS_DIRECTORY() error:NULL];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   387
        NSMutableArray *missionArray = [[NSMutableArray alloc] init];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   388
        for (NSString *str in missionArrayFull) {
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   389
            CGSize imgSize = [UIImage imageSizeFromMetadataOf:[MISSIONS_DIRECTORY() stringByAppendingFormat:@"%@/map.png",str]];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   390
            if (IS_NOT_POWERFUL(model) && imgSize.height > 1024.0f)
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   391
                continue;
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   392
            if (IS_NOT_VERY_POWERFUL(model) && imgSize.height > 1280.0f)
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   393
                continue;
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   394
            [missionArray addObject:str];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   395
        }
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   396
        NSArray *array = [[NSArray alloc] initWithObjects:themeArray,mapArray,themeArray,missionArray,nil];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   397
        [missionArray release];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   398
        [themeArray release];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   399
        [mapArray release];
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   400
        
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   401
        self.dataSourceArray = array;
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   402
        [array release];
5281
3324e9897ea7 update theme listing for ios
koda
parents: 5208
diff changeset
   403
    }
6107
0741c0f0203e some code refactoring of the ios game config
koda
parents: 6079
diff changeset
   404
    return dataSourceArray;
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   405
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   406
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   407
-(void) viewDidLoad {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   408
    [super viewDidLoad];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   409
    srandom(time(NULL));
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   410
    
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   411
    // initialize some "default" values
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   412
    self.slider.value = 0.05f;
6115
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   413
    self.slider.enabled = NO;
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   414
    self.oldValue = 5;
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   415
    self.busy = NO;
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   416
    self.oldPage = self.segmentedControl.selectedSegmentIndex;
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   417
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   418
    self.templateFilterCommand = @"e$template_filter 0";
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   419
    self.mazeSizeCommand = @"e$maze_size 0";
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   420
    self.mapGenCommand = @"e$mapgen 0";
3642
fb39fecca350 support for static map added to iFrontend
koda
parents: 3625
diff changeset
   421
    self.staticMapCommand = @"";
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   422
    self.missionCommand = @"";
3910
dd47efbdec46 move all preview drawing code into its own class (for a simplified and more readable MapConfigViewController)
koda
parents: 3829
diff changeset
   423
6108
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   424
    if (IS_IPAD()) {
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   425
        [self.tableView setBackgroundColorForAnyTable:[UIColor darkBlueColorTransparent]];
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   426
        self.tableView.layer.borderColor = [[UIColor darkYellowColor] CGColor];
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   427
        self.tableView.layer.borderWidth = 2.7f;
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   428
        self.tableView.layer.cornerRadius = 8;
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   429
        self.tableView.contentInset = UIEdgeInsetsMake(10, 0, 10, 0);
6115
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   430
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   431
        UILabel *backLabel = [[UILabel alloc] initWithFrame:CGRectMake(10, 14, 300, 190) andTitle:nil withBorderWidth:2.3f];
6634
e00762923086 ios game configuration page supports rotation, with some enhancements (like the new slider); some glitches here and there
koda
parents: 6115
diff changeset
   432
        backLabel.autoresizingMask = UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleRightMargin;
6115
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   433
        [self.view insertSubview:backLabel belowSubview:self.segmentedControl];
485cfecadc9a HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
koda
parents: 6109
diff changeset
   434
        [backLabel release];
6108
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   435
    }
7a8da11a6144 refreshed the ipad interface with some white
koda
parents: 6107
diff changeset
   436
    self.tableView.separatorColor = [UIColor whiteColor];
4244
bf46b4bdf27d iphone interface
koda
parents: 4115
diff changeset
   437
    self.tableView.separatorStyle = UITableViewCellSeparatorStyleNone;
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   438
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   439
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   440
-(void) viewWillAppear:(BOOL)animated {
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   441
    [super viewWillAppear:animated];
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   442
}
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   443
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   444
-(void) viewDidAppear:(BOOL) animated {
3910
dd47efbdec46 move all preview drawing code into its own class (for a simplified and more readable MapConfigViewController)
koda
parents: 3829
diff changeset
   445
    [self updatePreview];
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   446
    [super viewDidAppear:animated];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   447
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   448
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   449
-(void) viewDidUnload {
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   450
    self.previewButton = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   451
    self.seedCommand = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   452
    self.templateFilterCommand = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   453
    self.mapGenCommand = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   454
    self.mazeSizeCommand = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   455
    self.themeCommand = nil;
3642
fb39fecca350 support for static map added to iFrontend
koda
parents: 3625
diff changeset
   456
    self.staticMapCommand = nil;
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   457
    self.missionCommand = nil;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   458
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   459
    self.previewButton = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   460
    self.tableView = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   461
    self.maxLabel = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   462
    self.segmentedControl = nil;
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   463
    self.slider = nil;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   464
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   465
    self.lastIndexPath = nil;
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   466
    self.dataSourceArray = nil;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   467
3662
a44406f4369b polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
koda
parents: 3660
diff changeset
   468
    MSG_DIDUNLOAD();
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   469
    [super viewDidUnload];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   470
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   471
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   472
-(void) didReceiveMemoryWarning {
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   473
    self.dataSourceArray = nil;
6109
f6726ec81e64 finally removed the white border glitch of the ipad preview map, moved initialization from IB to code
koda
parents: 6108
diff changeset
   474
    self.previewButton = nil;
4356
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   475
    [super didReceiveMemoryWarning];
3984
d92509c2f255 some more memory opt
koda
parents: 3978
diff changeset
   476
4356
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   477
    if (self.view.superview == nil) {
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   478
        self.tableView = nil;
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   479
        self.maxLabel = nil;
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   480
        self.slider = nil;
d1d26f8963a3 update some files for new graphics and new ios4.2
koda
parents: 4349
diff changeset
   481
    }
3971
5c82ee165ed5 minor stuff
koda
parents: 3930
diff changeset
   482
3911
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   483
    MSG_MEMCLEAN();
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   484
}
46d7a5cf8ac6 further rework of MapConfigViewController, lists missions correctly (they don't load fine yet)
koda
parents: 3910
diff changeset
   485
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   486
-(void) dealloc {
5208
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   487
    releaseAndNil(seedCommand);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   488
    releaseAndNil(templateFilterCommand);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   489
    releaseAndNil(mapGenCommand);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   490
    releaseAndNil(mazeSizeCommand);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   491
    releaseAndNil(themeCommand);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   492
    releaseAndNil(staticMapCommand);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   493
    releaseAndNil(missionCommand);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   494
5208
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   495
    releaseAndNil(previewButton);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   496
    releaseAndNil(tableView);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   497
    releaseAndNil(maxLabel);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   498
    releaseAndNil(segmentedControl);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   499
    releaseAndNil(slider);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   500
5208
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   501
    releaseAndNil(lastIndexPath);
878e551f0b4a all together now! releaseAndNil ftw
koda
parents: 5207
diff changeset
   502
    releaseAndNil(dataSourceArray);
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3670
diff changeset
   503
3547
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   504
    [super dealloc];
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   505
}
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   506
02875b1145b7 i <3 mercurial
koda
parents: 3546
diff changeset
   507
@end