project_files/Android-build/download_libs.sh
author nemo
Sun, 03 Jun 2012 23:04:21 -0400
changeset 7174 80480d21e6ed
parent 6592 cf12f07d6f24
child 9369 b96988134dc6
permissions -rwxr-xr-x
Workaround for bug #144. This workaround had occurred to me a while ago, but wasn't sure if placing them unfairly was better than not placing them at all. Argument for not placing at all is people should probably abort the game when they notice it. Argument for placing unfairly is people can still abort, and if we really wanted them to abort, we should probably just have halted launch if all hogs failed to spawn. This way at least play can continue.
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#!/bin/sh
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download_and_zip (){
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    echo "Downloading: $1"
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    curl -silent -o tmp.zip $1 #grab the zips from an url
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    unzip -qq tmp.zip  -d SDL-android-project/jni/tmp #unzip it to a tmp file
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    rm -fr SDL-android-project/jni/$2 #remove any old dirs, we will get those files back with hg revert in CMakeList
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    mv SDL-android-project/jni/tmp/* SDL-android-project/jni/$2 #move the tmp dir to the jni directory
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    rm tmp.zip #remove old tmp dir
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}
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download_and_zip http://www.xelification.com/tmp/jpeg.zip jpeg
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download_and_zip http://www.xelification.com/tmp/png.zip png
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download_and_zip http://www.libsdl.org/projects/SDL_image/release/SDL_image-1.2.12.zip SDL_image
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download_and_zip http://www.libsdl.org/projects/SDL_mixer/release/SDL_mixer-1.2.12.zip SDL_mixer
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download_and_zip http://www.xelification.com/tmp/mikmod.zip mikmod #temporary url since the libsdl.org site doesn't work at the moment
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download_and_zip http://www.xelification.com/tmp/SDL_net.zip SDL_net
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download_and_zip http://www.libsdl.org/projects/SDL_ttf/release/SDL_ttf-2.0.11.zip SDL_ttf
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download_and_zip http://www.libsdl.org/tmp/SDL-1.3.zip SDL
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