author | koda |
Thu, 15 Jul 2010 03:28:29 +0200 | |
changeset 3643 | 858b20bafb6e |
parent 3624 | 304c6d32383a |
child 3644 | 42c5684289ae |
permissions | -rw-r--r-- |
3547 | 1 |
// |
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// SingleWeaponViewController.m |
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// Hedgewars |
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// |
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// Created by Vittorio on 19/06/10. |
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// Copyright 2010 __MyCompanyName__. All rights reserved. |
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// |
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#import "SingleWeaponViewController.h" |
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#import "WeaponCellView.h" |
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#import "CommodityFunctions.h" |
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#import "UIImageExtra.h" |
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@implementation SingleWeaponViewController |
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@synthesize ammoStoreImage, ammoNames; |
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-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation { |
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return rotationManager(interfaceOrientation); |
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} |
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#pragma mark - |
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#pragma mark View lifecycle |
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-(void) viewDidLoad { |
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[super viewDidLoad]; |
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NSArray *array = [[NSArray alloc] initWithObjects: |
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NSLocalizedString(@"Grenade",@""), |
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NSLocalizedString(@"Cluster Bomb",@""), |
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NSLocalizedString(@"Bazooka",@""), |
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NSLocalizedString(@"Homing Bee",@""), |
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NSLocalizedString(@"Shotgun",@""), |
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NSLocalizedString(@"Pick Hammer",@""), |
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NSLocalizedString(@"Skip",@""), |
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NSLocalizedString(@"Rope",@""), |
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NSLocalizedString(@"Mine",@""), |
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NSLocalizedString(@"Deagle",@""), |
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NSLocalizedString(@"Dynamite",@""), |
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NSLocalizedString(@"Fire Punch",@""), |
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NSLocalizedString(@"Slash",@""), |
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NSLocalizedString(@"Baseball bat",@""), |
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NSLocalizedString(@"Parachute",@""), |
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NSLocalizedString(@"Air Attack",@""), |
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NSLocalizedString(@"Mines Attack",@""), |
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NSLocalizedString(@"Blow Torch",@""), |
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NSLocalizedString(@"Construction",@""), |
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NSLocalizedString(@"Teleport",@""), |
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NSLocalizedString(@"Switch Hedgehog",@""), |
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NSLocalizedString(@"Mortar",@""), |
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NSLocalizedString(@"Kamikaze",@""), |
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NSLocalizedString(@"Cake",@""), |
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NSLocalizedString(@"Seduction",@""), |
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NSLocalizedString(@"Watermelon Bomb",@""), |
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NSLocalizedString(@"Hellish Hand Grenade",@""), |
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NSLocalizedString(@"Napalm Attack",@""), |
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NSLocalizedString(@"Drill Rocket",@""), |
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NSLocalizedString(@"Ballgun",@""), |
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NSLocalizedString(@"RC Plane",@""), |
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NSLocalizedString(@"Low Gravity",@""), |
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NSLocalizedString(@"Extra Damage",@""), |
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NSLocalizedString(@"Invulnerable",@""), |
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NSLocalizedString(@"Extra Time",@""), |
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NSLocalizedString(@"Laser Sight",@""), |
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NSLocalizedString(@"Vampirism",@""), |
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NSLocalizedString(@"Sniper Rifle",@""), |
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NSLocalizedString(@"Flying Saucer",@""), |
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NSLocalizedString(@"Molotov Cocktail",@""), |
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NSLocalizedString(@"Birdy",@""), |
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NSLocalizedString(@"Portable Portal Device",@""), |
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NSLocalizedString(@"Piano Attack",@""), |
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NSLocalizedString(@"Old Limburger",@""), |
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NSLocalizedString(@"Sine Gun",@""), |
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NSLocalizedString(@"Flamethrower",@""), |
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nil]; |
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self.ammoNames = array; |
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[array release]; |
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quantity = (char *)malloc(sizeof(char)*CURRENT_AMMOSIZE); |
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probability = (char *)malloc(sizeof(char)*CURRENT_AMMOSIZE); |
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delay = (char *)malloc(sizeof(char)*CURRENT_AMMOSIZE); |
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crateness = (char *)malloc(sizeof(char)*CURRENT_AMMOSIZE); |
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NSString *str = [NSString stringWithFormat:@"%@/AmmoMenu/Ammos.png",GRAPHICS_DIRECTORY()]; |
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UIImage *img = [[UIImage alloc] initWithContentsOfFile:str]; |
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self.ammoStoreImage = img; |
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[img release]; |
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||
3643
858b20bafb6e
reworked the ammunition configuration page (visually)
koda
parents:
3624
diff
changeset
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self.tableView.rowHeight = 120; |
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} |
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-(void) viewWillAppear:(BOOL) animated { |
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[super viewWillAppear:animated]; |
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NSString *ammoFile = [[NSString alloc] initWithFormat:@"%@/%@.plist",WEAPONS_DIRECTORY(),self.title]; |
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NSDictionary *weapon = [[NSDictionary alloc] initWithContentsOfFile:ammoFile]; |
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[ammoFile release]; |
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const char *tmp1 = [[weapon objectForKey:@"ammostore_initialqt"] UTF8String]; |
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const char *tmp2 = [[weapon objectForKey:@"ammostore_probability"] UTF8String]; |
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const char *tmp3 = [[weapon objectForKey:@"ammostore_delay"] UTF8String]; |
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const char *tmp4 = [[weapon objectForKey:@"ammostore_crate"] UTF8String]; |
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[weapon release]; |
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// if the new weaponset is diffrent from the older we need to update it replacing |
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// the missing ammos with 0 quantity |
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int oldlen = strlen(tmp1); |
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for (int i = 0; i < oldlen; i++) { |
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quantity[i] = tmp1[i]; |
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probability[i] = tmp2[i]; |
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delay[i] = tmp3[i]; |
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crateness[i] = tmp4[i]; |
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} |
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for (int i = oldlen; i < CURRENT_AMMOSIZE; i++) { |
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quantity[i] = '0'; |
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probability[i] = '0'; |
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delay[i] = '0'; |
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crateness[i] = '0'; |
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} |
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[self.tableView reloadData]; |
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} |
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-(void) viewWillDisappear:(BOOL) animated { |
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[super viewWillDisappear:animated]; |
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NSString *quantityStr = [NSString stringWithUTF8String:quantity]; |
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NSString *probabilityStr = [NSString stringWithUTF8String:probability]; |
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NSString *delayStr = [NSString stringWithUTF8String:delay]; |
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NSString *cratenessStr = [NSString stringWithUTF8String:crateness]; |
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NSDictionary *weapon = [[NSDictionary alloc] initWithObjectsAndKeys: |
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[NSNumber numberWithInt:CURRENT_AMMOSIZE],@"version", |
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quantityStr,@"ammostore_initialqt", |
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probabilityStr,@"ammostore_probability", |
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delayStr,@"ammostore_delay", |
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cratenessStr,@"ammostore_crate", nil]; |
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NSString *ammoFile = [[NSString alloc] initWithFormat:@"%@/%@.plist",WEAPONS_DIRECTORY(),self.title]; |
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[weapon writeToFile:ammoFile atomically:YES]; |
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[ammoFile release]; |
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[weapon release]; |
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} |
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#pragma mark - |
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#pragma mark Table view data source |
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-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView { |
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return 1; |
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} |
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-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { |
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return CURRENT_AMMOSIZE; |
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} |
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// Customize the appearance of table view cells. |
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-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { |
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static NSString *CellIdentifier = @"Cell"; |
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NSInteger row = [indexPath row]; |
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WeaponCellView *cell = (WeaponCellView *)[tableView dequeueReusableCellWithIdentifier:CellIdentifier]; |
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if (cell == nil) { |
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cell = [[[WeaponCellView alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; |
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cell.delegate = self; |
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} |
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int x = ((row*32)/1024)*32; |
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int y = (row*32)%1024; |
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UIImage *img = [[self.ammoStoreImage cutAt:CGRectMake(x, y, 32, 32)] makeRoundCornersOfSize:CGSizeMake(7, 7)]; |
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cell.weaponIcon.image = img; |
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cell.weaponName.text = [ammoNames objectAtIndex:row]; |
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cell.tag = row; |
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3643
858b20bafb6e
reworked the ammunition configuration page (visually)
koda
parents:
3624
diff
changeset
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[cell.initialQt setValue:[[NSString stringWithFormat:@"%c",quantity[row]] intValue] animated:NO]; |
858b20bafb6e
reworked the ammunition configuration page (visually)
koda
parents:
3624
diff
changeset
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[cell.probabilityQt setValue:[[NSString stringWithFormat:@"%c", probability[row]] intValue] animated:NO]; |
858b20bafb6e
reworked the ammunition configuration page (visually)
koda
parents:
3624
diff
changeset
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[cell.delayQt setValue:[[NSString stringWithFormat:@"%c", delay[row]] intValue] animated:NO]; |
858b20bafb6e
reworked the ammunition configuration page (visually)
koda
parents:
3624
diff
changeset
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[cell.crateQt setValue:[[NSString stringWithFormat:@"%c",crateness[row]] intValue] animated:NO]; |
858b20bafb6e
reworked the ammunition configuration page (visually)
koda
parents:
3624
diff
changeset
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|
858b20bafb6e
reworked the ammunition configuration page (visually)
koda
parents:
3624
diff
changeset
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cell.selectionStyle = UITableViewCellSelectionStyleNone; |
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return cell; |
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} |
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#pragma mark - |
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#pragma mark Table view delegate |
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-(void) tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { |
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// Navigation logic may go here. Create and push another view controller. |
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/* |
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<#DetailViewController#> *detailViewController = [[<#DetailViewController#> alloc] initWithNibName:@"<#Nib name#>" bundle:nil]; |
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// ... |
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// Pass the selected object to the new view controller. |
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[self.navigationController pushViewController:detailViewController animated:YES]; |
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[detailViewController release]; |
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*/ |
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} |
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#pragma mark - |
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#pragma mark WeaponButtonControllerDelegate |
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koda
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3624
diff
changeset
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-(void) valueChanged:(id) sender { |
858b20bafb6e
reworked the ammunition configuration page (visually)
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changeset
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// UIButton *button = (UIButton *)sender; |
858b20bafb6e
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changeset
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// DLog(@"%@ %d", button.titleLabel.text, button.tag); |
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} |
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#pragma mark - |
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#pragma mark Memory management |
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-(void) didReceiveMemoryWarning { |
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// Releases the view if it doesn't have a superview. |
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[super didReceiveMemoryWarning]; |
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// Relinquish ownership any cached data, images, etc that aren't in use. |
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} |
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-(void) viewDidUnload { |
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free(quantity); |
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free(probability); |
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free(delay); |
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free(crateness); |
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[super viewDidUnload]; |
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MSG_DIDUNLOAD(); |
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} |
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-(void) dealloc { |
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[super dealloc]; |
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} |
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@end |
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