share/hedgewars/Data/Forts/Lego-icon@2x.png
author |
dag10 |
|
Mon, 14 Jan 2013 11:19:59 +0100 |
changeset 8377 |
869f80966a77 |
parent 5982 |
283be2ca54a7
|
permissions |
-rw-r--r-- |
GCI2012: Improve Game Configuration Widget
- Refactored mapmodel+datamanager to have two separate map models for static and mission maps, and then three static MapInfos in MapModel for the three special maps (random, maze, drawn).
- Created theme selector dialog.
- Created seed view/edit dialog.
- Enlarged start icon on pagemultiplayer and pagenetgame, and added Start.png.
- Moved "Settings" button on pagemultiplayer and pagenetgame from middle of page to page footer.
- Added "load drawing" button to mapcontainer widget.
- Map preview is no longer the randomize button; The randomize functionality is now in a button of its own.
- Map preview no longer grays out (isn't disabled) when in slave mode.
- Seed is now viewable and copyable when in slave mode -- but not editable.
- You should now use the property master (isMaster() and setMaster()) on gamecfgwidget and mapcontainer instead of the enabled property. This is because some widgets (e.g. "view/edit seed" button and map preview) shouldn't be disabled, when all other widgets should be.
- Added mission map descriptions w/ locale support in INI format in mapname/desc.txt if applicable. Use '|' for line break.
5982
283be2ca54a7
mad several updates to the resource copying phase in the ios project file, changed paths of some images and added some smaller forts version
koda
parents:
diff
changeset
|
1 |
(binary:image/png) |