author | Wuzzy <almikes@aol.com> |
Sun, 08 Oct 2017 04:57:28 +0200 | |
changeset 12676 | 87b3009f51c3 |
parent 12273 | 2eedf9e0cd6d |
child 13309 | 5ac2bdefa173 |
permissions | -rw-r--r-- |
583 | 1 |
/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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10108
c68cf030eded
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
sheepluva
parents:
9998
diff
changeset
|
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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||
5200
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
4976
diff
changeset
|
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#if !defined(TARGET_OS_IPHONE) |
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#include <QString> |
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#include <QDir> |
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#include <QStringList> |
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#include <QPair> |
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|
5289
9d18b61bd3eb
- Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
unc0rr
parents:
5201
diff
changeset
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25 |
|
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extern QString * cProtoVer; |
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extern QString * cVersionString; |
8613
82c649dfc7c3
split cVersionString into its three separate components (version, revision, hash) and apply the new values sensibly on the frontend (esp. title, info and feedback)
koda
parents:
8608
diff
changeset
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28 |
extern QString * cRevisionString; |
82c649dfc7c3
split cVersionString into its three separate components (version, revision, hash) and apply the new values sensibly on the frontend (esp. title, info and feedback)
koda
parents:
8608
diff
changeset
|
29 |
extern QString * cHashString; |
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extern QString * cDataDir; |
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||
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extern QDir * bindir; |
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extern QDir * cfgdir; |
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extern QDir * datadir; |
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||
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extern bool custom_config; |
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extern bool custom_data; |
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||
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extern int cMaxTeams; |
4973
53411a26df7e
Add server version (which is separate from protocol version) and a check in frontend for a new enough server (currently only qWarning)
unc0rr
parents:
4513
diff
changeset
|
40 |
extern int cMinServerVersion; |
3865 | 41 |
|
7130 | 42 |
class QStandardItemModel; |
5289
9d18b61bd3eb
- Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
unc0rr
parents:
5201
diff
changeset
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43 |
|
607 | 44 |
extern QString * cDefaultAmmoStore; |
11768
59e979b1408f
Add empty weapons scheme (instead of default) when using “New” button
Wuzzy <almikes@aol.com>
parents:
11046
diff
changeset
|
45 |
extern QString * cEmptyAmmoStore; |
2369
c3eb11f1ab3a
Implement probability editor for weapon schemes (engine doesn't support that yet)
unc0rr
parents:
1967
diff
changeset
|
46 |
extern int cAmmoNumber; |
1967 | 47 |
extern QList< QPair<QString, QString> > cDefaultAmmos; |
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|
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extern unsigned int colors[]; |
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extern QString * netHost; |
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extern quint16 netPort; |
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1415
6fbfee0e113a
Allow build without net game server: introduce -DWITH_SERVER configuration parameter
unc0rr
parents:
1210
diff
changeset
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53 |
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6579 | 54 |
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//Current season, SEASON_NONE by default |
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extern int season; |
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//On the day of hedgewars birthday (Oct 31st) this variable is assigned |
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//with number of years past 2004 (foundation of hedgewars) |
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//Could be used to implement a text/graphic like "This is the xxth birthday of hedgewars" or similar |
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extern int years_since_foundation; |
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||
5200
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
4976
diff
changeset
|
62 |
#endif |
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
4976
diff
changeset
|
63 |
|
6015
daffc14a518a
cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
sheepluva
parents:
5771
diff
changeset
|
64 |
|
6579 | 65 |
//Different seasons; assigned to season (int) |
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#define SEASON_NONE 0 |
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#define SEASON_CHRISTMAS 2 |
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#define SEASON_HWBDAY 4 |
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#define SEASON_EASTER 8 |
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5201 | 70 |
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8803 | 71 |
#define NETGAME_DEFAULT_SERVER "netserver.hedgewars.org" |
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#define NETGAME_DEFAULT_PORT 46631 |
8607
59a6df839710
add icegun everywhere (default, crazy, 1oe) with a qt prob delay crate of 2
koda
parents:
8605
diff
changeset
|
73 |
#define HEDGEHOGS_PER_TEAM 8 |
5201 | 74 |
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||
12273
2eedf9e0cd6d
Replace some HTTP links with HTTPS links
Wuzzy <almikes@aol.com>
parents:
11816
diff
changeset
|
76 |
// see https://en.wikipedia.org/wiki/List_of_colors |
5443
83cb9dd54469
set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
nemo
parents:
5289
diff
changeset
|
77 |
/*define HW_TEAMCOLOR_ARRAY {0xff007fff, /. azure ./ \ |
83cb9dd54469
set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
nemo
parents:
5289
diff
changeset
|
78 |
0xffdd0000, /. classic red ./ \ |
83cb9dd54469
set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
nemo
parents:
5289
diff
changeset
|
79 |
0xff3e9321, /. classic green ./ \ |
83cb9dd54469
set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
nemo
parents:
5289
diff
changeset
|
80 |
0xffa23dbb, /. classic purple ./ \ |
83cb9dd54469
set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
nemo
parents:
5289
diff
changeset
|
81 |
0xffffb347, /. pastel orange ./ \ |
83cb9dd54469
set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
nemo
parents:
5289
diff
changeset
|
82 |
0xffcfcfc4, /. pastel gray ./ \ |
83cb9dd54469
set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
nemo
parents:
5289
diff
changeset
|
83 |
0xffbff000, /. lime ./ \ |
83cb9dd54469
set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
nemo
parents:
5289
diff
changeset
|
84 |
0xffffef00, /. yellow ./ \ |
6616
f77bb02b669f
astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents:
6579
diff
changeset
|
85 |
// add new colors here |
5443
83cb9dd54469
set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
nemo
parents:
5289
diff
changeset
|
86 |
0 }*/ |
6309
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
87 |
/* |
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
88 |
#define HW_TEAMCOLOR_ARRAY { 0xffd12b42, /. red ./ \ |
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
89 |
0xff4980c1, /. blue ./ \ |
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
90 |
0xff6ab530, /. green ./ \ |
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
91 |
0xffbc64c4, /. purple ./ \ |
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
92 |
0xffe76d14, /. orange ./ \ |
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
93 |
0xff3fb6e6, /. cyan ./ \ |
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
94 |
0xffe3e90c, /. yellow ./ \ |
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
95 |
0xff61d4ac, /. mint ./ \ |
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
96 |
0xfff1c3e1, /. pink ./ \ |
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
97 |
// add new colors here |
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
98 |
0 }*/ |
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
99 |
/* another set. this one is a merge of mikade/bugq colours w/ a bit of channel feedback */ |
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
100 |
#define HW_TEAMCOLOR_ARRAY { 0xffff0204, /* red */ \ |
5443
83cb9dd54469
set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
nemo
parents:
5289
diff
changeset
|
101 |
0xff4980c1, /* blue */ \ |
6309
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
102 |
0xff1de6ba, /* teal */ \ |
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
103 |
0xffb541ef, /* purple */ \ |
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
104 |
0xffe55bb0, /* pink */ \ |
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
105 |
0xff20bf00, /* green */ \ |
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
106 |
0xfffe8b0e, /* orange */ \ |
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
107 |
0xff5f3605, /* brown */ \ |
82e846e5d502
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents:
6015
diff
changeset
|
108 |
0xffffff01, /* yellow */ \ |
5201 | 109 |
/* add new colors here */ \ |
110 |
0 } |